--- Mesa-7.1/src/mesa/drivers/dri/tdfx/tdfx_screen.c.orig 2008-08-25 16:46:44.000000000 +0200 +++ Mesa-7.1/src/mesa/drivers/dri/tdfx/tdfx_screen.c 2008-09-13 02:12:07.055617850 +0200 @@ -65,6 +65,7 @@ static const __DRIextension *tdfxExtensions[] = { &driReadDrawableExtension, + NULL }; static const GLuint __driNConfigOptions = 1; @@ -350,12 +351,7 @@ unsigned stencil_bits, GLboolean have_back_buffer) { - __DRIconfig **configs, **c; - __GLcontextModes *m; - unsigned num_modes; - unsigned vis[2] = { GLX_TRUE_COLOR, GLX_DIRECT_COLOR }; unsigned deep = (depth_bits > 17); - unsigned i, db, depth, accum, stencil; /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy * enough to add support. Basically, if a context is created with an @@ -363,55 +359,32 @@ * will never be used. */ - num_modes = (depth_bits == 16) ? 32 : 16; - - configs = _mesa_malloc(num_modes * sizeof *configs); - c = configs; - - for (i = 0; i <= 1; i++) { - for (db = 0; db <= 1; db++) { - for (depth = 0; depth <= 1; depth++) { - for (accum = 0; accum <= 1; accum++) { - for (stencil = 0; stencil <= !deep; stencil++) { - *c = _mesa_malloc(sizeof **c); - m = &(*c++)->modes; - if (deep) stencil = depth; - m->redBits = deep ? 8 : 5; - m->greenBits = deep ? 8 : 6; - m->blueBits = deep ? 8 : 5; - m->alphaBits = deep ? 8 : 0; - m->redMask = deep ?0xFF000000 :0x0000F800; - m->greenMask = deep ?0x00FF0000 :0x000007E0; - m->blueMask = deep ?0x0000FF00 :0x0000001F; - m->alphaMask = deep ? 0x000000FF : 0; - m->rgbBits = m->redBits + m->greenBits + - m->blueBits + m->alphaBits; - m->accumRedBits = accum ? 16 : 0; - m->accumGreenBits = accum ? 16 : 0; - m->accumBlueBits = accum ? 16 : 0; - m->accumAlphaBits = (accum && deep) ? 16 : 0; - m->stencilBits = stencil ? 8 : 0; - m->depthBits = deep - ? (depth ? 24 : 0) - : (depth ? 0 : depth_bits); - m->visualType = vis[i]; - m->renderType = GLX_RGBA_BIT; - m->drawableType = GLX_WINDOW_BIT; - m->rgbMode = GL_TRUE; - m->doubleBufferMode = db ? GL_TRUE : GL_FALSE; - if (db) - m->swapMethod = GLX_SWAP_UNDEFINED_OML; - m->visualRating = ((stencil && !deep) || accum) - ? GLX_SLOW_CONFIG - : GLX_NONE; - if (deep) stencil = 0; - } - } - } - } + static const GLenum db_modes[2] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML }; + uint8_t depth_bits_array[4]; + uint8_t stencil_bits_array[4]; + if(deep) { + depth_bits_array[0] = 0; + depth_bits_array[1] = 24; + stencil_bits_array[0] = 0; + stencil_bits_array[1] = 8; + } else { + depth_bits_array[0] = depth_bits; + depth_bits_array[1] = 0; + depth_bits_array[2] = depth_bits; + depth_bits_array[3] = 0; + stencil_bits_array[0] = 0; + stencil_bits_array[1] = 0; + stencil_bits_array[2] = 8; + stencil_bits_array[3] = 8; } - return (const __DRIconfig **) configs; + return driCreateConfigs( + deep ? GL_RGBA : GL_RGB, + deep ? GL_UNSIGNED_INT_8_8_8_8 : GL_UNSIGNED_SHORT_5_6_5, + depth_bits_array, + stencil_bits_array, + deep ? 2 : 4, + db_modes, 2); } /**