if [ ! -f /var/lock/subsys/bzflag ]; then
msg_starting bzflag
# fixme, don't start from root
- daemon --fork "/usr/bin/bzfs -pidfile /var/run/bzfs.pid $BZFLAG_OPTIONS > /var/log/bzflag.log 2>&1"
+ daemon --fork /bin/sh -c "/usr/bin/bzfs -pidfile /var/run/bzfs.pid $BZFLAG_OPTIONS > /var/log/bzflag.log 2>&1"
RETVAL=$?
[ $RETVAL -eq 0 ] && touch /var/lock/subsys/bzflag
else
# (to be compiled, moved to doc, or something else)
# - bzfsAPI.h and other is marked ad noinst_HEADER, maybe in future it will
# be installed too, to allow compiling plugins externall
-# - finish init script (currently runs server from root)
+# - finish init script (currently runs server from root)!
#
Summary: Multiplayer 3D tank battle game
Summary(pl.UTF-8): Gra 3D dla wielu graczy - czołgi
Name: bzflag
Version: 2.4.0
-Release: 7
+Release: 8
License: LGPL v2.1
Group: X11/Applications/Games
Source0: http://downloads.sourceforge.net/bzflag/%{name}-%{version}.tar.bz2
%{__make} install \
DESTDIR=$RPM_BUILD_ROOT
-install %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
-install %{SOURCE2} $RPM_BUILD_ROOT/etc/rc.d/init.d/bzflag
-install %{SOURCE3} $RPM_BUILD_ROOT/etc/sysconfig/bzflag
+cp -p %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}
+install -p %{SOURCE2} $RPM_BUILD_ROOT/etc/rc.d/init.d/bzflag
+cp -p %{SOURCE3} $RPM_BUILD_ROOT/etc/sysconfig/bzflag
-install data/bzflag-48x48.png $RPM_BUILD_ROOT%{_pixmapsdir}/bzflag.png
+cp -p data/bzflag-48x48.png $RPM_BUILD_ROOT%{_pixmapsdir}/bzflag.png
%clean
rm -rf $RPM_BUILD_ROOT