]> git.pld-linux.org Git - packages/bsd-games.git/commitdiff
- various fixes from debian patch (2.17-8), including some overflows
authorJakub Bogusz <qboosh@pld-linux.org>
Sat, 9 Dec 2006 23:57:34 +0000 (23:57 +0000)
committercvs2git <feedback@pld-linux.org>
Sun, 24 Jun 2012 12:13:13 +0000 (12:13 +0000)
Changed files:
    bsd-games-debian.patch -> 1.1

bsd-games-debian.patch [new file with mode: 0644]

diff --git a/bsd-games-debian.patch b/bsd-games-debian.patch
new file mode 100644 (file)
index 0000000..35883ad
--- /dev/null
@@ -0,0 +1,155 @@
+--- bsdgames-2.17.orig/backgammon/backgammon/move.c
++++ bsdgames-2.17/backgammon/backgammon/move.c
+@@ -152,6 +152,9 @@
+       trymove(0, 0);
+       pickmove();
++      if (d0)
++              swap;
++
+       /* print move */
+       writel(" and moves ");
+       for (i = 0; i < mvlim; i++) {
+--- bsdgames-2.17.orig/backgammon/common_source/allow.c
++++ bsdgames-2.17/backgammon/common_source/allow.c
+@@ -83,8 +83,10 @@
+                               p[i--] = bar;
+                               if (p[i] != bar)
+                                       continue;
+-                              else
++                              else if (d0)
+                                       break;
++                              swap;
++                              continue;
+                       }
+                       if (d0 || m == 4)
+                               break;
+--- bsdgames-2.17.orig/backgammon/teachgammon/ttext1.c
++++ bsdgames-2.17/backgammon/teachgammon/ttext1.c
+@@ -94,7 +94,7 @@
+       "\n   Although not indicated on the board, the players' homes are",
+       "located just to the right of the board.  A player's men are placed",
+       "there when they are removed from the board.  The board you just",
+-      "saw was in it's initial position.  All games start with the board",
++      "saw was in its initial position.  All games start with the board",
+       "looking like this.  Notice that red's pieces are represented by the",
+       "letter 'r' and white's pieces are represented by the letter 'w'.",
+       "Also, a position may have zero or more pieces on it, e.g.  posi-",
+--- bsdgames-2.17.orig/backgammon/teachgammon/ttext2.c
++++ bsdgames-2.17/backgammon/teachgammon/ttext2.c
+@@ -65,7 +65,7 @@
+       "points in a row) are difficult to form, many points nestled close-",
+       "ly together produce a formidable barrier.  Also, while it is good",
+       "to move back men forward, doing so lessens the opportunity for you",
+-      "to hit men.  Finally, remember that once the two player's have",
++      "to hit men.  Finally, remember that once the two players have",
+       "passed each other on the board, there is no chance of either team",
+       "being hit, so the game reduces to a race off the board.  Addi-",
+       "tional hints on strategy are presented in the practice game.",
+--- bsdgames-2.17.orig/dm/dm.c
++++ bsdgames-2.17/dm/dm.c
+@@ -134,19 +134,19 @@
+       while (fgets(lbuf, sizeof(lbuf), cfp))
+               switch (*lbuf) {
+               case 'b':               /* badtty */
+-                      if (sscanf(lbuf, "%s%s", f1, f2) != 2 ||
++                      if (sscanf(lbuf, "%39s%39s", f1, f2) != 2 ||
+                           strcasecmp(f1, "badtty"))
+                               break;
+                       c_tty(f2);
+                       break;
+               case 'g':               /* game */
+-                      if (sscanf(lbuf, "%s%s%s%s%s",
++                      if (sscanf(lbuf, "%39s%39s%39s%39s%39s",
+                           f1, f2, f3, f4, f5) != 5 || strcasecmp(f1, "game"))
+                               break;
+                       c_game(f2, f3, f4, f5);
+                       break;
+               case 't':               /* time */
+-                      if (sscanf(lbuf, "%s%s%s%s", f1, f2, f3, f4) != 4 ||
++                      if (sscanf(lbuf, "%39s%39s%39s%39s", f1, f2, f3, f4) != 4 ||
+                           strcasecmp(f1, "time"))
+                               break;
+                       c_day(f2, f3, f4);
+--- bsdgames-2.17.orig/gomoku/gomoku.6
++++ bsdgames-2.17/gomoku/gomoku.6
+@@ -45,7 +45,7 @@
+ .Op Ar inputfile
+ .Sh DESCRIPTION
+ .Nm
+-is a two player game were the object is to get 5 in a row horizontally,
++is a two player game where the object is to get 5 in a row horizontally,
+ vertically or diagonally on a 19 by 19 grid.
+ By convention, black always moves first.
+ With no arguments,
+--- bsdgames-2.17.orig/hack/Makefrag
++++ bsdgames-2.17/hack/Makefrag
+@@ -56,7 +56,8 @@
+       $(INSTALL_SCORE_GAME) hack/hack $(INSTALL_PREFIX)$(GAMESDIR)/hack
+       $(HIDE_GAME) hack
+       $(INSTALL_HACK_DIR) $(INSTALL_PREFIX)$(HACK_DIR)
+-      set -e; for f in data help hh rumors; do $(INSTALL_DATA) hack/$$f $(INSTALL_PREFIX)$(HACK_DIR)/$$f; done
++      install -d $(INSTALL_PREFIX)/usr/share/games/bsdgames/hack
++      set -e; for f in data help hh rumors; do $(INSTALL_DATA) hack/$$f $(INSTALL_PREFIX)/usr/share/games/bsdgames/hack/$$f; done
+       $(INSTALL_SCORE_FILE) $(HACK_DIR)/perm
+       $(INSTALL_SCORE_FILE) $(HACK_DIR)/record
+       $(INSTALL_MANUAL) hack/hack.6
+--- bsdgames-2.17.orig/hack/config.h
++++ bsdgames-2.17/hack/config.h
+@@ -88,13 +88,18 @@
+ /* #define PYRAMID_BUG */     /* avoid a bug on the Pyramid */
+ /* #define NOWAITINCLUDE */   /* neither <wait.h> nor <sys/wait.h> exists */
+-#define WIZARD  "bruno"       /* the person allowed to use the -D option */
++/*
++ * Debian mods: use root for WIZARD, and move files that are static to
++ * /usr/share/ -- JEH
++ */
++#define WIZARD  "root"        /* the person allowed to use the -D option */
++#define SHAREDIR "/usr/share/games/bsdgames/hack/"
+ #define RECORD        "record"/* the file containing the list of topscorers */
+ #define       NEWS    "news"  /* the file containing the latest hack news */
+-#define       HELP    "help"  /* the file containing a description of the commands */
+-#define       SHELP   "hh"    /* abbreviated form of the same */
+-#define       RUMORFILE       "rumors"        /* a file with fortune cookies */
+-#define       DATAFILE        "data"  /* a file giving the meaning of symbols used */
++#define       HELP    SHAREDIR "help" /* the file containing a description of the commands */
++#define       SHELP   SHAREDIR "hh"   /* abbreviated form of the same */
++#define       RUMORFILE       SHAREDIR "rumors"       /* a file with fortune cookies */
++#define       DATAFILE        SHAREDIR "data" /* a file giving the meaning of symbols used */
+ #define       FMASK   0660    /* file creation mask */
+ #define       HLOCK   "perm"  /* an empty file used for locking purposes */
+ #define LLOCK "safelock"      /* link to previous */
+--- bsdgames-2.17.orig/hunt/hunt/hunt.c
++++ bsdgames-2.17/hunt/hunt/hunt.c
+@@ -394,7 +394,8 @@
+       vec_cnt = 0;
+       for (ip = ifp; ip; ip = ip->ifa_next)
+-              if ((ip->ifa_addr->sa_family == AF_INET) &&
++              if (ip->ifa_addr &&
++                  (ip->ifa_addr->sa_family == AF_INET) &&
+                   (ip->ifa_flags & IFF_BROADCAST))
+                       vec_cnt++;
+@@ -405,7 +406,8 @@
+       vec_cnt = 0;
+       for (ip = ifp; ip; ip = ip->ifa_next)
+-              if ((ip->ifa_addr->sa_family == AF_INET) &&
++              if (ip->ifa_addr &&
++                  (ip->ifa_addr->sa_family == AF_INET) &&
+                   (ip->ifa_flags & IFF_BROADCAST))
+                       memcpy(&(*vector)[vec_cnt++], ip->ifa_broadaddr,
+                              sizeof(struct sockaddr_in));
+--- bsdgames-2.17.orig/sail/pl_main.c
++++ bsdgames-2.17/sail/pl_main.c
+@@ -219,7 +219,7 @@
+               printf("\nInitial broadside %s (grape, chain, round, double): ",
+                       n ? "right" : "left");
+               fflush(stdout);
+-              scanf("%s", buf);
++              scanf("%9s", buf);
+               switch (*buf) {
+               case 'g':
+                       load = L_GRAPE;
This page took 0.067286 seconds and 4 git commands to generate.