]> git.pld-linux.org Git - packages/BillardGL.git/blob - BillardGL-depracted.patch
- I was wrong, glut 3.7 is enough
[packages/BillardGL.git] / BillardGL-depracted.patch
1 diff -ruN billard-gl-1.75.orig/src/BillardGL.cpp billard-gl-1.75/src/BillardGL.cpp
2 --- billard-gl-1.75.orig/src/BillardGL.cpp      2002-04-23 18:17:42.000000000 +0200
3 +++ billard-gl-1.75/src/BillardGL.cpp   2005-01-23 03:50:58.000000000 +0100
4 @@ -35,8 +35,6 @@
5  \r
6  #include "BillardGL.h"\r
7  \r
8 -#pragma comment(linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"")\r
9 -\r
10  //Tabellen\r
11  GLfloat Bewegungstabelle[2000][16][3];\r
12  GLint   Soundtabelle[1000];\r
13 diff -ruN billard-gl-1.75.orig/src/bmp.cpp billard-gl-1.75/src/bmp.cpp
14 --- billard-gl-1.75.orig/src/bmp.cpp    2002-04-22 12:31:24.000000000 +0200
15 +++ billard-gl-1.75/src/bmp.cpp 2005-01-23 03:50:43.000000000 +0100
16 @@ -4,14 +4,16 @@
17  // Modified by Volker Blanz, 25.4.2001\r
18  //\r
19  \r
20 -#include <iostream.h>\r
21 -#include <fstream.h>\r
22 +#include <iostream>\r
23 +#include <fstream>\r
24  #include <stdio.h>\r
25  #include <string.h>\r
26  #include "LA.h"\r
27  #include "Namen.h"\r
28  #include "bmp.h"\r
29  \r
30 +using namespace std;\r
31 +\r
32  // from ioutil:\r
33  \r
34  WORDX readWord(FILE *f) {\r
35 diff -ruN billard-gl-1.75.orig/src/Kugel.cpp billard-gl-1.75/src/Kugel.cpp
36 --- billard-gl-1.75.orig/src/Kugel.cpp  2002-04-22 12:58:08.000000000 +0200
37 +++ billard-gl-1.75/src/Kugel.cpp       2005-01-31 04:03:54.000000000 +0100
38 @@ -123,7 +123,7 @@
39          glBindTexture(GL_TEXTURE_2D,Texturen[TG]);\r
40         sprintf(Name,"Texturen/%i/%i.bmp",TG,Nr); \r
41         loadBMP(tex_r,tex_g,tex_b,Name);\r
42 -       GLfloat *texcoord;\r
43 +       GLfloat *texcoord = NULL;\r
44         if (tex_r.nrh!=tex_r.nch) {\r
45           GLfloat Aspekt=(tex_r.nch+1.0)/(tex_r.nrh+1.0);\r
46           texcoord = (GLfloat*) malloc (20*(Aufloesung+1)*(Aufloesung+2)*sizeof(GLfloat));\r
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