Summary: SDL (Simple DirectMedia Layer) - Game/Multimedia Library
Name: SDL
-Version: 1.0.2
+Version: 1.0.3
Release: 1
+License: LGPL
Group: X11/Libraries
-Copyright: LGPL
+Group(pl): X11/Biblioteki
Source: http://www.devolution.com/~slouken/SDL/release/%{name}-%{version}.tar.gz
URL: http://www.devolution.com/~slouken/SDL/
BuildRequires: XFree86-devel
BuildRequires: gtk+-devel >= 1.2.1
BuildRoot: /tmp/%{name}-%{version}-root
+%define _prefix /usr/X11R6
+%define _mandir %{_prefix}/man
+
%description
SDL (Simple DirectMedia Layer) is a library that allows you portable, low
level access to a video framebuffer, audio output, mouse, and keyboard. It
-can support both windowed and DGA modes of XFree86, and it is designed to be
-portable - applications linked with SDL can also be built on Win32 and BeOS.
+can support both windowed and DGA modes of XFree86, and it is designed to
+be portable - applications linked with SDL can also be built on Win32 and
+BeOS.
%package devel
Summary: SDL - Header files
Group: X11/Libraries
+Group(pl): X11/Biblioteki
Requires: %{name} = %{version}
%description devel
%package static
Summary: SDL - static libraries
Group: X11/Libraries
+Group(pl): X11/Biblioteki
Requires: %{name} = %{version}
%description static
%{_datadir}/aclocal/*
%files static
+%defattr(644,root,root,755)
%attr(644,root,root) %{_libdir}/lib*.a