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1 #
2 # Conditional build:
3 # _with_cheaters
4 #
5 Summary:        Rockin' asteroids game
6 Summary(pl):    Gra, w której strzelasz do asteroidów
7 Name:           Maelstrom
8 Version:        3.0.6
9 Release:        2
10 License:        GPL for code, artwork and sounds can be redistributed only with Maelstrom
11 Group:          X11/Applications/Games
12 Source0:        http://www.devolution.com/~slouken/Maelstrom/src/%{name}-%{version}.tar.gz
13 Source1:        %{name}.desktop
14 Patch0:         %{name}-cheaters.patch
15 Patch1:         %{name}-dirs.patch
16 Patch2:         %{name}-amfix.patch
17 Patch3:         %{name}-sec.patch
18 URL:            http://www.devolution.com/~slouken/Maelstrom/
19 BuildRequires:  SDL_net-devel
20 BuildRequires:  autoconf
21 BuildRequires:  automake
22 BuildRequires:  libstdc++-devel
23 BuildRoot:      %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
24
25 %define         _gamedir        %{_datadir}/Maelstrom
26
27 %description
28 Maelstrom is a rockin' asteroids game ported from the Macintosh
29 Originally written by Andrew Welch of Ambrosia Software, and ported
30 to UNIX and then SDL by Sam Lantinga <slouken@devolution.com>.
31
32 %description -l pl
33 Maelstrom jest kosmiczn± strzelank± sportowan± na UNIXy i SDL przez
34 Sama Lantinga <slouken@devolution.com>, oryginalnie napisan± na
35 Macintosha przez Andrew Welcha z Ambrosia Software.
36
37 %prep
38 %setup  -q
39 # everlasting shield, more shots available, all-in-one equipment and
40 # reversed bonus in time function ;)
41 %{?_with_cheaters:%patch0 -p1}
42 %patch1 -p1
43 %patch2 -p1
44 %patch3 -p1
45
46 %build
47 rm -f missing
48 %{__aclocal}
49 %{__autoconf}
50 %{__automake}
51 %configure
52
53 %{__make}
54
55 %install
56 rm -rf $RPM_BUILD_ROOT
57 install -d $RPM_BUILD_ROOT{/var/games,%{_applnkdir}/Games/Arcade}
58
59 %{__make} install \
60         DESTDIR=$RPM_BUILD_ROOT
61
62 #mv $RPM_BUILD_ROOT%{_prefix}/bin $RPM_BUILD_ROOT%{_prefix}/X11R6
63 rm -f $RPM_BUILD_ROOT%{_gamedir}/Images/Makefile*
64 rm -f Docs/Makefile*
65
66 # /usr is read-only
67 mv -f $RPM_BUILD_ROOT%{_gamedir}/Maelstrom-Scores $RPM_BUILD_ROOT/var/games
68 ln -sf /var/games/Maelstrom-Scores $RPM_BUILD_ROOT%{_gamedir}
69
70 # not needed (examples for internal Mac library)
71 # and playwave conflicts with SDL_mixer
72 rm -f $RPM_BUILD_ROOT%{_bindir}/{macres,playwave,snd2wav}
73
74 install %{SOURCE1} $RPM_BUILD_ROOT%{_applnkdir}/Games/Arcade
75
76 %clean
77 rm -rf $RPM_BUILD_ROOT
78
79 %files
80 %defattr(644,root,root,755)
81 %doc README* Changelog COPYING CREDITS Docs
82 %attr(755,root,root) %{_bindir}/*
83 %{_gamedir}
84 %attr(666,root,root) %config(noreplace) %verify(not md5 size mtime) /var/games/Maelstrom-Scores
85 %{_applnkdir}/Games/Arcade/*
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