Summary: SDL (Simple DirectMedia Layer) - Game/Multimedia Library Name: SDL Version: 1.0.3 Release: 1 License: LGPL Group: X11/Libraries Group(pl): X11/Biblioteki Source: http://www.devolution.com/~slouken/SDL/release/%{name}-%{version}.tar.gz URL: http://www.devolution.com/~slouken/SDL/ BuildRequires: XFree86-devel BuildRequires: esound-devel BuildRequires: gtk+-devel >= 1.2.1 BuildRoot: /tmp/%{name}-%{version}-root %define _prefix /usr/X11R6 %define _mandir %{_prefix}/man %description SDL (Simple DirectMedia Layer) is a library that allows you portable, low level access to a video framebuffer, audio output, mouse, and keyboard. It can support both windowed and DGA modes of XFree86, and it is designed to be portable - applications linked with SDL can also be built on Win32 and BeOS. %package devel Summary: SDL - Header files Group: X11/Libraries Group(pl): X11/Biblioteki Requires: %{name} = %{version} %description devel SDL - Header files. %package static Summary: SDL - static libraries Group: X11/Libraries Group(pl): X11/Biblioteki Requires: %{name} = %{version} %description static SDL - static libraries. %prep %setup -q %build LDFLAGS="-s"; export LDFLAGS %configure \ --enable-nasm \ --enable-pthreads \ --with-x \ --enable-video-x11-dga \ --enable-video-x11-mtrr \ --enable-esd \ --disable-video-svga %install rm -rf $RPM_BUILD_ROOT make install DESTDIR=$RPM_BUILD_ROOT strip --strip-unneeded $RPM_BUILD_ROOT%{_libdir}/lib*.so.*.* gzip -9nf BUGS README WhatsNew %post -p /sbin/ldconfig %postun -p /sbin/ldconfig %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %attr(755,root,root) %{_libdir}/lib*.so.*.* %files devel %defattr(644,root,root,755) %doc *gz docs.html docs %attr(755,root,root) %{_bindir}/sdl-config %attr(755,root,root) %{_libdir}/lib*.so %attr(755,root,root) %{_libdir}/lib*.la %{_libdir}/libSDLmain.a %{_includedir}/SDL %{_datadir}/aclocal/* %files static %defattr(644,root,root,755) %attr(644,root,root) %{_libdir}/lib*.a