1 Summary: A 3D version of the classic DOS game Scorched Earth
2 Summary(pl.UTF-8): Wersja 3D klasycznej DOS-owej gry Scorched Earth
7 Group: X11/Applications/Games
8 Source0: http://downloads.sourceforge.net/scorched3d/Scorched3D-%{version}-src.tar.gz
9 # Source0-md5: 876de173218fd83a2b0a30255ba694fa
10 Source1: %{name}.desktop
11 Patch0: %{name}-types.patch
12 Patch1: %{name}-openal.patch
13 URL: http://www.scorched3d.co.uk/
14 BuildRequires: ImageMagick-coder-png
15 BuildRequires: OpenAL-devel >= 0.0.8
16 BuildRequires: OpenGL-GLU-devel
17 BuildRequires: SDL-devel >= 1.2.5
18 BuildRequires: SDL_net-devel
19 BuildRequires: autoconf
20 BuildRequires: automake
21 BuildRequires: expat-devel
22 BuildRequires: fftw3-single-devel >= 3.0
23 BuildRequires: freealut-devel
24 BuildRequires: freetype-devel >= 2.1.0
25 BuildRequires: libjpeg-devel
26 BuildRequires: libogg-devel
27 BuildRequires: libpng-devel
28 BuildRequires: libvorbis-devel
29 BuildRequires: pkgconfig
30 BuildRequires: rpmbuild(macros) >= 1.533
31 BuildRequires: sed >= 4.0
32 BuildRequires: wxGTK2-devel >= 2.6.0
33 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
35 %define _noautoreqdep libGL.so.1 libGLU.so.1
38 Scorched3D is a cross-platform 3D remake of the popular 2D artillery
39 game Scorched Earth. Scorched3D can be played against the computer,
40 other players, and remotely across the Internet or LAN.
42 %description -l pl.UTF-8
43 Scorched 3D to wieloplatformowe, trójwymiarowe odtworzenie popularnej
44 dwuwymiarowej gry artyleryjnej Scorched Earth. W Scorched3D można grać
45 przeciwko komputerowi, innym graczom oraz zdalnie poprzez Internet lub
50 %undos src/common/porting/windows.h
59 --datadir=%{_datadir}/%{name} \
60 --with-wx-config=wx-gtk2-ansi-config
65 rm -rf $RPM_BUILD_ROOT
66 install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir}}
69 DESTDIR=$RPM_BUILD_ROOT \
70 datadir=%{_datadir}/%{name}
72 %{__rm} $RPM_BUILD_ROOT%{_datadir}/%{name}/documentation/*.txt
74 install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
75 convert $RPM_BUILD_DIR/scorched/data/images/tank2.bmp $RPM_BUILD_ROOT%{_pixmapsdir}/scorched3d.png
78 rm -rf $RPM_BUILD_ROOT
81 %defattr(644,root,root,755)
82 %doc documentation/*.txt
83 %attr(755,root,root) %{_bindir}/scorched3d
84 %attr(755,root,root) %{_bindir}/scorched3dc
85 %attr(755,root,root) %{_bindir}/scorched3ds
86 %dir %{_datadir}/%{name}
87 %{_datadir}/%{name}/data
88 %{_datadir}/%{name}/documentation
89 %{_pixmapsdir}/scorched3d.png
90 %{_desktopdir}/scorched3d.desktop