1 Summary: A 3D version of the classic DOS game Scorched Earth
2 Summary(pl): Wersja 3D klasycznej DOS-owej gry Scorched Earth
7 Group: X11/Applications/Games
8 Source0: http://dl.sourceforge.net/%{name}/Scorched3D-%{version}-src.tar.gz
9 # Source0-md5: 7388dfaadd7bc568d2c341539fb27184
10 Source1: %{name}.desktop
11 #Patch0: %{name}-types.patch
12 URL: http://www.scorched3d.co.uk/
13 BuildRequires: ImageMagick-coder-png
14 BuildRequires: OpenGL-devel
15 BuildRequires: SDL_mixer-devel
16 BuildRequires: SDL_net-devel
17 BuildRequires: wxGTK2-devel
19 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
21 %define _noautoreqdep libGL.so.1 libGLU.so.1
24 Scorched 3D is a game based loosely on the classic DOS game Scorched
25 Earth "The Mother Of All Games".
28 Scorched 3D jest gr± bazuj±c± na klasycznej DOS-owej grze Scorched
36 CXXFLAGS="-L/usr/X11R6/lib %{rpmcflags}"
38 --prefix=%{_datadir} \
39 --with-wx-config=wxgtk2-2.4-config
44 rm -rf $RPM_BUILD_ROOT
45 install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir}}
48 prefix=$RPM_BUILD_ROOT%{_datadir}
50 mv $RPM_BUILD_ROOT%{_datadir}/%{name}/%{name} $RPM_BUILD_ROOT%{_bindir}
52 rm -f $RPM_BUILD_ROOT%{_datadir}/%{name}/documentation/*.txt
54 install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
55 convert $RPM_BUILD_DIR/scorched/data/windows/tank2.bmp $RPM_BUILD_ROOT%{_pixmapsdir}/scorched3d.png
58 rm -rf $RPM_BUILD_ROOT
61 %defattr(644,root,root,755)
62 %doc documentation/*.txt
63 %attr(755,root,root) %{_bindir}/%{name}
64 %dir %{_datadir}/%{name}
65 %{_datadir}/%{name}/data
66 %{_datadir}/%{name}/documentation