]> git.pld-linux.org Git - packages/scorched3d.git/shortlog
packages/scorched3d.git
2023-10-05 Jan Rękorajski- uo to 44 master auto/th/scorched3d-44-1
2014-01-18 Jan Rękorajski- fix building with wxWidgets 3.0 auto/th/scorched3d-43.3d-5
2014-01-15 Arkadiusz Miśkiewicz- wxWidgets rebuild auto/th/scorched3d-43.3d-4
2013-11-03 Jan Rękorajski- release 3 (by relup.sh) auto/th/scorched3d-43.3d-3
2013-10-29 Arkadiusz Miśkiewicz- release 2 (by relup.sh) auto/th/scorched3d-43.3d-2
2012-11-16 Jan Rękorajski- fix building with gcc 4.7 auto/th/scorched3d-43.3d-1
2012-11-16 Jan Rękorajski- updated to 43.3d
2012-11-11 Jan Rękorajski- rebuild with expat 2.1.0 auto/th/scorched3d-43.3-2
2012-06-24 lisu- up to 43.3 auto/ti/scorched3d-43_3-1
2012-06-24 Adam Gołębiowski- d'oh! install fix; release 6 auto/th/scorched3d-43_2a-6
2012-06-24 Adam Gołębiowski- fix %prep not to polute builddir auto/th/scorched3d-43_2a-5
2012-06-24 Adam Gołębiowski- new
2012-06-24 Adam Gołębiowski- release 5 (rebuild against libpng-1.5)
2012-06-24 Arkadiusz Miśkiewicz- release 4 auto/th/scorched3d-43_2a-4
2012-06-24 Arkadiusz Miśkiewicz- release 3 auto/th/scorched3d-43_2a-3
2012-06-24 Arkadiusz Miśkiewicz- release 2 auto/th/scorched3d-43_2a-2
2012-06-24 lisu- 43.2a auto/th/scorched3d-43_2a-1
2012-06-24 lisu- osbolete
2012-06-24 lisu- updated to 43.2, merged with DEVEL auto/th/scorched3d-43_2-1
2012-06-24 lisu- up for 43.1c
2012-06-24 lisu- updated to 43.1c
2012-06-24 Marcin Banasiak- fixes build with libpng 1.4 auto/th/scorched3d-42_1-6
2012-06-24 Marcin Banasiak- added -libpng.patch
2012-06-24 sparky- BR: expat-devel, libjpeg-devel, libpng-devel, pkgconfig
2012-06-24 Arkadiusz Miśkiewicz- release 5 auto/th/scorched3d-42_1-5
2012-06-24 Arkadiusz Miśkiewicz- release 4 auto/th/scorched3d-42_1-4
2012-06-24 arvenil- release 3 (rebuild with OpenAL) auto/th/scorched3d-42_1-3
2012-06-24 Arkadiusz Miśkiewicz- rel 2; dos line ending fixes auto/th/scorched3d-42_1-2
2012-06-24 Arkadiusz Miśkiewicz- updated to 42.1 auto/th/scorched3d-42_1-1
2012-06-24 Arkadiusz Miśkiewicz- release 2 auto/th/scorched3d-41_3-2
2012-06-24 Bartłomiej... - up to 41.3 auto/th/scorched3d-41_3-1
2012-06-24 blekot- massive change ( validate errors warrings from deskto...
2012-06-24 Jakub Bogusz- updated to 41.1
2012-06-24 Jakub Bogusz- kill unused typedefs some of which conflict with...
2012-06-24 Elan Ruusamäe- tabs in preamble auto/th/scorched3d-40_1b-1
2012-06-24 Jan Rękorajski- converted to UTF-8
2012-06-24 darekr- BR: freealut-devel, still doesn't build
2012-06-24 Elan Ruusamäe- do not list %{_desktopdir}/* -- dangerous, could...
2012-06-24 shadzik- 40.1b
2012-06-24 shadzik- up to 40.1
2012-06-24 shadzik- up to 40.0
2012-06-24 Jakub Bogusz- tab
2012-06-24 blekot- updated to 39.1
2012-06-24 Jakub Bogusz- updated wx-config for wxGTK2 2.6.0 AC-branch AC-STABLE auto/ac/scorched3d-38_1b-1
2012-06-24 Jakub Bogusz- obsolete
2012-06-24 domelu- added _ver macro
2012-06-24 matowy- fix url with source
2012-06-24 matowy- up to 38.1b
2012-06-24 Adam Gołębiowski- updated to 37.2 auto/ac/scorched3d-37_2-1
2012-06-24 averne- BR: freetype-devel
2012-06-24 Jakub Bogusz- added types patch to fix pointer arithmetic on 64... auto/ac/scorched3d-37_1-2
2012-06-24 Jakub Bogusz- one cannot assume that pointer fits into int
2012-06-24 Adam Gołębiowski- refresh config.sub, BuildRequires: automake auto/ac/scorched3d-37_1-1
2012-06-24 Adam Gołębiowski- cosmetics
2012-06-24 Adam Gołębiowski- obsolete
2012-06-24 Adam Gołębiowski- updated to 37.1
2012-06-24 grzegol- updated to 36.2
2012-06-24 grzegol- adapted to standard
2012-06-24 grzegol- adapted .desktop file to standard; cosmetics
2012-06-24 Jakub Bogusz- release 2 auto/ac/scorched3d-36_1-2
2012-06-24 Jakub Bogusz- added types patch (fixes build on 64-bit archs),...
2012-06-24 Jakub Bogusz- type fixes (needed on 64-bit archs)
2012-06-24 maho- fixed typo
2012-06-24 maho- desktop file for scorched3d
2012-06-24 undefine- yeeah! it works =), release 1, stbrkjm auto/ac/scorched3d-36_1-1
2012-06-24 undefine- BR, seems to work, ready to tests ;)
2012-06-24 undefine- change name to scorched3d, add md5 sum(he he...)...
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