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Jacek Konieczny [Sat, 5 Dec 2015 19:01:48 +0000 (20:01 +0100)]
fix GLX support
SDL2 would be compiled without GLX and would use only GL ES, which would
often fail causing mysterious "cannot compile shader" errors in games.
Release: 3
Elan Ruusamäe [Tue, 24 Mar 2015 19:10:22 +0000 (21:10 +0200)]
- x32 rebuild
- release 2 (by relup.sh)
Jakub Bogusz [Sun, 18 May 2014 08:11:09 +0000 (10:11 +0200)]
- added cflags patch (fixes SDL_syswm.h inclusion when DirectFB or Mir support is enabled)
Jakub Bogusz [Wed, 23 Apr 2014 13:56:08 +0000 (15:56 +0200)]
- updated to 2.0.3; completed mir bcond
Jakub Bogusz [Sun, 9 Mar 2014 14:44:49 +0000 (15:44 +0100)]
- updated to 2.0.2
- added wayland bcond
Jakub Bogusz [Sun, 27 Oct 2013 07:57:02 +0000 (08:57 +0100)]
- updated to 2.0.1
Jakub Bogusz [Mon, 14 Oct 2013 17:47:39 +0000 (19:47 +0200)]
- new, based on SDL
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