]> git.pld-linux.org Git - packages/crossmingw32-SDL_image.git/commitdiff
- updated to 1.2.6
authorJakub Bogusz <qboosh@pld-linux.org>
Mon, 13 Aug 2007 17:27:39 +0000 (17:27 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    crossmingw32-SDL_image.spec -> 1.15

crossmingw32-SDL_image.spec

index b3802f47ca35d9551f03cc348674f8e7e14faca1..487ad36f25c68b861cd951d4c79cb22dd500f241 100644 (file)
@@ -2,38 +2,39 @@
 Summary:       Simple DirectMedia Layer - Sample Image Loading Library - Mingw32 cross version
 Summary(pl.UTF-8):     Przykładowa biblioteka do ładowania obrazków - wersja skrośna dla Mingw32
 Name:          crossmingw32-%{realname}
-Version:       1.2.5
+Version:       1.2.6
 Release:       1
-License:       LGPL
+License:       LGPL v2.1+
 Group:         Libraries
 Source0:       http://www.libsdl.org/projects/SDL_image/release/%{realname}-%{version}.tar.gz
 # Source0-md5: cd006109a73bf7dcc93e1c3ed15ee782
 URL:           http://www.libsdl.org/projects/SDL_image/
 BuildRequires: autoconf
 BuildRequires: automake
-BuildRequires: crossmingw32-SDL
+BuildRequires: crossmingw32-SDL >= 1.2.10
 BuildRequires: crossmingw32-gcc
-BuildRequires: crossmingw32-libjpeg
-BuildRequires: crossmingw32-libpng
+BuildRequires: crossmingw32-libjpeg >= 6b
+BuildRequires: crossmingw32-libpng >= 1.2.0
 BuildRequires: crossmingw32-w32api
 BuildRequires: crossmingw32-zlib
 BuildRequires: libtool
-Requires:      crossmingw32-SDL
+Requires:      crossmingw32-SDL >= 1.2.10
 Requires:      crossmingw32-runtime
 BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
 
 %define                no_install_post_strip   1
 
-%define                target          i386-mingw32
-%define                target_platform i386-pc-mingw32
-%define                arch            %{_prefix}/%{target}
-%define                gccarch         %{_prefix}/lib/gcc-lib/%{target}
-%define                gcclib          %{_prefix}/lib/gcc-lib/%{target}/%{version}
+%define                target                  i386-mingw32
+%define                target_platform         i386-pc-mingw32
 
-%define                __cc            %{target}-gcc
-%define                __cxx           %{target}-g++
+%define                _sysprefix              /usr
+%define                _prefix                 %{_sysprefix}/%{target}
+%define                _dlldir                 /usr/share/wine/windows/system
+%define                __cc                    %{target}-gcc
+%define                __cxx                   %{target}-g++
 
 %ifarch alpha sparc sparc64 sparcv9
+# alpha's -mieee and sparc's -mtune=* are not valid for target's gcc
 %define                optflags        -O2
 %endif
 
@@ -42,21 +43,39 @@ This is a simple library to load images of various formats as SDL
 surfaces. This library currently supports BMP, PPM, PCX, GIF, JPEG,
 and PNG formats.
 
+This package contains the cross version for Win32.
+
 %description -l pl.UTF-8
 Jest to prosta biblioteka służąca do ładowania różnego formatu
 obrazków jako powierzchni SDL. W chwili obecnej biblioteka obsługuje
 następujące formaty: BMP, PPM, PCX, GIF, JPEG oraz PNG.
 
+Ten pakiet zawiera wersję skrośną dla Win32.
+
+%package static
+Summary:       Static SDL_image library (cross mingw32 version)
+Summary(pl.UTF-8):     Statyczna biblioteka SDL_image (wersja skrośna mingw32)
+Group:         Development/Libraries
+Requires:      %{name} = %{version}-%{release}
+
+%description static
+Static SDL_image library (cross mingw32 version).
+
+%description static -l pl.UTF-8
+Statyczna biblioteka SDL_image (wersja skrośna mingw32).
+
 %package dll
-Summary:       %{realname} - DLL library for Windows
-Summary(pl.UTF-8):     %{realname} - biblioteka DLL dla Windows
+Summary:       SDL_image - DLL library for Windows
+Summary(pl.UTF-8):     SDL_image - biblioteka DLL dla Windows
 Group:         Applications/Emulators
+Requires:      crossmingw32-SDL-dll >= 1.2.10
+Requires:      wine
 
 %description dll
-%{realname} - DLL library for Windows.
+SDL_image - DLL library for Windows.
 
 %description dll -l pl.UTF-8
-%{realname} - biblioteka DLL dla Windows.
+SDL_image - biblioteka DLL dla Windows.
 
 %prep
 %setup -q -n %{realname}-%{version}
@@ -64,64 +83,56 @@ Group:              Applications/Emulators
 rm -f acinclude.m4
 
 %build
-CC=%{target}-gcc ; export CC
-CXX=%{target}-g++ ; export CXX
-LD=%{target}-ld ; export LD
-AR=%{target}-ar ; export AR
-AS=%{target}-as ; export AS
-CROSS_COMPILE=1 ; export CROSS_COMPILE
-CPPFLAGS="-I%{arch}/include" ; export CPPFLAGS
-RANLIB=%{target}-ranlib ; export RANLIB
-LDSHARED="%{target}-gcc -shared" ; export LDSHARED
-TARGET="%{target}" ; export TARGET
-
 %{__libtoolize}
 %{__aclocal}
 %{__autoconf}
 %{__automake}
 # no sdl test, because it requires configured wine to work
 %configure \
-       png_lib=png.dll \
-       --host=%{_host} \
+       png_lib=libpng12-0.dll \
+       --host=%{target} \
        --target=%{target} \
-       --with-sdl-prefix=%{arch} \
+       --with-sdl-prefix=%{_prefix} \
        --disable-sdltest \
        --enable-bmp \
        --enable-gif \
        --enable-jpg \
        --enable-pcx \
        --enable-png \
-       --enable-tga \
-       --disable-shared
+       --enable-tga
 
-%{__make} libSDL_image.la
+# LIBS hack for libtool not detecting libraries without .la files
+%{__make} \
+       LIBS="$(%{_bindir}/sdl-config --libs | sed -e 's/\(-lmingw32\|-lSDLmain\)/-Wl,\1/g')"
 
-%{__cc} --shared IMG*.o -Wl,--enable-auto-image-base -o SDL_image.dll -Wl,--out-implib,libSDL_image.dll.a -lSDL -lpng -ljpeg
+%install
+rm -rf $RPM_BUILD_ROOT
 
-cp -f .libs/libSDL_image.a .
+%{__make} install \
+       DESTDIR=$RPM_BUILD_ROOT
+
+install -d $RPM_BUILD_ROOT%{_dlldir}
+mv -f $RPM_BUILD_ROOT%{_prefix}/bin/*.dll $RPM_BUILD_ROOT%{_dlldir}
 
 %if 0%{!?debug:1}
-%{target}-strip -R.comment -R.note *.dll
-%{target}-strip -g -R.comment -R.note *.a
+%{target}-strip --strip-unneeded -R.comment -R.note $RPM_BUILD_ROOT%{_dlldir}/*.dll
+%{target}-strip -g -R.comment -R.note $RPM_BUILD_ROOT%{_libdir}/*.a
 %endif
 
-%install
-rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT%{arch}/{include/SDL,lib}
-install -d $RPM_BUILD_ROOT%{_datadir}/wine/windows/system
-
-install *.a $RPM_BUILD_ROOT%{arch}/lib
-install SDL_image.h $RPM_BUILD_ROOT%{arch}/include/SDL
-install *.dll $RPM_BUILD_ROOT%{_datadir}/wine/windows/system
-
 %clean
 rm -rf $RPM_BUILD_ROOT
 
 %files
 %defattr(644,root,root,755)
-%{arch}/include/SDL/*
-%{arch}/lib/*
+%doc CHANGES README
+%{_libdir}/libSDL_image.dll.a
+%{_libdir}/libSDL_image.la
+%{_includedir}/SDL/SDL_image.h
+
+%files static
+%defattr(644,root,root,755)
+%{_libdir}/libSDL_image.a
 
 %files dll
 %defattr(644,root,root,755)
-%{_datadir}/wine/windows/system/*.dll
+%{_dlldir}/libSDL_image-*.dll
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