# SVGATextMode's mode (optional) #SVGATEXTMODE=100x37x9_SVGA # Console font file name (take one from /lib/kbd/consolefonts dir). # Determines the set of available characters, the typeface and the number # of character lines on the screen. Other options may be specified after # the font name, e.g. -u iso02 (but you don't need it). #CONSOLEFONT=latarcyrheb-sun16 CONSOLEFONT=lat2u-16 # If the font doesn't include a mapping between font glyphs and Unicode, # the map can be specified here (take one from from /lib/kbd/unimaps dir). # This is not needed with most modern fonts. #CONSOLESCREENFONTMAP=lat2u CONSOLESCREENFONTMAP= # Application-charset map file name (take one from /lib/kbd/consoletrans # dir). Determines the encoding used by the console when in single-byte # (non-Unicode) mode. # For old latin-2 behaviour use this: #CONSOLEMAP=8859-2 CONSOLEMAP= # UTF-8 example using terminus-font-console package: #CONSOLEFONT=ter-v14n #CONSOLESCREENFONTMAP= #CONSOLEMAP= # Keyboard table file name KEYTABLE=pl2 # charset used for key table in non-unicode case (used for dumpkeys in unicode_start) #KEYTABLE_CHARSET=iso-8859-2 # Terminals affected with font change when using framebuffer SET_FONT_TERMINALS="1 2 3 4 5 6 7 8" # Turn on powersave on console? POWER_SAVE=no BLANK_TIME=10 POWERDOWN_TIME=60 # Colours of console. Possible values: # black|red|green|yellow|blue|magenta|cyan|white|default #FOREGROUND_COLOUR=red #BACKGROUND_COLOUR=green # Setting of leds (on|off). Default is off: #NUM_LOCK=on # Setting of internal beeper of computer [0-2000] # 0 - disable beeper completelly #BEEP_LENGTH=0 # The beepers frequency #BEEP_FREQ=400