1 Summary: Collection of video game music file emulators
2 Summary(pl.UTF-8): Zbiór emulatorów do odtwarzania muzyki z gier
8 #Source0Download: http://code.google.com/p/game-music-emu/downloads/list
9 Source0: http://game-music-emu.googlecode.com/files/%{name}-%{version}.tar.bz2
10 # Source0-md5: b98fafb737bc889dc65e7a8b94bd1bf5
11 URL: http://code.google.com/p/game-music-emu/
12 BuildRequires: cmake >= 2.6
13 BuildRequires: libstdc++-devel
14 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
17 Game_Music_Emu is a collection of video game music file emulators that
18 support the following formats and systems:
20 - AY - ZX Spectrum/Amstrad CPC
21 - GBS - Nintendo Game Boy
22 - GYM - Sega Genesis/Mega Drive
23 - HES - NEC TurboGrafx-16/PC Engine
24 - KSS - MSX Home Computer/other Z80 systems (doesn't support FM sound)
25 - NSF/NSFE - Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7
27 - SAP - Atari systems using POKEY sound chip
28 - SPC - Super Nintendo/Super Famicom
29 - VGM/VGZ - Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC
32 %description -l pl.UTF-8
33 Game_Music_Emu to zbiór emulatorów pozwalających na odtwarzanie plików
34 muzycznych z gier. Obsługiwane formaty i systemy to:
36 - AY - ZX Spectrum/Amstrad CPC
37 - GBS - Nintendo Game Boy
38 - GYM - Sega Genesis/Mega Drive
39 - HES - NEC TurboGrafx-16/PC Engine
40 - KSS - MSX Home Computer/inne systemy Z80 (bez obsługi dźwięku FM)
41 - NSF/NSFE - Nintendo NES/Famicom (z dźwiękiem VRC 6, Namco 106 i
43 - SAP - systemy Atari wykorzystujące układ dźwiękowy POKEY
44 - SPC - Super Nintendo/Super Famicom
45 - VGM/VGZ - Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC
49 Summary: Header files for game-music-emu library
50 Summary(pl.UTF-8): Pliki nagłówkowe biblioteki game-music-emu
51 Group: Development/Libraries
52 Requires: %{name} = %{version}-%{release}
53 Requires: libstdc++-devel
56 This package contains the header files for developing applications
57 that use game-music-emu library.
59 %description devel -l pl.UTF-8
60 Ten pakiet zawiera pliki nagłówkowe do tworzenia aplikacji
61 wykorzystujących bibliotekę game-music-emu.
68 -DCMAKE_INSTALL_PREFIX=%{_prefix} \
69 -DLIB_INSTALL_DIR=%{_libdir} \
70 %if "%{_lib}" == "lib64"
73 -DCMAKE_BUILD_TYPE=%{!?debug:Release}%{?debug:Debug} \
74 -DCMAKE_CXX_FLAGS_RELEASE="-DNDEBUG" \
75 -DCMAKE_VERBOSE_MAKEFILE=ON
80 rm -rf $RPM_BUILD_ROOT
83 DESTDIR=$RPM_BUILD_ROOT
86 rm -rf $RPM_BUILD_ROOT
88 %post -p /sbin/ldconfig
89 %postun -p /sbin/ldconfig
92 %defattr(644,root,root,755)
93 %doc changes.txt design.txt gme.txt readme.txt
94 %attr(755,root,root) %{_libdir}/libgme.so.*.*.*
95 %attr(755,root,root) %ghost %{_libdir}/libgme.so.0
98 %defattr(644,root,root,755)
99 %attr(755,root,root) %{_libdir}/libgme.so
101 %{_pkgconfigdir}/libgme.pc