Summary: An SDL port of the game Abuse. Summary(pl): Port SDL gry Abuse Name: abuse_sdl Version: 0.6.1 Release: 1 License: GPL v2 Group: X11/Applications/Games Source0: http://www.labyrinth.net.au/~trandor/abuse/files/%{name}-%{version}.tar.bz2 Source1: http://www.labyrinth.net.au/~trandor/abuse/files/abuse_datafiles.tar.gz Source2: %{name}.desktop URL: http://www.labyrinth.net.au/~trandor/abuse/ BuildRequires: SDL-devel >= 1.1.6 BuildRequires: autoconf BuildRequires: automake BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define _prefix /usr/X11R6/ %define _abusedir %{_datadir}/games/abuse %description Abuse-SDL is a port of Abuse, the classic Crack-Dot-Com game, to the SDL library. It can run at any color depth, in a window or fullscreen, and it has stereo sound with sound panning. %prep %setup -q -a 1 %build %configure %{__make} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_applnkdir}/Games/Arcade,%{_pixmapsdir},%{_abusedir}/{art,addon,levels,lisp,music,netlevel,register,sfx}} %{__make} install \ DESTDIR=$RPM_BUILD_ROOT install %{SOURCE2} $RPM_BUILD_ROOT%{_applnkdir}/Games/Arcade/ install abuse.png $RPM_BUILD_ROOT%{_pixmapsdir} cp -R art $RPM_BUILD_ROOT%{_abusedir} cp -R addon $RPM_BUILD_ROOT%{_abusedir} cp -R levels $RPM_BUILD_ROOT%{_abusedir} cp -R lisp $RPM_BUILD_ROOT%{_abusedir} cp -R music $RPM_BUILD_ROOT%{_abusedir} cp -R netlevel $RPM_BUILD_ROOT%{_abusedir} cp -R register $RPM_BUILD_ROOT%{_abusedir} cp -R sfx $RPM_BUILD_ROOT%{_abusedir} %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc AUTHORS NEWS README* TODO %attr(755,root,root) %{_bindir}/* %dir %{_abusedir} %{_abusedir}/*.bmp %{_abusedir}/*.png %{_abusedir}/*.lsp %{_abusedir}/sfx/*.wav %{_abusedir}/register/* %{_abusedir}/netlevel/*.spe %{_abusedir}/music/* %{_abusedir}/lisp/*.lsp %{_abusedir}/levels/* %{_abusedir}/art/* %{_abusedir}/addon/*/* %{_pixmapsdir}/*.png %{_applnkdir}/Games/Arcade/*.desktop %{_mandir}/man6/*.6*