# # Conditional build: # bcond_off_alsa - without ALSA support # bcond_on_svgalib - with svgalib support # bcond_on_aalib - with aalib support # Summary: SDL (Simple DirectMedia Layer) - Game/Multimedia Library Name: SDL Version: 1.1.7 Release: 2 License: LGPL Group: X11/Libraries Group(de): X11/Libraries Group(pl): X11/Biblioteki Source0: http://www.libsdl.org/release/%{name}-%{version}.tar.gz Patch0: SDL-svga.patch URL: http://www.libsdl.org/ %ifnarch sparc sparc64 %{!?bcond_off_alsa:BuildRequires: alsa-lib-devel} %endif BuildRequires: esound-devel BuildRequires: gtk+-devel >= 1.2.1 BuildRequires: XFree86-devel BuildRequires: OpenGL-devel %{?bcond_on_svgalib:BuildRequires: svgalib-devel} %{?bcond_on_aalib:BuildRequires: aalib-devel} BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define _prefix /usr/X11R6 %define _mandir %{_prefix}/man %description SDL (Simple DirectMedia Layer) is a library that allows you portable, low level access to a video framebuffer, audio output, mouse, and keyboard. It can support both windowed and DGA modes of XFree86, and it is designed to be portable - applications linked with SDL can also be built on Win32 and BeOS. %description -l pl SDL (Simple DirectMedia Layer) jest biblioteką udostępniającą przenośny, niskopoziomowy dostep do bufora ramki video, wyjścia audio, myszy oraz klawiatury, Moze obsługiwać zarówno okienkowy tryb XFree86 jak i DGA. Konstruując ją miano na uwadze przenośność: aplikacje konsolidowane z SDL można również budowac w systemach Win32 i BeOS. %package devel Summary: SDL - Header files Summary(pl): SDL - Pliki nagłówkowe Group: X11/Libraries Group(de): X11/Libraries Group(pl): X11/Biblioteki Requires: %{name} = %{version} %description devel SDL - Header files. %description -l pl devel SDL - Pliki nagłówkowe. %package static Summary: SDL - static libraries Summary(pl): SDL - biblioteki statyczne Group: X11/Libraries Group(de): X11/Libraries Group(pl): X11/Biblioteki Requires: %{name} = %{version} %description static SDL - static libraries. %description -l pl static SDL - biblioteki statyczne. %prep %setup -q %patch -p1 %build %configure \ %ifnarch sparc sparc64 %{!?bcond_off_alsa:--enable-alsa} \ %endif --enable-nasm \ --enable-pthreads \ --with-x \ --enable-video-x11-dga \ --enable-video-x11-mtrr \ --enable-video-x11-dgamouse \ --enable-esd \ %{?bcond_on_svga:--enable-video-svga} \ %{?bcond_on_aalib:--enable-video-aalib} %install rm -rf $RPM_BUILD_ROOT %{__make} install \ DESTDIR=$RPM_BUILD_ROOT \ m4datadir=%{_aclocaldir} gzip -9nf BUGS README WhatsNew %post -p /sbin/ldconfig %postun -p /sbin/ldconfig %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %attr(755,root,root) %{_libdir}/lib*.so.*.* %files devel %defattr(644,root,root,755) %doc *gz docs.html docs %attr(755,root,root) %{_bindir}/sdl-config %attr(755,root,root) %{_libdir}/lib*.so %attr(755,root,root) %{_libdir}/lib*.la %{_libdir}/libSDLmain.a %{_includedir}/SDL %{_aclocaldir}/* %{_mandir}/man3/* %files static %defattr(644,root,root,755) %{_libdir}/lib*.a