1 # Include paths shouldn't have consecutive double slashes. Causes
2 # a problem for debugedit, used by rpmbuild to extract debuginfo.
3 diff -up meshlab-1.3.2/meshlab/src/meshlabplugins/render_splatting/splatrenderer.h.include-path-double-slash meshlab-1.3.2/meshlab/src/meshlabplugins/render_splatting/splatrenderer.h
4 --- meshlab-1.3.2/meshlab/src/meshlabplugins/render_splatting/splatrenderer.h.include-path-double-slash 2013-02-28 22:51:16.572824421 -0700
5 +++ meshlab-1.3.2/meshlab/src/meshlabplugins/render_splatting/splatrenderer.h 2013-02-28 22:51:54.298823186 -0700
7 #define SPLATRENDERER_H
10 -#include <common//interfaces.h>
11 +#include <common/interfaces.h>
12 #include <wrap/gl/shaders.h>
13 class QGLFramebufferObject;
15 diff -up meshlab-1.3.2/meshlab/src/meshlabplugins/render_splatting/splatrenderer_plugin.h.include-path-double-slash meshlab-1.3.2/meshlab/src/meshlabplugins/render_splatting/splatrenderer_plugin.h
16 --- meshlab-1.3.2/meshlab/src/meshlabplugins/render_splatting/splatrenderer_plugin.h.include-path-double-slash 2013-02-28 22:51:22.492824227 -0700
17 +++ meshlab-1.3.2/meshlab/src/meshlabplugins/render_splatting/splatrenderer_plugin.h 2013-02-28 22:52:05.766822811 -0700
19 #define SPLATRENDERERPLUGIN_H
\r
22 -#include <common//interfaces.h>
\r
23 +#include <common/interfaces.h>
\r
24 #include <wrap/gl/splatting_apss/splatrenderer.h>
\r
26 class QGLFramebufferObject;
\r