X-Git-Url: https://git.pld-linux.org/?a=blobdiff_plain;f=widelands.spec;h=073524187f6b083782adeea6e67c26321c972645;hb=bb198b26a0acb72d0ca242518d66c7496e5b9450;hp=416dfa906f83b0027eae6f3a3bf42d2486bf356e;hpb=f4c0076722c791f1cfbcfac6bb78148216c14b46;p=packages%2Fwidelands.git diff --git a/widelands.spec b/widelands.spec index 416dfa9..0735241 100644 --- a/widelands.spec +++ b/widelands.spec @@ -2,7 +2,7 @@ # TODO: # - translations # -%define _build 11 +%define _build 12 Summary: Game like Settlers II Summary(pl.UTF-8): Remake gry Settlers II Name: widelands @@ -11,7 +11,7 @@ Release: 0.1 License: GPL Group: X11/Applications/Games Source0: http://dl.sourceforge.net/widelands/%{name}-build-%{_build}-source.tar.bz2 -# Source0-md5: ad41d917f7895b6212009ac584178b55 +# Source0-md5: 1b551106e0f613f63abd7e6bdc9cebf6 Source1: %{name}.desktop URL: http://widelands.sourceforge.net/ BuildRequires: SDL-devel >= 1.2.11 @@ -20,9 +20,10 @@ BuildRequires: SDL_image-devel BuildRequires: SDL_mixer-devel >= 1.2.7 BuildRequires: SDL_net-devel BuildRequires: SDL_ttf-devel >= 2.0.0 +BuildRequires: boost-devel BuildRequires: libpng-devel BuildRequires: libstdc++-devel -BuildRequires: sed >= 4.0 +BuildRequires: scons BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %description @@ -48,32 +49,25 @@ nastawione i rozpocząć z Tobą handel. Jednak, jeśli chcesz rządzić %prep %setup -q -n %{name} -rm -f {campaigns,fonts,maps,music,pics,sound,tribes,txts,worlds}/SConscript -# Fixing path -find -type f "(" -name *.cc -or -name *.h ")" -exec sed -i \ - -e 's|#include "filesystem.h"|#include "filesystem/filesystem.h"|g' \ - -e 's|#include "layered_filesystem.h"|#include "filesystem/layered_filesystem.h"|g' \ - -e 's|#include "zip_exceptions.h"|#include "filesystem/zip_exceptions.h"|g' \ - -e 's|#include "zip_filesystem.h"|#include "filesystem/zip_filesystem.h"|g' \ - "{}" ";" - %build -rm -f widelands -%{__make} \ - CXX="%{__cxx}" \ - CXXFLAGS="%{rpmcflags} -Isrc/ui/ui_basic -Isrc -Isrc/editor -Isrc/editor/ui_menus -Isrc/ui/ui_fs_menus -Isrc/editor/tools `sdl-config --cflags`" \ - IMPLICIT_LIBINTL="YES" +%scons \ + install_prefix=%{_prefix} \ + bindir=%{_bindir} \ + datadir=%{_datadir}/%{name} %install rm -rf $RPM_BUILD_ROOT -install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/games/%{name},%{_desktopdir},%{_pixmapsdir}} -install widelands $RPM_BUILD_ROOT%{_bindir} -install pics/wl-logo-64.png $RPM_BUILD_ROOT%{_pixmapsdir}/widelands.png -cp -r campaigns fonts maps music pics sound tribes txts worlds $RPM_BUILD_ROOT%{_datadir}/games/%{name} +%scons install \ + install_prefix=$RPM_BUILD_ROOT%{_prefix} \ + bindir=$RPM_BUILD_ROOT%{_bindir} \ + datadir=$RPM_BUILD_ROOT%{_datadir}/%{name} + +install -d $RPM_BUILD_ROOT{%{_desktopdir},%{_pixmapsdir}} -cp %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir} +install pics/wl-ico-128.png $RPM_BUILD_ROOT%{_pixmapsdir}/%{name}.png +cp %{SOURCE1} $RPM_BUILD_ROOT%{_desktopdir}/%{name}.desktop %clean rm -rf $RPM_BUILD_ROOT @@ -81,7 +75,7 @@ rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc ChangeLog -%attr(755,root,root) %{_bindir}/widelands -%{_datadir}/games/widelands -%{_desktopdir}/widelands.desktop -%{_pixmapsdir}/widelands.png +%attr(755,root,root) %{_bindir}/%{name} +%{_datadir}/%{name} +%{_desktopdir}/%{name}.desktop +%{_pixmapsdir}/%{name}.png