#
# Conditional build:
%bcond_without tests # build without tests
+%bcond_with p7zip # plain p7zip (compatible with both rpm4/rpm5)
#
-Summary: OpenGL Mathematics (GLM)
+Summary: OpenGL Mathematics (GLM) - C++ mathematics library for GLSL
+Summary(pl.UTF-8): OpenGL Mathematics (GLM) - biblioteka matematyczna C++ dla GLSL
Name: GLM
-Version: 0.9.4.4
+Version: 0.9.6.3
Release: 1
License: MIT
-Group: Applications
+Group: Development/Libraries
Source0: http://downloads.sourceforge.net/ogl-math/glm-%{version}.7z
-# Source0-md5: 1c5a626c025dff9664b08d8f39c7e11b
+# Source0-md5: 044224370047034c3d9340550e0ed52a
+Patch0: %{name}-opt.patch
URL: http://glm.g-truc.net/
BuildRequires: cmake
+%if %{with p7zip}
+BuildRequires: p7zip
+%else
BuildRequires: p7zip-standalone
+BuildRequires: rpm-build >= 5
+%endif
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%description
OpenGL Mathematics (GLM) is a C++ mathematics library for graphics
software based on the OpenGL Shading Language (GLSL) specification.
-GLM is a header only library, there is nothing to build,
-just include it.
+GLM is a header only library, there is nothing to build, just include
+it.
+
+%description -l pl.UTF-8
+OpenGL Mathematics (GLM) to biblioteka matematyczna C++ dla programów
+graficznych opartych na specyfikacji OpenGL Shading Language (GLSL).
%prep
-%setup -q -n glm-%{version}
+%if %{with p7zip}
+%setup -q -c -T -n glm
+7z x %{SOURCE0} -o..
+%else
+%setup -q -n glm
+%endif
+%patch0 -p1
%build
mkdir build
cd build
-%cmake \
- ../ \
+%cmake .. \
-DGLM_TEST_ENABLE:BOOL=%{!?with_tests:OFF}%{?with_tests:ON}
%{?with_tests:%{__make}}
%install
rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT
-cd build
-%{__make} install \
+%{__make} -C build install \
DESTDIR=$RPM_BUILD_ROOT
%clean
%defattr(644,root,root,755)
%doc readme.txt doc/glm.pdf
%attr(755,root,root) %{_includedir}/glm
+%{_libdir}/cmake/FindGLM.cmake