1 %define mesaversion 3.2.1
4 Summary: OpenGL 1.2 compatible 3D graphics library
5 Summary(pl): Bilioteka grfiki 3D kompatybilna z OpenGL 1.2
10 Vendor: Brian Paul <brian_paul@mesa3d.org>
12 Source0: ftp://ftp.mesa3d.org/pub/sourceforge/mesa3d/MesaLib-%{mesaversion}.tar.bz2
13 Source1: ftp://ftp.mesa3d.org/pub/sourceforge/mesa3d/MesaDemos-%{mesaversion}.tar.bz2
14 Source2: http://snow.ashlu.bc.ca/glx/snapshots/utah-glx-src-%{glx_ver}.tar.gz
15 URL: http://www.mesa3d.org/
16 BuildRequires: binutils >= 2.9.1.0.19a
18 Conflicts: XFree86 =< 4.1.0
19 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
22 Obsoletes: XFree86-OpenGL-core
23 Obsoletes: XFree86-OpenGL-libs
25 %define _prefix /usr/X11R6
26 %define _sysconfdir /etc/X11
29 This is an implementation of the Mesa 3D library and GLX with support
30 for hardware acceleration. GLX was developed by SGI as an extension to
31 the X window system to integrate OpenGL rendering functions. This
32 allows the Mesa 3D library to perform its 3D rendering functions
33 within the X server's process, rather than within the X client
34 program. This offers potential performance benefits, because the
35 rendered image does not have to be moved from the X client program to
36 the X server. (Only the commands required to render the image are
37 sent.) It also makes 3-D hardware acceleration much more practical
38 (and fast). This package includes a accelerated hardware drivers for
39 video card based on NVIDIA Riva series and ATI Rage Pro chipsets.
41 The Mesa 3D graphics library is a powerful and generic toolset for
42 creating hardware assisted computer graphics. To the extent that Mesa
43 utilizes the OpenGL command syntax or state machine, it is being used
44 with authorization from Silicon Graphics, Inc. However, the author
45 (Brian Paul) makes no claim that Mesa is in any way a compatible
46 replacement for OpenGL or associated with Silicon Graphics, Inc. Those
47 who want a licensed implementation of OpenGL should contact a licensed
48 vendor. However, Mesa is very similar to OpenGL, and you might find
49 Mesa to be a valid alternative to OpenGL.
51 This package is based on Mesa %{mesaver} and utah glx-%{glxver}.
53 please see http://utah-glx.sourceforge.net/ for more information.
56 Summary: Development files for Mesa (OpenGL compatible 3D lib)
57 Summary(pl): Pliki i biblioteki nag³ówkowe dla Mesy (biblioteka 3D OpenGL)
58 Group: X11/Development/Libraries
60 Provides: OpenGL-devel
62 Obsoletes: XFree86-OpenGL-devel
65 Mesa is an OpenGL 1.2 compatible 3D graphics library. Headers needed
66 to compile Mesa programs.
69 %setup -q -n Mesa-%{mesaversion} -b1 -a2
70 [ -d glx-xf4 ] && ln -s glx-xf4 glx;
72 RPM_OPT_FLAGS=`echo $RPM_OPT_FLAGS| sed 's/-m486 *//g'`; export RPM_OPT_FLAGS;
74 perl -p -i -e "s/-O3/$RPM_OPT_FLAGS/" Make-config
77 RPM_OPT_FLAGS=`echo $RPM_OPT_FLAGS| sed 's/-m486 *//g'`; export RPM_OPT_FLAGS;
79 CFLAGS="%{rpmcflags}" CXXFLAGS="%{rpmcflags}" \
80 ./configure --prefix=%{_prefix} \
81 --sysconfdir=%{_sysconfdir} \
90 --enable-s3savage=no \
94 %ifarch i586 i686 k6 k7
95 CFLAGS="$RPM_OPT_FLAGS" CXXFLAGS="$RPM_OPT_FLAGS" \
96 ./configure --prefix=%{_prefix} \
97 --sysconfdir=%{_sysconfdir} \
104 --enable-s3virge=no \
105 --enable-s3savage=no \
108 %ifnarch i386 i486 i586 i686 k6 k7
109 ./configure --prefix=%{_prefix} \
110 --sysconfdir=%{_sysconfdir} \
117 --enable-s3virge=no \
118 --enable-s3savage=no \
124 %ifarch alpha sparc sparc64 ppc # Skip utah_glx for alpha - (fg) also skip it for
125 # sparc - (jb) also added skip for ppc
126 echo 'utah_glx skipped for alpha, powerpc and sparcs'
129 cp -fv ../config.sub ./
131 CFLAGS="$RPM_OPT_FLAGS" \
132 ./autogen.sh --with-chipset=both \
139 --prefix=%{_prefix} \
140 --sysconfdir=%{_sysconfdir} \
143 --without-3dnow-asm \
148 --enable-s3virge=no \
149 --enable-s3savage=no \
152 # Arg docs sux ((Dadou) "are not OK", it's better ;)
154 cat <<EOF > config.cache
155 ac_cv_path_install=${ac_cv_path_install='/usr/bin/install -c'}
156 ac_cv_prog_CP=${ac_cv_prog_CP='cp -f'}
157 ac_cv_prog_LN_S=${ac_cv_prog_LN_S='ln -s'}
158 ac_cv_prog_MKDIR=${ac_cv_prog_MKDIR='mkdir -p'}
159 ac_cv_prog_MV=${ac_cv_prog_MV='mv -f'}
160 ac_cv_prog_RM=${ac_cv_prog_RM='rm -f'}
161 ac_cv_prog_have_dvips=${ac_cv_prog_have_dvips=no}
162 ac_cv_prog_have_jade=${ac_cv_prog_have_jade=no}
163 ac_cv_prog_have_jadetex=${ac_cv_prog_have_jadetex=no}
164 ac_cv_prog_have_lynx=${ac_cv_prog_have_lynx=no}
165 ac_cv_prog_have_ps2pdf=${ac_cv_prog_have_ps2pdf=no}
166 ac_cv_prog_make_make_set=${ac_cv_prog_make_make_set=yes}
169 ./configure --enable-text \
177 %endif # Skip glx for Alpha
180 rm -rf $RPM_BUILD_ROOT
181 install -d $RPM_BUILD_ROOT{%{_includedir}/GL,%{_sysconfdir},/usr/bin}
182 install -d $RPM_BUILD_ROOT%{_libdir}/modules
184 %{__make} DESTDIR=$RPM_BUILD_ROOT install
185 cp include/GL/svgamesa.h $RPM_BUILD_ROOT%{_includedir}/GL/
186 cp glx/servGL/libglx.so $RPM_BUILD_ROOT%{_libdir}/modules/
188 %ifarch alpha sparc sparc64 ppc
189 echo 'Skipping utah_glx'
191 cat > $RPM_BUILD_ROOT/usr/bin/glx <<EOF
193 LD_PRELOAD=%{_prefix}/lib/libGL.so.1.0 "\$@"
198 %{__make} DESTDIR=$RPM_BUILD_ROOT sysconfdir=%{_sysconfdir} install
202 cd $RPM_BUILD_ROOT/%{_prefix}/lib/
203 ln -sf libGL.so.1 libGL.so
204 ln -sf libGLU.so.1 libGLU.so
205 ln -sf libGLU.so.1 libGLU.so.3
206 ln -sf libglut.so.3 libglut.so
208 # (gc) add Mesa symlinks for compatibility
209 ln -sf libGL.so libMesaGL.so
210 ln -sf libGL.so.1 libMesaGL.so.1
211 ln -sf libGL.so.1.0 libMesaGL.so.1.0
212 ln -sf libGLU.so libMesaGLU.so
213 ln -sf libGLU.so.1 libMesaGLU.so.1
216 [ -d $RPM_BUILD_ROOT ] && rm -rf $RPM_BUILD_ROOT;
218 %post -p /sbin/ldconfig
219 %postun -p /sbin/ldconfig
222 %defattr(644,root,root,755)
223 %doc docs/{COPYRIGHT,README*,COPYING,DEVINFO,CONFORM,VERSIONS} glx/docs/README.*
224 %attr(755,root,root) /usr/bin/glx
226 %config %{_sysconfdir}/mesa.conf
227 %ifarch i386 i486 i586 i686 k6 k7
228 %{_prefix}/lib/modules/extensions/*.so
229 #%{_prefix}/lib/modules/extensions/*.so
230 %config %{_sysconfdir}/glx.conf
234 %defattr(644,root,root,755)
235 %dir %{_includedir}/GL
236 %{_includedir}/GL/gl*.h
237 %{_includedir}/GL/o*.h
238 %{_includedir}/GL/x*.h
239 %ifarch i386 i486 i586 i686 k6 k7
240 %{_includedir}/GL/svgamesa.h
242 %{_prefix}/lib/lib*.so
243 %{_prefix}/lib/lib*.la