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1 Summary:        A 3D version of the classic DOS game Scorched Earth
2 Summary(pl.UTF-8):      Wersja 3D klasycznej DOS-owej gry Scorched Earth
3 Name:           scorched3d
4 Version:        42.1
5 Release:        2
6 License:        GPL v2+
7 Group:          X11/Applications/Games
8 Source0:        http://dl.sourceforge.net/scorched3d/Scorched3D-%{version}-src.tar.gz
9 # Source0-md5:  e24867615568ef541a291a4813fcbdae
10 Source1:        %{name}.desktop
11 Patch0:         %{name}-types.patch
12 URL:            http://www.scorched3d.co.uk/
13 BuildRequires:  ImageMagick-coder-png
14 BuildRequires:  OpenAL-devel >= 0.0.8
15 BuildRequires:  OpenGL-GLU-devel 
16 BuildRequires:  SDL_net-devel
17 BuildRequires:  SDL-devel >= 1.2.5
18 BuildRequires:  automake
19 BuildRequires:  dos2unix
20 BuildRequires:  fftw3-single-devel >= 3.0
21 BuildRequires:  freealut-devel
22 BuildRequires:  freetype-devel >= 2.1.0
23 BuildRequires:  libogg-devel
24 BuildRequires:  libvorbis-devel
25 BuildRequires:  wxGTK2-devel >= 2.6.0
26 BuildRoot:      %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
27
28 %define         _noautoreqdep   libGL.so.1 libGLU.so.1
29
30 %description
31 Scorched3D is a cross-platform 3D remake of the popular 2D artillery
32 game Scorched Earth. Scorched3D can be played against the computer,
33 other players, and remotely across the Internet or LAN.
34
35 %description -l pl.UTF-8
36 Scorched 3D to wieloplatformowe, trójwymiarowe odtworzenie popularnej
37 dwuwymiarowej gry artyleryjnej Scorched Earth. W Scorched3D można grać
38 przeciwko komputerowi, innym graczom oraz zdalnie poprzez Internet lub
39 LAN.
40
41 %prep
42 %setup -q -n scorched
43 dos2unix src/common/porting/windows.h
44 %patch0 -p1
45
46 %build
47 cp -f /usr/share/automake/config.sub .
48 %configure \
49         --datadir=%{_datadir}/%{name} \
50         --with-wx-config=wx-gtk2-ansi-config 
51
52 %{__make}
53
54 %install
55 rm -rf $RPM_BUILD_ROOT
56 install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir}}
57
58 %{__make} install \
59         DESTDIR=$RPM_BUILD_ROOT \
60         datadir=%{_datadir}/%{name}
61
62 rm -f $RPM_BUILD_ROOT%{_datadir}/%{name}/documentation/*.txt
63
64 install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
65 convert $RPM_BUILD_DIR/scorched/data/windows/tank2.bmp $RPM_BUILD_ROOT%{_pixmapsdir}/scorched3d.png
66
67 %clean
68 rm -rf $RPM_BUILD_ROOT
69
70 %files
71 %defattr(644,root,root,755)
72 %doc documentation/*.txt
73 %attr(755,root,root) %{_bindir}/scorched3d
74 %attr(755,root,root) %{_bindir}/scorched3dc
75 %attr(755,root,root) %{_bindir}/scorched3ds
76 %dir %{_datadir}/%{name}
77 %{_datadir}/%{name}/data
78 %{_datadir}/%{name}/documentation
79 %{_pixmapsdir}/scorched3d.png
80 %{_desktopdir}/scorched3d.desktop
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