]> git.pld-linux.org Git - packages/0ad.git/blobdiff - 0ad.spec
- BR: nvidia-texture-tools
[packages/0ad.git] / 0ad.spec
index 70e5aa929284e7f512c31f450675f1d313de2676..d75e8239df9dc8e6aba13301a882b1e4d098a39e 100644 (file)
--- a/0ad.spec
+++ b/0ad.spec
@@ -8,7 +8,7 @@
 Summary:       Free, Open-Source, cross-platform RTS game of ancient warfare
 Name:          0ad
 Version:       %{svn_ver}
-Release:       0.%{svn_ver}.1
+Release:       0.alpha.1
 License:       GPL v2+
 Group:         X11/Applications/Games
 Source0:       http://releases.wildfiregames.com/%{name}-%{version}-alpha-unix-build.tar.xz
@@ -28,6 +28,7 @@ BuildRequires:        libpng-devel
 BuildRequires: libvorbis-devel
 BuildRequires: libxml2-devel
 BuildRequires: nasm
+BuildRequires: nvidia-texture-tools-devel
 BuildRequires: perl-base
 BuildRequires: pkgconfig
 BuildRequires: python
@@ -51,7 +52,7 @@ sound, and a flexible and powerful custom-built game engine.
 %setup -q -n %{name}-%{version}-alpha
 
 # force link with libboost_*.so not libboost_*-mt.so
-#%%{__sed} -i 's,-mt,,g' build/premake/extern_libs.lua
+%{__sed} -i 's,-mt,,g' build/premake/extern_libs4.lua
 
 # use wx-gtk2-unicode-config instead of wx-config
 %{__sed} -i 's,wx-config,wx-gtk2-unicode-config,' build/premake/extern_libs4.lua
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