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1 | Summary: An open-source "platformer" game | |
2 | Name: frogatto | |
3 | Version: 1.1.1 | |
4 | Release: 3 | |
5 | License: GPL v3+ | |
6 | Group: X11/Applications/Games | |
7 | Source0: http://www.frogatto.com/files/%{name}-%{version}.tar.bz2 | |
8 | # Source0-md5: bf5a2ee4c3254a424766895ff250758b | |
9 | Patch0: %{name}-makefile.patch | |
10 | Patch1: %{name}-assertion.patch | |
11 | URL: http://www.frogatto.com/ | |
12 | BuildRequires: OpenGL-GLU-devel | |
13 | BuildRequires: OpenGL-devel | |
14 | BuildRequires: SDL-devel >= 1.2.7 | |
15 | BuildRequires: SDL_image-devel >= 1.2.0 | |
16 | BuildRequires: SDL_mixer-devel >= 1.2.0 | |
17 | BuildRequires: SDL_ttf-devel >= 2.0.8 | |
18 | BuildRequires: boost-devel >= 1.35.0 | |
19 | BuildRequires: ccache | |
20 | BuildRequires: glew-devel | |
21 | BuildRequires: sed >= 4.0 | |
22 | BuildRequires: zlib-devel | |
23 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) | |
24 | ||
25 | %description | |
26 | Frogatto is an open-source "platformer" game, which means you're given | |
27 | a cross-section view into the world, and you help a small green fellow | |
28 | named Frogatto walk and jump between solid footholds whilst you lead | |
29 | him through his story. There's a long history to the genre, so just by | |
30 | being in it we inevitably have a lot in common with other games, | |
31 | however, we're not trying to clone any specific game. | |
32 | ||
33 | %prep | |
34 | %setup -q | |
35 | %patch0 -p1 | |
36 | %patch1 -p1 | |
37 | ||
38 | # fix linking with our boost libs | |
39 | %{__sed} -i 's,-mt,,g' Makefile | |
40 | ||
41 | # set proper paths | |
42 | %{__sed} -i 's,data/,%{_datadir}/frogatto/data/,g' `find -name "*.[ch]pp" -o -name "*.po*" -o -name "*.cfg"` | |
43 | %{__sed} -i 's,./images/,%{_datadir}/frogatto/images/,g' `find -name "*.cpp"` | |
44 | %{__sed} -i 's,./locale/,%{_datadir}/locale/,g' src/i18n.cpp | |
45 | %{__sed} -i 's,music/,%{_datadir}/frogatto/music/,g' src/sound.cpp | |
46 | %{__sed} -i 's,sounds/,%{_datadir}/frogatto/sounds/,g' src/sound.cpp | |
47 | ||
48 | %build | |
49 | %{__make} \ | |
50 | CXX="%{__cxx}" \ | |
51 | OPT="%{rpmcxxflags}" \ | |
52 | LDFLAGS="%{rpmldflags}" | |
53 | ||
54 | %install | |
55 | rm -rf $RPM_BUILD_ROOT | |
56 | install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/frogatto,%{_datadir}/locale} | |
57 | ||
58 | cp -a game $RPM_BUILD_ROOT%{_bindir}/frogatto | |
59 | cp -a data $RPM_BUILD_ROOT%{_datadir}/frogatto | |
60 | cp -a images $RPM_BUILD_ROOT%{_datadir}/frogatto | |
61 | cp -a locale/* $RPM_BUILD_ROOT%{_datadir}/locale | |
62 | cp -a music $RPM_BUILD_ROOT%{_datadir}/frogatto | |
63 | cp -a sounds $RPM_BUILD_ROOT%{_datadir}/frogatto | |
64 | ||
65 | %find_lang %{name} --all-name | |
66 | ||
67 | %clean | |
68 | rm -rf $RPM_BUILD_ROOT | |
69 | ||
70 | %files -f %{name}.lang | |
71 | %defattr(644,root,root,755) | |
72 | %doc CHANGELOG | |
73 | %attr(755,root,root) %{_bindir}/frogatto | |
74 | %{_datadir}/frogatto |