Summary: BMRT - Blue Moon Rendering Tools Summary(pl): Blue Moon Rendering Tools - Narzędzia do renderingu Name: BMRT Version: 2.5 Release: 2 License: Free use, no source Group: Applications/Graphics Source0: %{name}%{version}h.linux-glibc2.tar.gz URL: http://www.bmrt.org/ ExclusiveArch: %{ix86} Requires: libstdc++-compat BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define _prefix /usr/X11R6 %description BMRT is a ray tracer that has been used in the production of several feature films, including A Bug's Life, Stuart Little, The Cell, Hollow Man, and Woman on Top. BMRT supports such features as ray traced reflections and shadows; area lights; texture, environment, and shadow mapping; and fully programmable surface, displacement, light, and volume shaders. BMRT's input scene files and shaders are largely compatible with our commercial renderer, Entropy, as well as those of PhotoRealistic RenderMan. %description -l pl BMRT jest ray tracerem, który został użyty przy produkcji niektórych filmów, takich jak A Bug's Life, Stuart Little, The Cell, Hollow Man, Woman on Top. BMRT obsługuje rzeczy takie jak odbicia i cienie; światła punktowe; tekstury, środowisko, mapowanie cieni; w pełni programowalne powierzchnie, zaburzenia, światła, cienie. Pliki wejściowe ze scenami i cieniami BMRT są w dużej części zgodne z komercyjnym rendererem tej samej firmy o nazwie Entropy, a także z programem PhotoRealistic RenderMan. %prep %setup -q -n %{name}%{version} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_sysconfdir},%{_bindir},%{_includedir},%{_libdir},%{_datadir}/%{name}/shaders} install bin/* $RPM_BUILD_ROOT%{_bindir} install lib/* $RPM_BUILD_ROOT%{_libdir} install include/* $RPM_BUILD_ROOT%{_includedir} install shaders/*.sl $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders install shaders/*.slc $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders install -m 755 shaders/*.linux.slc $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders install shaders/*.h $RPM_BUILD_ROOT%{_datadir}/%{name}/shaders %clean rm -rf $RPM_BUILD_ROOT %post -p /sbin/ldconfig %postun -p /sbin/ldconfig %files %defattr(644,root,root,755) %doc doc/html/* License doc/*.pdf %attr(755,root,root) %{_bindir}/* %{_includedir}/*.h %attr(-,root,root) %{_datadir}/%{name}/shaders/* %{_libdir}/*.a %attr(755,root,root) %{_libdir}/*.so