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1Summary: SDL graphics drawing primitives and other support functions
2Summary(pl): Funkcje rysowania grafiki i inne dla SDL
3Name: SDL_gfx
a12cbbac 4Version: 2.0.12
5579eade 5Release: 1
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6License: LGPL
7Group: Libraries
b2912e0e 8Source0: http://www.ferzkopp.net/~aschiffler/Software/SDL_gfx-2.0/%{name}-%{version}.tar.gz
a12cbbac 9# Source0-md5: 83cb6b89e2197cf3f174e6e086605eaf
48a8a37d 10Patch0: %{name}-local-labels.patch
32d2360c 11URL: http://www.ferzkopp.net/~aschiffler/Software/SDL_gfx-2.0/index.html
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12BuildRequires: SDL-devel >= 1.2.0
13BuildRequires: autoconf
14BuildRequires: automake
15BuildRequires: libjpeg-devel
16BuildRequires: libpng >= 1.0.8
17BuildRequires: libtiff-devel
18BuildRequires: libtool
19BuildRequires: zlib-devel
20BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
21
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22%description
23The SDL_gfx library evolved out of the SDL_gfxPrimitives code.
24
25The current components of the SDL_gfx library are:
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26- Graphic Primitives (SDL_gfxPrimitves.h)
27- Rotozoomer (SDL_rotozoom.h)
28- Framerate control (SDL_framerate.h)
29- MMX image filters (SDL_imageFilter.h)
1798792b 30
91b3341b 31The library is backwards compatible to the above mentioned code. It's
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32is written in plain C and can be used in C++ code.
33
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34%description -l pl
35