Summary: SDL SMJPEG library Summary(pl.UTF-8): Biblioteka SDL SMJPEG Name: smjpeg Version: 0.2.2 Release: 1 License: LGPL Group: Libraries # taken from http://icculus.org/smjpeg/ SVN Source0: %{name}-%{version}.tar.gz # Source0-md5: 39364a0e32b564a116d1adc9525ac00d URL: http://www.lokigames.com/development/smjpeg.php3 BuildRequires: SDL-devel >= 1.2.0 BuildRequires: autoconf BuildRequires: automake BuildRequires: libtool BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %description SMJPEG is a custom Motion JPEG format used by Loki Entertainment Software in the games they port. %description -l pl.UTF-8 SMJPEG to własny format ruchomych obrazów Motion JPEG używany przez Loki Entertainment Software w ich portach gier. %package devel Summary: Smjpeg header files and development documentation Summary(pl.UTF-8): Pliki nagłówkowe oraz dokumentacja do smjpeg Group: X11/Development/Libraries Requires: %{name} = %{version}-%{release} %description devel Header files and development documentation for smjpeg. %description devel -l pl.UTF-8 Pliki nagłówkowe oraz dokumentacja do biblioteki smjpeg. %package static Summary: Smjpeg static libraries Summary(pl.UTF-8): Biblioteki statyczne smjpeg Group: X11/Development/Libraries Requires: %{name}-devel = %{version}-%{release} %description static Smjpeg static libraries. %description static -l pl.UTF-8 Biblioteki statyczne smjpeg. %prep %setup -q %build rm -f missing #%%{__libtoolize} %{__aclocal} %{__autoconf} %{__automake} %configure %{__make} %install rm -rf $RPM_BUILD_ROOT %{__make} install \ DESTDIR=$RPM_BUILD_ROOT %clean rm -rf $RPM_BUILD_ROOT %post -p /sbin/ldconfig %postun -p /sbin/ldconfig %files %defattr(644,root,root,755) %attr(755,root,root) %{_bindir}/* %attr(755,root,root) %{_libdir}/lib*.so.*.* %files devel %defattr(644,root,root,755) %doc CHANGES README SMJPEG.txt TODO %attr(755,root,root) %{_libdir}/lib*.so %{_libdir}/lib*.la %{_includedir}/* %files static %defattr(644,root,root,755) %{_libdir}/lib*.a