]> git.pld-linux.org Git - packages/perl-Games-OpenGL-Font-2D.git/blob - perl-Games-OpenGL-Font-2D.spec
- drop obsolete and outdated manual inclusion of rpm macros
[packages/perl-Games-OpenGL-Font-2D.git] / perl-Games-OpenGL-Font-2D.spec
1 #
2 # Conditional build:
3 %bcond_with     tests   # do not perform "make test"
4 # test are failing, no idea why, yet
5 #
6 %define         pdir    Games
7 %define         pnam    OpenGL-Font-2D
8 Summary:        perl(Games::OpenGL::Font::2D) - load/render 2D colored bitmap fonts via OpenGL
9 Name:           perl-Games-OpenGL-Font-2D
10 Version:        0.07
11 Release:        1
12 # "same as perl"
13 License:        GPL v1+ or Artistic
14 Group:          Development/Languages/Perl
15 Source0:        http://www.cpan.org/modules/by-module/%{pdir}/%{pdir}-%{pnam}-%{version}.tar.gz
16 # Source0-md5:  ae55f071dc5bb395401b5a25780555ca
17 URL:            http://search.cpan.org/dists/Games-OpenGl-Font-2D
18 BuildRequires:  perl-SDL
19 BuildRequires:  perl-devel >= 1:5.8.0
20 BuildRequires:  rpm-perlprov >= 4.1-13
21 %if %{with tests}
22 #BuildRequires: perl-
23 #BuildRequires: perl-SDL
24 %endif
25 BuildArch:      noarch
26 BuildRoot:      %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
27
28 %description
29 This package lets you load and render colored bitmap fonts via OpenGL.
30
31 %prep
32 %setup -q -n %{pdir}-%{pnam}-%{version}
33
34 %build
35 %{__perl} Makefile.PL \
36         INSTALLDIRS=vendor
37
38 %{__make}
39
40 %{?with_tests:%{__make} test}
41
42 %install
43 rm -rf $RPM_BUILD_ROOT
44
45 %{__make} install \
46         DESTDIR=$RPM_BUILD_ROOT
47 install -d $RPM_BUILD_ROOT%{_examplesdir}/%{name}-%{version}
48 install -d $RPM_BUILD_ROOT%{_examplesdir}/%{name}-%{version}/lib/SDL/App/FPS
49 install examples/font.pl $RPM_BUILD_ROOT%{_examplesdir}/%{name}-%{version}/font.pl
50 install examples/lib/SDL/App/FPS/MyFont.pm $RPM_BUILD_ROOT%{_examplesdir}/%{name}-%{version}/lib/SDL/App/FPS/MyFont.pm
51
52 %clean
53 rm -rf $RPM_BUILD_ROOT
54
55 %files
56 %defattr(644,root,root,755)
57 %doc README CHANGES BUGS TODO
58 # use macros:
59 %{perl_vendorlib}/Games/OpenGL/Font/2D.pm
60 #%%{perl_vendorarch}/...
61 %{_mandir}/man3/*
62 %{_examplesdir}/%{name}-%{version}/font.pl
63 %{_examplesdir}/%{name}-%{version}/lib/SDL/App/FPS/MyFont.pm
This page took 0.052009 seconds and 3 git commands to generate.