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1Summary: SDL graphics drawing primitives and other support functions
2Summary(pl): Funkcje rysowania grafiki i inne dla SDL
3Name: SDL_gfx
4Version: 2.0.13
5Release: 1
6License: LGPL
7Group: Libraries
8Source0: http://www.ferzkopp.net/Software/SDL_gfx-2.0/%{name}-%{version}.tar.gz
9# Source0-md5: b1ce778232db0b1979695f0a5a945a13
10Patch0: %{name}-local-labels.patch
11URL: http://www.ferzkopp.net/Software/SDL_gfx-2.0/
12BuildRequires: SDL-devel >= 1.2.0
13BuildRequires: autoconf
14BuildRequires: automake
15BuildRequires: libjpeg-devel
16BuildRequires: libpng >= 1.0.8
17BuildRequires: libtiff-devel
18BuildRequires: libtool
19BuildRequires: zlib-devel
20BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
21
22%description
23The SDL_gfx library evolved out of the SDL_gfxPrimitives code.
24
25The current components of the SDL_gfx library are:
26- Graphic Primitives (SDL_gfxPrimitves.h)
27- Rotozoomer (SDL_rotozoom.h)
28- Framerate control (SDL_framerate.h)
29- MMX image filters (SDL_imageFilter.h)
30
31The library is backwards compatible to the above mentioned code. It's
32is written in plain C and can be used in C++ code.
33
34%description -l pl
35