Summary: Simple DirectMedia Layer - Sample Image Loading Library - Mingw32 cross version
Summary(pl.UTF-8): Przykładowa biblioteka do ładowania obrazków - wersja skrośna dla Mingw32
Name: crossmingw32-%{realname}
-Version: 1.2.5
+Version: 1.2.6
Release: 1
-License: LGPL
+License: LGPL v2.1+
Group: Libraries
Source0: http://www.libsdl.org/projects/SDL_image/release/%{realname}-%{version}.tar.gz
# Source0-md5: cd006109a73bf7dcc93e1c3ed15ee782
URL: http://www.libsdl.org/projects/SDL_image/
BuildRequires: autoconf
BuildRequires: automake
-BuildRequires: crossmingw32-SDL
+BuildRequires: crossmingw32-SDL >= 1.2.10
BuildRequires: crossmingw32-gcc
-BuildRequires: crossmingw32-libjpeg
-BuildRequires: crossmingw32-libpng
+BuildRequires: crossmingw32-libjpeg >= 6b
+BuildRequires: crossmingw32-libpng >= 1.2.0
BuildRequires: crossmingw32-w32api
BuildRequires: crossmingw32-zlib
BuildRequires: libtool
-Requires: crossmingw32-SDL
+Requires: crossmingw32-SDL >= 1.2.10
Requires: crossmingw32-runtime
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%define no_install_post_strip 1
-%define target i386-mingw32
-%define target_platform i386-pc-mingw32
-%define arch %{_prefix}/%{target}
-%define gccarch %{_prefix}/lib/gcc-lib/%{target}
-%define gcclib %{_prefix}/lib/gcc-lib/%{target}/%{version}
+%define target i386-mingw32
+%define target_platform i386-pc-mingw32
-%define __cc %{target}-gcc
-%define __cxx %{target}-g++
+%define _sysprefix /usr
+%define _prefix %{_sysprefix}/%{target}
+%define _dlldir /usr/share/wine/windows/system
+%define __cc %{target}-gcc
+%define __cxx %{target}-g++
%ifarch alpha sparc sparc64 sparcv9
+# alpha's -mieee and sparc's -mtune=* are not valid for target's gcc
%define optflags -O2
%endif
surfaces. This library currently supports BMP, PPM, PCX, GIF, JPEG,
and PNG formats.
+This package contains the cross version for Win32.
+
%description -l pl.UTF-8
Jest to prosta biblioteka służąca do ładowania różnego formatu
obrazków jako powierzchni SDL. W chwili obecnej biblioteka obsługuje
następujące formaty: BMP, PPM, PCX, GIF, JPEG oraz PNG.
+Ten pakiet zawiera wersję skrośną dla Win32.
+
+%package static
+Summary: Static SDL_image library (cross mingw32 version)
+Summary(pl.UTF-8): Statyczna biblioteka SDL_image (wersja skrośna mingw32)
+Group: Development/Libraries
+Requires: %{name} = %{version}-%{release}
+
+%description static
+Static SDL_image library (cross mingw32 version).
+
+%description static -l pl.UTF-8
+Statyczna biblioteka SDL_image (wersja skrośna mingw32).
+
%package dll
-Summary: %{realname} - DLL library for Windows
-Summary(pl.UTF-8): %{realname} - biblioteka DLL dla Windows
+Summary: SDL_image - DLL library for Windows
+Summary(pl.UTF-8): SDL_image - biblioteka DLL dla Windows
Group: Applications/Emulators
+Requires: crossmingw32-SDL-dll >= 1.2.10
+Requires: wine
%description dll
-%{realname} - DLL library for Windows.
+SDL_image - DLL library for Windows.
%description dll -l pl.UTF-8
-%{realname} - biblioteka DLL dla Windows.
+SDL_image - biblioteka DLL dla Windows.
%prep
%setup -q -n %{realname}-%{version}
rm -f acinclude.m4
%build
-CC=%{target}-gcc ; export CC
-CXX=%{target}-g++ ; export CXX
-LD=%{target}-ld ; export LD
-AR=%{target}-ar ; export AR
-AS=%{target}-as ; export AS
-CROSS_COMPILE=1 ; export CROSS_COMPILE
-CPPFLAGS="-I%{arch}/include" ; export CPPFLAGS
-RANLIB=%{target}-ranlib ; export RANLIB
-LDSHARED="%{target}-gcc -shared" ; export LDSHARED
-TARGET="%{target}" ; export TARGET
-
%{__libtoolize}
%{__aclocal}
%{__autoconf}
%{__automake}
# no sdl test, because it requires configured wine to work
%configure \
- png_lib=png.dll \
- --host=%{_host} \
+ png_lib=libpng12-0.dll \
+ --host=%{target} \
--target=%{target} \
- --with-sdl-prefix=%{arch} \
+ --with-sdl-prefix=%{_prefix} \
--disable-sdltest \
--enable-bmp \
--enable-gif \
--enable-jpg \
--enable-pcx \
--enable-png \
- --enable-tga \
- --disable-shared
+ --enable-tga
-%{__make} libSDL_image.la
+# LIBS hack for libtool not detecting libraries without .la files
+%{__make} \
+ LIBS="$(%{_bindir}/sdl-config --libs | sed -e 's/\(-lmingw32\|-lSDLmain\)/-Wl,\1/g')"
-%{__cc} --shared IMG*.o -Wl,--enable-auto-image-base -o SDL_image.dll -Wl,--out-implib,libSDL_image.dll.a -lSDL -lpng -ljpeg
+%install
+rm -rf $RPM_BUILD_ROOT
-cp -f .libs/libSDL_image.a .
+%{__make} install \
+ DESTDIR=$RPM_BUILD_ROOT
+
+install -d $RPM_BUILD_ROOT%{_dlldir}
+mv -f $RPM_BUILD_ROOT%{_prefix}/bin/*.dll $RPM_BUILD_ROOT%{_dlldir}
%if 0%{!?debug:1}
-%{target}-strip -R.comment -R.note *.dll
-%{target}-strip -g -R.comment -R.note *.a
+%{target}-strip --strip-unneeded -R.comment -R.note $RPM_BUILD_ROOT%{_dlldir}/*.dll
+%{target}-strip -g -R.comment -R.note $RPM_BUILD_ROOT%{_libdir}/*.a
%endif
-%install
-rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT%{arch}/{include/SDL,lib}
-install -d $RPM_BUILD_ROOT%{_datadir}/wine/windows/system
-
-install *.a $RPM_BUILD_ROOT%{arch}/lib
-install SDL_image.h $RPM_BUILD_ROOT%{arch}/include/SDL
-install *.dll $RPM_BUILD_ROOT%{_datadir}/wine/windows/system
-
%clean
rm -rf $RPM_BUILD_ROOT
%files
%defattr(644,root,root,755)
-%{arch}/include/SDL/*
-%{arch}/lib/*
+%doc CHANGES README
+%{_libdir}/libSDL_image.dll.a
+%{_libdir}/libSDL_image.la
+%{_includedir}/SDL/SDL_image.h
+
+%files static
+%defattr(644,root,root,755)
+%{_libdir}/libSDL_image.a
%files dll
%defattr(644,root,root,755)
-%{_datadir}/wine/windows/system/*.dll
+%{_dlldir}/libSDL_image-*.dll