]> git.pld-linux.org Git - packages/scorched3d.git/blobdiff - scorched3d.spec
- release 2
[packages/scorched3d.git] / scorched3d.spec
index 3055c7b70d6360d404a1e94e8c12da3302509878..5c7327b8cd7023e89a402b70488fb9159251bd23 100644 (file)
@@ -1,45 +1,63 @@
 Summary:       A 3D version of the classic DOS game Scorched Earth
-Summary(pl):   Wersja 3D klasycznej DOS-owej gry Scorched Earth
+Summary(pl.UTF-8):     Wersja 3D klasycznej DOS-owej gry Scorched Earth
 Name:          scorched3d
-Version:       37.2
-Release:       1
-License:       GPL
+Version:       43.2a
+Release:       2
+License:       GPL v2+
 Group:         X11/Applications/Games
-Source0:       http://dl.sourceforge.net/%{name}/Scorched3D-%{version}-src.tar.gz
-# Source0-md5: 08ba1a2252446b539dcd2067836e7ad3
+Source0:       http://downloads.sourceforge.net/scorched3d/Scorched3D-%{version}-src.tar.gz
+# Source0-md5: 876de173218fd83a2b0a30255ba694fa
 Source1:       %{name}.desktop
 Patch0:                %{name}-types.patch
+Patch1:                %{name}-openal.patch
 URL:           http://www.scorched3d.co.uk/
 BuildRequires: ImageMagick-coder-png
-BuildRequires: OpenGL-devel
-BuildRequires: SDL_mixer-devel
+BuildRequires: OpenAL-devel >= 0.0.8
+BuildRequires: OpenGL-GLU-devel
+BuildRequires: SDL-devel >= 1.2.5
 BuildRequires: SDL_net-devel
+BuildRequires: autoconf
 BuildRequires: automake
-BuildRequires: wxGTK2-devel
-BuildRequires: freetype-devel
-Requires:      OpenGL
+BuildRequires: expat-devel
+BuildRequires: fftw3-single-devel >= 3.0
+BuildRequires: freealut-devel
+BuildRequires: freetype-devel >= 2.1.0
+BuildRequires: libjpeg-devel
+BuildRequires: libogg-devel
+BuildRequires: libpng-devel
+BuildRequires: libvorbis-devel
+BuildRequires: pkgconfig
+BuildRequires: rpmbuild(macros) >= 1.533
+BuildRequires: sed >= 4.0
+BuildRequires: wxGTK2-devel >= 2.6.0
 BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
 
 %define                _noautoreqdep   libGL.so.1 libGLU.so.1
 
 %description
-Scorched 3D is a game based loosely on the classic DOS game Scorched
-Earth "The Mother Of All Games".
+Scorched3D is a cross-platform 3D remake of the popular 2D artillery
+game Scorched Earth. Scorched3D can be played against the computer,
+other players, and remotely across the Internet or LAN.
 
-%description -l pl
-Scorched 3D jest gr± bazuj±c± na klasycznej DOS-owej grze Scorched
-Earth.
+%description -l pl.UTF-8
+Scorched 3D to wieloplatformowe, trójwymiarowe odtworzenie popularnej
+dwuwymiarowej gry artyleryjnej Scorched Earth. W Scorched3D można grać
+przeciwko komputerowi, innym graczom oraz zdalnie poprzez Internet lub
+LAN.
 
 %prep
 %setup -q -n scorched
+%undos src/common/porting/windows.h
 %patch0 -p1
+%patch1 -p1
 
 %build
-cp -f /usr/share/automake/config.sub .
-CXXFLAGS="-L/usr/X11R6/%{_lib} %{rpmcflags}"
+%{__aclocal}
+%{__autoconf}
+%{__automake}
 %configure \
        --datadir=%{_datadir}/%{name} \
-       --with-wx-config=wxgtk2-2.4-config 
+       --with-wx-config=wx-gtk2-ansi-config
 
 %{__make}
 
@@ -51,10 +69,10 @@ install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir}}
        DESTDIR=$RPM_BUILD_ROOT \
        datadir=%{_datadir}/%{name}
 
-rm -f $RPM_BUILD_ROOT%{_datadir}/%{name}/documentation/*.txt
+%{__rm} $RPM_BUILD_ROOT%{_datadir}/%{name}/documentation/*.txt
 
 install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
-convert $RPM_BUILD_DIR/scorched/data/windows/tank2.bmp $RPM_BUILD_ROOT%{_pixmapsdir}/scorched3d.png
+convert $RPM_BUILD_DIR/scorched/data/images/tank2.bmp $RPM_BUILD_ROOT%{_pixmapsdir}/scorched3d.png
 
 %clean
 rm -rf $RPM_BUILD_ROOT
@@ -62,9 +80,11 @@ rm -rf $RPM_BUILD_ROOT
 %files
 %defattr(644,root,root,755)
 %doc documentation/*.txt
-%attr(755,root,root) %{_bindir}/%{name}
+%attr(755,root,root) %{_bindir}/scorched3d
+%attr(755,root,root) %{_bindir}/scorched3dc
+%attr(755,root,root) %{_bindir}/scorched3ds
 %dir %{_datadir}/%{name}
 %{_datadir}/%{name}/data
 %{_datadir}/%{name}/documentation
-%{_pixmapsdir}/*
-%{_desktopdir}/*
+%{_pixmapsdir}/scorched3d.png
+%{_desktopdir}/scorched3d.desktop
This page took 0.099578 seconds and 4 git commands to generate.