Summary: A 3D version of the classic DOS game Scorched Earth
Summary(pl.UTF-8): Wersja 3D klasycznej DOS-owej gry Scorched Earth
Name: scorched3d
-Version: 42.1
-Release: 5
+Version: 43.2a
+Release: 2
License: GPL v2+
Group: X11/Applications/Games
-Source0: http://dl.sourceforge.net/scorched3d/Scorched3D-%{version}-src.tar.gz
-# Source0-md5: e24867615568ef541a291a4813fcbdae
+Source0: http://downloads.sourceforge.net/scorched3d/Scorched3D-%{version}-src.tar.gz
+# Source0-md5: 876de173218fd83a2b0a30255ba694fa
Source1: %{name}.desktop
Patch0: %{name}-types.patch
Patch1: %{name}-openal.patch
BuildRequires: SDL_net-devel
BuildRequires: autoconf
BuildRequires: automake
-BuildRequires: dos2unix
BuildRequires: expat-devel
BuildRequires: fftw3-single-devel >= 3.0
BuildRequires: freealut-devel
BuildRequires: libpng-devel
BuildRequires: libvorbis-devel
BuildRequires: pkgconfig
+BuildRequires: rpmbuild(macros) >= 1.533
+BuildRequires: sed >= 4.0
BuildRequires: wxGTK2-devel >= 2.6.0
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%prep
%setup -q -n scorched
-dos2unix src/common/porting/windows.h
+%undos src/common/porting/windows.h
%patch0 -p1
%patch1 -p1
DESTDIR=$RPM_BUILD_ROOT \
datadir=%{_datadir}/%{name}
-rm -f $RPM_BUILD_ROOT%{_datadir}/%{name}/documentation/*.txt
+%{__rm} $RPM_BUILD_ROOT%{_datadir}/%{name}/documentation/*.txt
install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
-convert $RPM_BUILD_DIR/scorched/data/windows/tank2.bmp $RPM_BUILD_ROOT%{_pixmapsdir}/scorched3d.png
+convert $RPM_BUILD_DIR/scorched/data/images/tank2.bmp $RPM_BUILD_ROOT%{_pixmapsdir}/scorched3d.png
%clean
rm -rf $RPM_BUILD_ROOT