1 Summary: Heroes 3: WoG recreated
6 Group: X11/Applications/Games
7 Source0: http://dl.dropbox.com/u/22372764/vcmi/packages/%{name}_%{version}.tar.gz
8 # Source0-md5: 3f67cabb2b395f933b0e14c412e0f0f9
9 Source1: http://download.vcmi.eu/%{name}-data_%{version}.tar.gz
10 # Source1-md5: e6018250e5363c440c5dcbf2492eda24
11 URL: http://www.vcmi.eu/
12 BuildRequires: SDL-devel
13 BuildRequires: SDL_image-devel
14 BuildRequires: SDL_mixer-devel
15 BuildRequires: SDL_ttf-devel
16 #BuildRequires: autoconf >= 2.68
17 #BuildRequires: automake >= 1.11
18 BuildRequires: boost-devel
19 BuildRequires: ffmpeg-devel
20 BuildRequires: zlib-devel
21 BuildRequires: libstdc++-devel
23 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
25 # symbols defined in binaries and main library
26 %define skip_post_check_so vcmi/Scripting/libvcmiERM.so.0.0.0
29 H3 engine rewrie (not another mod) with new possibilities.
38 export CXXFLAGSc="%{rpmcflags}"
43 rm -rf $RPM_BUILD_ROOT
44 install -d $RPM_BUILD_ROOT%{_datadir}/%{name}/{Data,Maps,Mp3,Sprites,config}
47 DESTDIR=$RPM_BUILD_ROOT
49 %{__rm} $RPM_BUILD_ROOT%{_libdir}/%{name}/AI/*.la
50 %{__rm} $RPM_BUILD_ROOT%{_libdir}/%{name}{/Scripting,}/*.{la,so}
52 %{__tar} zxf %{SOURCE1} -C $RPM_BUILD_ROOT%{_datadir}/%{name}
55 rm -rf $RPM_BUILD_ROOT
58 %defattr(644,root,root,755)
59 %doc AUTHORS ChangeLog README
60 %attr(755,root,root) %{_bindir}/%{name}*
61 %attr(755,root,root) %{_libdir}/%{name}/lib%{name}*.so.?.*.*
62 %attr(755,root,root) %ghost %{_libdir}/%{name}/lib%{name}*.so.?
63 %dir %{_libdir}/%{name}
64 %dir %{_libdir}/%{name}/AI
65 %attr(755,root,root) %{_libdir}/%{name}/AI/lib*.so
66 %dir %{_libdir}/%{name}/Scripting
67 %attr(755,root,root) %{_libdir}/%{name}/Scripting/lib*.so.?.*.*
68 %attr(755,root,root) %ghost %{_libdir}/%{name}/Scripting/lib*.so.?
70 %{_desktopdir}/%{name}client.desktop
71 %{_iconsdir}/%{name}client.png