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1 Summary:        3D billard simulation using OpenGL
2 Summary(pl.UTF-8):      Symulacja bilarda używająca OpenGL
3 Name:           BillardGL
4 Version:        1.75
5 Release:        3
6 Group:          X11/Applications/Games
7 License:        GPL
8 Source0:        http://billardgl.sourceforge.net/download/%{name}-%{version}.tar.gz
9 # Source0-md5:  46f2cf99e1a2b2aa4707d3500e43be47
10 Source1:        %{name}.desktop
11 Source2:        %{name}.xpm
12 Patch0:         %{name}-starting-resolution.patch
13 Patch1:         %{name}-depracted.patch
14 Patch2:         %{name}-config_buffer_overflows.patch
15 URL:            http://www.tobias-nopper.de/BillardGL/
16 BuildRequires:  OpenGL-glut-devel
17 BuildRequires:  sed >= 4.0
18 BuildRequires:  xorg-lib-libXi-devel
19 BuildRequires:  xorg-lib-libXmu-devel
20 BuildRoot:      %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
21
22 %description
23 3D billard simulation using OpenGL.
24
25 %description -l pl.UTF-8
26 Trójwymiarowa symulacja bilarda używająca OpenGL.
27
28 %prep
29 %setup -q
30 %patch0 -p1
31 %patch1 -p1
32 %patch2 -p1
33
34 sed -i -e "s:-L/usr/X11R6/lib::" src/Makefile
35 sed -i -e "s:/usr/share/:%{_datadir}/:" src/Namen.h
36
37 %build
38 %{__make} -C src \
39         CXX="%{__cxx}" \
40         CXXFLAGS="%{rpmcxxflags} -Wall -W %{!?debug:-DNO_DEBUG}" \
41         LINK="%{__cxx}" \
42         LFLAGS="%{rpmldflags}"
43
44 %install
45 rm -rf $RPM_BUILD_ROOT
46 install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir},%{_datadir}/%{name}/lang,%{_datadir}/%{name}/Texturen/{1,2,4,8}}
47
48 cd src
49 install BillardGL $RPM_BUILD_ROOT%{_bindir}
50 install lang/*.lang $RPM_BUILD_ROOT%{_datadir}/%{name}/lang
51 install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
52 install %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}
53
54 for j in 1 2 4 8 ; do
55         for i in Texturen/$j/*; do
56                 install $i $RPM_BUILD_ROOT%{_datadir}/%{name}/Texturen/$j
57         done
58 done
59
60 %clean
61 rm -rf $RPM_BUILD_ROOT
62
63 %files
64 %defattr(644,root,root,755)
65 %doc src/README
66 %attr(755,root,root) %{_bindir}/BillardGL
67 %{_datadir}/%{name}
68 %{_desktopdir}/*.desktop
69 %{_pixmapsdir}/*.xpm
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