]> git.pld-linux.org Git - packages/wesnoth.git/blame - boost-1.50.patch
- release 3 (by relup.sh)
[packages/wesnoth.git] / boost-1.50.patch
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1diff -ur wesnoth-1.10.3.orig/doc/design/gui2/progress_bar.cpp wesnoth-1.10.3/doc/design/gui2/progress_bar.cpp
2--- wesnoth-1.10.3.orig/doc/design/gui2/progress_bar.cpp 2010-04-12 21:26:09.000000000 +0200
3+++ wesnoth-1.10.3/doc/design/gui2/progress_bar.cpp 2012-07-11 13:16:05.883266695 +0200
4@@ -22,7 +22,7 @@
5 if(percentage_ != percentage) {
6 percentage_ = percentage;
7
8- foreach(tcanvas& c, canvas()) {
9+ wes_foreach(tcanvas& c, canvas()) {
10 c.set_variable("percentage", variant(percentage));
11 }
12
13diff -ur wesnoth-1.10.3.orig/src/about.cpp wesnoth-1.10.3/src/about.cpp
14--- wesnoth-1.10.3.orig/src/about.cpp 2012-01-16 05:58:33.000000000 +0100
15+++ wesnoth-1.10.3/src/about.cpp 2012-07-11 13:16:06.019933355 +0200
16@@ -52,7 +52,7 @@
17 }
18
19 std::vector<std::string> lines = utils::split(c["text"], '\n');
20- foreach (std::string &line, lines)
21+ wes_foreach (std::string &line, lines)
22 {
23 if (line.size() > 1 && line[0] == '+')
24 line = "+ " + line.substr(1);
25@@ -67,7 +67,7 @@
26 }
27 }
28
29- foreach (const config &entry, c.child_range("entry")) {
30+ wes_foreach (const config &entry, c.child_range("entry")) {
31 res.push_back("- "+ entry["name"].str());
32 }
33 }
34@@ -80,7 +80,7 @@
35 config::child_itors about_entries = about_list.child_range("about");
36
37 if (!campaign.empty()) {
38- foreach (const config &about, about_entries) {
39+ wes_foreach (const config &about, about_entries) {
40 // just finished a particular campaign
41 if (campaign == about["id"]) {
42 add_lines(res, about);
43@@ -88,7 +88,7 @@
44 }
45 }
46
47- foreach (const config &about, about_entries) {
48+ wes_foreach (const config &about, about_entries) {
49 add_lines(res, about);
50 }
51
52@@ -101,7 +101,7 @@
53 images.clear();
54 images_default = "";
55
56- foreach (const config &about, cfg.child_range("about"))
57+ wes_foreach (const config &about, cfg.child_range("about"))
58 {
59 about_list.add_child("about", about);
60 const std::string &im = about["images"];
61@@ -114,7 +114,7 @@
62 }
63 }
64
65- foreach (const config &campaign, cfg.child_range("campaign"))
66+ wes_foreach (const config &campaign, cfg.child_range("campaign"))
67 {
68 config::const_child_itors abouts = campaign.child_range("about");
69 if (abouts.first == abouts.second) continue;
70@@ -126,7 +126,7 @@
71 temp["id"] = id;
72 std::string campaign_images;
73
74- foreach (const config &about, abouts)
75+ wes_foreach (const config &about, abouts)
76 {
77 const std::string &subtitle = about["title"];
78 if (!subtitle.empty())
79@@ -139,12 +139,12 @@
80 text << '\n';
81 }
82
83- foreach (const std::string &line, utils::split(about["text"], '\n'))
84+ wes_foreach (const std::string &line, utils::split(about["text"], '\n'))
85 {
86 text << " " << line << '\n';
87 }
88
89- foreach (const config &entry, about.child_range("entry"))
90+ wes_foreach (const config &entry, about.child_range("entry"))
91 {
92 text << " " << entry["name"] << '\n';
93 }
94diff -ur wesnoth-1.10.3.orig/src/actions.cpp wesnoth-1.10.3/src/actions.cpp
95--- wesnoth-1.10.3.orig/src/actions.cpp 2012-04-07 19:02:33.000000000 +0200
96+++ wesnoth-1.10.3/src/actions.cpp 2012-07-11 13:16:05.993266689 +0200
97@@ -206,7 +206,7 @@
98 placements.push_back("map");
99 placements.push_back("recall");
100
101- foreach(std::string place, placements) {
102+ wes_foreach(std::string place, placements) {
103 map_location loc;
104 bool pass((place == "leader_passable") || (place == "map_passable"));
105
106@@ -417,7 +417,7 @@
107 leader_in_place= true;
108 else continue;
109
110- foreach (const unit& recall_unit, recall_list)
111+ wes_foreach (const unit& recall_unit, recall_list)
112 {
113 //Only units which match the leaders recall filter are valid.
114 scoped_recall_unit this_unit("this_unit", t.save_id(), &recall_unit - &recall_list[0]);
115@@ -435,7 +435,7 @@
116 }
117
118 if (!(recall_loc_is_castle && leader_in_place)) {
119- foreach (const unit &recall, recall_list)
120+ wes_foreach (const unit &recall, recall_list)
121 {
122 result.push_back(&recall);
123 }
124@@ -546,7 +546,7 @@
125
126 bool can_recruit_unit = is_on_team_list;
127 if (!can_recruit_unit) {
128- foreach (const std::string &recruitable, leader->recruits()) {
129+ wes_foreach (const std::string &recruitable, leader->recruits()) {
130 if (recruitable == unit_type) {
131 can_recruit_unit = true;
132 break;
133@@ -1925,7 +1925,7 @@
134 // Simple algorithm: no maximum number of patients per healer.
135 void reset_resting(unit_map& units, int side)
136 {
137- foreach (unit &u, units) {
138+ wes_foreach (unit &u, units) {
139 if (u.side() == side)
140 u.set_resting(true);
141 }
142@@ -1946,7 +1946,7 @@
143 std::list<unit_healing_struct> l;
144
145 // We look for all allied units, then we see if our healer is near them.
146- foreach (unit &u, units) {
147+ wes_foreach (unit &u, units) {
148
149 if (u.get_state("unhealable") || u.incapacitated())
150 continue;
151@@ -2307,7 +2307,7 @@
152 }
153
154 pathfind::paths p(*resources::game_map, *resources::units, loc, *resources::teams, true, false, tm, 0, false, true);
155- foreach (const pathfind::paths::step &dest, p.destinations) {
156+ wes_foreach (const pathfind::paths::step &dest, p.destinations) {
157 clear_shroud_loc(tm, dest.curr, &cleared_locations);
158 }
159
160@@ -2350,7 +2350,7 @@
161
162 tm.refog();
163
164- foreach (unit &u, *resources::units)
165+ wes_foreach (unit &u, *resources::units)
166 {
167 if (u.side() == side) {
168 const unit_movement_resetter move_resetter(u);
169@@ -2372,7 +2372,7 @@
170
171 bool result = false;
172
173- foreach (unit &u, *resources::units)
174+ wes_foreach (unit &u, *resources::units)
175 {
176 if (u.side() == side) {
177 const unit_movement_resetter move_resetter(u);
178@@ -2435,7 +2435,7 @@
179
180 std::set<map_location> known_units;
181 if(check_shroud) {
182- foreach (const unit &u, units) {
183+ wes_foreach (const unit &u, units) {
184 if (!tm->fogged(u.get_location())) {
185 known_units.insert(u.get_location());
186 tm->see(u.side() - 1);
187@@ -2860,7 +2860,7 @@
188 */
189
190 std::set<map_location> known_units;
191- foreach (const unit &u, units) {
192+ wes_foreach (const unit &u, units) {
193 if (!tm.fogged(u.get_location())) {
194 known_units.insert(u.get_location());
195 }
196diff -ur wesnoth-1.10.3.orig/src/addon/manager.cpp wesnoth-1.10.3/src/addon/manager.cpp
197--- wesnoth-1.10.3.orig/src/addon/manager.cpp 2012-03-03 23:11:25.000000000 +0100
198+++ wesnoth-1.10.3/src/addon/manager.cpp 2012-07-11 13:16:05.959933359 +0200
199@@ -321,11 +321,11 @@
200
201 make_directory(dir);
202
203- foreach (const config &d, cfg.child_range("dir")) {
204+ wes_foreach (const config &d, cfg.child_range("dir")) {
205 unarchive_dir(dir, d);
206 }
207
208- foreach (const config &f, cfg.child_range("file")) {
209+ wes_foreach (const config &f, cfg.child_range("file")) {
210 unarchive_file(dir, f);
211 }
212 }
213@@ -701,7 +701,7 @@
214 std::string missing = "";
215 size_t count_missing = 0;
216
217- foreach(const std::string& i, dependencies) {
218+ wes_foreach(const std::string& i, dependencies) {
219 if (std::find(installed.begin(), installed.end(), i) == installed.end()) {
220 missing += "\n" + i;
221 ++count_missing;
222@@ -717,7 +717,7 @@
223 std::vector< std::string > unsafe_matches;
224 std::ostringstream unsafe_list;
225 std::map<std::string, version_info> remote_version_map;
226- foreach (const config &remote_addon, remote_addons_list)
227+ wes_foreach (const config &remote_addon, remote_addons_list)
228 {
229 const std::string& name = remote_addon["name"];
230 if (std::find(dependencies.begin(), dependencies.end(), name) != dependencies.end()) {
231@@ -837,7 +837,7 @@
232 if(!result) {
233 assert(failed_titles.empty() == false);
234 std::string failed_titles_list_fmt;
235- foreach(const std::string& entry, failed_titles) {
236+ wes_foreach(const std::string& entry, failed_titles) {
237 failed_titles_list_fmt += '\n';
238 failed_titles_list_fmt += entry;
239 }
240@@ -870,7 +870,7 @@
241 std::vector<version_info> safe_local_versions;
242 std::vector<version_info> unsafe_local_versions;
243 std::map<std::string, version_info> remote_version_map;
244- foreach (const config &remote_addon, remote_addons_list)
245+ wes_foreach (const config &remote_addon, remote_addons_list)
246 {
247 const std::string& name = remote_addon["name"];
248 const std::string& version = remote_addon["version"];
249@@ -1065,7 +1065,7 @@
250 if(!result) {
251 assert(failed_titles.empty() == false);
252 std::string failed_titles_list_fmt;
253- foreach(const std::string& entry, failed_titles) {
254+ wes_foreach(const std::string& entry, failed_titles) {
255 failed_titles_list_fmt += '\n';
256 failed_titles_list_fmt += entry;
257 }
258@@ -1090,7 +1090,7 @@
259 const std::string& addon,
260 const std::vector<std::string>& own_addons)
261 {
262- foreach(const std::string& current_own_addon, own_addons) {
263+ wes_foreach(const std::string& current_own_addon, own_addons) {
264 if(current_own_addon == addon) {
265 utils::string_map symbols;
266 symbols["addon"] = addon;
267@@ -1171,7 +1171,7 @@
268
269 std::vector< addon_info > infos;
270
271- foreach(const config &c, addon_cfgs)
272+ wes_foreach(const config &c, addon_cfgs)
273 {
274 const std::string& name = c["name"];
275 const std::string& downloads = c["downloads"].str();
276@@ -1254,13 +1254,13 @@
277 infos.push_back(inf);
278 }
279
280- foreach(const std::string& pub, publish_options) {
281+ wes_foreach(const std::string& pub, publish_options) {
282 static const std::string publish_icon = "icons/icon-addon-publish.png";
283 const std::string text = _("Publish add-on: ") + get_addon_name(pub);
284 options.push_back(IMAGE_PREFIX + publish_icon + COLUMN_SEPARATOR + font::GOOD_TEXT + text);
285 options_to_filter.push_back(text);
286 }
287- foreach(const std::string& del, delete_options) {
288+ wes_foreach(const std::string& del, delete_options) {
289 static const std::string delete_icon = "icons/icon-addon-delete.png";
290 const std::string text = _("Delete add-on: ") + get_addon_name(del);
291 options.push_back(IMAGE_PREFIX + delete_icon + COLUMN_SEPARATOR + font::BAD_TEXT + text);
292@@ -1408,7 +1408,7 @@
293
294 remove_names.clear();
295
296- foreach(const std::string& id, remove_ids) {
297+ wes_foreach(const std::string& id, remove_ids) {
298 remove_names.push_back(get_addon_name(id));
299 }
300
301@@ -1425,7 +1425,7 @@
302
303 std::vector<std::string> failed_names, skipped_names, succeeded_names;
304
305- foreach(const std::string& id, remove_ids) {
306+ wes_foreach(const std::string& id, remove_ids) {
307 const std::string& name = get_addon_name(id);
308
309 if(have_addon_pbl_info(id) || have_addon_in_vcs_tree(id)) {
310@@ -1531,12 +1531,12 @@
311 }
312 static const std::string parentd = get_addon_campaigns_dir();
313 std::vector<std::string> addon_info_files;
314- foreach(std::string const& dir, addons)
315+ wes_foreach(std::string const& dir, addons)
316 addon_info_files.push_back(parentd+"/"+dir+"/_info.cfg");
317
318 size_t i = 0;
319
320- foreach(std::string const& info_file, addon_info_files) {
321+ wes_foreach(std::string const& info_file, addon_info_files) {
322 assert(i < addons.size());
323
324 std::string const& addon = addons[i];
325diff -ur wesnoth-1.10.3.orig/src/addon/validation.cpp wesnoth-1.10.3/src/addon/validation.cpp
326--- wesnoth-1.10.3.orig/src/addon/validation.cpp 2012-01-07 03:35:17.000000000 +0100
327+++ wesnoth-1.10.3/src/addon/validation.cpp 2012-07-11 13:16:05.959933359 +0200
328@@ -44,10 +44,10 @@
329
330 bool check_names_legal(const config& dir)
331 {
332- foreach (const config &path, dir.child_range("file")) {
333+ wes_foreach (const config &path, dir.child_range("file")) {
334 if (!addon_name_legal(path["name"])) return false;
335 }
336- foreach (const config &path, dir.child_range("dir")) {
337+ wes_foreach (const config &path, dir.child_range("dir")) {
338 if (!addon_name_legal(path["name"])) return false;
339 if (!check_names_legal(path)) return false;
340 }
341diff -ur wesnoth-1.10.3.orig/src/ai/composite/ai.cpp wesnoth-1.10.3/src/ai/composite/ai.cpp
342--- wesnoth-1.10.3.orig/src/ai/composite/ai.cpp 2012-01-07 03:35:17.000000000 +0100
343+++ wesnoth-1.10.3/src/ai/composite/ai.cpp 2012-07-11 13:16:05.909933359 +0200
344@@ -60,7 +60,7 @@
345 cfg_["id"]<<"]"<<std::endl;
346
347 // init the composite ai stages
348- foreach(const config &cfg_element, cfg_.child_range("stage")){
349+ wes_foreach(const config &cfg_element, cfg_.child_range("stage")){
350 add_stage(cfg_element);
351 }
352
353@@ -115,7 +115,7 @@
354 std::vector< stage_ptr > stages;
355 create_stage(stages,cfg);
356 int j=0;
357- foreach (stage_ptr b, stages ){
358+ wes_foreach (stage_ptr b, stages ){
359 stages_.push_back(b);
360 j++;
361 }
362@@ -128,7 +128,7 @@
363 std::vector< goal_ptr > goals;
364 create_goal(goals,cfg);
365 int j=0;
366- foreach (goal_ptr b, goals ){
367+ wes_foreach (goal_ptr b, goals ){
368 get_goals().push_back(b);
369 j++;
370 }
371@@ -137,7 +137,7 @@
372
373
374 void ai_composite::play_turn(){
375- foreach(stage_ptr &s, stages_){
376+ wes_foreach(stage_ptr &s, stages_){
377 s->play_stage();
378 }
379 }
380@@ -206,7 +206,7 @@
381 config cfg;
382
383 //serialize the composite ai stages
384- foreach(const stage_ptr &s, stages_){
385+ wes_foreach(const stage_ptr &s, stages_){
386 cfg.add_child("stage",s->to_config());
387 }
388
389diff -ur wesnoth-1.10.3.orig/src/ai/composite/aspect.hpp wesnoth-1.10.3/src/ai/composite/aspect.hpp
390--- wesnoth-1.10.3.orig/src/ai/composite/aspect.hpp 2012-01-07 03:35:17.000000000 +0100
391+++ wesnoth-1.10.3/src/ai/composite/aspect.hpp 2012-07-11 13:16:05.909933359 +0200
392@@ -265,7 +265,7 @@
393 , facets_()
394 , default_()
395 {
396- foreach (const config &cfg_element, this->cfg_.child_range("facet") ){
397+ wes_foreach (const config &cfg_element, this->cfg_.child_range("facet") ){
398 add_facet(-1,cfg_element);
399 }
400
401@@ -291,7 +291,7 @@
402 {
403 std::vector<aspect_ptr> facets_base;
404 engine::parse_aspect_from_config(*this,cfg,this->get_id(),std::back_inserter(facets_base));
405- foreach (aspect_ptr a, facets_base ){
406+ wes_foreach (aspect_ptr a, facets_base ){
407 typename aspect_type<T>::typesafe_ptr b = boost::dynamic_pointer_cast< typesafe_aspect<T> > (a);
408 facets.push_back(b);
409 }
410@@ -301,7 +301,7 @@
411 virtual void recalculate() const
412 {
413 ///@todo 1.9 optimize in case of an aspect which returns variant
414- foreach (const typename aspect_type<T>::typesafe_ptr &f, make_pair(facets_.rbegin(),facets_.rend())) {
415+ wes_foreach (const typename aspect_type<T>::typesafe_ptr &f, make_pair(facets_.rbegin(),facets_.rend())) {
416 if (f->active()) {
417 this->value_ = boost::shared_ptr<T>(f->get_ptr());
418 this->valid_ = true;
419@@ -316,7 +316,7 @@
420 virtual config to_config() const
421 {
422 config cfg = aspect::to_config();
423- foreach (const typename aspect_type<T>::typesafe_ptr f, facets_) {
424+ wes_foreach (const typename aspect_type<T>::typesafe_ptr f, facets_) {
425 cfg.add_child("facet",f->to_config());
426 }
427 if (default_) {
428@@ -334,7 +334,7 @@
429 std::vector< aspect_ptr > facets;
430 engine::parse_aspect_from_config(*this,cfg,this->get_id(),std::back_inserter(facets));
431 int j=0;
432- foreach (aspect_ptr a, facets ){
433+ wes_foreach (aspect_ptr a, facets ){
434 typename aspect_type<T>::typesafe_ptr b = boost::dynamic_pointer_cast< typesafe_aspect<T> > (a);
435 facets_.insert(facets_.begin()+pos+j,b);
436 j++;
437diff -ur wesnoth-1.10.3.orig/src/ai/composite/component.cpp wesnoth-1.10.3/src/ai/composite/component.cpp
438--- wesnoth-1.10.3.orig/src/ai/composite/component.cpp 2012-01-07 03:35:17.000000000 +0100
439+++ wesnoth-1.10.3/src/ai/composite/component.cpp 2012-07-11 13:16:05.909933359 +0200
440@@ -125,7 +125,7 @@
441 std::vector<std::string> component::get_children_types()
442 {
443 std::vector<std::string> types;
444- foreach (property_handler_map::value_type &ph, property_handlers_) {
445+ wes_foreach (property_handler_map::value_type &ph, property_handlers_) {
446 types.push_back(ph.first);
447 }
448 return types;
449@@ -241,9 +241,9 @@
450
451 s << offset_str << type<<"["<<root->get_id() <<"] "<<root->get_engine()<<" "<<root->get_name()<< std::endl;
452
453- foreach (std::string t, t_list) {
454+ wes_foreach (std::string t, t_list) {
455 std::vector<component*> c_list = root->get_children(t);
456- foreach (component *c, c_list) {
457+ wes_foreach (component *c, c_list) {
458 print_component(c,t,s,offset+1);
459 }
460 }
461diff -ur wesnoth-1.10.3.orig/src/ai/composite/goal.cpp wesnoth-1.10.3/src/ai/composite/goal.cpp
462--- wesnoth-1.10.3.orig/src/ai/composite/goal.cpp 2012-01-07 03:35:17.000000000 +0100
463+++ wesnoth-1.10.3/src/ai/composite/goal.cpp 2012-07-11 13:16:05.913266692 +0200
464@@ -128,7 +128,7 @@
465 if (!criteria) return;
466
467 //find the enemy leaders and explicit targets
468- foreach (const unit &u, *resources::units) {
469+ wes_foreach (const unit &u, *resources::units) {
470 if (u.matches_filter(vconfig(criteria), u.get_location())) {
471 LOG_AI_GOAL << "found explicit target unit at ... " << u.get_location() << " with value: " << value() << "\n";
472 *target_list = target(u.get_location(), value(), target::EXPLICIT);
473@@ -173,7 +173,7 @@
474
475 std::set<map_location> items;
476 filter_ptr_->get_locations(items);
477- foreach (const map_location &loc, items)
478+ wes_foreach (const map_location &loc, items)
479 {
480 LOG_AI_GOAL << "found explicit target location ... " << loc << " with value: " << value() << std::endl;
481 *target_list = target(loc, value(), target::EXPLICIT);
482@@ -252,7 +252,7 @@
483
484 std::set<map_location> items;
485 if (protect_unit_) {
486- foreach (const unit &u, units)
487+ wes_foreach (const unit &u, units)
488 {
489 if (protect_only_own_unit_ && u.side() != get_side()) {
490 continue;
491@@ -268,9 +268,9 @@
492 }
493 DBG_AI_GOAL << "side " << get_side() << ": seaching for threats in "+goal_type+" goal" << std::endl;
494 // Look for directions to protect a specific location or specific unit.
495- foreach (const map_location &loc, items)
496+ wes_foreach (const map_location &loc, items)
497 {
498- foreach (const unit &u, units)
499+ wes_foreach (const unit &u, units)
500 {
501 int distance = distance_between(u.get_location(), loc);
502 if (current_team().is_enemy(u.side()) && distance < radius_ &&
503@@ -325,7 +325,7 @@
504 handler_->handle(c, true, l_obj);
505 std::vector < target > targets = *(l_obj->get());
506
507- foreach (target tg, targets)
508+ wes_foreach (target tg, targets)
509 {
510 *target_list = tg;
511 }
512diff -ur wesnoth-1.10.3.orig/src/ai/composite/property_handler.hpp wesnoth-1.10.3/src/ai/composite/property_handler.hpp
513--- wesnoth-1.10.3.orig/src/ai/composite/property_handler.hpp 2012-01-07 03:35:17.000000000 +0100
514+++ wesnoth-1.10.3/src/ai/composite/property_handler.hpp 2012-07-11 13:16:05.909933359 +0200
515@@ -134,7 +134,7 @@
516 std::vector<component*> handle_get_children()
517 {
518 std::vector<component*> children;
519- foreach (t_ptr v, values_) {
520+ wes_foreach (t_ptr v, values_) {
521 children.push_back(&*v);
522 }
523 return children;
524@@ -149,7 +149,7 @@
525 t_ptr_vector values;
526 factory_(values,cfg);
527 int j=0;
528- foreach (t_ptr b, values ){
529+ wes_foreach (t_ptr b, values ){
530 values_.insert(values_.begin()+pos+j,b);
531 j++;
532 }
533@@ -200,7 +200,7 @@
534 //* is a special case - 'delete all facets'
535 if (child.id == "*") {
536 bool b = false;
537- foreach(typename aspect_map::value_type a, aspects_) {
538+ wes_foreach(typename aspect_map::value_type a, aspects_) {
539 b |= a.second->delete_all_facets();
540 }
541 return b;
542@@ -212,7 +212,7 @@
543 std::vector<component*> handle_get_children()
544 {
545 std::vector<component*> children;
546- foreach(typename aspect_map::value_type a, aspects_) {
547+ wes_foreach(typename aspect_map::value_type a, aspects_) {
548 children.push_back(&*a.second);
549 }
550 return children;
551diff -ur wesnoth-1.10.3.orig/src/ai/configuration.cpp wesnoth-1.10.3/src/ai/configuration.cpp
552--- wesnoth-1.10.3.orig/src/ai/configuration.cpp 2012-01-07 03:35:17.000000000 +0100
553+++ wesnoth-1.10.3/src/ai/configuration.cpp 2012-07-11 13:16:05.923266694 +0200
554@@ -93,7 +93,7 @@
555 }
556
557
558- foreach (const config &ai_configuration, ais.child_range("ai")) {
559+ wes_foreach (const config &ai_configuration, ais.child_range("ai")) {
560 const std::string &id = ai_configuration["id"];
561 if (id.empty()){
562
563@@ -118,7 +118,7 @@
564 void configuration::add_era_ai_from_config(const config &era)
565 {
566 era_ai_configurations_.clear();
567- foreach (const config &ai_configuration, era.child_range("ai")) {
568+ wes_foreach (const config &ai_configuration, era.child_range("ai")) {
569 const std::string &id = ai_configuration["id"];
570 if (id.empty()){
571
572@@ -196,7 +196,7 @@
573 config aspect_config;
574 aspect_config["id"] = id;
575
576- foreach (const config &aiparam, cfg.child_range("ai")) {
577+ wes_foreach (const config &aiparam, cfg.child_range("ai")) {
578 const config &_aspect = aiparam.find_child("aspect","id",id);
579 if (_aspect) {
580 aspect_config.append(_aspect);
581@@ -216,7 +216,7 @@
582 if (aspect_was_attribute) {
583 facet_config["value"] = aiparam[id];
584 } else {
585- foreach (const config &value, aiparam.child_range(id)) {
586+ wes_foreach (const config &value, aiparam.child_range(id)) {
587 facet_config.add_child("value",value);
588 }
589 }
590@@ -242,7 +242,7 @@
591
592 //leave only the [ai] children
593 cfg = config();
594- foreach (const config &aiparam, original_cfg.child_range("ai")) {
595+ wes_foreach (const config &aiparam, original_cfg.child_range("ai")) {
596 cfg.add_child("ai",aiparam);
597 }
598
599@@ -264,7 +264,7 @@
600
601 //find version
602 int version = 10600;
603- foreach (const config &aiparam, cfg.child_range("ai")) {
604+ wes_foreach (const config &aiparam, cfg.child_range("ai")) {
605 if (const config::attribute_value *a = aiparam.get("version")){
606 int v = a->to_int(version);
607 if (version<v) {
608@@ -290,7 +290,7 @@
609 config parsed_cfg = config();
610
611 LOG_AI_CONFIGURATION << "side "<< side <<": merging AI configurations"<< std::endl;
612- foreach (const config &aiparam, cfg.child_range("ai")) {
613+ wes_foreach (const config &aiparam, cfg.child_range("ai")) {
614 parsed_cfg.append(aiparam);
615 }
616
617@@ -302,7 +302,7 @@
618 parsed_cfg.merge_children_by_attribute("aspect","id");
619
620 LOG_AI_CONFIGURATION << "side "<< side <<": removing duplicate [default] tags from aspects"<< std::endl;
621- foreach (config &aspect_cfg, parsed_cfg.child_range("aspect")) {
622+ wes_foreach (config &aspect_cfg, parsed_cfg.child_range("aspect")) {
623 if (!aspect_cfg.child("default")) {
624 WRN_AI_CONFIGURATION << "side "<< side <<": aspect with id=["<<aspect_cfg["id"]<<"] lacks default config facet!" <<std::endl;
625 continue;
626@@ -341,7 +341,7 @@
627 if (cfg["ai_algorithm"]=="idle_ai") {
628 is_idle_ai = true;
629 } else {
630- foreach (config &aiparam, cfg.child_range("ai")) {
631+ wes_foreach (config &aiparam, cfg.child_range("ai")) {
632 if (aiparam["ai_algorithm"]=="idle_ai") {
633 is_idle_ai = true;
634 break;
635@@ -360,8 +360,8 @@
636
637 config fallback_stage_cfg_ai;
638
639- foreach (config &aiparam, cfg.child_range("ai")) {
640- foreach (const well_known_aspect &wka, well_known_aspects) {
641+ wes_foreach (config &aiparam, cfg.child_range("ai")) {
642+ wes_foreach (const well_known_aspect &wka, well_known_aspects) {
643 if (wka.was_an_attribute_) {
644 aiparam.remove_attribute(wka.name_);
645 } else {
646@@ -370,7 +370,7 @@
647 }
648
649
650- foreach (const config &aitarget, aiparam.child_range("target")) {
651+ wes_foreach (const config &aitarget, aiparam.child_range("target")) {
652 config aigoal;
653 transfer_turns_and_time_of_day_data(aiparam,aigoal);
654
655@@ -388,14 +388,14 @@
656 aiparam.clear_children("target");
657
658
659- foreach (config &ai_protect_unit, aiparam.child_range("protect_unit")) {
660+ wes_foreach (config &ai_protect_unit, aiparam.child_range("protect_unit")) {
661 transfer_turns_and_time_of_day_data(aiparam,ai_protect_unit);
662 upgrade_protect_goal_config_from_1_07_02_to_1_07_03(side,ai_protect_unit,parsed_cfg,true);
663 }
664 aiparam.clear_children("protect_unit");
665
666
667- foreach (config &ai_protect_location, aiparam.child_range("protect_location")) {
668+ wes_foreach (config &ai_protect_location, aiparam.child_range("protect_location")) {
669 transfer_turns_and_time_of_day_data(aiparam,ai_protect_location);
670 upgrade_protect_goal_config_from_1_07_02_to_1_07_03(side,ai_protect_location,parsed_cfg,false);
671 }
672@@ -423,19 +423,19 @@
673 fallback_stage_cfg_ai.clear_children("aspect");
674
675 //move [stage]s to root of the config
676- foreach (const config &aistage, fallback_stage_cfg_ai.child_range("stage")) {
677+ wes_foreach (const config &aistage, fallback_stage_cfg_ai.child_range("stage")) {
678 parsed_cfg.add_child("stage",aistage);
679 }
680 fallback_stage_cfg_ai.clear_children("stage");
681
682 //move [goal]s to root of the config
683- foreach (const config &aigoal, fallback_stage_cfg_ai.child_range("goal")) {
684+ wes_foreach (const config &aigoal, fallback_stage_cfg_ai.child_range("goal")) {
685 parsed_cfg.add_child("goal",aigoal);
686 }
687 fallback_stage_cfg_ai.clear_children("goal");
688
689 //move [modify_ai]'s to root of the config
690- foreach (const config &aimodifyai, fallback_stage_cfg_ai.child_range("modify_ai")) {
691+ wes_foreach (const config &aimodifyai, fallback_stage_cfg_ai.child_range("modify_ai")) {
692 parsed_cfg.add_child("modify_ai",aimodifyai);
693 }
694 fallback_stage_cfg_ai.clear_children("modify_ai");
695@@ -452,12 +452,12 @@
696 {
697 config cfg;
698
699- foreach (const config &aiparam, ai_parameters) {
700+ wes_foreach (const config &aiparam, ai_parameters) {
701 cfg.add_child("ai",aiparam);
702 }
703
704 DBG_AI_CONFIGURATION << "side "<< side <<": upgrading aspects from syntax of 1.7.2 to 1.7.3, old-style config is:" << std::endl << cfg << std::endl;
705- foreach (const well_known_aspect &wka, well_known_aspects) {
706+ wes_foreach (const well_known_aspect &wka, well_known_aspects) {
707 upgrade_aspect_config_from_1_07_02_to_1_07_03(side, cfg,parsed_cfg,wka.name_,wka.was_an_attribute_);
708 }
709 }
710diff -ur wesnoth-1.10.3.orig/src/ai/contexts.cpp wesnoth-1.10.3/src/ai/contexts.cpp
711--- wesnoth-1.10.3.orig/src/ai/contexts.cpp 2012-01-07 03:35:17.000000000 +0100
712+++ wesnoth-1.10.3/src/ai/contexts.cpp 2012-07-11 13:16:05.919933361 +0200
713@@ -223,19 +223,19 @@
714
715 void readonly_context_impl::on_readonly_context_create() {
716 //init the composite ai engines
717- foreach(const config &cfg_element, cfg_.child_range("engine")){
718+ wes_foreach(const config &cfg_element, cfg_.child_range("engine")){
719 engine::parse_engine_from_config(*this,cfg_element,std::back_inserter(engines_));
720 }
721
722 // init the composite ai aspects
723- foreach(const config &cfg_element, cfg_.child_range("aspect")){
724+ wes_foreach(const config &cfg_element, cfg_.child_range("aspect")){
725 std::vector<aspect_ptr> aspects;
726 engine::parse_aspect_from_config(*this,cfg_element,cfg_element["id"],std::back_inserter(aspects));
727 add_aspects(aspects);
728 }
729
730 // init the composite ai goals
731- foreach(const config &cfg_element, cfg_.child_range("goal")){
732+ wes_foreach(const config &cfg_element, cfg_.child_range("goal")){
733 engine::parse_goal_from_config(*this,cfg_element,std::back_inserter(get_goals()));
734 }
735 }
736@@ -255,13 +255,13 @@
737 config readonly_context_impl::to_readonly_context_config() const
738 {
739 config cfg;
740- foreach(const engine_ptr e, engines_) {
741+ wes_foreach(const engine_ptr e, engines_) {
742 cfg.add_child("engine",e->to_config());
743 }
744- foreach(const aspect_map::value_type a, aspects_) {
745+ wes_foreach(const aspect_map::value_type a, aspects_) {
746 cfg.add_child("aspect",a.second->to_config());
747 }
748- foreach(const goal_ptr g, goals_) {
749+ wes_foreach(const goal_ptr g, goals_) {
750 cfg.add_child("goal",g->to_config());
751 }
752 return cfg;
753@@ -366,7 +366,7 @@
754 }
755
756 for(std::map<map_location,pathfind::paths>::iterator m = res.begin(); m != res.end(); ++m) {
757- foreach (const pathfind::paths::step &dest, m->second.destinations)
758+ wes_foreach (const pathfind::paths::step &dest, m->second.destinations)
759 {
760 const map_location& src = m->first;
761 const map_location& dst = dest.curr;
762@@ -406,7 +406,7 @@
763
764 void readonly_context_impl::add_aspects(std::vector< aspect_ptr > &aspects )
765 {
766- foreach (aspect_ptr a, aspects) {
767+ wes_foreach (aspect_ptr a, aspects) {
768 const std::string id = a->get_id();
769 known_aspect_map::iterator i = known_aspects_.find(id);
770 if (i != known_aspects_.end()) {
771@@ -1024,7 +1024,7 @@
772 // The 0.5 power avoids underestimating too much the damage of a wounded unit.
773 int hp = int(sqrt(double(un.hitpoints()) / un.max_hitpoints()) * 1000);
774 int most_damage = 0;
775- foreach (const attack_type &att, un.attacks())
776+ wes_foreach (const attack_type &att, un.attacks())
777 {
778 int damage = att.damage() * att.num_attacks() * (100 + tod_modifier);
779 if (damage > most_damage) {
780@@ -1112,7 +1112,7 @@
781 map_location const* best_occupied_keep = &map_location::null_location;
782 double move_left_at_best_occupied_keep = 0.0;
783
784- foreach (const pathfind::paths::step &dest, leader_paths.destinations)
785+ wes_foreach (const pathfind::paths::step &dest, leader_paths.destinations)
786 {
787 const map_location &loc = dest.curr;
788 if (keeps().find(loc)!=keeps().end()){
789diff -ur wesnoth-1.10.3.orig/src/ai/default/ai.cpp wesnoth-1.10.3/src/ai/default/ai.cpp
790--- wesnoth-1.10.3.orig/src/ai/default/ai.cpp 2012-01-07 03:35:17.000000000 +0100
791+++ wesnoth-1.10.3/src/ai/default/ai.cpp 2012-07-11 13:16:05.909933359 +0200
792@@ -144,7 +144,7 @@
793
794 void ai_default_recruitment_stage::on_create() {
795 stage::on_create();
796- foreach (const config &c, cfg_.child_range("limit")) {
797+ wes_foreach (const config &c, cfg_.child_range("limit")) {
798 if (c.has_attribute("type") && c.has_attribute("max") ) {
799 maximum_counts_.insert(std::make_pair(c["type"],lexical_cast_default<int>(c["max"],0)));
800 }
801@@ -193,7 +193,7 @@
802 bool found = false;
803 // Find an available unit that can be recruited,
804 // matches the desired usage type, and comes in under budget.
805- foreach (const std::string &name, current_team().recruits())
806+ wes_foreach (const std::string &name, current_team().recruits())
807 {
808 const unit_type *ut = unit_types.find(name);
809 if (!ut) continue;
810@@ -435,7 +435,7 @@
811
812 team &enemy_team = (*resources::teams)[j->side() - 1];
813 const std::set<std::string> &recruits = enemy_team.recruits();
814- foreach (const std::string &rec, recruits) {
815+ wes_foreach (const std::string &rec, recruits) {
816 get_combat_score_vs(ut,rec,score,weighting,0,0);
817 }
818 continue;
819@@ -677,7 +677,7 @@
820 double best_combat_score_of_advancement = 0;
821 bool best_combat_score_of_advancement_found = false;
822 int best_cost = recall_cost;
823- foreach (const std::string &i, u.advances_to()) {
824+ wes_foreach (const std::string &i, u.advances_to()) {
825 const unit_type *ut = unit_types.find(i);
826 if (!ut) {
827 continue;
828diff -ur wesnoth-1.10.3.orig/src/ai/formula/ai.cpp wesnoth-1.10.3/src/ai/formula/ai.cpp
829--- wesnoth-1.10.3.orig/src/ai/formula/ai.cpp 2012-01-07 03:35:17.000000000 +0100
830+++ wesnoth-1.10.3/src/ai/formula/ai.cpp 2012-07-11 13:16:05.919933361 +0200
831@@ -548,7 +548,7 @@
832 variant villages_from_set(const Container& villages,
833 const std::set<map_location>* exclude=NULL) {
834 std::vector<variant> vars;
835- foreach(const map_location& loc, villages) {
836+ wes_foreach(const map_location& loc, villages) {
837 if(exclude && exclude->count(loc)) {
838 continue;
839 }
840@@ -617,7 +617,7 @@
841 {
842 const std::vector<std::string> &rp = get_recruitment_pattern();
843 std::vector<variant> vars;
844- foreach (const std::string &i, rp) {
845+ wes_foreach (const std::string &i, rp) {
846 vars.push_back(variant(i));
847 }
848 return variant(&vars);
849@@ -751,7 +751,7 @@
850 std::vector<variant> v;
851 tmp.push_back( v );
852 }
853- foreach (const unit &u, units) {
854+ wes_foreach (const unit &u, units) {
855 tmp[u.side() - 1].push_back(variant(new unit_callable(u)));
856 }
857 for( size_t i = 0; i<tmp.size(); ++i)
858@@ -924,7 +924,7 @@
859 //make sure we don't run out of refcount
860 vars_.add_ref();
861
862- foreach (const config &func, cfg_.child_range("function"))
863+ wes_foreach (const config &func, cfg_.child_range("function"))
864 {
865 const t_string &name = func["name"];
866 const t_string &inputs = func["inputs"];
867@@ -947,7 +947,7 @@
868 if (const config &ai_vars = cfg_.child("vars"))
869 {
870 variant var;
871- foreach (const config::attribute &i, ai_vars.attribute_range()) {
872+ wes_foreach (const config::attribute &i, ai_vars.attribute_range()) {
873 var.serialize_from_string(i.second);
874 vars_.add(i.first, var);
875 }
876diff -ur wesnoth-1.10.3.orig/src/ai/formula/candidates.cpp wesnoth-1.10.3/src/ai/formula/candidates.cpp
877--- wesnoth-1.10.3.orig/src/ai/formula/candidates.cpp 2012-01-07 03:35:17.000000000 +0100
878+++ wesnoth-1.10.3/src/ai/formula/candidates.cpp 2012-07-11 13:16:05.919933361 +0200
879@@ -32,7 +32,7 @@
880 void candidate_action_manager::load_config(const config& cfg, ai::formula_ai* ai, function_symbol_table* function_table)
881 {
882 // register candidate actions
883- foreach (const config &rc_action, cfg.child_range("register_candidate_action"))
884+ wes_foreach (const config &rc_action, cfg.child_range("register_candidate_action"))
885 {
886 candidate_action_ptr new_ca = load_candidate_action_from_config(rc_action,ai,function_table);
887
888@@ -67,7 +67,7 @@
889 {
890 evaluated_candidate_actions_.clear();
891
892- foreach(candidate_action_ptr cm, candidate_actions_)
893+ wes_foreach(candidate_action_ptr cm, candidate_actions_)
894 {
895 cm->evaluate(ai, units);
896 evaluated_candidate_actions_.insert(cm);
897@@ -116,7 +116,7 @@
898 const config & filter_params = cfg.child("filter");
899
900 if( filter_params ) {
901- foreach( const config::attribute filter_param, filter_params.attribute_range() )
902+ wes_foreach( const config::attribute filter_param, filter_params.attribute_range() )
903 {
904 game_logic::const_formula_ptr filter_formula(
905 new game_logic::formula(filter_param.second, function_table));
906diff -ur wesnoth-1.10.3.orig/src/ai/formula/function_table.cpp wesnoth-1.10.3/src/ai/formula/function_table.cpp
907--- wesnoth-1.10.3.orig/src/ai/formula/function_table.cpp 2012-02-18 12:53:54.000000000 +0100
908+++ wesnoth-1.10.3/src/ai/formula/function_table.cpp 2012-07-11 13:16:05.923266694 +0200
909@@ -355,7 +355,7 @@
910 if( scores[current_side][i] > 98 )
911 continue;
912
913- foreach( int side , enemies) {
914+ wes_foreach( int side , enemies) {
915 int diff = scores[current_side][i] - scores[side][i];
916 if ( diff > enemy_tollerancy) {
917 valid = false;
918@@ -365,7 +365,7 @@
919 }
920
921 if( valid ) {
922- foreach( int side , allies) {
923+ wes_foreach( int side , allies) {
924 if ( scores[current_side][i] - scores[side][i] > ally_tollerancy ) {
925 valid = false;
926 break;
927@@ -563,7 +563,7 @@
928 visited_locs.erase(starting_loc);
929
930 std::vector<variant> res;
931- foreach( const map_location& ml, visited_locs) {
932+ wes_foreach( const map_location& ml, visited_locs) {
933 res.push_back( variant(new location_callable( ml ) ) );
934 }
935
936@@ -841,7 +841,7 @@
937 ai::attack_analysis* analysis = convert_variant<ai::attack_analysis>(attack);
938 //unit_map units_with_moves(*resources::units);
939 //typedef std::pair<map_location, map_location> mv;
940- //foreach (const mv &m, analysis->movements) {
941+ //wes_foreach (const mv &m, analysis->movements) {
942 // units_with_moves.move(m.first, m.second);
943 //}
944
945@@ -1629,7 +1629,7 @@
946
947 std::vector<attack_type> attacks = attacker.attacks();
948
949- foreach(const attack_type &attack, attacks) {
950+ wes_foreach(const attack_type &attack, attacks) {
951 const int dmg = round_damage(attack.damage(), defender.damage_from(attack), 100) * attack.num_attacks();
952 if (attack.range() == "melee") {
953 highest_melee_damage = std::max(highest_melee_damage, dmg);
954diff -ur wesnoth-1.10.3.orig/src/ai/manager.cpp wesnoth-1.10.3/src/ai/manager.cpp
955--- wesnoth-1.10.3.orig/src/ai/manager.cpp 2012-01-07 03:35:17.000000000 +0100
956+++ wesnoth-1.10.3/src/ai/manager.cpp 2012-07-11 13:16:05.913266692 +0200
957@@ -89,7 +89,7 @@
958
959 if (this->ai_) {
960 ai_->on_create();
961- foreach (config &mod_ai, cfg_.child_range("modify_ai")) {
962+ wes_foreach (config &mod_ai, cfg_.child_range("modify_ai")) {
963 if (!mod_ai.has_attribute("side")) {
964 mod_ai["side"] = side;
965 }
966@@ -149,8 +149,8 @@
967 cfg_.merge_children_by_attribute("aspect","id");
968 } else {
969 // else run 'add_facet' command on each [aspect][facet]
970- foreach (const config &cfg_a, cfg.child_range("aspect")) {
971- foreach (const config &cfg_f, cfg_a.child_range("facet")) {
972+ wes_foreach (const config &cfg_a, cfg.child_range("aspect")) {
973+ wes_foreach (const config &cfg_f, cfg_a.child_range("facet")) {
974 readonly_context_->add_facet(cfg_a["id"],cfg_f);
975 }
976 }
977diff -ur wesnoth-1.10.3.orig/src/ai/testing/aspect_attacks.cpp wesnoth-1.10.3/src/ai/testing/aspect_attacks.cpp
978--- wesnoth-1.10.3.orig/src/ai/testing/aspect_attacks.cpp 2012-01-23 16:09:23.000000000 +0100
979+++ wesnoth-1.10.3/src/ai/testing/aspect_attacks.cpp 2012-07-11 13:16:05.913266692 +0200
980@@ -468,7 +468,7 @@
981 // The 0.5 power avoids underestimating too much the damage of a wounded unit.
982 int hp = int(sqrt(double(un.hitpoints()) / un.max_hitpoints()) * 1000);
983 int most_damage = 0;
984- foreach (const attack_type &att, un.attacks())
985+ wes_foreach (const attack_type &att, un.attacks())
986 {
987 int damage = att.damage() * att.num_attacks() * (100 + tod_modifier);
988 if (damage > most_damage) {
989@@ -572,7 +572,7 @@
990 // The 0.5 power avoids underestimating too much the damage of a wounded unit.
991 int hp = int(sqrt(double(un.hitpoints()) / un.max_hitpoints()) * 1000);
992 int most_damage = 0;
993- foreach (const attack_type &att, un.attacks())
994+ wes_foreach (const attack_type &att, un.attacks())
995 {
996 int damage = att.damage() * att.num_attacks() * (100 + tod_modifier);
997 if (damage > most_damage) {
998diff -ur wesnoth-1.10.3.orig/src/ai/testing/ca.cpp wesnoth-1.10.3/src/ai/testing/ca.cpp
999--- wesnoth-1.10.3.orig/src/ai/testing/ca.cpp 2012-01-07 03:35:17.000000000 +0100
1000+++ wesnoth-1.10.3/src/ai/testing/ca.cpp 2012-07-11 13:16:05.916600027 +0200
1001@@ -306,7 +306,7 @@
1002 bool found = false;
1003 // Find an available unit that can be recruited,
1004 // matches the desired usage type, and comes in under budget.
1005- foreach (const std::string &name, current_team().recruits())
1006+ wes_foreach (const std::string &name, current_team().recruits())
1007 {
1008 const unit_type *ut = unit_types.find(name);
1009 if (!ut) continue;
1010@@ -686,7 +686,7 @@
1011 possible_moves.insert(std::pair<map_location,pathfind::paths>(leader->get_location(), leader_paths));
1012
1013 map_location loc;
1014- foreach (const map_location &l, route.steps)
1015+ wes_foreach (const map_location &l, route.steps)
1016 {
1017 if (leader_paths.destinations.contains(l) &&
1018 power_projection(l, get_enemy_dstsrc()) < leader->hitpoints() * max_risk)
1019@@ -779,7 +779,7 @@
1020 // The leader can't move to his keep, try to move to the closest location
1021 // to the keep where there are no enemies in range.
1022 int current_distance = distance_between(leader->get_location(), keep);
1023- foreach (const pathfind::paths::step &dest, leader_paths.destinations)
1024+ wes_foreach (const pathfind::paths::step &dest, leader_paths.destinations)
1025 {
1026 if (!units_.find(dest.curr).valid()){
1027 const int new_distance = distance_between(dest.curr,keep);
1028@@ -1728,12 +1728,12 @@
1029 }*/
1030 //int leader_adj_count = 0;
1031 std::vector<map_location> leaders_adj_v;
1032- foreach(unit_map::const_iterator leader, leaders){
1033+ wes_foreach(unit_map::const_iterator leader, leaders){
1034 map_location tmp_leader_adj[6];
1035 get_adjacent_tiles(leader->get_location(), tmp_leader_adj);
1036- foreach(map_location &loc, tmp_leader_adj){
1037+ wes_foreach(map_location &loc, tmp_leader_adj){
1038 bool found = false;
1039- foreach(map_location &new_loc, leaders_adj_v){
1040+ wes_foreach(map_location &new_loc, leaders_adj_v){
1041 if(new_loc == loc){
1042 found = true;
1043 break;
1044@@ -1974,7 +1974,7 @@
1045 }
1046 std::vector<unit_map::unit_iterator> ai_leaders = resources::units->find_leaders(get_side());
1047 bool allied_leaders_available = false;
1048- foreach(team &tmp_team, *resources::teams){
1049+ wes_foreach(team &tmp_team, *resources::teams){
1050 if(!current_team().is_enemy(tmp_team.side())){
1051 std::vector<unit_map::unit_iterator> allied_leaders = resources::units->find_leaders(get_side());
1052 if (!allied_leaders.empty()){
1053@@ -2001,7 +2001,7 @@
1054 calculate_moves(*resources::units, possible_moves, friends_srcdst, friends_dstsrc, false, true);
1055
1056 //check for each ai leader if he should move away from his keep
1057- foreach(unit_map::unit_iterator &ai_leader, ai_leaders){
1058+ wes_foreach(unit_map::unit_iterator &ai_leader, ai_leaders){
1059 //only if leader is on a keep
1060 if (!resources::game_map->is_keep(ai_leader->get_location())) {
1061 continue;
1062@@ -2059,7 +2059,7 @@
1063 }
1064 ai_leader->remove_movement_ai();
1065 }
1066- foreach(unit_map::unit_iterator &leader, ai_leaders){
1067+ wes_foreach(unit_map::unit_iterator &leader, ai_leaders){
1068 leader->remove_movement_ai();
1069 }
1070 //ERR_AI_TESTING_AI_DEFAULT << get_name() << ": evaluate - not yet implemented" << std::endl;
1071diff -ur wesnoth-1.10.3.orig/src/ai/testing/ca_global_fallback.cpp wesnoth-1.10.3/src/ai/testing/ca_global_fallback.cpp
1072--- wesnoth-1.10.3.orig/src/ai/testing/ca_global_fallback.cpp 2012-01-07 03:35:17.000000000 +0100
1073+++ wesnoth-1.10.3/src/ai/testing/ca_global_fallback.cpp 2012-07-11 13:16:05.913266692 +0200
1074@@ -89,7 +89,7 @@
1075 LOG_AI << "start" << std::endl;
1076 const int ticks = SDL_GetTicks();
1077 double res_sum = 0;
1078- foreach( unit &u, *resources::units)
1079+ wes_foreach( unit &u, *resources::units)
1080 {
1081 if (u.side()!=get_side())
1082 {
1083diff -ur wesnoth-1.10.3.orig/src/ai/testing/ca_testing_recruitment.cpp wesnoth-1.10.3/src/ai/testing/ca_testing_recruitment.cpp
1084--- wesnoth-1.10.3.orig/src/ai/testing/ca_testing_recruitment.cpp 2012-01-07 03:35:17.000000000 +0100
1085+++ wesnoth-1.10.3/src/ai/testing/ca_testing_recruitment.cpp 2012-07-11 13:16:05.916600027 +0200
1086@@ -206,7 +206,7 @@
1087 int get_current_qty(const std::string &name) const
1088 {
1089 int counter = 0;
1090- foreach(unit &un, *resources::units){
1091+ wes_foreach(unit &un, *resources::units){
1092 if(un.side() == side() && un.type_id() == name) // @todo: is type_id good?
1093 {
1094 counter++;
1095@@ -345,7 +345,7 @@
1096 const int hitpoints_const = 100;
1097 double score = 0;
1098 double total_weight = 0;
1099- foreach(const unit &enemy_unit, *resources::units)
1100+ wes_foreach(const unit &enemy_unit, *resources::units)
1101 {
1102 if(enemy_unit.can_recruit() || !t.is_enemy(enemy_unit.side()))
1103 {
1104@@ -358,13 +358,13 @@
1105
1106 score += compare_unit_types(info, *enemy_info) * weight;
1107 }
1108- foreach(fake_team &enemy_team, fake_teams)
1109+ wes_foreach(fake_team &enemy_team, fake_teams)
1110 {
1111 if(!t.is_enemy(enemy_team.side()))
1112 {
1113 continue;
1114 }
1115- foreach(const potential_recruit &enemy_unit, enemy_team.extra_units())
1116+ wes_foreach(const potential_recruit &enemy_unit, enemy_team.extra_units())
1117 {
1118 const unit_type *enemy_info = enemy_unit.type();
1119 VALIDATE(enemy_info, "Unknown unit type : " + enemy_unit.id() + " while updating recruit quality.");
1120@@ -386,7 +386,7 @@
1121
1122 /*static void update_recruit_qualities(fake_team &t, std::vector<fake_team> &fake_teams)
1123 {
1124- foreach ( potential_recruit &recruit, t.recruit_list() )
1125+ wes_foreach ( potential_recruit &recruit, t.recruit_list() )
1126 {
1127 double score = get_unit_quality(*recruit.type(),t,fake_teams);
1128 recruit.set_quality(score);
1129@@ -425,11 +425,11 @@
1130 }
1131
1132 std::map<std::string, int> current_units;
1133- foreach (const potential_recruit &i, t.extra_units())
1134+ wes_foreach (const potential_recruit &i, t.extra_units())
1135 {
1136 current_units[(i.id())]++;
1137 }
1138- foreach (const unit &i, *resources::units)
1139+ wes_foreach (const unit &i, *resources::units)
1140 {
1141 if (i.side()==t.side())
1142 {
1143@@ -440,7 +440,7 @@
1144 double max_quality = recruit_list[0].quality();
1145 int max_cost = recruit_list[0].cost();
1146 std::vector<const potential_recruit*> sorted = std::vector<const potential_recruit*>();
1147- foreach(const potential_recruit &i, recruit_list)
1148+ wes_foreach(const potential_recruit &i, recruit_list)
1149 {
1150 if(i.cost() > max_cost)
1151 {
1152@@ -457,7 +457,7 @@
1153 potential_recruit_sorter sorter(max_cost, max_quality, quality_factor);
1154 std::sort(sorted.begin(), sorted.end(), sorter);
1155 int recruited = 0;
1156- foreach(const potential_recruit *i, sorted)
1157+ wes_foreach(const potential_recruit *i, sorted)
1158 {
1159 if(recruited < max_units_to_recruit)
1160 {
1161@@ -488,7 +488,7 @@
1162 static void ai_choose_recruits(fake_team &t, int max_units_to_recruit, double quality_factor, bool counter_recruit)
1163 {
1164 std::vector<potential_recruit> recruits = ai_choose_best_recruits(t, max_units_to_recruit, quality_factor, counter_recruit);
1165- foreach(potential_recruit &i, recruits) {
1166+ wes_foreach(potential_recruit &i, recruits) {
1167 t.fake_recruit(i);
1168 }
1169
1170@@ -554,7 +554,7 @@
1171 //DBG_AI << "start of get_recruit_qualities" << std::endl;
1172 typedef std::map<const unit_type*, std::vector<double> > unit_map;
1173 unit_map enemies;
1174- foreach(unit &un, *resources::units){
1175+ wes_foreach(unit &un, *resources::units){
1176 if(t.is_enemy(un.side()) && !un.can_recruit()){
1177 enemies[un.type()].push_back(
1178 static_cast<double>(un.hitpoints())
1179@@ -562,10 +562,10 @@
1180 }
1181 }
1182 DBG_AI << "before extra_units of fake_teams: enemies.size() = " << enemies.size() << std::endl;
1183- foreach(fake_team &tmp_t, fake_teams)
1184+ wes_foreach(fake_team &tmp_t, fake_teams)
1185 {
1186 if (t.is_enemy(tmp_t.side())) {
1187- foreach(potential_recruit &rec, tmp_t.extra_units())
1188+ wes_foreach(potential_recruit &rec, tmp_t.extra_units())
1189 {
1190 enemies[rec.type()].push_back(1.0);
1191 }
1192@@ -573,10 +573,10 @@
1193 }
1194 DBG_AI << "after extra_units of fake_teams: enemies.size() = " << enemies.size() << std::endl;
1195
1196- foreach(potential_recruit &rec, recruit_list) {
1197+ wes_foreach(potential_recruit &rec, recruit_list) {
1198 double score = 0;
1199 double weighting = 0;
1200- foreach(unit_map::value_type &enemy, enemies) {
1201+ wes_foreach(unit_map::value_type &enemy, enemies) {
1202 double hitpoints_sum = std::accumulate(enemy.second.begin(),enemy.second.end(),0);
1203 score += compare_unit_types(*rec.type(), *enemy.first) * hitpoints_sum;
1204 weighting += hitpoints_sum;
1205@@ -621,14 +621,14 @@
1206 {
1207 std::vector<defender_pair_type*> defenders;
1208 std::vector<enemy_pair_type*> enemies;
1209- foreach(unit &un, *resources::units)
1210+ wes_foreach(unit &un, *resources::units)
1211 {
1212 if(t.is_enemy(un.side()))
1213 {
1214 // const unit_type &enemy_type = *un.type();
1215 //enemy_pair_type *pair = new enemy_pair_type(new unit_data(un.id(), un.type()));
1216 enemy_pair_type *pair = new enemy_pair_type(un.type());
1217- foreach(unit &defender, *resources::units)
1218+ wes_foreach(unit &defender, *resources::units)
1219 {
1220 if(!t.is_enemy(defender.side())){
1221 //int score = compare_unit_types(*defender.type(), enemy_type);
1222@@ -639,9 +639,9 @@
1223 //}
1224 }
1225 }
1226- foreach(fake_team &tmp_t, fake_teams){
1227+ wes_foreach(fake_team &tmp_t, fake_teams){
1228 if(!t.is_enemy(tmp_t.side())){
1229- foreach(potential_recruit &rec, tmp_t.extra_units()){
1230+ wes_foreach(potential_recruit &rec, tmp_t.extra_units()){
1231 // int score = compare_unit_types(*rec.type(), enemy_type);
1232 // if(score >= 0){
1233 //pair->add_defender(new unit_data(rec.id(), rec.type()));
1234@@ -657,7 +657,7 @@
1235 //const unit_type &defender_type = *un.type();
1236 //defender_pair_type *pair = new defender_pair_type(new unit_data(un.id(), un.type()));
1237 defender_pair_type *pair = new defender_pair_type(un.type());
1238- foreach(unit &enemy, *resources::units)
1239+ wes_foreach(unit &enemy, *resources::units)
1240 {
1241 //int score = compare_unit_types(defender_type, *enemy.type());
1242 //if(score >= 0)
1243@@ -666,9 +666,9 @@
1244 pair->add_enemy(enemy.type());
1245 //}
1246 }
1247- foreach(fake_team &tmp_t, fake_teams){
1248+ wes_foreach(fake_team &tmp_t, fake_teams){
1249 if(t.is_enemy(tmp_t.side())){
1250- foreach(potential_recruit &rec, tmp_t.extra_units()){
1251+ wes_foreach(potential_recruit &rec, tmp_t.extra_units()){
1252 //int score = compare_unit_types(defender_type, *rec.type());
1253 //if(score >= 0){
1254 //pair->add_enemy(new unit_data(rec.id(), rec.type()));
1255@@ -680,14 +680,14 @@
1256 defenders.push_back(pair);
1257 }
1258 }
1259- foreach(fake_team &tmp_t, fake_teams)
1260+ wes_foreach(fake_team &tmp_t, fake_teams)
1261 {
1262- foreach(potential_recruit &rec, tmp_t.extra_units()){
1263+ wes_foreach(potential_recruit &rec, tmp_t.extra_units()){
1264 if(t.is_enemy(tmp_t.side())){
1265 //const unit_type &enemy_type = *rec.type();
1266 //enemy_pair_type *pair = new enemy_pair_type(new unit_data(rec.id(), rec.type()));
1267 enemy_pair_type *pair = new enemy_pair_type(rec.type());
1268- foreach(unit &defender, *resources::units){
1269+ wes_foreach(unit &defender, *resources::units){
1270 if(t.is_enemy(defender.side())){
1271 continue;
1272 }
1273@@ -698,11 +698,11 @@
1274 //}
1275 }
1276 //HIER
1277- foreach(fake_team &sub_t, fake_teams){
1278+ wes_foreach(fake_team &sub_t, fake_teams){
1279 if(t.is_enemy(sub_t.side())){
1280 continue;
1281 }
1282- foreach(potential_recruit &sub_rec, sub_t.extra_units()){
1283+ wes_foreach(potential_recruit &sub_rec, sub_t.extra_units()){
1284 //int score = compare_unit_types(*sub_rec.type(), enemy_type);
1285 //if(score >= 0){
1286 //pair->add_defender(new unit_data(sub_rec.id(), sub_rec.type()));
1287@@ -715,7 +715,7 @@
1288 //const unit_type &defender_type = *rec.type();
1289 //defender_pair_type *pair = new defender_pair_type(new unit_data(rec.id(), rec.type()));
1290 defender_pair_type *pair = new defender_pair_type(rec.type());
1291- foreach(unit &enemy, *resources::units)
1292+ wes_foreach(unit &enemy, *resources::units)
1293 {
1294 if(!t.is_enemy(enemy.side())){
1295 continue;
1296@@ -726,11 +726,11 @@
1297 pair->add_enemy(rec.type());
1298 // }
1299 }
1300- foreach(fake_team &sub_t, fake_teams){
1301+ wes_foreach(fake_team &sub_t, fake_teams){
1302 if(!t.is_enemy(sub_t.side())){
1303 continue;
1304 }
1305- foreach(potential_recruit &sub_rec, sub_t.extra_units()){
1306+ wes_foreach(potential_recruit &sub_rec, sub_t.extra_units()){
1307 // int score = compare_unit_types(defender_type, *sub_rec.type());
1308 // if(score >= 0){
1309 //pair->add_enemy(new unit_data(sub_rec.id(), sub_rec.type()));
1310@@ -744,17 +744,17 @@
1311 }
1312 double min_score = 0;
1313 double max_score = 0;
1314- foreach(enemy_pair_type *pair, enemies)
1315+ wes_foreach(enemy_pair_type *pair, enemies)
1316 {
1317 // if(pair->defenders.size() == 0)
1318 // {
1319 // pair->score = -10000;
1320 // }else{
1321- //foreach(unit_data *defender, pair->defenders)
1322- foreach(unit_type *defender, pair->defenders)
1323+ //wes_foreach(unit_data *defender, pair->defenders)
1324+ wes_foreach(unit_type *defender, pair->defenders)
1325 {
1326 unsigned int defender_enemies = 0;
1327- foreach(defender_pair_type *defender_p, defenders)
1328+ wes_foreach(defender_pair_type *defender_p, defenders)
1329 {
1330 //if(defender->id == defender_p->defender->id){
1331 if(defender->type_name()() == defender_p->defender->type_name()){
1332@@ -778,7 +778,7 @@
1333 }
1334 double score = 0;
1335 score -= max_score - min_score;
1336- foreach(enemy_pair_type *pair, enemies)
1337+ wes_foreach(enemy_pair_type *pair, enemies)
1338 {
1339 score += pair->score;
1340 }
1341@@ -798,16 +798,16 @@
1342 typedef std::map<const unit_type*, std::vector<double> > unit_map;
1343 unit_map enemies;
1344 unit_map defenders;
1345- foreach(unit &un, *resources::units){
1346+ wes_foreach(unit &un, *resources::units){
1347 if(t.is_enemy(un.side())){
1348 enemies[un.type()].push_back((double)un.hitpoints() / (double)un.max_hitpoints());
1349 }else{
1350 defenders[un.type()].push_back(un.hitpoints() / un.max_hitpoints());
1351 }
1352 }
1353- foreach(fake_team &tmp_t, fake_teams)
1354+ wes_foreach(fake_team &tmp_t, fake_teams)
1355 {
1356- foreach(potential_recruit &rec, tmp_t.extra_units())
1357+ wes_foreach(potential_recruit &rec, tmp_t.extra_units())
1358 {
1359 if(t.is_enemy(tmp_t.side())){
1360 enemies[rec.type()].push_back(1.0);
1361@@ -817,13 +817,13 @@
1362 }
1363 }
1364 double result = 0;
1365- foreach(unit_map::value_type &defender, defenders)
1366+ wes_foreach(unit_map::value_type &defender, defenders)
1367 {
1368 double defenders_score = 0;
1369- foreach(unit_map::value_type &enemy, enemies)
1370+ wes_foreach(unit_map::value_type &enemy, enemies)
1371 {
1372 double hitpoints_sum = 0;
1373- foreach(double i, enemy.second)
1374+ wes_foreach(double i, enemy.second)
1375 {
1376 hitpoints_sum += i;
1377 }
1378@@ -831,7 +831,7 @@
1379
1380 }
1381 double hitpoints_sum = 0;
1382- foreach(double i, defender.second)
1383+ wes_foreach(double i, defender.second)
1384 {
1385 hitpoints_sum += i;
1386 }
1387@@ -842,7 +842,7 @@
1388 return result;
1389 // vector<defender_pair> defenders;
1390 // vector<enemy_pair> enemies;
1391-// //foreach(unit &un, *resources::units)
1392+// //wes_foreach(unit &un, *resources::units)
1393 // //{
1394 // // if(t.is_enemy(un.side()))
1395 // // {
1396@@ -851,14 +851,14 @@
1397 // // defenders.push_back(un.id());
1398 // // }
1399 // //}
1400-// foreach(unit &un, *resources::units)
1401+// wes_foreach(unit &un, *resources::units)
1402 // {
1403 // if(t.is_enemy(un.side()))
1404 // {
1405 // const unit_type &enemy_type = un.type();
1406 // enemy_pair pair;
1407 // pair.enemy = new unit_data(un.id(), enemy_type);
1408-// foreach(unit &defender, *resources::units)
1409+// wes_foreach(unit &defender, *resources::units)
1410 // {
1411 // int score = compare_unit_types(defender.type(), enemy_type);
1412 // if(score >= 0)
1413@@ -873,7 +873,7 @@
1414 // const unit_type &defender_type = un.type();
1415 // defender_pair pair;
1416 // pair.defender = new unit_data(defender.id(), defender_type);
1417-// foreach(unit &enemy, *resources::units)
1418+// wes_foreach(unit &enemy, *resources::units)
1419 // {
1420 // int score = compare_unit_types(defender_type, enemy.type());
1421 // if(score >= 0)
1422@@ -885,10 +885,10 @@
1423 // enemies.push_back(pair);
1424 // }
1425 // }
1426-// foreach(fake_team &tmp_t, fake_teams)
1427+// wes_foreach(fake_team &tmp_t, fake_teams)
1428 // {
1429 // if(t.is_enemy(tmp_t.side())){
1430-// foreach(potential_recruit &rec, tmp_t.extra_units())
1431+// wes_foreach(potential_recruit &rec, tmp_t.extra_units())
1432 // {
1433 //
1434 // }
1435@@ -898,7 +898,7 @@
1436 //
1437 // }
1438 // //std::vector<unit> no_defense_enemies;
1439-// foreach(enemy_pair &pair, enemies)
1440+// wes_foreach(enemy_pair &pair, enemies)
1441 // {
1442 // if(pair.defenders.size() == 0)
1443 // {
1444@@ -906,11 +906,11 @@
1445 //
1446 // pair.score = 0;
1447 // }else{
1448-// foreach(unit_data &defender, pair.defenders)
1449+// wes_foreach(unit_data &defender, pair.defenders)
1450 // {
1451 // //unit_type &defender = defender_data.type;
1452 // unsigned int defender_enemies = 0;
1453-// foreach(defender_pair &defender_p, defenders)
1454+// wes_foreach(defender_pair &defender_p, defenders)
1455 // {
1456 // if(defender.id == defender_p.defender.id){
1457 // defender_enemies = defender_p.enemies.size();
1458@@ -924,7 +924,7 @@
1459 // }
1460 // //enemy_pair *worst_pair = &enemies[0];
1461 // double total_score = 0;
1462-// foreach(enemy_pair &pair, enemies)
1463+// wes_foreach(enemy_pair &pair, enemies)
1464 // {
1465 // total_score += pair.score;
1466 // }
1467@@ -936,7 +936,7 @@
1468 // //unit &worst_def_unit;
1469 // vector<defender_pair> defenders;
1470 // vector<enemy_pair> enemies;
1471-// /*foreach(unit &un, *resources::units)
1472+// /*wes_foreach(unit &un, *resources::units)
1473 // {
1474 // if(t.is_enemy(un.side()))
1475 // {
1476@@ -945,14 +945,14 @@
1477 // defenders.push_back(un.id());
1478 // }
1479 // }*/
1480-// foreach(unit &un, *resources::units)
1481+// wes_foreach(unit &un, *resources::units)
1482 // {
1483 // if(t.is_enemy(un.side()))
1484 // {
1485 // const unit_type &enemy_type = un.type();
1486 // enemy_pair pair;
1487 // pair.enemy = un;
1488-// foreach(unit &defender, *resources::units)
1489+// wes_foreach(unit &defender, *resources::units)
1490 // {
1491 // int score = compare_unit_types(defender.type(), enemy_type);
1492 // if(score >= 0)
1493@@ -967,7 +967,7 @@
1494 // const unit_type &defender_type = un.type();
1495 // defender_pair pair;
1496 // pair.defender = un;
1497-// foreach(unit &enemy, *resources::units)
1498+// wes_foreach(unit &enemy, *resources::units)
1499 // {
1500 // int score = compare_unit_types(defender_type, enemy.type());
1501 // if(score >= 0)
1502@@ -980,7 +980,7 @@
1503 // }
1504 // }
1505 // //std::vector<unit> no_defense_enemies;
1506-// foreach(enemy_pair &pair, enemies)
1507+// wes_foreach(enemy_pair &pair, enemies)
1508 // {
1509 // if(pair.defenders.size() == 0)
1510 // {
1511@@ -988,10 +988,10 @@
1512 // return pair.enemy;
1513 // //pair.score = 0;
1514 // }else{
1515-// foreach(unit &defender, pair.defenders)
1516+// wes_foreach(unit &defender, pair.defenders)
1517 // {
1518 // unsigned int defender_enemies = 0;
1519-// foreach(defender_pair &defender_p, defenders)
1520+// wes_foreach(defender_pair &defender_p, defenders)
1521 // {
1522 // if(defender.id() == defender_p.defender.id()){
1523 // defender_enemies = defender_p.enemies.size();
1524@@ -1004,7 +1004,7 @@
1525 // }
1526 // }
1527 // enemy_pair *worst_pair = &enemies[0];
1528-// foreach(enemy_pair &pair, enemies)
1529+// wes_foreach(enemy_pair &pair, enemies)
1530 // {
1531 // if(pair.score < worst_pair.score)
1532 // {
1533@@ -1039,16 +1039,16 @@
1534 for(int recruited_amount = 0; recruited_amount < max_units_to_recruit; recruited_amount++)
1535 {
1536
1537- foreach(fake_team &t, fake_teams)
1538+ wes_foreach(fake_team &t, fake_teams)
1539 {
1540 t.reset();
1541 }
1542
1543 std::vector<potential_recruit> ai_recruit_list = ai_t->recruit_list();
1544
1545- foreach(potential_recruit &recruit_type, ai_recruit_list)
1546+ wes_foreach(potential_recruit &recruit_type, ai_recruit_list)
1547 {
1548- foreach(fake_team &t, fake_teams)
1549+ wes_foreach(fake_team &t, fake_teams)
1550 {
1551 t.reset();
1552 }
1553@@ -1063,7 +1063,7 @@
1554 }
1555 LOG_AI << "Pretend that we recruited: " << recruit_type.id() << std::endl;
1556 ai_t->fake_recruit(recruit_type);
1557- foreach(fake_team &t, fake_teams)
1558+ wes_foreach(fake_team &t, fake_teams)
1559 {
1560 if(ai_t->side() == t.side())
1561 {
1562diff -ur wesnoth-1.10.3.orig/src/ai/testing/stage_rca.cpp wesnoth-1.10.3/src/ai/testing/stage_rca.cpp
1563--- wesnoth-1.10.3.orig/src/ai/testing/stage_rca.cpp 2012-01-07 03:35:17.000000000 +0100
1564+++ wesnoth-1.10.3/src/ai/testing/stage_rca.cpp 2012-07-11 13:16:05.913266692 +0200
1565@@ -49,7 +49,7 @@
1566 void candidate_action_evaluation_loop::on_create()
1567 {
1568 //init the candidate actions
1569- foreach(const config &cfg_element, cfg_.child_range("candidate_action")){
1570+ wes_foreach(const config &cfg_element, cfg_.child_range("candidate_action")){
1571 engine::parse_candidate_action_from_config(*this,cfg_element,back_inserter(candidate_actions_));
1572 }
1573
1574@@ -69,7 +69,7 @@
1575 config candidate_action_evaluation_loop::to_config() const
1576 {
1577 config cfg = stage::to_config();
1578- foreach(candidate_action_ptr ca, candidate_actions_){
1579+ wes_foreach(candidate_action_ptr ca, candidate_actions_){
1580 cfg.add_child("candidate_action",ca->to_config());
1581 }
1582 return cfg;
1583@@ -88,7 +88,7 @@
1584 {
1585 LOG_AI_TESTING_RCA_DEFAULT << "Starting candidate action evaluation loop for side "<< get_side() << std::endl;
1586
1587- foreach(candidate_action_ptr ca, candidate_actions_){
1588+ wes_foreach(candidate_action_ptr ca, candidate_actions_){
1589 ca->enable();
1590 }
1591
1592@@ -103,7 +103,7 @@
1593 candidate_action_ptr best_ptr;
1594
1595 //Evaluation
1596- foreach(candidate_action_ptr ca_ptr, candidate_actions_){
1597+ wes_foreach(candidate_action_ptr ca_ptr, candidate_actions_){
1598 if (!ca_ptr->is_enabled()){
1599 DBG_AI_TESTING_RCA_DEFAULT << "Skipping disabled candidate action: "<< *ca_ptr << std::endl;
1600 continue;
1601diff -ur wesnoth-1.10.3.orig/src/arrow.cpp wesnoth-1.10.3/src/arrow.cpp
1602--- wesnoth-1.10.3.orig/src/arrow.cpp 2012-01-07 03:35:17.000000000 +0100
1603+++ wesnoth-1.10.3/src/arrow.cpp 2012-07-11 13:16:06.023266690 +0200
1604@@ -293,7 +293,7 @@
1605 {
1606 if(!SCREEN) return;
1607
1608- foreach(map_location const& loc, path)
1609+ wes_foreach(map_location const& loc, path)
1610 {
1611 SCREEN->invalidate(loc);
1612 }
1613diff -ur wesnoth-1.10.3.orig/src/builder.cpp wesnoth-1.10.3/src/builder.cpp
1614--- wesnoth-1.10.3.orig/src/builder.cpp 2012-01-07 03:35:17.000000000 +0100
1615+++ wesnoth-1.10.3/src/builder.cpp 2012-07-11 13:16:05.999933356 +0200
1616@@ -65,12 +65,12 @@
1617 sorted_images = true;
1618 }
1619
1620- foreach(const rule_image_rand& ri, images){
1621+ wes_foreach(const rule_image_rand& ri, images){
1622 bool is_background = ri->is_background();
1623
1624 imagelist& img_list = is_background ? images_background : images_foreground;
1625
1626- foreach(const rule_image_variant& variant, ri->variants){
1627+ wes_foreach(const rule_image_variant& variant, ri->variants){
1628 if(!variant.tods.empty() && variant.tods.find(tod) == variant.tods.end())
1629 continue;
1630
1631@@ -250,12 +250,12 @@
1632
1633 tile& btile = tile_map_[loc];
1634
1635- foreach(animated<image::locator>& a, btile.images_background) {
1636+ wes_foreach(animated<image::locator>& a, btile.images_background) {
1637 if(a.need_update())
1638 changed = true;
1639 a.update_last_draw_time();
1640 }
1641- foreach(animated<image::locator>& a, btile.images_foreground) {
1642+ wes_foreach(animated<image::locator>& a, btile.images_foreground) {
1643 if(a.need_update())
1644 changed = true;
1645 a.update_last_draw_time();
1646@@ -326,7 +326,7 @@
1647 }
1648 std::vector<std::string> vars = utils::split(variations, ';', 0);
1649
1650- foreach(const std::string& v, vars){
1651+ wes_foreach(const std::string& v, vars){
1652 res.push_back(base);
1653 std::string::size_type pos = 0;
1654 while ((pos = res.back().find("@V", pos)) != std::string::npos) {
1655@@ -345,21 +345,21 @@
1656
1657 // Parse images and animations data
1658 // If one is not valid, return false.
1659- foreach(terrain_constraint &constraint, rule.constraints)
1660+ wes_foreach(terrain_constraint &constraint, rule.constraints)
1661 {
1662- foreach(rule_image& ri, constraint.images)
1663+ wes_foreach(rule_image& ri, constraint.images)
1664 {
1665- foreach(rule_image_variant& variant, ri.variants)
1666+ wes_foreach(rule_image_variant& variant, ri.variants)
1667 {
1668
1669 std::vector<std::string> var_strings = get_variations(variant.image_string, variant.variations);
1670- foreach(const std::string& var, var_strings)
1671+ wes_foreach(const std::string& var, var_strings)
1672 {
1673 /** @todo improve this, 99% of terrains are not animated. */
1674 std::vector<std::string> frames = utils::parenthetical_split(var,',');
1675 animated<image::locator> res;
1676
1677- foreach(const std::string& frame, frames)
1678+ wes_foreach(const std::string& frame, frames)
1679 {
1680 const std::vector<std::string> items = utils::split(frame, ':');
1681 const std::string& str = items.front();
1682@@ -499,7 +499,7 @@
1683 void terrain_builder::replace_rotate_tokens(rule_image &image, int angle,
1684 const std::vector<std::string> &replacement)
1685 {
1686- foreach(rule_image_variant& variant, image.variants) {
1687+ wes_foreach(rule_image_variant& variant, image.variants) {
1688 replace_rotate_tokens(variant, angle, replacement);
1689 }
1690 }
1691@@ -507,7 +507,7 @@
1692 void terrain_builder::replace_rotate_tokens(rule_imagelist &list, int angle,
1693 const std::vector<std::string> &replacement)
1694 {
1695- foreach (rule_image &img, list) {
1696+ wes_foreach (rule_image &img, list) {
1697 replace_rotate_tokens(img, angle, replacement);
1698 }
1699 }
1700@@ -515,16 +515,16 @@
1701 void terrain_builder::replace_rotate_tokens(building_rule &rule, int angle,
1702 const std::vector<std::string> &replacement)
1703 {
1704- foreach (terrain_constraint &cons, rule.constraints)
1705+ wes_foreach (terrain_constraint &cons, rule.constraints)
1706 {
1707 // Transforms attributes
1708- foreach (std::string &flag, cons.set_flag) {
1709+ wes_foreach (std::string &flag, cons.set_flag) {
1710 replace_rotate_tokens(flag, angle, replacement);
1711 }
1712- foreach (std::string &flag, cons.no_flag) {
1713+ wes_foreach (std::string &flag, cons.no_flag) {
1714 replace_rotate_tokens(flag, angle, replacement);
1715 }
1716- foreach (std::string &flag, cons.has_flag) {
1717+ wes_foreach (std::string &flag, cons.has_flag) {
1718 replace_rotate_tokens(flag, angle, replacement);
1719 }
1720 replace_rotate_tokens(cons.images, angle, replacement);
1721@@ -541,7 +541,7 @@
1722 return;
1723 }
1724
1725- foreach (terrain_constraint &cons, ret.constraints) {
1726+ wes_foreach (terrain_constraint &cons, ret.constraints) {
1727 rotate(cons, angle);
1728 }
1729
1730@@ -549,7 +549,7 @@
1731 int minx = INT_MAX;
1732 int miny = INT_MAX;
1733
1734- foreach (const terrain_constraint &cons, ret.constraints) {
1735+ wes_foreach (const terrain_constraint &cons, ret.constraints) {
1736 minx = std::min<int>(cons.loc.x, minx);
1737 miny = std::min<int>(2 * cons.loc.y + (cons.loc.x & 1), miny);
1738 }
1739@@ -559,7 +559,7 @@
1740 if(!(miny & 1) && (minx & 1) && (minx > 0))
1741 miny -= 2;
1742
1743- foreach (terrain_constraint &cons, ret.constraints) {
1744+ wes_foreach (terrain_constraint &cons, ret.constraints) {
1745 cons.loc.legacy_sum_assign(map_location(-minx, -((miny - 1) / 2)));
1746 }
1747
1748@@ -581,7 +581,7 @@
1749
1750 void terrain_builder::add_images_from_config(rule_imagelist& images, const config &cfg, bool global, int dx, int dy)
1751 {
1752- foreach (const config &img, cfg.child_range("image"))
1753+ wes_foreach (const config &img, cfg.child_range("image"))
1754 {
1755 int layer = img["layer"];
1756
1757@@ -606,7 +606,7 @@
1758 images.push_back(rule_image(layer, basex - dx, basey - dy, global, center_x, center_y));
1759
1760 // Adds the other variants of the image
1761- foreach (const config &variant, img.child_range("variant"))
1762+ wes_foreach (const config &variant, img.child_range("variant"))
1763 {
1764 const std::string &name = variant["name"];
1765 const std::string &variations = img["variations"];
1766@@ -631,7 +631,7 @@
1767 const t_translation::t_match& type, const config& global_images)
1768 {
1769 terrain_constraint *cons = NULL;
1770- foreach (terrain_constraint &c, constraints) {
1771+ wes_foreach (terrain_constraint &c, constraints) {
1772 if (c.loc == loc) {
1773 cons = &c;
1774 break;
1775@@ -769,7 +769,7 @@
1776 log_scope("terrain_builder::parse_config");
1777
1778 // Parses the list of building rules (BRs)
1779- foreach (const config &br, cfg.child_range("terrain_graphics"))
1780+ wes_foreach (const config &br, cfg.child_range("terrain_graphics"))
1781 {
1782 building_rule pbr; // Parsed Building rule
1783 pbr.local = local;
1784@@ -788,7 +788,7 @@
1785 parse_mapstring(br["map"], pbr, anchors, br);
1786
1787 // Parses the terrain constraints (TCs)
1788- foreach (const config &tc, br.child_range("tile"))
1789+ wes_foreach (const config &tc, br.child_range("tile"))
1790 {
1791 // Adds the terrain constraint to the current built terrain's list
1792 // of terrain constraints, if it does not exist.
1793@@ -831,7 +831,7 @@
1794 const std::vector<std::string> global_has_flag = utils::split(br["has_flag"]);
1795 const std::vector<std::string> global_set_no_flag = utils::split(br["set_no_flag"]);
1796
1797- foreach (terrain_constraint &constraint, pbr.constraints)
1798+ wes_foreach (terrain_constraint &constraint, pbr.constraints)
1799 {
1800 constraint.set_flag.insert(constraint.set_flag.end(),
1801 global_set_flag.begin(), global_set_flag.end());
1802@@ -925,7 +925,7 @@
1803 }
1804 }
1805
1806- foreach (const terrain_constraint &cons, rule.constraints)
1807+ wes_foreach (const terrain_constraint &cons, rule.constraints)
1808 {
1809 // Translated location
1810 const map_location tloc = loc.legacy_sum(cons.loc);
1811@@ -943,13 +943,13 @@
1812
1813 const std::set<std::string> &flags = tile_map_[tloc].flags;
1814
1815- foreach (const std::string &s, cons.no_flag) {
1816+ wes_foreach (const std::string &s, cons.no_flag) {
1817 // If a flag listed in "no_flag" is present, the rule does not match
1818 if (flags.find(s) != flags.end()) {
1819 return false;
1820 }
1821 }
1822- foreach (const std::string &s, cons.has_flag) {
1823+ wes_foreach (const std::string &s, cons.has_flag) {
1824 // If a flag listed in "has_flag" is not present, this rule does not match
1825 if (flags.find(s) == flags.end()) {
1826 return false;
1827@@ -964,7 +964,7 @@
1828 {
1829 unsigned int rand_seed = get_noise(loc, rule.get_hash());
1830
1831- foreach (const terrain_constraint &constraint, rule.constraints)
1832+ wes_foreach (const terrain_constraint &constraint, rule.constraints)
1833 {
1834 const map_location tloc = loc.legacy_sum(constraint.loc);
1835 if(!tile_map_.on_map(tloc)) {
1836@@ -973,12 +973,12 @@
1837
1838 tile& btile = tile_map_[tloc];
1839
1840- foreach (const rule_image &img, constraint.images) {
1841+ wes_foreach (const rule_image &img, constraint.images) {
1842 btile.images.push_back(tile::rule_image_rand(&img, rand_seed));
1843 }
1844
1845 // Sets flags
1846- foreach (const std::string &flag, constraint.set_flag) {
1847+ wes_foreach (const std::string &flag, constraint.set_flag) {
1848 btile.flags.insert(flag);
1849 }
1850
1851@@ -1001,9 +1001,9 @@
1852 if(hash_ != DUMMY_HASH)
1853 return hash_;
1854
1855- foreach(const terrain_constraint &constraint, constraints) {
1856- foreach(const rule_image& ri, constraint.images) {
1857- foreach(const rule_image_variant& variant, ri.variants) {
1858+ wes_foreach(const terrain_constraint &constraint, constraints) {
1859+ wes_foreach(const rule_image& ri, constraint.images) {
1860+ wes_foreach(const rule_image_variant& variant, ri.variants) {
1861 // we will often hash the same string, but that seems fast enough
1862 hash_ += hash_str(variant.image_string);
1863 }
1864@@ -1031,7 +1031,7 @@
1865 }
1866 }
1867
1868- foreach (const building_rule &rule, building_rules_)
1869+ wes_foreach (const building_rule &rule, building_rules_)
1870 {
1871 // Find the constraint that contains the less terrain of all terrain rules.
1872 // We will keep a track of the matching terrains of this constraint
1873@@ -1040,7 +1040,7 @@
1874 t_translation::t_list min_types;
1875 const terrain_constraint *min_constraint = NULL;
1876
1877- foreach (const terrain_constraint &constraint, rule.constraints)
1878+ wes_foreach (const terrain_constraint &constraint, rule.constraints)
1879 {
1880 const t_translation::t_match& match = constraint.terrain_types_match;
1881 t_translation::t_list matching_types;
1882diff -ur wesnoth-1.10.3.orig/src/campaign_server/campaign_server.cpp wesnoth-1.10.3/src/campaign_server/campaign_server.cpp
1883--- wesnoth-1.10.3.orig/src/campaign_server/campaign_server.cpp 2012-02-01 08:27:31.000000000 +0100
1884+++ wesnoth-1.10.3/src/campaign_server/campaign_server.cpp 2012-07-11 13:16:06.013266690 +0200
1885@@ -202,7 +202,7 @@
1886
1887 void find_translations(const config& cfg, config& campaign)
1888 {
1889- foreach (const config &dir, cfg.child_range("dir"))
1890+ wes_foreach (const config &dir, cfg.child_range("dir"))
1891 {
1892 if (dir["name"] == "LC_MESSAGES") {
1893 config &language = campaign.add_child("translation");
1894@@ -249,7 +249,7 @@
1895 LOG_CS << "Encoding all stored addons. Number of addons: "
1896 << std::distance(camps.first, camps.second) << '\n';
1897
1898- foreach (const config &cm, camps)
1899+ wes_foreach (const config &cm, camps)
1900 {
1901 LOG_CS << "Encoding " << cm["name"] << '\n';
1902 std::string filename = cm["filename"], newfilename = filename + ".new";
1903@@ -345,7 +345,7 @@
1904 } catch(bad_lexical_cast) {}
1905
1906 std::string name = req["name"], lang = req["language"];
1907- foreach (const config &i, campaigns().child_range("campaign"))
1908+ wes_foreach (const config &i, campaigns().child_range("campaign"))
1909 {
1910 if (!name.empty() && name != i["name"]) continue;
1911 std::string tm = i["timestamp"];
1912@@ -353,7 +353,7 @@
1913 if (after_flag && (tm.empty() || lexical_cast_default<time_t>(tm, 0) <= after)) continue;
1914 if (!lang.empty()) {
1915 bool found = false;
1916- foreach (const config &j, i.child_range("translation")) {
1917+ wes_foreach (const config &j, i.child_range("translation")) {
1918 if (j["language"] == lang) {
1919 found = true;
1920 break;
1921@@ -364,7 +364,7 @@
1922 campaign_list.add_child("campaign", i);
1923 }
1924
1925- foreach (config &j, campaign_list.child_range("campaign")) {
1926+ wes_foreach (config &j, campaign_list.child_range("campaign")) {
1927 j["passphrase"] = t_string();
1928 j["upload_ip"] = t_string();
1929 j["email"] = t_string();
1930@@ -402,7 +402,7 @@
1931 std::string lc_name(name.size(), ' ');
1932 std::transform(name.begin(), name.end(), lc_name.begin(), tolower);
1933 config *campaign = NULL;
1934- foreach (config &c, campaigns().child_range("campaign")) {
1935+ wes_foreach (config &c, campaigns().child_range("campaign")) {
1936 if (utils::lowercase(c["name"]) == lc_name) {
1937 campaign = &c;
1938 break;
1939diff -ur wesnoth-1.10.3.orig/src/cavegen.cpp wesnoth-1.10.3/src/cavegen.cpp
1940--- wesnoth-1.10.3.orig/src/cavegen.cpp 2012-01-07 03:35:17.000000000 +0100
1941+++ wesnoth-1.10.3/src/cavegen.cpp 2012-07-11 13:16:06.036600021 +0200
1942@@ -147,7 +147,7 @@
1943
1944 void cave_map_generator::generate_chambers()
1945 {
1946- foreach (const config &ch, cfg_.child_range("chamber"))
1947+ wes_foreach (const config &ch, cfg_.child_range("chamber"))
1948 {
1949 // If there is only a chance of the chamber appearing, deal with that here.
1950 if (ch.has_attribute("chance") && (rand() % 100) < ch["chance"].to_int()) {
1951@@ -195,7 +195,7 @@
1952
1953 chambers_.push_back(new_chamber);
1954
1955- foreach (const config &p, ch.child_range("passage"))
1956+ wes_foreach (const config &p, ch.child_range("passage"))
1957 {
1958 const std::string &dst = p["destination"];
1959
1960@@ -220,7 +220,7 @@
1961 if (c.items == NULL || c.locs.empty()) return;
1962
1963 size_t index = 0;
1964- foreach (const config::any_child &it, c.items->all_children_range())
1965+ wes_foreach (const config::any_child &it, c.items->all_children_range())
1966 {
1967 config cfg = it.cfg;
1968 config &filter = cfg.child("filter");
1969diff -ur wesnoth-1.10.3.orig/src/commandline_options.cpp wesnoth-1.10.3/src/commandline_options.cpp
1970--- wesnoth-1.10.3.orig/src/commandline_options.cpp 2012-01-22 00:20:08.000000000 +0100
1971+++ wesnoth-1.10.3/src/commandline_options.cpp 2012-07-11 13:16:05.979933358 +0200
1972@@ -374,7 +374,7 @@
1973 void commandline_options::parse_log_domains_(const std::string &domains_string, const int severity)
1974 {
1975 const std::vector<std::string> domains = utils::split(domains_string, ',');
1976- foreach (const std::string& domain, domains)
1977+ wes_foreach (const std::string& domain, domains)
1978 {
1979 if (!log)
1980 log = std::vector<boost::tuple<int, std::string> >();
1981@@ -396,7 +396,7 @@
1982 {
1983 std::vector<boost::tuple<unsigned int,std::string> > vec;
1984 boost::tuple<unsigned int,std::string> elem;
1985- foreach(const std::string &s, strings)
1986+ wes_foreach(const std::string &s, strings)
1987 {
1988 const std::vector<std::string> tokens = utils::split(s, separator);
1989 if (tokens.size()!=2)
1990@@ -415,7 +415,7 @@
1991 {
1992 std::vector<boost::tuple<unsigned int,std::string,std::string> > vec;
1993 boost::tuple<unsigned int,std::string,std::string> elem;
1994- foreach(const std::string &s, strings)
1995+ wes_foreach(const std::string &s, strings)
1996 {
1997 const std::vector<std::string> tokens = utils::split(s, separator);
1998 if (tokens.size()!=3)
1999diff -ur wesnoth-1.10.3.orig/src/config_cache.cpp wesnoth-1.10.3/src/config_cache.cpp
2000--- wesnoth-1.10.3.orig/src/config_cache.cpp 2012-01-07 03:35:17.000000000 +0100
2001+++ wesnoth-1.10.3/src/config_cache.cpp 2012-07-11 13:16:05.986600025 +0200
2002@@ -113,7 +113,7 @@
2003 config_writer writer(*stream, gzip, game_config::cache_compression_level);
2004
2005 // write all defines to stream
2006- foreach (const preproc_map::value_type &define, defines_map) {
2007+ wes_foreach (const preproc_map::value_type &define, defines_map) {
2008 define.second.write(writer, define.first);
2009 }
2010 }
2011@@ -262,7 +262,7 @@
2012
2013 // use static preproc_define::read_pair(config) to make a object
2014 // and pass that object config_cache_transaction::insert_to_active method
2015- foreach (const config::any_child &value, cfg.all_children_range()) {
2016+ wes_foreach (const config::any_child &value, cfg.all_children_range()) {
2017 config_cache_transaction::instance().insert_to_active(
2018 preproc_define::read_pair(value.cfg));
2019 }
2020@@ -271,7 +271,7 @@
2021 void config_cache::read_defines_queue()
2022 {
2023 const config_cache_transaction::filenames& files = config_cache_transaction::instance().get_define_files();
2024- foreach (const std::string &path, files) {
2025+ wes_foreach (const std::string &path, files) {
2026 read_defines_file(path);
2027 }
2028 }
2029@@ -394,7 +394,7 @@
2030 std::insert_iterator<preproc_map>(temp,temp.begin()),
2031 &compare_define);
2032
2033- foreach (const preproc_map::value_type &def, temp) {
2034+ wes_foreach (const preproc_map::value_type &def, temp) {
2035 insert_to_active(def);
2036 }
2037
2038diff -ur wesnoth-1.10.3.orig/src/config.cpp wesnoth-1.10.3/src/config.cpp
2039--- wesnoth-1.10.3.orig/src/config.cpp 2012-05-05 19:39:03.000000000 +0200
2040+++ wesnoth-1.10.3/src/config.cpp 2012-07-11 13:16:05.986600025 +0200
2041@@ -255,7 +255,7 @@
2042 {
2043 check_valid(cfg);
2044
2045- foreach (const any_child &value, cfg.all_children_range()) {
2046+ wes_foreach (const any_child &value, cfg.all_children_range()) {
2047 add_child(value.key, value.cfg);
2048 }
2049 }
2050@@ -263,7 +263,7 @@
2051 void config::append(const config &cfg)
2052 {
2053 append_children(cfg);
2054- foreach (const attribute &v, cfg.values) {
2055+ wes_foreach (const attribute &v, cfg.values) {
2056 values[v.first] = v.second;
2057 }
2058 }
2059@@ -275,7 +275,7 @@
2060 if (child_count(key) < 2) return;
2061
2062 config merged_children;
2063- foreach (const config &cfg, child_range(key)) {
2064+ wes_foreach (const config &cfg, child_range(key)) {
2065 merged_children.append(cfg);
2066 }
2067
2068@@ -291,7 +291,7 @@
2069
2070 typedef std::map<std::string, config> config_map;
2071 config_map merged_children_map;
2072- foreach (const config &cfg, child_range(key)) {
2073+ wes_foreach (const config &cfg, child_range(key)) {
2074 const std::string &value = cfg[attribute];
2075 config_map::iterator m = merged_children_map.find(value);
2076 if ( m!=merged_children_map.end() ) {
2077@@ -302,7 +302,7 @@
2078 }
2079
2080 clear_children(key);
2081- foreach (const config_map::value_type &i, merged_children_map) {
2082+ wes_foreach (const config_map::value_type &i, merged_children_map) {
2083 add_child(key,i.second);
2084 }
2085 }
2086@@ -459,7 +459,7 @@
2087 ordered_children.erase(std::remove_if(ordered_children.begin(),
2088 ordered_children.end(), remove_ordered(i)), ordered_children.end());
2089
2090- foreach (config *c, i->second) {
2091+ wes_foreach (config *c, i->second) {
2092 delete c;
2093 }
2094
2095@@ -495,7 +495,7 @@
2096
2097 values.erase(key);
2098
2099- foreach (const any_child &value, all_children_range()) {
2100+ wes_foreach (const any_child &value, all_children_range()) {
2101 const_cast<config *>(&value.cfg)->recursive_clear_value(key);
2102 }
2103 }
2104@@ -506,7 +506,7 @@
2105 /* Find the position with the correct index and decrement all the
2106 indices in the ordering that are above this index. */
2107 unsigned found = 0;
2108- foreach (child_pos &p, ordered_children)
2109+ wes_foreach (child_pos &p, ordered_children)
2110 {
2111 if (p.pos != pos) continue;
2112 if (p.index == index)
2113@@ -590,7 +590,7 @@
2114 check_valid(cfg);
2115
2116 assert(this != &cfg);
2117- foreach (const attribute &v, cfg.values) {
2118+ wes_foreach (const attribute &v, cfg.values) {
2119 values[v.first] = v.second;
2120 }
2121 }
2122@@ -860,21 +860,21 @@
2123 if (track) values[diff_track_attribute] = "modified";
2124
2125 if (const config &inserts = diff.child("insert")) {
2126- foreach (const attribute &v, inserts.attribute_range()) {
2127+ wes_foreach (const attribute &v, inserts.attribute_range()) {
2128 values[v.first] = v.second;
2129 }
2130 }
2131
2132 if (const config &deletes = diff.child("delete")) {
2133- foreach (const attribute &v, deletes.attribute_range()) {
2134+ wes_foreach (const attribute &v, deletes.attribute_range()) {
2135 values.erase(v.first);
2136 }
2137 }
2138
2139- foreach (const config &i, diff.child_range("change_child"))
2140+ wes_foreach (const config &i, diff.child_range("change_child"))
2141 {
2142 const size_t index = lexical_cast<size_t>(i["index"].str());
2143- foreach (const any_child &item, i.all_children_range())
2144+ wes_foreach (const any_child &item, i.all_children_range())
2145 {
2146 if (item.key.empty()) {
2147 continue;
2148@@ -889,19 +889,19 @@
2149 }
2150 }
2151
2152- foreach (const config &i, diff.child_range("insert_child"))
2153+ wes_foreach (const config &i, diff.child_range("insert_child"))
2154 {
2155 const size_t index = lexical_cast<size_t>(i["index"].str());
2156- foreach (const any_child &item, i.all_children_range()) {
2157+ wes_foreach (const any_child &item, i.all_children_range()) {
2158 config& inserted = add_child_at(item.key, item.cfg, index);
2159 if (track) inserted[diff_track_attribute] = "new";
2160 }
2161 }
2162
2163- foreach (const config &i, diff.child_range("delete_child"))
2164+ wes_foreach (const config &i, diff.child_range("delete_child"))
2165 {
2166 const size_t index = lexical_cast<size_t>(i["index"].str());
2167- foreach (const any_child &item, i.all_children_range()) {
2168+ wes_foreach (const any_child &item, i.all_children_range()) {
2169 if (!track) {
2170 remove_child(item.key, index);
2171 } else {
2172@@ -918,18 +918,18 @@
2173 void config::clear_diff_track(const config& diff)
2174 {
2175 remove_attribute(diff_track_attribute);
2176- foreach (const config &i, diff.child_range("delete_child"))
2177+ wes_foreach (const config &i, diff.child_range("delete_child"))
2178 {
2179 const size_t index = lexical_cast<size_t>(i["index"].str());
2180- foreach (const any_child &item, i.all_children_range()) {
2181+ wes_foreach (const any_child &item, i.all_children_range()) {
2182 remove_child(item.key, index);
2183 }
2184 }
2185
2186- foreach (const config &i, diff.child_range("change_child"))
2187+ wes_foreach (const config &i, diff.child_range("change_child"))
2188 {
2189 const size_t index = lexical_cast<size_t>(i["index"].str());
2190- foreach (const any_child &item, i.all_children_range())
2191+ wes_foreach (const any_child &item, i.all_children_range())
2192 {
2193 if (item.key.empty()) {
2194 continue;
2195@@ -943,7 +943,7 @@
2196 itor->second[index]->clear_diff_track(item.cfg);
2197 }
2198 }
2199- foreach (const any_child &value, all_children_range()) {
2200+ wes_foreach (const any_child &value, all_children_range()) {
2201 const_cast<config *>(&value.cfg)->remove_attribute(diff_track_attribute);
2202 }
2203 }
2204@@ -984,20 +984,20 @@
2205 {
2206 check_valid(filter);
2207
2208- foreach (const attribute &i, filter.attribute_range())
2209+ wes_foreach (const attribute &i, filter.attribute_range())
2210 {
2211 const attribute_value *v = get(i.first);
2212 if (!v || *v != i.second) return false;
2213 }
2214
2215- foreach (const any_child &i, filter.all_children_range())
2216+ wes_foreach (const any_child &i, filter.all_children_range())
2217 {
2218 if (i.key == "not") {
2219 if (matches(i.cfg)) return false;
2220 continue;
2221 }
2222 bool found = false;
2223- foreach (const config &j, child_range(i.key)) {
2224+ wes_foreach (const config &j, child_range(i.key)) {
2225 if (j.matches(i.cfg)) {
2226 found = true;
2227 break;
2228@@ -1021,11 +1021,11 @@
2229 {
2230 static int i = 0;
2231 i++;
2232- foreach (const config::attribute &val, cfg.attribute_range()) {
2233+ wes_foreach (const config::attribute &val, cfg.attribute_range()) {
2234 for (int j = 0; j < i-1; j++){ outstream << char(9); }
2235 outstream << val.first << " = " << val.second << '\n';
2236 }
2237- foreach (const config::any_child &child, cfg.all_children_range())
2238+ wes_foreach (const config::any_child &child, cfg.all_children_range())
2239 {
2240 for (int j = 0; j < i - 1; ++j) outstream << char(9);
2241 outstream << "[" << child.key << "]\n";
2242@@ -1054,7 +1054,7 @@
2243 hash_str[hash_length] = 0;
2244
2245 i = 0;
2246- foreach (const attribute &val, values)
2247+ wes_foreach (const attribute &val, values)
2248 {
2249 for (c = val.first.begin(); c != val.first.end(); ++c) {
2250 hash_str[i] ^= *c;
2251@@ -1067,10 +1067,10 @@
2252 }
2253 }
2254
2255- foreach (const any_child &ch, all_children_range())
2256+ wes_foreach (const any_child &ch, all_children_range())
2257 {
2258 std::string child_hash = ch.cfg.hash();
2259- foreach (char c, child_hash) {
2260+ wes_foreach (char c, child_hash) {
2261 hash_str[i] ^= c;
2262 ++i;
2263 if(i == hash_length) {
2264diff -ur wesnoth-1.10.3.orig/src/controller_base.cpp wesnoth-1.10.3/src/controller_base.cpp
2265--- wesnoth-1.10.3.orig/src/controller_base.cpp 2012-01-07 03:35:17.000000000 +0100
2266+++ wesnoth-1.10.3/src/controller_base.cpp 2012-07-11 13:16:06.029933357 +0200
2267@@ -144,7 +144,7 @@
2268 int dx = 0, dy = 0;
2269 int scroll_threshold = (preferences::mouse_scroll_enabled())
2270 ? preferences::mouse_scroll_threshold() : 0;
2271- foreach (const theme::menu& m, get_display().get_theme().menus()) {
2272+ wes_foreach (const theme::menu& m, get_display().get_theme().menus()) {
2273 if (point_in_rect(mousex, mousey, m.get_location())) {
2274 scroll_threshold = 0;
2275 }
2276diff -ur wesnoth-1.10.3.orig/src/dialogs.cpp wesnoth-1.10.3/src/dialogs.cpp
2277--- wesnoth-1.10.3.orig/src/dialogs.cpp 2012-01-07 03:35:17.000000000 +0100
2278+++ wesnoth-1.10.3/src/dialogs.cpp 2012-07-11 13:16:06.236600015 +0200
2279@@ -95,7 +95,7 @@
2280 }
2281
2282 bool always_display = false;
2283- foreach (const config &mod, u->get_modification_advances())
2284+ wes_foreach (const config &mod, u->get_modification_advances())
2285 {
2286 if (mod["always_display"].to_bool()) always_display = true;
2287 sample_units.push_back(::get_advanced_unit(*u, u->type_id()));
2288@@ -1009,7 +1009,7 @@
2289 }
2290
2291 //FIXME: This probably must be move into a unit_type function
2292- foreach (const config &tr, t->possible_traits())
2293+ wes_foreach (const config &tr, t->possible_traits())
2294 {
2295 if (tr["availability"] != "musthave") continue;
2296 std::string gender_string = (!t->genders().empty() && t->genders().front()== unit_race::FEMALE) ? "female_name" : "male_name";
2297@@ -1038,7 +1038,7 @@
2298 // Check if AMLA color is needed
2299 // FIXME: not sure if it's fully accurate (but not very important for unit_type)
2300 // xp_color also need a simpler function for doing this
2301- foreach (const config &adv, t->modification_advancements())
2302+ wes_foreach (const config &adv, t->modification_advancements())
2303 {
2304 if (!adv["strict_amla"].to_bool() || !t->can_advance()) {
2305 det.xp_color = "<170,0,255>"; // from unit::xp_color()
2306diff -ur wesnoth-1.10.3.orig/src/display.cpp wesnoth-1.10.3/src/display.cpp
2307--- wesnoth-1.10.3.orig/src/display.cpp 2012-04-23 01:53:28.000000000 +0200
2308+++ wesnoth-1.10.3/src/display.cpp 2012-07-11 13:16:05.976600023 +0200
2309@@ -629,7 +629,7 @@
2310 // now get the surfaces
2311 std::vector<surface> res;
2312
2313- foreach(std::string& name, names) {
2314+ wes_foreach(std::string& name, names) {
2315 const surface surf(image::get_image(name, image_type));
2316 if (surf)
2317 res.push_back(surf);
2318@@ -828,8 +828,8 @@
2319 * layergroup > location > layer > 'tblit' > surface
2320 */
2321
2322- foreach(const tblit &blit, drawing_buffer_) {
2323- foreach(const surface& surf, blit.surf()) {
2324+ wes_foreach(const tblit &blit, drawing_buffer_) {
2325+ wes_foreach(const surface& surf, blit.surf()) {
2326 // Note that dstrect can be changed by sdl_blit
2327 // and so a new instance should be initialized
2328 // to pass to each call to sdl_blit.
2329@@ -1903,7 +1903,7 @@
2330 int ticks3 = SDL_GetTicks();
2331 LOG_DP << "invalidate and draw: " << (ticks3 - ticks2) << " and " << (ticks2 - ticks1) << "\n";
2332
2333- foreach (boost::function<void(display&)> f, redraw_observers_) {
2334+ wes_foreach (boost::function<void(display&)> f, redraw_observers_) {
2335 f(*this);
2336 }
2337
2338@@ -1992,7 +1992,7 @@
2339 SDL_Rect clip_rect = get_clip_rect();
2340 surface screen = get_screen_surface();
2341 clip_rect_setter set_clip_rect(screen, &clip_rect);
2342- foreach (const map_location& loc, invalidated_) {
2343+ wes_foreach (const map_location& loc, invalidated_) {
2344 int xpos = get_location_x(loc);
2345 int ypos = get_location_y(loc);
2346
2347@@ -2058,7 +2058,7 @@
2348 // Paint arrows
2349 arrows_map_t::const_iterator arrows_in_hex = arrows_map_.find(loc);
2350 if(arrows_in_hex != arrows_map_.end()) {
2351- foreach(arrow* const a, arrows_in_hex->second) {
2352+ wes_foreach(arrow* const a, arrows_in_hex->second) {
2353 a->draw_hex(loc);
2354 }
2355 }
2356@@ -2388,7 +2388,7 @@
2357 if(invalidateAll_)
2358 return false;
2359 bool ret = false;
2360- foreach (const map_location& loc, locs) {
2361+ wes_foreach (const map_location& loc, locs) {
2362 #ifdef _OPENMP
2363 #pragma omp critical(invalidated_)
2364 #endif //_OPENMP
2365@@ -2438,7 +2438,7 @@
2366 return false;
2367
2368 bool result = false;
2369- foreach (const map_location &loc, hexes_under_rect(rect)) {
2370+ wes_foreach (const map_location &loc, hexes_under_rect(rect)) {
2371 result |= invalidate(loc);
2372 }
2373 return result;
2374@@ -2450,7 +2450,7 @@
2375 animate_map_ = preferences::animate_map();
2376 if (!animate_map_) return;
2377
2378- foreach (const map_location &loc, get_visible_hexes())
2379+ wes_foreach (const map_location &loc, get_visible_hexes())
2380 {
2381 if (shrouded(loc)) continue;
2382 if (builder_->update_animation(loc)) {
2383@@ -2464,7 +2464,7 @@
2384 void display::add_arrow(arrow& arrow)
2385 {
2386 const arrow_path_t & arrow_path = arrow.get_path();
2387- foreach (const map_location& loc, arrow_path)
2388+ wes_foreach (const map_location& loc, arrow_path)
2389 {
2390 arrows_map_[loc].push_back(&arrow);
2391 }
2392@@ -2473,7 +2473,7 @@
2393 void display::remove_arrow(arrow& arrow)
2394 {
2395 const arrow_path_t & arrow_path = arrow.get_path();
2396- foreach (const map_location& loc, arrow_path)
2397+ wes_foreach (const map_location& loc, arrow_path)
2398 {
2399 arrows_map_[loc].remove(&arrow);
2400 }
2401@@ -2482,12 +2482,12 @@
2402 void display::update_arrow(arrow & arrow)
2403 {
2404 const arrow_path_t & previous_path = arrow.get_previous_path();
2405- foreach (const map_location& loc, previous_path)
2406+ wes_foreach (const map_location& loc, previous_path)
2407 {
2408 arrows_map_[loc].remove(&arrow);
2409 }
2410 const arrow_path_t & arrow_path = arrow.get_path();
2411- foreach (const map_location& loc, arrow_path)
2412+ wes_foreach (const map_location& loc, arrow_path)
2413 {
2414 arrows_map_[loc].push_back(&arrow);
2415 }
2416diff -ur wesnoth-1.10.3.orig/src/editor/action.cpp wesnoth-1.10.3/src/editor/action.cpp
2417--- wesnoth-1.10.3.orig/src/editor/action.cpp 2012-01-07 03:35:17.000000000 +0100
2418+++ wesnoth-1.10.3/src/editor/action.cpp 2012-07-11 13:16:05.993266689 +0200
2419@@ -75,25 +75,25 @@
2420 editor_action_chain::editor_action_chain(const editor::editor_action_chain &other)
2421 : editor_action(), actions_()
2422 {
2423- foreach (editor_action* a, other.actions_) {
2424+ wes_foreach (editor_action* a, other.actions_) {
2425 actions_.push_back(a->clone());
2426 }
2427 }
2428 editor_action_chain& editor_action_chain::operator=(const editor_action_chain& other)
2429 {
2430 if (this == &other) return *this;
2431- foreach (editor_action* a, actions_) {
2432+ wes_foreach (editor_action* a, actions_) {
2433 delete a;
2434 }
2435 actions_.clear();
2436- foreach (editor_action* a, other.actions_) {
2437+ wes_foreach (editor_action* a, other.actions_) {
2438 actions_.push_back(a->clone());
2439 }
2440 return *this;
2441 }
2442 editor_action_chain::~editor_action_chain()
2443 {
2444- foreach (editor_action* a, actions_) {
2445+ wes_foreach (editor_action* a, actions_) {
2446 delete a;
2447 }
2448 }
2449@@ -103,7 +103,7 @@
2450 }
2451 int editor_action_chain::action_count() const {
2452 int count = 0;
2453- foreach (const editor_action* a, actions_) {
2454+ wes_foreach (const editor_action* a, actions_) {
2455 if (a) {
2456 count += a->action_count();
2457 }
2458@@ -133,7 +133,7 @@
2459 }
2460 editor_action_chain* editor_action_chain::perform(map_context& mc) const {
2461 util::unique_ptr<editor_action_chain> undo(new editor_action_chain());
2462- foreach (editor_action* a, actions_) {
2463+ wes_foreach (editor_action* a, actions_) {
2464 if (a != NULL) {
2465 undo->append_action(a->perform(mc));
2466 }
2467@@ -143,7 +143,7 @@
2468 }
2469 void editor_action_chain::perform_without_undo(map_context& mc) const
2470 {
2471- foreach (editor_action* a, actions_) {
2472+ wes_foreach (editor_action* a, actions_) {
2473 if (a != NULL) {
2474 a->perform_without_undo(mc);
2475 }
2476@@ -257,7 +257,7 @@
2477 }
2478 void editor_action_select::extend(const editor_map& map, const std::set<map_location>& locs)
2479 {
2480- foreach (const map_location& loc, locs) {
2481+ wes_foreach (const map_location& loc, locs) {
2482 LOG_ED << "Checking " << loc << "\n";
2483 if (map.in_selection(loc)) {
2484 LOG_ED << "Extending by " << loc << "\n";
2485@@ -268,7 +268,7 @@
2486 editor_action* editor_action_select::perform(map_context& mc) const
2487 {
2488 std::set<map_location> undo_locs;
2489- foreach (const map_location& loc, area_) {
2490+ wes_foreach (const map_location& loc, area_) {
2491 if (!mc.get_map().in_selection(loc)) {
2492 undo_locs.insert(loc);
2493 mc.add_changed_location(loc);
2494@@ -279,7 +279,7 @@
2495 }
2496 void editor_action_select::perform_without_undo(map_context& mc) const
2497 {
2498- foreach (const map_location& loc, area_) {
2499+ wes_foreach (const map_location& loc, area_) {
2500 mc.get_map().add_to_selection(loc);
2501 mc.add_changed_location(loc);
2502 }
2503@@ -291,7 +291,7 @@
2504 }
2505 void editor_action_deselect::extend(const editor_map& map, const std::set<map_location>& locs)
2506 {
2507- foreach (const map_location& loc, locs) {
2508+ wes_foreach (const map_location& loc, locs) {
2509 LOG_ED << "Checking " << loc << "\n";
2510 if (!map.in_selection(loc)) {
2511 LOG_ED << "Extending by " << loc << "\n";
2512@@ -302,7 +302,7 @@
2513 editor_action* editor_action_deselect::perform(map_context& mc) const
2514 {
2515 std::set<map_location> undo_locs;
2516- foreach (const map_location& loc, area_) {
2517+ wes_foreach (const map_location& loc, area_) {
2518 if (mc.get_map().in_selection(loc)) {
2519 undo_locs.insert(loc);
2520 mc.add_changed_location(loc);
2521@@ -313,7 +313,7 @@
2522 }
2523 void editor_action_deselect::perform_without_undo(map_context& mc) const
2524 {
2525- foreach (const map_location& loc, area_) {
2526+ wes_foreach (const map_location& loc, area_) {
2527 mc.get_map().remove_from_selection(loc);
2528 mc.add_changed_location(loc);
2529 }
2530diff -ur wesnoth-1.10.3.orig/src/editor/brush.cpp wesnoth-1.10.3/src/editor/brush.cpp
2531--- wesnoth-1.10.3.orig/src/editor/brush.cpp 2012-01-07 03:35:17.000000000 +0100
2532+++ wesnoth-1.10.3/src/editor/brush.cpp 2012-07-11 13:16:05.996600022 +0200
2533@@ -74,11 +74,11 @@
2534 if (radius > 0) {
2535 std::vector<map_location> in_radius;
2536 get_tiles_in_radius(map_location(0, 0), radius, in_radius);
2537- foreach (map_location& loc, in_radius) {
2538+ wes_foreach (map_location& loc, in_radius) {
2539 add_relative_location(loc.x, loc.y);
2540 }
2541 }
2542- foreach (const config &relative, cfg.child_range("relative"))
2543+ wes_foreach (const config &relative, cfg.child_range("relative"))
2544 {
2545 int x = relative["x"];
2546 int y = relative["y"];
2547@@ -97,7 +97,7 @@
2548 std::set<map_location> brush::project(const map_location& hotspot) const
2549 {
2550 std::set<map_location> result;
2551- foreach (const map_location& relative, relative_tiles_) {
2552+ wes_foreach (const map_location& relative, relative_tiles_) {
2553 result.insert(relative.vector_sum(hotspot));
2554 }
2555 return result;
2556diff -ur wesnoth-1.10.3.orig/src/editor/editor_controller.cpp wesnoth-1.10.3/src/editor/editor_controller.cpp
2557--- wesnoth-1.10.3.orig/src/editor/editor_controller.cpp 2012-01-07 03:35:17.000000000 +0100
2558+++ wesnoth-1.10.3/src/editor/editor_controller.cpp 2012-07-11 13:16:05.996600022 +0200
2559@@ -135,7 +135,7 @@
2560 image::set_color_adjustment(preferences::editor::tod_r(), preferences::editor::tod_g(), preferences::editor::tod_b());
2561 theme& theme = gui().get_theme();
2562 const theme::menu* default_tool_menu = NULL;
2563- foreach (const theme::menu& m, theme.menus()) {
2564+ wes_foreach (const theme::menu& m, theme.menus()) {
2565 if (m.get_id() == "draw_button_editor") {
2566 default_tool_menu = &m;
2567 break;
2568@@ -173,7 +173,7 @@
2569
2570 void editor_controller::init_brushes(const config& game_config)
2571 {
2572- foreach (const config &i, game_config.child_range("brush")) {
2573+ wes_foreach (const config &i, game_config.child_range("brush")) {
2574 brushes_.push_back(brush(i));
2575 }
2576 if (brushes_.empty()) {
2577@@ -196,7 +196,7 @@
2578 new mouse_action_starting_position(key_)));
2579 mouse_actions_.insert(std::make_pair(hotkey::HOTKEY_EDITOR_PASTE,
2580 new mouse_action_paste(clipboard_, key_)));
2581- foreach (const theme::menu& menu, gui().get_theme().menus()) {
2582+ wes_foreach (const theme::menu& menu, gui().get_theme().menus()) {
2583 if (menu.items().size() == 1) {
2584 hotkey::HOTKEY_COMMAND hk = hotkey::get_hotkey(menu.items().front()).get_id();
2585 mouse_action_map::iterator i = mouse_actions_.find(hk);
2586@@ -205,7 +205,7 @@
2587 }
2588 }
2589 }
2590- foreach (const config &c, game_config.child_range("editor_tool_hint")) {
2591+ wes_foreach (const config &c, game_config.child_range("editor_tool_hint")) {
2592 mouse_action_map::iterator i =
2593 mouse_actions_.find(hotkey::get_hotkey(c["id"]).get_id());
2594 if (i != mouse_actions_.end()) {
2595@@ -216,7 +216,7 @@
2596
2597 void editor_controller::init_map_generators(const config& game_config)
2598 {
2599- foreach (const config &i, game_config.child_range("multiplayer"))
2600+ wes_foreach (const config &i, game_config.child_range("multiplayer"))
2601 {
2602 if (i["map_generation"] == "default") {
2603 const config &generator_cfg = i.child("generator");
2604@@ -238,7 +238,7 @@
2605 ERR_ED << "No editor time-of-day defined\n";
2606 return;
2607 }
2608- foreach (const config &i, cfg.child_range("time")) {
2609+ wes_foreach (const config &i, cfg.child_range("time")) {
2610 tods_.push_back(time_of_day(i));
2611 }
2612 }
2613@@ -250,7 +250,7 @@
2614 ERR_ED << "No editor music defined\n";
2615 return;
2616 }
2617- foreach (const config &i, cfg.child_range("music")) {
2618+ wes_foreach (const config &i, cfg.child_range("music")) {
2619 sound::play_music_config(i);
2620 }
2621 sound::commit_music_changes();
2622@@ -265,13 +265,13 @@
2623
2624 editor_controller::~editor_controller()
2625 {
2626- foreach (const mouse_action_map::value_type a, mouse_actions_) {
2627+ wes_foreach (const mouse_action_map::value_type a, mouse_actions_) {
2628 delete a.second;
2629 }
2630- foreach (map_generator* m, map_generators_) {
2631+ wes_foreach (map_generator* m, map_generators_) {
2632 delete m;
2633 }
2634- foreach (map_context* mc, map_contexts_) {
2635+ wes_foreach (map_context* mc, map_contexts_) {
2636 delete mc;
2637 }
2638 }
2639@@ -303,7 +303,7 @@
2640 void editor_controller::quit_confirm(EXIT_STATUS mode)
2641 {
2642 std::vector<std::string> modified;
2643- foreach (map_context* mc, map_contexts_) {
2644+ wes_foreach (map_context* mc, map_contexts_) {
2645 if (mc->modified()) {
2646 if (!mc->get_filename().empty()) {
2647 modified.push_back(mc->get_filename());
2648@@ -319,7 +319,7 @@
2649 message = _("Do you really want to quit? Changes in the map since the last save will be lost.");
2650 } else {
2651 message = _("Do you really want to quit? The following maps were modified and all changes since the last save will be lost:");
2652- foreach (std::string& str, modified) {
2653+ wes_foreach (std::string& str, modified) {
2654 message += "\n" + str;
2655 }
2656 }
2657@@ -342,7 +342,7 @@
2658 map_context* mc = new map_context(editor_map(game_config_, 44, 33, t_translation::GRASS_LAND));
2659 add_map_context(mc);
2660 } else {
2661- foreach(const std::string& filename, saved_windows_) {
2662+ wes_foreach(const std::string& filename, saved_windows_) {
2663 map_context* mc = new map_context(game_config_, filename);
2664 add_map_context(mc);
2665 }
2666@@ -796,7 +796,7 @@
2667 get_map_context().set_needs_terrain_rebuild(false);
2668 gui().invalidate_all();
2669 } else {
2670- foreach (const map_location& loc, changed_locs) {
2671+ wes_foreach (const map_location& loc, changed_locs) {
2672 gui().rebuild_terrain(loc);
2673 }
2674 gui().invalidate(changed_locs);
2675@@ -1290,7 +1290,7 @@
2676
2677 void editor_controller::redraw_toolbar()
2678 {
2679- foreach (mouse_action_map::value_type a, mouse_actions_) {
2680+ wes_foreach (mouse_action_map::value_type a, mouse_actions_) {
2681 if (a.second->toolbar_button() != NULL) {
2682 SDL_Rect r = a.second->toolbar_button()->location(gui().screen_area());
2683 SDL_Rect outline = create_rect(r.x - 2, r.y - 2, r.h + 4, r.w + 4);
2684diff -ur wesnoth-1.10.3.orig/src/editor/editor_map.cpp wesnoth-1.10.3/src/editor/editor_map.cpp
2685--- wesnoth-1.10.3.orig/src/editor/editor_map.cpp 2012-01-07 03:35:17.000000000 +0100
2686+++ wesnoth-1.10.3/src/editor/editor_map.cpp 2012-07-11 13:16:05.993266689 +0200
2687@@ -111,7 +111,7 @@
2688 ++errors;
2689 }
2690 }
2691- foreach (const map_location& loc, selection_) {
2692+ wes_foreach (const map_location& loc, selection_) {
2693 if (!on_board_with_border(loc)) {
2694 ERR_ED << "Off-map tile in selection: " << loc << "\n";
2695 }
2696diff -ur wesnoth-1.10.3.orig/src/editor/editor_palettes.cpp wesnoth-1.10.3/src/editor/editor_palettes.cpp
2697--- wesnoth-1.10.3.orig/src/editor/editor_palettes.cpp 2012-01-07 03:35:17.000000000 +0100
2698+++ wesnoth-1.10.3/src/editor/editor_palettes.cpp 2012-07-11 13:16:05.996600022 +0200
2699@@ -84,7 +84,7 @@
2700
2701 // Get the available groups and add them to the structure
2702 std::set<std::string> group_names;
2703- foreach (const config &g, cfg.child_range("editor_group"))
2704+ wes_foreach (const config &g, cfg.child_range("editor_group"))
2705 {
2706 if (group_names.find(g["id"]) == group_names.end()) {
2707 terrain_groups_.push_back(terrain_group(g, gui));
2708@@ -97,14 +97,14 @@
2709 }
2710 }
2711 std::map<std::string, terrain_group*> id_to_group;
2712- foreach (terrain_group& tg, terrain_groups_) {
2713+ wes_foreach (terrain_group& tg, terrain_groups_) {
2714 id_to_group.insert(std::make_pair(tg.id, &tg));
2715 }
2716 // The rest of the code assumes this is a valid pointer
2717 assert(checked_group_btn_ != 0);
2718
2719 // add the groups for all terrains to the map
2720- foreach (const t_translation::t_terrain& t, terrains_) {
2721+ wes_foreach (const t_translation::t_terrain& t, terrains_) {
2722 const terrain_type& t_info = map().get_terrain_info(t);
2723 DBG_ED << "Palette: processing terrain " << t_info.name()
2724 << "(editor name: '" << t_info.editor_name() << "') "
2725@@ -119,7 +119,7 @@
2726 // add the terrain to the requested groups
2727 const std::vector<std::string>& keys = utils::split(t_info.editor_group());
2728 bool core = false;
2729- foreach (const std::string& k, keys) {
2730+ wes_foreach (const std::string& k, keys) {
2731 terrain_map_[k].push_back(t);
2732 nmax_terrains_ = std::max(nmax_terrains_, terrain_map_[k].size());
2733 std::map<std::string, terrain_group*>::iterator i = id_to_group.find(k);
2734@@ -381,7 +381,7 @@
2735 scroll_down();
2736 }
2737
2738- foreach (terrain_group& g, terrain_groups_) {
2739+ wes_foreach (terrain_group& g, terrain_groups_) {
2740 if (g.button.pressed()) {
2741 checked_group_btn_ = &g.button;
2742 set_group(g.id);
2743@@ -389,7 +389,7 @@
2744 }
2745 }
2746
2747- foreach (terrain_group& g, terrain_groups_) {
2748+ wes_foreach (terrain_group& g, terrain_groups_) {
2749 if (&g.button == checked_group_btn_) {
2750 g.button.set_check(true);
2751 } else {
2752diff -ur wesnoth-1.10.3.orig/src/editor/map_context.cpp wesnoth-1.10.3/src/editor/map_context.cpp
2753--- wesnoth-1.10.3.orig/src/editor/map_context.cpp 2012-01-07 03:35:17.000000000 +0100
2754+++ wesnoth-1.10.3/src/editor/map_context.cpp 2012-07-11 13:16:05.996600022 +0200
2755@@ -146,7 +146,7 @@
2756 if (!one_layer_only) {
2757 terrain = map_.get_terrain_info(terrain).terrain_with_default_base();
2758 }
2759- foreach (const map_location& loc, locs) {
2760+ wes_foreach (const map_location& loc, locs) {
2761 draw_terrain_actual(terrain, loc, one_layer_only);
2762 }
2763 }
2764@@ -374,7 +374,7 @@
2765
2766 void map_context::clear_stack(action_stack& stack)
2767 {
2768- foreach (editor_action* a, stack) {
2769+ wes_foreach (editor_action* a, stack) {
2770 delete a;
2771 }
2772 stack.clear();
2773diff -ur wesnoth-1.10.3.orig/src/editor/map_fragment.cpp wesnoth-1.10.3/src/editor/map_fragment.cpp
2774--- wesnoth-1.10.3.orig/src/editor/map_fragment.cpp 2012-01-07 03:35:17.000000000 +0100
2775+++ wesnoth-1.10.3/src/editor/map_fragment.cpp 2012-07-11 13:16:05.996600022 +0200
2776@@ -44,7 +44,7 @@
2777
2778 void map_fragment::add_tiles(const gamemap& map, const std::set<map_location>& locs)
2779 {
2780- foreach (const map_location& loc, locs) {
2781+ wes_foreach (const map_location& loc, locs) {
2782 add_tile(map, loc);
2783 }
2784 }
2785@@ -57,7 +57,7 @@
2786 std::set<map_location> map_fragment::get_offset_area(const map_location& loc) const
2787 {
2788 std::set<map_location> result;
2789- foreach (const tile_info& i, items_) {
2790+ wes_foreach (const tile_info& i, items_) {
2791 result.insert(i.offset.vector_sum(loc));
2792 }
2793 return result;
2794@@ -65,14 +65,14 @@
2795
2796 void map_fragment::paste_into(gamemap& map, const map_location& loc) const
2797 {
2798- foreach (const tile_info& i, items_) {
2799+ wes_foreach (const tile_info& i, items_) {
2800 map.set_terrain(i.offset.vector_sum(loc), i.terrain);
2801 }
2802 }
2803
2804 void map_fragment::shift(const map_location& offset)
2805 {
2806- foreach (tile_info& ti, items_) {
2807+ wes_foreach (tile_info& ti, items_) {
2808 ti.offset.vector_sum_assign(offset);
2809 }
2810 }
2811@@ -80,7 +80,7 @@
2812 map_location map_fragment::center_of_mass() const
2813 {
2814 map_location sum(0, 0);
2815- foreach (const tile_info& ti, items_) {
2816+ wes_foreach (const tile_info& ti, items_) {
2817 sum.vector_sum_assign(ti.offset);
2818 }
2819 sum.x /= static_cast<int>(items_.size());
2820@@ -92,7 +92,7 @@
2821 {
2822 shift(center_of_mass().vector_negation());
2823 area_.clear();
2824- foreach (tile_info& ti, items_) {
2825+ wes_foreach (tile_info& ti, items_) {
2826 area_.insert(ti.offset);
2827 }
2828 }
2829@@ -100,7 +100,7 @@
2830 void map_fragment::rotate_60_cw()
2831 {
2832 area_.clear();
2833- foreach (tile_info& ti, items_) {
2834+ wes_foreach (tile_info& ti, items_) {
2835 map_location l(0,0);
2836 int x = ti.offset.x;
2837 int y = ti.offset.y;
2838@@ -120,7 +120,7 @@
2839 void map_fragment::rotate_60_ccw()
2840 {
2841 area_.clear();
2842- foreach (tile_info& ti, items_) {
2843+ wes_foreach (tile_info& ti, items_) {
2844 map_location l(0,0);
2845 int x = ti.offset.x;
2846 int y = ti.offset.y;
2847@@ -139,7 +139,7 @@
2848
2849 void map_fragment::flip_horizontal()
2850 {
2851- foreach (tile_info& ti, items_) {
2852+ wes_foreach (tile_info& ti, items_) {
2853 ti.offset.x = -ti.offset.x;
2854 }
2855 center_by_mass();
2856@@ -147,7 +147,7 @@
2857
2858 void map_fragment::flip_vertical()
2859 {
2860- foreach (tile_info& ti, items_) {
2861+ wes_foreach (tile_info& ti, items_) {
2862 ti.offset.y = -ti.offset.y;
2863 if (ti.offset.x % 2) {
2864 ti.offset.y--;
2865@@ -166,11 +166,11 @@
2866 {
2867 std::stringstream ss;
2868 ss << "MF: ";
2869- foreach (const tile_info& ti, items_) {
2870+ wes_foreach (const tile_info& ti, items_) {
2871 ss << "(" << ti.offset << ")";
2872 }
2873 ss << " -- ";
2874- foreach (const map_location& loc, area_) {
2875+ wes_foreach (const map_location& loc, area_) {
2876 ss << "(" << loc << ")";
2877 }
2878 return ss.str();
2879diff -ur wesnoth-1.10.3.orig/src/filesystem.cpp wesnoth-1.10.3/src/filesystem.cpp
2880--- wesnoth-1.10.3.orig/src/filesystem.cpp 2012-07-11 13:14:31.079936703 +0200
2881+++ wesnoth-1.10.3/src/filesystem.cpp 2012-07-11 13:16:06.239933349 +0200
2882@@ -995,7 +995,7 @@
2883 cleanup();
2884 init_binary_paths();
2885
2886- foreach (const config &bp, cfg.child_range("binary_path"))
2887+ wes_foreach (const config &bp, cfg.child_range("binary_path"))
2888 {
2889 std::string path = bp["path"].str();
2890 if (path.find("..") != std::string::npos) {
2891@@ -1042,7 +1042,7 @@
2892
2893 init_binary_paths();
2894
2895- foreach (const std::string &path, binary_paths)
2896+ wes_foreach (const std::string &path, binary_paths)
2897 {
2898 res.push_back(get_user_data_dir() + "/" + path + type + "/");
2899
2900@@ -1083,7 +1083,7 @@
2901 return std::string();
2902 }
2903
2904- foreach (const std::string &path, get_binary_paths(type))
2905+ wes_foreach (const std::string &path, get_binary_paths(type))
2906 {
2907 const std::string file = path + filename;
2908 DBG_FS << " checking '" << path << "'\n";
2909@@ -1111,7 +1111,7 @@
2910 return std::string();
2911 }
2912
2913- foreach (const std::string &path, get_binary_paths(type))
2914+ wes_foreach (const std::string &path, get_binary_paths(type))
2915 {
2916 const std::string file = path + filename;
2917 DBG_FS << " checking '" << path << "'\n";
2918@@ -1276,7 +1276,7 @@
2919 p4 << drive;
2920 #endif
2921
2922- foreach (const std::string &s, components)
2923+ wes_foreach (const std::string &s, components)
2924 {
2925 p4 << '/' << s;
2926 }
2927diff -ur wesnoth-1.10.3.orig/src/filesystem.cpp.orig wesnoth-1.10.3/src/filesystem.cpp.orig
2928--- wesnoth-1.10.3.orig/src/filesystem.cpp.orig 2012-05-05 19:39:03.000000000 +0200
2929+++ wesnoth-1.10.3/src/filesystem.cpp.orig 2012-07-11 13:16:06.239933349 +0200
2930@@ -1010,7 +1010,7 @@
2931 cleanup();
2932 init_binary_paths();
2933
2934- foreach (const config &bp, cfg.child_range("binary_path"))
2935+ wes_foreach (const config &bp, cfg.child_range("binary_path"))
2936 {
2937 std::string path = bp["path"].str();
2938 if (path.find("..") != std::string::npos) {
2939@@ -1057,7 +1057,7 @@
2940
2941 init_binary_paths();
2942
2943- foreach (const std::string &path, binary_paths)
2944+ wes_foreach (const std::string &path, binary_paths)
2945 {
2946 res.push_back(get_user_data_dir() + "/" + path + type + "/");
2947
2948@@ -1098,7 +1098,7 @@
2949 return std::string();
2950 }
2951
2952- foreach (const std::string &path, get_binary_paths(type))
2953+ wes_foreach (const std::string &path, get_binary_paths(type))
2954 {
2955 const std::string file = path + filename;
2956 DBG_FS << " checking '" << path << "'\n";
2957@@ -1126,7 +1126,7 @@
2958 return std::string();
2959 }
2960
2961- foreach (const std::string &path, get_binary_paths(type))
2962+ wes_foreach (const std::string &path, get_binary_paths(type))
2963 {
2964 const std::string file = path + filename;
2965 DBG_FS << " checking '" << path << "'\n";
2966@@ -1291,7 +1291,7 @@
2967 p4 << drive;
2968 #endif
2969
2970- foreach (const std::string &s, components)
2971+ wes_foreach (const std::string &s, components)
2972 {
2973 p4 << '/' << s;
2974 }
2975diff -ur wesnoth-1.10.3.orig/src/font.cpp wesnoth-1.10.3/src/font.cpp
2976--- wesnoth-1.10.3.orig/src/font.cpp 2012-01-07 03:35:17.000000000 +0100
2977+++ wesnoth-1.10.3/src/font.cpp 2012-07-11 13:16:05.976600023 +0200
2978@@ -355,10 +355,10 @@
2979 #endif
2980
2981 #if CAIRO_HAS_WIN32_FONT
2982- foreach(const std::string& path, get_binary_paths("fonts")) {
2983+ wes_foreach(const std::string& path, get_binary_paths("fonts")) {
2984 std::vector<std::string> files;
2985 get_files_in_dir(path, &files, NULL, ENTIRE_FILE_PATH);
2986- foreach(const std::string& file, files)
2987+ wes_foreach(const std::string& file, files)
2988 if(file.substr(file.length() - 4) == ".ttf" || file.substr(file.length() - 4) == ".ttc")
2989 AddFontResource(file.c_str());
2990 }
2991@@ -372,10 +372,10 @@
2992 #endif
2993
2994 #if CAIRO_HAS_WIN32_FONT
2995- foreach(const std::string& path, get_binary_paths("fonts")) {
2996+ wes_foreach(const std::string& path, get_binary_paths("fonts")) {
2997 std::vector<std::string> files;
2998 get_files_in_dir(path, &files, NULL, ENTIRE_FILE_PATH);
2999- foreach(const std::string& file, files)
3000+ wes_foreach(const std::string& file, files)
3001 if(file.substr(file.length() - 4) == ".ttf" || file.substr(file.length() - 4) == ".ttc")
3002 RemoveFontResource(file.c_str());
3003 }
3004@@ -425,7 +425,7 @@
3005 const subset_id subset = font_names.size();
3006 font_names.push_back(itor->name);
3007
3008- foreach (const subset_descriptor::range &cp_range, itor->present_codepoints) {
3009+ wes_foreach (const subset_descriptor::range &cp_range, itor->present_codepoints) {
3010 char_blocks.insert(cp_range.first, cp_range.second, subset);
3011 }
3012 }
3013@@ -582,7 +582,7 @@
3014 w_ = 0;
3015 h_ = 0;
3016
3017- foreach (text_chunk const &chunk, chunks_)
3018+ wes_foreach (text_chunk const &chunk, chunks_)
3019 {
3020 TTF_Font* ttfont = get_font(font_id(chunk.subset, font_size_));
3021 if(ttfont == NULL)
3022@@ -628,7 +628,7 @@
3023 if(width() > max_text_line_width)
3024 return surfs_;
3025
3026- foreach (text_chunk const &chunk, chunks_)
3027+ wes_foreach (text_chunk const &chunk, chunks_)
3028 {
3029 TTF_Font* ttfont = get_font(font_id(chunk.subset, font_size_));
3030 if (ttfont == NULL)
3031@@ -1261,7 +1261,7 @@
3032 return false;
3033
3034 std::set<std::string> known_fonts;
3035- foreach (const config &font, fonts_config.child_range("font")) {
3036+ wes_foreach (const config &font, fonts_config.child_range("font")) {
3037 known_fonts.insert(font["name"]);
3038 }
3039
3040diff -ur wesnoth-1.10.3.orig/src/foreach.hpp wesnoth-1.10.3/src/foreach.hpp
3041--- wesnoth-1.10.3.orig/src/foreach.hpp 2011-09-26 18:50:56.000000000 +0200
3042+++ wesnoth-1.10.3/src/foreach.hpp 2012-07-11 13:16:05.986600025 +0200
3043@@ -1,9 +1,9 @@
3044 #include <boost/foreach.hpp>
3045
3046 #ifdef __CDT_PARSER__
3047- #define foreach(a, b) for(a : b)
3048+ #define wes_foreach(a, b) for(a : b)
3049 #else
3050- #define foreach BOOST_FOREACH
3051+ #define wes_foreach BOOST_FOREACH
3052 #endif
3053
3054 #endif
3055diff -ur wesnoth-1.10.3.orig/src/formula.cpp wesnoth-1.10.3/src/formula.cpp
3056--- wesnoth-1.10.3.orig/src/formula.cpp 2010-11-21 02:56:29.000000000 +0100
3057+++ wesnoth-1.10.3/src/formula.cpp 2012-07-11 13:16:05.969933358 +0200
3058@@ -117,7 +117,7 @@
3059 std::stringstream s;
3060 s << '[';
3061 bool first_item = true;
3062- foreach(expression_ptr a , items_) {
3063+ wes_foreach(expression_ptr a , items_) {
3064 if (!first_item) {
3065 s << ',';
3066 } else {
3067@@ -468,7 +468,7 @@
3068 std::stringstream s;
3069 s << "{where:(";
3070 s << body_->str();
3071- foreach (const expr_table::value_type &a, *clauses_) {
3072+ wes_foreach (const expr_table::value_type &a, *clauses_) {
3073 s << ", [" << a.first << "] -> ["<< a.second->str()<<"]";
3074 }
3075 s << ")}";
3076diff -ur wesnoth-1.10.3.orig/src/formula_function.cpp wesnoth-1.10.3/src/formula_function.cpp
3077--- wesnoth-1.10.3.orig/src/formula_function.cpp 2012-01-07 03:35:17.000000000 +0100
3078+++ wesnoth-1.10.3/src/formula_function.cpp 2012-07-11 13:16:06.029933357 +0200
3079@@ -46,7 +46,7 @@
3080 s << get_name();
3081 s << '(';
3082 bool first_arg = true;
3083- foreach(expression_ptr a , args()) {
3084+ wes_foreach(expression_ptr a , args()) {
3085 if (!first_arg) {
3086 s << ',';
3087 } else {
3088@@ -451,7 +451,7 @@
3089
3090 std::string result;
3091
3092- foreach(expression_ptr arg, args()) {
3093+ wes_foreach(expression_ptr arg, args()) {
3094 result += arg->evaluate(variables, fdb).string_cast();
3095 }
3096
3097diff -ur wesnoth-1.10.3.orig/src/game_config.cpp wesnoth-1.10.3/src/game_config.cpp
3098--- wesnoth-1.10.3.orig/src/game_config.cpp 2012-01-07 03:35:17.000000000 +0100
3099+++ wesnoth-1.10.3/src/game_config.cpp 2012-07-11 13:16:05.963266693 +0200
3100@@ -259,7 +259,7 @@
3101 }
3102
3103 server_list.clear();
3104- foreach (const config &server, v.child_range("server"))
3105+ wes_foreach (const config &server, v.child_range("server"))
3106 {
3107 server_info sinf;
3108 sinf.name = server["name"].str();
3109@@ -270,7 +270,7 @@
3110
3111 void add_color_info(const config &v)
3112 {
3113- foreach (const config &teamC, v.child_range("color_range"))
3114+ wes_foreach (const config &teamC, v.child_range("color_range"))
3115 {
3116 const config::attribute_value *a1 = teamC.get("id"),
3117 *a2 = teamC.get("rgb");
3118@@ -304,9 +304,9 @@
3119 DBG_NG << str.str() << '\n';
3120 }
3121
3122- foreach (const config &cp, v.child_range("color_palette"))
3123+ wes_foreach (const config &cp, v.child_range("color_palette"))
3124 {
3125- foreach (const config::attribute &rgb, cp.attribute_range())
3126+ wes_foreach (const config::attribute &rgb, cp.attribute_range())
3127 {
3128 std::vector<Uint32> temp;
3129 if(!string2rgb(rgb.second, temp)) {
3130diff -ur wesnoth-1.10.3.orig/src/game_controller_abstract.cpp wesnoth-1.10.3/src/game_controller_abstract.cpp
3131--- wesnoth-1.10.3.orig/src/game_controller_abstract.cpp 2011-10-13 20:25:06.000000000 +0200
3132+++ wesnoth-1.10.3/src/game_controller_abstract.cpp 2012-07-11 13:16:05.959933359 +0200
3133@@ -80,7 +80,7 @@
3134 language_def locale;
3135 if(cmdline_opts_.language) {
3136 std::vector<language_def> langs = get_languages();
3137- foreach(const language_def & def, langs) {
3138+ wes_foreach(const language_def & def, langs) {
3139 if(def.localename == *cmdline_opts_.language) {
3140 locale = def;
3141 break;
3142diff -ur wesnoth-1.10.3.orig/src/game_controller.cpp wesnoth-1.10.3/src/game_controller.cpp
3143--- wesnoth-1.10.3.orig/src/game_controller.cpp 2012-01-22 00:20:08.000000000 +0100
3144+++ wesnoth-1.10.3/src/game_controller.cpp 2012-07-11 13:16:05.949933359 +0200
3145@@ -478,7 +478,7 @@
3146 }
3147
3148 int side_num = 1;
3149- foreach (config &s, level.child_range("side"))
3150+ wes_foreach (config &s, level.child_range("side"))
3151 {
3152 std::map<int,std::string>::const_iterator type = side_types.find(side_num),
3153 controller = side_controllers.find(side_num),
3154@@ -507,7 +507,7 @@
3155 faction_excepts.clear();
3156 }
3157 unsigned j = 0;
3158- foreach (const config &faction, era_cfg.child_range("multiplayer_side"))
3159+ wes_foreach (const config &faction, era_cfg.child_range("multiplayer_side"))
3160 {
3161 if (faction["random_faction"].to_bool()) continue;
3162 const std::string &faction_id = faction["id"];
3163@@ -673,7 +673,7 @@
3164 }
3165
3166 if(state_.classification().campaign_type == "multiplayer") {
3167- foreach (config &side, state_.snapshot.child_range("side"))
3168+ wes_foreach (config &side, state_.snapshot.child_range("side"))
3169 {
3170 if (side["controller"] == "network")
3171 side["controller"] = "human";
3172@@ -683,10 +683,10 @@
3173 }
3174
3175 if (load.cancel_orders()) {
3176- foreach (config &side, state_.snapshot.child_range("side"))
3177+ wes_foreach (config &side, state_.snapshot.child_range("side"))
3178 {
3179 if (side["controller"] != "human") continue;
3180- foreach (config &unit, side.child_range("unit"))
3181+ wes_foreach (config &unit, side.child_range("unit"))
3182 {
3183 unit["goto_x"] = -999;
3184 unit["goto_y"] = -999;
3185@@ -710,7 +710,7 @@
3186
3187 void game_controller::mark_completed_campaigns(std::vector<config> &campaigns)
3188 {
3189- foreach (config &campaign, campaigns) {
3190+ wes_foreach (config &campaign, campaigns) {
3191 campaign["completed"] = preferences::is_campaign_completed(campaign["id"]);
3192 }
3193 }
3194@@ -1218,7 +1218,7 @@
3195 game_config_.splice_children(core_terrain_rules, "terrain_graphics");
3196
3197 config& hashes = game_config_.add_child("multiplayer_hashes");
3198- foreach (const config &ch, game_config_.child_range("multiplayer")) {
3199+ wes_foreach (const config &ch, game_config_.child_range("multiplayer")) {
3200 hashes[ch["id"]] = ch.hash();
3201 }
3202
3203diff -ur wesnoth-1.10.3.orig/src/game.cpp wesnoth-1.10.3/src/game.cpp
3204--- wesnoth-1.10.3.orig/src/game.cpp 2012-01-07 03:35:17.000000000 +0100
3205+++ wesnoth-1.10.3/src/game.cpp 2012-07-11 13:16:06.029933357 +0200
3206@@ -218,7 +218,7 @@
3207 int read = 0;
3208
3209 // use static preproc_define::read_pair(config) to make a object
3210- foreach ( const config::any_child &value, cfg.all_children_range() ) {
3211+ wes_foreach ( const config::any_child &value, cfg.all_children_range() ) {
3212 const preproc_map::value_type def = preproc_define::read_pair( value.cfg );
3213 input_macros[def.first] = def.second;
3214 ++read;
3215@@ -245,7 +245,7 @@
3216 if ( cmdline_opts.preprocess_defines ) {
3217
3218 // add the specified defines
3219- foreach ( const std::string &define, *cmdline_opts.preprocess_defines ) {
3220+ wes_foreach ( const std::string &define, *cmdline_opts.preprocess_defines ) {
3221 if (define.empty()){
3222 std::cerr << "empty define supplied\n";
3223 continue;
3224@@ -452,7 +452,7 @@
3225 const config &cfg = game->game_config().child("titlescreen_music");
3226 if (cfg) {
3227 sound::play_music_repeatedly(game_config::title_music);
3228- foreach (const config &i, cfg.child_range("music")) {
3229+ wes_foreach (const config &i, cfg.child_range("music")) {
3230 sound::play_music_config(i);
3231 }
3232 sound::commit_music_changes();
3233diff -ur wesnoth-1.10.3.orig/src/game_display.cpp wesnoth-1.10.3/src/game_display.cpp
3234--- wesnoth-1.10.3.orig/src/game_display.cpp 2012-04-23 01:53:28.000000000 +0200
3235+++ wesnoth-1.10.3/src/game_display.cpp 2012-07-11 13:16:05.989933357 +0200
3236@@ -297,7 +297,7 @@
3237 halo::unrender(invalidated_);
3238 display::draw_invalidated();
3239
3240- foreach(unit* temp_unit, fake_units_) {
3241+ wes_foreach(unit* temp_unit, fake_units_) {
3242 const map_location& loc = temp_unit->get_location();
3243 exclusive_unit_draw_requests_t::iterator request = exclusive_unit_draw_requests_.find(loc);
3244 if (invalidated_.find(loc) != invalidated_.end()
3245@@ -305,7 +305,7 @@
3246 temp_unit->redraw_unit();
3247 }
3248
3249- foreach (const map_location& loc, invalidated_) {
3250+ wes_foreach (const map_location& loc, invalidated_) {
3251 unit_map::iterator u_it = units_.find(loc);
3252 exclusive_unit_draw_requests_t::iterator request = exclusive_unit_draw_requests_.find(loc);
3253 if (u_it != units_.end()
3254@@ -451,7 +451,7 @@
3255
3256 // We display the unit the mouse is over if it is over a unit,
3257 // otherwise we display the unit that is selected.
3258- foreach (const std::string &name, reports::report_list()) {
3259+ wes_foreach (const std::string &name, reports::report_list()) {
3260 draw_report(name);
3261 }
3262 invalidateGameStatus_ = false;
3263@@ -744,7 +744,7 @@
3264 void game_display::highlight_another_reach(const pathfind::paths &paths_list)
3265 {
3266 // Fold endpoints of routes into reachability map.
3267- foreach (const pathfind::paths::step &dest, paths_list.destinations) {
3268+ wes_foreach (const pathfind::paths::step &dest, paths_list.destinations) {
3269 reach_map_[dest.curr]++;
3270 }
3271 reach_map_changed_ = true;
3272@@ -897,17 +897,17 @@
3273 void game_display::invalidate_animations()
3274 {
3275 display::invalidate_animations();
3276- foreach (unit& u, units_) {
3277+ wes_foreach (unit& u, units_) {
3278 u.refresh();
3279 }
3280- foreach(unit* temp_unit, fake_units_) {
3281+ wes_foreach(unit* temp_unit, fake_units_) {
3282 temp_unit->refresh();
3283 }
3284 std::vector<unit*> unit_list;
3285- foreach (unit &u, units_) {
3286+ wes_foreach (unit &u, units_) {
3287 unit_list.push_back(&u);
3288 }
3289- foreach (unit *u, fake_units_) {
3290+ wes_foreach (unit *u, fake_units_) {
3291 unit_list.push_back(u);
3292 }
3293 bool new_inval;
3294@@ -1079,7 +1079,7 @@
3295 {
3296 const team& curr_team = teams_[playing_team()];
3297 const team& prev_team = teams_[playing_team()-1 < teams_.size() ? playing_team()-1 : teams_.size()-1];
3298- foreach (const game_display::overlay_map::value_type i, overlays_) {
3299+ wes_foreach (const game_display::overlay_map::value_type i, overlays_) {
3300 const overlay& ov = i.second;
3301 if (!ov.team_name.empty() &&
3302 ((ov.team_name.find(curr_team.team_name()) + 1) != 0) !=
3303@@ -1485,7 +1485,7 @@
3304 }
3305 }
3306
3307- foreach (const chat_message &cm, chat_messages_) {
3308+ wes_foreach (const chat_message &cm, chat_messages_) {
3309 font::move_floating_label(cm.speaker_handle, 0, - movement);
3310 font::move_floating_label(cm.handle, 0, - movement);
3311 }
3312diff -ur wesnoth-1.10.3.orig/src/game_events.cpp wesnoth-1.10.3/src/game_events.cpp
3313--- wesnoth-1.10.3.orig/src/game_events.cpp 2012-05-12 00:37:33.000000000 +0200
3314+++ wesnoth-1.10.3/src/game_events.cpp 2012-07-11 13:16:06.023266690 +0200
3315@@ -341,7 +341,7 @@
3316 std::vector<std::pair<int,int> > counts = (*u).has_attribute("count")
3317 ? utils::parse_ranges((*u)["count"]) : default_counts;
3318 int match_count = 0;
3319- foreach (const unit &i, *resources::units)
3320+ wes_foreach (const unit &i, *resources::units)
3321 {
3322 if(i.hitpoints() > 0 && unit_matches_filter(i, *u)) {
3323 ++match_count;
3324@@ -396,7 +396,7 @@
3325 const vconfig::child_list& variables = cond.get_children("variable");
3326 backwards_compat = backwards_compat && variables.empty();
3327
3328- foreach (const vconfig &values, variables)
3329+ wes_foreach (const vconfig &values, variables)
3330 {
3331 const std::string name = values["name"];
3332 config::attribute_value value = resources::state_of_game->get_variable_const(name);
3333@@ -589,7 +589,7 @@
3334 const std::vector<game_events::event_handler>& handlers,
3335 const std::string& msg) {
3336
3337- foreach(const game_events::event_handler& h, handlers){
3338+ wes_foreach(const game_events::event_handler& h, handlers){
3339 const config& cfg = h.get_config();
3340 ss << "name=" << cfg["name"] << ", with id=" << cfg["id"] << "; ";
3341 }
3342@@ -603,7 +603,7 @@
3343 std::stringstream ss;
3344 log_handler(ss, active_, "active");
3345 log_handler(ss, insert_buffer_, "insert buffered");
3346- foreach(const std::string& h, remove_buffer_){
3347+ wes_foreach(const std::string& h, remove_buffer_){
3348 ss << "id=" << h << "; ";
3349 }
3350 DBG_EH << "remove buffered handlers are now " << ss.str() << "\n";
3351@@ -631,7 +631,7 @@
3352 const config & cfg = new_handler.get_config();
3353 std::string id = cfg["id"];
3354 if(!id.empty()) {
3355- foreach( game_events::event_handler const & eh, active_) {
3356+ wes_foreach( game_events::event_handler const & eh, active_) {
3357 config const & temp_config( eh.get_config());
3358 if(id == temp_config["id"]) {
3359 DBG_EH << "ignoring event handler for name=" << cfg["name"] <<
3360@@ -698,12 +698,12 @@
3361 return;
3362
3363 // Commit any event removals
3364- foreach(std::string const & i , remove_buffer_ ){
3365+ wes_foreach(std::string const & i , remove_buffer_ ){
3366 remove_event_handler( i ); }
3367 remove_buffer_.clear();
3368
3369 // Commit any spawned events-within-events
3370- foreach( game_events::event_handler const & i , insert_buffer_ ){
3371+ wes_foreach( game_events::event_handler const & i , insert_buffer_ ){
3372 add_event_handler( i ); }
3373 insert_buffer_.clear();
3374
3375@@ -735,7 +735,7 @@
3376 std::vector<int> sides = game_events::get_sides_vector(cfg);
3377 size_t index;
3378
3379- foreach (const int &side_num, sides)
3380+ wes_foreach (const int &side_num, sides)
3381 {
3382 index = side_num - 1;
3383 team &t = (*resources::teams)[index];
3384@@ -744,7 +744,7 @@
3385 filter.restrict_size(game_config::max_loop);
3386 filter.get_locations(locs, true);
3387
3388- foreach (map_location const &loc, locs)
3389+ wes_foreach (map_location const &loc, locs)
3390 {
3391 if (remove) {
3392 t.clear_shroud(loc);
3393@@ -774,7 +774,7 @@
3394 const bool remove = utils::string_bool(cfg["remove"], false);
3395 if (remove) {
3396 const std::vector<std::string> ids = utils::split(cfg["id"]);
3397- foreach(const std::string &id, ids) {
3398+ wes_foreach(const std::string &id, ids) {
3399 resources::tunnels->remove(id);
3400 }
3401 } else if (cfg.get_children("source").empty() ||
3402@@ -941,7 +941,7 @@
3403 WML_HANDLER_FUNCTION(modify_ai, /*event_info*/, cfg)
3404 {
3405 std::vector<int> sides = game_events::get_sides_vector(cfg);
3406- foreach (const int &side_num, sides)
3407+ wes_foreach (const int &side_num, sides)
3408 {
3409 ai::manager::modify_active_ai_for_side(side_num,cfg.get_parsed_config());
3410 }
3411@@ -967,7 +967,7 @@
3412 std::vector<int> sides = game_events::get_sides_vector(cfg);
3413 size_t team_index;
3414
3415- foreach (const int &side_num, sides)
3416+ wes_foreach (const int &side_num, sides)
3417 {
3418 team_index = side_num - 1;
3419 LOG_NG << "modifying side: " << side_num << "\n";
3420@@ -1212,7 +1212,7 @@
3421
3422 size_t longest_path = 0;
3423
3424- foreach(const vconfig& config, unit_cfgs) {
3425+ wes_foreach(const vconfig& config, unit_cfgs) {
3426 const std::vector<std::string> xvals = utils::split(config["x"]);
3427 const std::vector<std::string> yvals = utils::split(config["y"]);
3428 int skip_steps = config["skip_steps"];
3429@@ -1461,7 +1461,7 @@
3430
3431 variable_info vi(array_name, true, variable_info::TYPE_ARRAY);
3432 bool first = true;
3433- foreach (const config &cfg, vi.as_array())
3434+ wes_foreach (const config &cfg, vi.as_array())
3435 {
3436 std::string current_string = cfg[key_name];
3437 if (remove_empty && current_string.empty()) continue;
3438@@ -1589,7 +1589,7 @@
3439 dest.vars->merge_with(data);
3440 }
3441 } else if(mode == "insert" || dest.explicit_index) {
3442- foreach (const config &child, data.child_range(dest.key))
3443+ wes_foreach (const config &child, data.child_range(dest.key))
3444 {
3445 dest.vars->add_child_at(dest.key, child, dest.index++);
3446 }
3447@@ -1619,7 +1619,7 @@
3448 item["type"] = *ti;
3449 }
3450 unit_map::iterator itor;
3451- foreach (unit &u, *resources::units) {
3452+ wes_foreach (unit &u, *resources::units) {
3453 if (game_events::unit_matches_filter(u, filter)) {
3454 u.set_role(cfg["role"]);
3455 found = true;
3456@@ -1632,7 +1632,7 @@
3457 std::set<std::string> player_ids;
3458 std::vector<std::string> sides = utils::split(cfg["side"]);
3459 const bool has_any_sides = !sides.empty();
3460- foreach(std::string const& side_str, sides) {
3461+ wes_foreach(std::string const& side_str, sides) {
3462 size_t side_num = lexical_cast_default<size_t>(side_str,0);
3463 if(side_num > 0 && side_num <= resources::teams->size()) {
3464 player_ids.insert((resources::teams->begin() + (side_num - 1))->save_id());
3465@@ -1699,7 +1699,7 @@
3466 game_map->set_terrain(loc, new_t);
3467 screen_needs_rebuild = true;
3468
3469- foreach (const t_translation::t_terrain &ut, game_map->underlying_union_terrain(loc)) {
3470+ wes_foreach (const t_translation::t_terrain &ut, game_map->underlying_union_terrain(loc)) {
3471 preferences::encountered_terrains().insert(ut);
3472 }
3473 }
3474@@ -1820,7 +1820,7 @@
3475 const map_location cfg_loc = cfg_to_loc(cfg);
3476
3477 //TODO fendrin: comment this monster
3478- foreach (unit_map::const_unit_iterator leader, leaders) {
3479+ wes_foreach (unit_map::const_unit_iterator leader, leaders) {
3480 DBG_NG << "...considering " + leader->id() + " as the recalling leader...\n";
3481 map_location loc = cfg_loc;
3482 if ( (leader_filter.null() || leader->matches_filter(leader_filter, leader->get_location())) &&
3483@@ -1879,7 +1879,7 @@
3484
3485 map_location loc;
3486 if(!filter.null()) {
3487- foreach (const unit &u, *resources::units) {
3488+ wes_foreach (const unit &u, *resources::units) {
3489 if (game_events::unit_matches_filter(u, filter)) {
3490 loc = u.get_location();
3491 break;
3492@@ -1926,7 +1926,7 @@
3493 }
3494 }
3495
3496- foreach (const vconfig &cmd, cfg.get_children(command_type)) {
3497+ wes_foreach (const vconfig &cmd, cfg.get_children(command_type)) {
3498 handle_event_commands(event_info, cmd);
3499 }
3500 }
3501@@ -2029,13 +2029,13 @@
3502 std::vector<unit *> dead_men_walking;
3503 // unit_map::iterator uit(resources::units->begin()), uend(resources::units->end());
3504 // for(;uit!=uend; ++uit){
3505- foreach(unit & u, *resources::units){
3506+ wes_foreach(unit & u, *resources::units){
3507 if(game_events::unit_matches_filter(u, cfg)){
3508 dead_men_walking.push_back(&u);
3509 }
3510 }
3511
3512- foreach(unit * un, dead_men_walking) {
3513+ wes_foreach(unit * un, dead_men_walking) {
3514 map_location loc(un->get_location());
3515 bool fire_event = false;
3516 game_events::entity_location death_loc(*un);
3517@@ -2429,7 +2429,7 @@
3518
3519 if (clear_shroud_bool) {
3520 side_filter filter(cfg);
3521- foreach(const int side, filter.get_teams()){
3522+ wes_foreach(const int side, filter.get_teams()){
3523 clear_shroud(side);
3524 }
3525 screen.recalculate_minimap();
3526@@ -2466,7 +2466,7 @@
3527 const vconfig healers_filter = cfg.child("filter_second");
3528 std::vector<unit*> healers;
3529 if (!healers_filter.null()) {
3530- foreach (unit& u, *units) {
3531+ wes_foreach (unit& u, *units) {
3532 if (game_events::unit_matches_filter(u, healers_filter) && u.has_ability_type("heals")) {
3533 healers.push_back(&u);
3534 }
3535@@ -2835,7 +2835,7 @@
3536 return;
3537 }
3538
3539- foreach (const vconfig &cmd, option_events[option_chosen]) {
3540+ wes_foreach (const vconfig &cmd, option_events[option_chosen]) {
3541 handle_event_commands(event_info, cmd);
3542 }
3543 }
3544@@ -2858,7 +2858,7 @@
3545 if(remove) {
3546 const std::vector<std::string> id_list =
3547 utils::split(ids, ',', utils::STRIP_SPACES | utils::REMOVE_EMPTY);
3548- foreach(const std::string& id, id_list) {
3549+ wes_foreach(const std::string& id, id_list) {
3550 resources::tod_manager->remove_time_area(id);
3551 LOG_NG << "event WML removed time_area '" << id << "'\n";
3552 }
3553@@ -2997,7 +2997,7 @@
3554 if(is_empty_command) {
3555 mref->command.add_child("allow_undo");
3556 }
3557- foreach(game_events::event_handler& hand, event_handlers) {
3558+ wes_foreach(game_events::event_handler& hand, event_handlers) {
3559 if(hand.is_menu_item() && hand.matches_name(mref->name)) {
3560 LOG_NG << "changing command for " << mref->name << " to:\n" << *wcc.second;
3561 hand = game_events::event_handler(mref->command, true);
3562@@ -3029,14 +3029,14 @@
3563 vconfig filters(handler.get_config());
3564
3565
3566- foreach (const vconfig &condition, filters.get_children("filter_condition"))
3567+ wes_foreach (const vconfig &condition, filters.get_children("filter_condition"))
3568 {
3569 if (!game_events::conditional_passed(condition)) {
3570 return false;
3571 }
3572 }
3573
3574- foreach (const vconfig &f, filters.get_children("filter"))
3575+ wes_foreach (const vconfig &f, filters.get_children("filter"))
3576 {
3577 if (unit1 == units->end() || !game_events::unit_matches_filter(*unit1, f)) {
3578 return false;
3579@@ -3046,7 +3046,7 @@
3580 }
3581 }
3582
3583- foreach (const vconfig &f, filters.get_children("filter_side"))
3584+ wes_foreach (const vconfig &f, filters.get_children("filter_side"))
3585 {
3586 side_filter ssf(f);
3587 const int current_side = resources::controller->current_side();
3588@@ -3055,7 +3055,7 @@
3589
3590 vconfig::child_list special_filters = filters.get_children("filter_attack");
3591 bool special_matches = special_filters.empty();
3592- foreach (const vconfig &f, special_filters)
3593+ wes_foreach (const vconfig &f, special_filters)
3594 {
3595 if (unit1 != units->end() && game_events::matches_special_filter(ev.data.child("first"), f)) {
3596 special_matches = true;
3597@@ -3068,7 +3068,7 @@
3598 return false;
3599 }
3600
3601- foreach (const vconfig &f, filters.get_children("filter_second"))
3602+ wes_foreach (const vconfig &f, filters.get_children("filter_second"))
3603 {
3604 if (unit2 == units->end() || !game_events::unit_matches_filter(*unit2, f)) {
3605 return false;
3606@@ -3080,7 +3080,7 @@
3607
3608 special_filters = filters.get_children("filter_second_attack");
3609 special_matches = special_filters.empty();
3610- foreach (const vconfig &f, special_filters)
3611+ wes_foreach (const vconfig &f, special_filters)
3612 {
3613 if (unit2 != units->end() && game_events::matches_special_filter(ev.data.child("second"), f)) {
3614 special_matches = true;
3615@@ -3275,17 +3275,17 @@
3616 : variable_manager()
3617 {
3618 assert(!manager_running);
3619- foreach (const config &ev, cfg.child_range("event")) {
3620+ wes_foreach (const config &ev, cfg.child_range("event")) {
3621 event_handlers.add_event_handler(game_events::event_handler(ev));
3622 }
3623- foreach (const std::string &id, utils::split(cfg["unit_wml_ids"])) {
3624+ wes_foreach (const std::string &id, utils::split(cfg["unit_wml_ids"])) {
3625 unit_wml_ids.insert(id);
3626 }
3627
3628 resources::lua_kernel = new LuaKernel(cfg);
3629 manager_running = true;
3630
3631- foreach (static_wml_action_map::value_type &action, static_wml_actions) {
3632+ wes_foreach (static_wml_action_map::value_type &action, static_wml_actions) {
3633 resources::lua_kernel->set_wml_action(action.first, action.second);
3634 }
3635
3636@@ -3298,7 +3298,7 @@
3637 }
3638 int wmi_count = 0;
3639 typedef std::pair<std::string, wml_menu_item *> item;
3640- foreach (const item &itor, resources::state_of_game->wml_menu_items) {
3641+ wes_foreach (const item &itor, resources::state_of_game->wml_menu_items) {
3642 if (!itor.second->command.empty()) {
3643 event_handlers.add_event_handler(game_events::event_handler(itor.second->command, true));
3644 }
3645@@ -3312,7 +3312,7 @@
3646 void write_events(config& cfg)
3647 {
3648 assert(manager_running);
3649- foreach (const game_events::event_handler &eh, event_handlers) {
3650+ wes_foreach (const game_events::event_handler &eh, event_handlers) {
3651 if (eh.disabled() || eh.is_menu_item()) continue;
3652 cfg.add_child("event", eh.get_config());
3653 }
3654@@ -3385,7 +3385,7 @@
3655 if(std::find(unit_wml_ids.begin(),unit_wml_ids.end(),type) != unit_wml_ids.end()) return;
3656 unit_wml_ids.insert(type);
3657 }
3658- foreach (const config &new_ev, cfgs) {
3659+ wes_foreach (const config &new_ev, cfgs) {
3660 if(type.empty() && new_ev["id"].empty())
3661 {
3662 WRN_NG << "attempt to add an [event] with empty id=, ignoring \n";
3663@@ -3427,7 +3427,7 @@
3664
3665 if(!lg::debug.dont_log("event_handler")) {
3666 std::stringstream ss;
3667- foreach(const game_events::queued_event& ev, events_queue) {
3668+ wes_foreach(const game_events::queued_event& ev, events_queue) {
3669 ss << "name=" << ev.name << "; ";
3670 }
3671 DBG_EH << "processing queued events: " << ss.str() << "\n";
3672@@ -3454,7 +3454,7 @@
3673
3674 bool init_event_vars = true;
3675
3676- foreach(game_events::event_handler& handler, event_handlers) {
3677+ wes_foreach(game_events::event_handler& handler, event_handlers) {
3678 if(!handler.matches_name(event_name))
3679 continue;
3680 // Set the variables for the event
3681diff -ur wesnoth-1.10.3.orig/src/game_preferences.cpp wesnoth-1.10.3/src/game_preferences.cpp
3682--- wesnoth-1.10.3.orig/src/game_preferences.cpp 2012-01-07 03:35:17.000000000 +0100
3683+++ wesnoth-1.10.3/src/game_preferences.cpp 2012-07-11 13:16:05.963266693 +0200
3684@@ -112,9 +112,9 @@
3685 message = foobar
3686 [/line]
3687 */
3688- foreach (const config::any_child &h, history.all_children_range())
3689+ wes_foreach (const config::any_child &h, history.all_children_range())
3690 {
3691- foreach (const config &l, h.cfg.child_range("line")) {
3692+ wes_foreach (const config &l, h.cfg.child_range("line")) {
3693 history_map[h.key].push_back(l["message"]);
3694 }
3695 }
3696@@ -142,10 +142,10 @@
3697 */
3698 config history;
3699 typedef std::pair<std::string, std::vector<std::string> > hack;
3700- foreach(const hack& history_id, history_map) {
3701+ wes_foreach(const hack& history_id, history_map) {
3702
3703 config history_id_cfg; // [history_id]
3704- foreach(const std::string& line, history_id.second) {
3705+ wes_foreach(const std::string& line, history_id.second) {
3706 config cfg; // [line]
3707
3708 cfg["message"] = line;
3709@@ -314,7 +314,7 @@
3710 std::vector<game_config::server_info> &game_servers = game_config::server_list;
3711 VALIDATE(!game_servers.empty(), _("No server has been defined."));
3712 pref_servers.insert(pref_servers.begin(), game_servers.begin(), game_servers.end());
3713- foreach (const config &server, get_prefs()->child_range("server")) {
3714+ wes_foreach (const config &server, get_prefs()->child_range("server")) {
3715 game_config::server_info sinf;
3716 sinf.name = server["name"].str();
3717 sinf.address = server["address"].str();
3718@@ -945,8 +945,8 @@
3719 }
3720
3721 void encounter_recallable_units(std::vector<team>& teams){
3722- foreach(const team& t, teams) {
3723- foreach(const unit& u, t.recall_list()) {
3724+ wes_foreach(const team& t, teams) {
3725+ wes_foreach(const unit& u, t.recall_list()) {
3726 encountered_units_set.insert(u.type_id());
3727 }
3728 }
3729diff -ur wesnoth-1.10.3.orig/src/game_preferences_display.cpp wesnoth-1.10.3/src/game_preferences_display.cpp
3730--- wesnoth-1.10.3.orig/src/game_preferences_display.cpp 2012-01-07 03:35:17.000000000 +0100
3731+++ wesnoth-1.10.3/src/game_preferences_display.cpp 2012-07-11 13:16:06.029933357 +0200
3732@@ -1071,7 +1071,7 @@
3733 void preferences_dialog::set_advanced_menu()
3734 {
3735 std::vector<std::string> advanced_items;
3736- foreach (const config &adv, adv_preferences_cfg_)
3737+ wes_foreach (const config &adv, adv_preferences_cfg_)
3738 {
3739 std::ostringstream str;
3740 std::string field = preferences::get(adv["field"]);
3741@@ -1096,7 +1096,7 @@
3742 {
3743 adv_preferences_cfg_.clear();
3744
3745- foreach(const config& adv, game_cfg_.child_range("advanced_preference")) {
3746+ wes_foreach(const config& adv, game_cfg_.child_range("advanced_preference")) {
3747 adv_preferences_cfg_.push_back(adv);
3748 }
3749
3750diff -ur wesnoth-1.10.3.orig/src/gamestatus.cpp wesnoth-1.10.3/src/gamestatus.cpp
3751--- wesnoth-1.10.3.orig/src/gamestatus.cpp 2012-01-07 03:35:17.000000000 +0100
3752+++ wesnoth-1.10.3/src/gamestatus.cpp 2012-07-11 13:16:05.973266690 +0200
3753@@ -178,9 +178,9 @@
3754 tags.push_back("side");
3755 tags.push_back("player"); //merge [player] tags for backwards compatibility of saves
3756
3757- foreach (const std::string& side_tag, tags)
3758+ wes_foreach (const std::string& side_tag, tags)
3759 {
3760- foreach (config &carryover_side, source->child_range(side_tag))
3761+ wes_foreach (config &carryover_side, source->child_range(side_tag))
3762 {
3763 config *scenario_side = NULL;
3764
3765@@ -226,13 +226,13 @@
3766 (*scenario_side)["color"] = carryover_side["color"];
3767
3768 //add recallable units
3769- foreach (const config &u, carryover_side.child_range("unit")) {
3770+ wes_foreach (const config &u, carryover_side.child_range("unit")) {
3771 scenario_side->add_child("unit", u);
3772 }
3773 }
3774 }
3775 } else {
3776- foreach(const config &snapshot_side, source->child_range("side")) {
3777+ wes_foreach(const config &snapshot_side, source->child_range("side")) {
3778 //take all side tags and add them as players (assuming they only contain carryover information)
3779 cfg.add_child("player", snapshot_side);
3780 }
3781@@ -306,7 +306,7 @@
3782 //See also playcampaign::play_game, where after finishing the scenario the replay
3783 //will be saved.
3784 if(!starting_pos.empty()) {
3785- foreach (const config &p, cfg.child_range("player")) {
3786+ wes_foreach (const config &p, cfg.child_range("player")) {
3787 config& cfg_player = starting_pos.add_child("player");
3788 cfg_player.merge_with(p);
3789 }
3790@@ -400,7 +400,7 @@
3791 std::string leader;
3792 std::string leader_image;
3793
3794- //foreach (const config &p, cfg_save.child_range("player"))
3795+ //wes_foreach (const config &p, cfg_save.child_range("player"))
3796 //{
3797 // if (utils::string_bool(p["canrecruit"], false)) {
3798 // leader = p["save_id"];
3799@@ -413,7 +413,7 @@
3800 //{
3801 if (const config &snapshot = *(has_snapshot ? &cfg_snapshot : &cfg_replay_start))
3802 {
3803- foreach (const config &side, snapshot.child_range("side"))
3804+ wes_foreach (const config &side, snapshot.child_range("side"))
3805 {
3806 if (side["controller"] != "human") {
3807 continue;
3808@@ -430,7 +430,7 @@
3809 break;
3810 }
3811
3812- foreach (const config &u, side.child_range("unit"))
3813+ wes_foreach (const config &u, side.child_range("unit"))
3814 {
3815 if (u["canrecruit"].to_bool()) {
3816 leader = u["id"].str();
3817@@ -794,7 +794,7 @@
3818 // can be recruited for the player, add them.
3819 if (!player_cfg_) return;
3820 if (const config::attribute_value *v = player_cfg_->get("previous_recruits")) {
3821- foreach (const std::string &rec, utils::split(*v)) {
3822+ wes_foreach (const std::string &rec, utils::split(*v)) {
3823 DBG_NG_TC << "adding previous recruit: " << rec << '\n';
3824 t_->add_recruit(rec);
3825 }
3826@@ -857,7 +857,7 @@
3827 if (!side_cfg_["no_leader"].to_bool() && side_cfg_["controller"] != "null") {
3828 handle_leader(side_cfg_);
3829 }
3830- foreach (const config &l, side_cfg_.child_range("leader")) {
3831+ wes_foreach (const config &l, side_cfg_.child_range("leader")) {
3832 handle_leader(l);
3833 }
3834 }
3835@@ -871,13 +871,13 @@
3836 //only relevant in start-of-scenario saves, that's why !shapshot
3837 //units that are in '[scenario][side]' are 'first'
3838 //for create-or-recall semantics to work: for each unit with non-empty id, unconditionally put OTHER, later, units with same id directly to recall list, not including them in unit_configs_
3839- foreach(const config &u, (*player_cfg_).child_range("unit")) {
3840+ wes_foreach(const config &u, (*player_cfg_).child_range("unit")) {
3841 handle_unit(u,"player_cfg");
3842 }
3843
3844 } else {
3845 //units in [side]
3846- foreach (const config &su, side_cfg_.child_range("unit")) {
3847+ wes_foreach (const config &su, side_cfg_.child_range("unit")) {
3848 handle_unit(su, "side_cfg");
3849 }
3850 }
3851@@ -902,7 +902,7 @@
3852 "allow_changes", "faction_name", "user_description", "faction" };
3853
3854 log_step("place units");
3855- foreach (const config *u, unit_configs_) {
3856+ wes_foreach (const config *u, unit_configs_) {
3857 unit_creator uc(*t_,map_.starting_position(side_));
3858 uc
3859 .allow_add_to_recall(true)
3860@@ -913,7 +913,7 @@
3861 .allow_show(false);
3862
3863 config cfg = *u;
3864- foreach (const char *attr, side_attrs) {
3865+ wes_foreach (const char *attr, side_attrs) {
3866 cfg.remove_attribute(attr);
3867 }
3868 uc.add_unit(cfg);
3869@@ -953,7 +953,7 @@
3870 void game_state::set_menu_items(const config::const_child_itors &menu_items)
3871 {
3872 clear_wmi(wml_menu_items);
3873- foreach (const config &item, menu_items)
3874+ wes_foreach (const config &item, menu_items)
3875 {
3876 std::string id = item["id"];
3877 wml_menu_item*& mref = wml_menu_items[id];
3878diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/canvas.cpp wesnoth-1.10.3/src/gui/auxiliary/canvas.cpp
3879--- wesnoth-1.10.3.orig/src/gui/auxiliary/canvas.cpp 2012-01-07 03:35:17.000000000 +0100
3880+++ wesnoth-1.10.3/src/gui/auxiliary/canvas.cpp 2012-07-11 13:16:05.936600025 +0200
3881@@ -1455,7 +1455,7 @@
3882 log_scope2(log_gui_parse, "Canvas: parsing config.");
3883 shapes_.clear();
3884
3885- foreach(const config::any_child& shape, cfg.all_children_range()) {
3886+ wes_foreach(const config::any_child& shape, cfg.all_children_range()) {
3887 const std::string &type = shape.key;
3888 const config &data = shape.cfg;
3889
3890@@ -1474,7 +1474,7 @@
3891 } else if(type == "pre_commit") {
3892
3893 /* note this should get split if more preprocessing is used. */
3894- foreach(const config::any_child& function,
3895+ wes_foreach(const config::any_child& function,
3896 data.all_children_range()) {
3897
3898 if(function.key == "blur") {
3899diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/event/handler.cpp wesnoth-1.10.3/src/gui/auxiliary/event/handler.cpp
3900--- wesnoth-1.10.3.orig/src/gui/auxiliary/event/handler.cpp 2012-01-07 03:35:17.000000000 +0100
3901+++ wesnoth-1.10.3/src/gui/auxiliary/event/handler.cpp 2012-07-11 13:16:05.933266691 +0200
3902@@ -429,7 +429,7 @@
3903 }
3904
3905 /***** Set proper state for the other dispatchers. *****/
3906- foreach(tdispatcher* dispatcher, dispatchers_) {
3907+ wes_foreach(tdispatcher* dispatcher, dispatchers_) {
3908 dynamic_cast<twidget&>(*dispatcher).set_dirty();
3909 }
3910
3911@@ -448,7 +448,7 @@
3912
3913 void thandler::activate()
3914 {
3915- foreach(tdispatcher* dispatcher, dispatchers_) {
3916+ wes_foreach(tdispatcher* dispatcher, dispatchers_) {
3917 dispatcher->fire(SDL_ACTIVATE
3918 , dynamic_cast<twidget&>(*dispatcher)
3919 , NULL);
3920@@ -472,7 +472,7 @@
3921 *
3922 * For now we use a hack, but would be nice to rewrite it for 1.9/1.11.
3923 */
3924- foreach(tdispatcher* dispatcher, dispatchers_) {
3925+ wes_foreach(tdispatcher* dispatcher, dispatchers_) {
3926 if(!first) {
3927 /*
3928 * This leaves glitches on window borders if the window beneath it
3929@@ -503,7 +503,7 @@
3930 {
3931 DBG_GUI_E << "Firing: " << SDL_VIDEO_RESIZE << ".\n";
3932
3933- foreach(tdispatcher* dispatcher, dispatchers_) {
3934+ wes_foreach(tdispatcher* dispatcher, dispatchers_) {
3935 dispatcher->fire(SDL_VIDEO_RESIZE
3936 , dynamic_cast<twidget&>(*dispatcher)
3937 , new_size);
3938diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/notifier.hpp wesnoth-1.10.3/src/gui/auxiliary/notifier.hpp
3939--- wesnoth-1.10.3.orig/src/gui/auxiliary/notifier.hpp 2012-01-07 03:35:17.000000000 +0100
3940+++ wesnoth-1.10.3/src/gui/auxiliary/notifier.hpp 2012-07-11 13:16:05.933266691 +0200
3941@@ -47,7 +47,7 @@
3942 ~tnotifier()
3943 {
3944 typedef std::pair<tnotifiee<tfunctor>* const, tfunctor> thack;
3945- foreach(thack& item, notifiees_) {
3946+ wes_foreach(thack& item, notifiees_) {
3947 assert(item.first);
3948 assert((*item.first).notifier_ == this);
3949
3950diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/tips.cpp wesnoth-1.10.3/src/gui/auxiliary/tips.cpp
3951--- wesnoth-1.10.3.orig/src/gui/auxiliary/tips.cpp 2012-01-07 03:35:17.000000000 +0100
3952+++ wesnoth-1.10.3/src/gui/auxiliary/tips.cpp 2012-07-11 13:16:05.936600025 +0200
3953@@ -39,7 +39,7 @@
3954 {
3955 std::vector<ttip> result;
3956
3957- foreach(const config &tip, cfg.child_range("tip")) {
3958+ wes_foreach(const config &tip, cfg.child_range("tip")) {
3959 result.push_back(ttip(tip["text"]
3960 , tip["source"]
3961 , tip["encountered_units"]));
3962@@ -54,11 +54,11 @@
3963
3964 const std::set<std::string>& units = preferences::encountered_units();
3965
3966- foreach(const ttip& tip, tips) {
3967+ wes_foreach(const ttip& tip, tips) {
3968 if(tip.unit_filter_.empty()) {
3969 result.push_back(tip);
3970 } else {
3971- foreach(const std::string& unit, tip.unit_filter_) {
3972+ wes_foreach(const std::string& unit, tip.unit_filter_) {
3973 if(units.find(unit) != units.end()) {
3974 result.push_back(tip);
3975 break;
3976diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/widget_definition.hpp wesnoth-1.10.3/src/gui/auxiliary/widget_definition.hpp
3977--- wesnoth-1.10.3.orig/src/gui/auxiliary/widget_definition.hpp 2012-01-07 03:35:17.000000000 +0100
3978+++ wesnoth-1.10.3/src/gui/auxiliary/widget_definition.hpp 2012-07-11 13:16:05.936600025 +0200
3979@@ -98,7 +98,7 @@
3980 void load_resolutions(const config &cfg)
3981 {
3982 config::const_child_itors itors = cfg.child_range("resolution");
3983- foreach(const config &resolution, itors) {
3984+ wes_foreach(const config &resolution, itors) {
3985 resolutions.push_back(new T(resolution));
3986 }
3987 }
3988diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/helper.cpp wesnoth-1.10.3/src/gui/auxiliary/window_builder/helper.cpp
3989--- wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/helper.cpp 2012-01-07 03:35:17.000000000 +0100
3990+++ wesnoth-1.10.3/src/gui/auxiliary/window_builder/helper.cpp 2012-07-11 13:16:05.933266691 +0200
3991@@ -60,7 +60,7 @@
3992 unsigned get_border(const std::vector<std::string>& border)
3993 {
3994 unsigned result = 0;
3995- foreach (const std::string& s, border) {
3996+ wes_foreach (const std::string& s, border) {
3997 if (s == "all") {
3998 return tgrid::BORDER_ALL;
3999 } else if (s == "top") {
4000diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/horizontal_listbox.cpp wesnoth-1.10.3/src/gui/auxiliary/window_builder/horizontal_listbox.cpp
4001--- wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/horizontal_listbox.cpp 2012-01-07 03:35:17.000000000 +0100
4002+++ wesnoth-1.10.3/src/gui/auxiliary/window_builder/horizontal_listbox.cpp 2012-07-11 13:16:05.933266691 +0200
4003@@ -53,12 +53,12 @@
4004 const config &data = cfg.child("list_data");
4005 if (!data) return;
4006
4007- foreach(const config &row, data.child_range("row")) {
4008+ wes_foreach(const config &row, data.child_range("row")) {
4009 unsigned col = 0;
4010
4011- foreach(const config &c, row.child_range("column")) {
4012+ wes_foreach(const config &c, row.child_range("column")) {
4013 list_data.push_back(string_map());
4014- foreach (const config::attribute &i, c.attribute_range()) {
4015+ wes_foreach (const config::attribute &i, c.attribute_range()) {
4016 list_data.back()[i.first] = i.second;
4017 }
4018 ++col;
4019diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/listbox.cpp wesnoth-1.10.3/src/gui/auxiliary/window_builder/listbox.cpp
4020--- wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/listbox.cpp 2012-01-07 03:35:17.000000000 +0100
4021+++ wesnoth-1.10.3/src/gui/auxiliary/window_builder/listbox.cpp 2012-07-11 13:16:05.933266691 +0200
4022@@ -66,12 +66,12 @@
4023 return;
4024 }
4025
4026- foreach(const config& row, data.child_range("row")) {
4027+ wes_foreach(const config& row, data.child_range("row")) {
4028 unsigned col = 0;
4029
4030- foreach(const config& c, row.child_range("column")) {
4031+ wes_foreach(const config& c, row.child_range("column")) {
4032 list_data.push_back(string_map());
4033- foreach(const config::attribute& i, c.attribute_range()) {
4034+ wes_foreach(const config::attribute& i, c.attribute_range()) {
4035 list_data.back()[i.first] = i.second;
4036 }
4037 ++col;
4038diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/multi_page.cpp wesnoth-1.10.3/src/gui/auxiliary/window_builder/multi_page.cpp
4039--- wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/multi_page.cpp 2012-01-07 03:35:17.000000000 +0100
4040+++ wesnoth-1.10.3/src/gui/auxiliary/window_builder/multi_page.cpp 2012-07-11 13:16:05.933266691 +0200
4041@@ -46,12 +46,12 @@
4042 return;
4043 }
4044
4045- foreach(const config &row, d.child_range("row")) {
4046+ wes_foreach(const config &row, d.child_range("row")) {
4047 unsigned col = 0;
4048
4049- foreach(const config &column, row.child_range("column")) {
4050+ wes_foreach(const config &column, row.child_range("column")) {
4051 data.push_back(string_map());
4052- foreach(const config::attribute &i, column.attribute_range()) {
4053+ wes_foreach(const config::attribute &i, column.attribute_range()) {
4054 data.back()[i.first] = i.second;
4055 }
4056 ++col;
4057diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/slider.cpp wesnoth-1.10.3/src/gui/auxiliary/window_builder/slider.cpp
4058--- wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/slider.cpp 2012-01-07 03:35:17.000000000 +0100
4059+++ wesnoth-1.10.3/src/gui/auxiliary/window_builder/slider.cpp 2012-07-11 13:16:05.933266691 +0200
4060@@ -44,7 +44,7 @@
4061 return;
4062 }
4063
4064- foreach(const config& label, labels.child_range("value")) {
4065+ wes_foreach(const config& label, labels.child_range("value")) {
4066 value_labels_.push_back(label["label"]);
4067 }
4068 }
4069diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/stacked_widget.cpp wesnoth-1.10.3/src/gui/auxiliary/window_builder/stacked_widget.cpp
4070--- wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/stacked_widget.cpp 2012-01-07 03:35:17.000000000 +0100
4071+++ wesnoth-1.10.3/src/gui/auxiliary/window_builder/stacked_widget.cpp 2012-07-11 13:16:05.933266691 +0200
4072@@ -35,7 +35,7 @@
4073 {
4074 const config &s = cfg.child("stack");
4075 VALIDATE(s, _("No stack defined."));
4076- foreach(const config &layer, s.child_range("layer")) {
4077+ wes_foreach(const config &layer, s.child_range("layer")) {
4078 stack.push_back(new tbuilder_grid(layer));
4079 }
4080 }
4081diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/tree_view.cpp wesnoth-1.10.3/src/gui/auxiliary/window_builder/tree_view.cpp
4082--- wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder/tree_view.cpp 2012-01-07 03:35:17.000000000 +0100
4083+++ wesnoth-1.10.3/src/gui/auxiliary/window_builder/tree_view.cpp 2012-07-11 13:16:05.933266691 +0200
4084@@ -39,7 +39,7 @@
4085 , nodes()
4086 {
4087
4088- foreach(const config &node, cfg.child_range("node")) {
4089+ wes_foreach(const config &node, cfg.child_range("node")) {
4090 nodes.push_back(tnode(node));
4091 }
4092
4093diff -ur wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder.cpp wesnoth-1.10.3/src/gui/auxiliary/window_builder.cpp
4094--- wesnoth-1.10.3.orig/src/gui/auxiliary/window_builder.cpp 2012-01-07 03:35:17.000000000 +0100
4095+++ wesnoth-1.10.3/src/gui/auxiliary/window_builder.cpp 2012-07-11 13:16:05.936600025 +0200
4096@@ -67,7 +67,7 @@
4097 std::string
4098 , boost::function<tbuilder_widget_ptr(config)> >
4099 thack;
4100- foreach(const thack& item, builder_widget_lookup()) {
4101+ wes_foreach(const thack& item, builder_widget_lookup()) {
4102 if(item.first == "window" || item.first == "tooltip") {
4103 continue;
4104 }
4105@@ -153,7 +153,7 @@
4106 , definition->helptip);
4107 assert(window);
4108
4109- foreach(const twindow_builder::tresolution::tlinked_group& lg,
4110+ wes_foreach(const twindow_builder::tresolution::tlinked_group& lg,
4111 definition->linked_groups) {
4112
4113 if(window->has_linked_size_group(lg.id)) {
4114@@ -238,7 +238,7 @@
4115
4116 config::const_child_itors cfgs = cfg.child_range("resolution");
4117 VALIDATE(cfgs.first != cfgs.second, _("No resolution defined."));
4118- foreach (const config &i, cfgs) {
4119+ wes_foreach (const config &i, cfgs) {
4120 resolutions.push_back(tresolution(i));
4121 }
4122
4123@@ -386,7 +386,7 @@
4124 definition = "default";
4125 }
4126
4127- foreach (const config &lg, cfg.child_range("linked_group")) {
4128+ wes_foreach (const config &lg, cfg.child_range("linked_group")) {
4129 tlinked_group linked_group;
4130 linked_group.id = lg["id"].str();
4131 linked_group.fixed_width = lg["fixed_width"].to_bool();
4132@@ -501,13 +501,13 @@
4133 */
4134 log_scope2(log_gui_parse, "Window builder: parsing a grid");
4135
4136- foreach (const config &row, cfg.child_range("row"))
4137+ wes_foreach (const config &row, cfg.child_range("row"))
4138 {
4139 unsigned col = 0;
4140
4141 row_grow_factor.push_back(row["grow_factor"]);
4142
4143- foreach (const config &c, row.child_range("column"))
4144+ wes_foreach (const config &c, row.child_range("column"))
4145 {
4146 flags.push_back(implementation::read_flags(c));
4147 border_size.push_back(c["border_size"]);
4148diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/addon/description.cpp wesnoth-1.10.3/src/gui/dialogs/addon/description.cpp
4149--- wesnoth-1.10.3.orig/src/gui/dialogs/addon/description.cpp 2012-01-07 03:35:17.000000000 +0100
4150+++ wesnoth-1.10.3/src/gui/dialogs/addon/description.cpp 2012-07-11 13:16:05.923266694 +0200
4151@@ -17,7 +17,7 @@
4152 namespace {
4153 std::string langcode_to_string(const std::string& lcode)
4154 {
4155- foreach(const language_def& ld, get_languages()) {
4156+ wes_foreach(const language_def& ld, get_languages()) {
4157 if(ld.localename == lcode || ld.localename.substr(0, 2) == lcode) {
4158 return ld.language;
4159 }
4160@@ -90,7 +90,7 @@
4161
4162 std::string languages;
4163
4164- foreach(const std::string& lc, addon.translations) {
4165+ wes_foreach(const std::string& lc, addon.translations) {
4166 const std::string& langlabel = langcode_to_string(lc);
4167 if(!langlabel.empty()) {
4168 if(!languages.empty()) {
4169diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/addon/uninstall_list.cpp wesnoth-1.10.3/src/gui/dialogs/addon/uninstall_list.cpp
4170--- wesnoth-1.10.3.orig/src/gui/dialogs/addon/uninstall_list.cpp 2011-12-12 02:29:49.000000000 +0100
4171+++ wesnoth-1.10.3/src/gui/dialogs/addon/uninstall_list.cpp 2012-07-11 13:16:05.923266694 +0200
4172@@ -50,7 +50,7 @@
4173 this->names_.clear();
4174 this->selections_.clear();
4175
4176- foreach(const std::string& id, this->ids_) {
4177+ wes_foreach(const std::string& id, this->ids_) {
4178 this->names_.push_back(make_addon_name(id));
4179 this->selections_[id] = false;
4180
4181@@ -87,7 +87,7 @@
4182 std::vector<std::string> retv;
4183
4184 typedef std::map<std::string, bool> selections_map_type;
4185- foreach(const selections_map_type::value_type& entry, this->selections_) {
4186+ wes_foreach(const selections_map_type::value_type& entry, this->selections_) {
4187 if(entry.second) {
4188 retv.push_back(entry.first);
4189 }
4190diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/addon_list.cpp wesnoth-1.10.3/src/gui/dialogs/addon_list.cpp
4191--- wesnoth-1.10.3.orig/src/gui/dialogs/addon_list.cpp 2012-01-07 03:35:17.000000000 +0100
4192+++ wesnoth-1.10.3/src/gui/dialogs/addon_list.cpp 2012-07-11 13:16:05.926600026 +0200
4193@@ -70,7 +70,7 @@
4194 * @todo do we really want to keep the length limit for the various
4195 * items?
4196 */
4197- foreach(const config &c, cfg_.child_range("campaign")) {
4198+ wes_foreach(const config &c, cfg_.child_range("campaign")) {
4199 std::map<std::string, string_map> data;
4200 string_map item;
4201
4202diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/campaign_difficulty.cpp wesnoth-1.10.3/src/gui/dialogs/campaign_difficulty.cpp
4203--- wesnoth-1.10.3.orig/src/gui/dialogs/campaign_difficulty.cpp 2012-01-07 03:35:17.000000000 +0100
4204+++ wesnoth-1.10.3/src/gui/dialogs/campaign_difficulty.cpp 2012-07-11 13:16:05.929933358 +0200
4205@@ -65,7 +65,7 @@
4206 tcampaign_difficulty::tcampaign_difficulty(const std::vector<std::string>& items)
4207 : index_(-1), items_()
4208 {
4209- foreach(const std::string& it, items) {
4210+ wes_foreach(const std::string& it, items) {
4211 items_.push_back(tlegacy_menu_item(it));
4212 }
4213 }
4214@@ -77,7 +77,7 @@
4215
4216 std::map<std::string, string_map> data;
4217
4218- foreach(const tlegacy_menu_item& item, items_) {
4219+ wes_foreach(const tlegacy_menu_item& item, items_) {
4220 if(item.is_default()) {
4221 index_ = list.get_item_count();
4222 }
4223diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/campaign_selection.cpp wesnoth-1.10.3/src/gui/dialogs/campaign_selection.cpp
4224--- wesnoth-1.10.3.orig/src/gui/dialogs/campaign_selection.cpp 2012-01-07 03:35:17.000000000 +0100
4225+++ wesnoth-1.10.3/src/gui/dialogs/campaign_selection.cpp 2012-07-11 13:16:05.929933358 +0200
4226@@ -140,7 +140,7 @@
4227 &window, "campaign_details", false);
4228
4229 unsigned id = 0;
4230- foreach(const config &campaign, campaigns_) {
4231+ wes_foreach(const config &campaign, campaigns_) {
4232
4233 /*** Add tree item ***/
4234 tree_group_field["label"] = campaign["icon"];
4235@@ -206,7 +206,7 @@
4236 tmulti_page& multi_page = find_widget<tmulti_page>(
4237 &window, "campaign_details", false);
4238
4239- foreach (const config &c, campaigns_) {
4240+ wes_foreach (const config &c, campaigns_) {
4241
4242 /*** Add list item ***/
4243 string_map list_item;
4244diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/chat_log.cpp wesnoth-1.10.3/src/gui/dialogs/chat_log.cpp
4245--- wesnoth-1.10.3.orig/src/gui/dialogs/chat_log.cpp 2012-02-18 14:40:19.000000000 +0100
4246+++ wesnoth-1.10.3/src/gui/dialogs/chat_log.cpp 2012-07-11 13:16:05.926600026 +0200
4247@@ -113,7 +113,7 @@
4248 std::stringstream str;
4249 LOG_CHAT_LOG << "entering tchat_log::model::add_row_to_chat_message_list\n";
4250 if (first<last) {
4251- foreach (const chat_msg &t, make_pair(chat_log_history.begin()+first,chat_log_history.begin()+last))
4252+ wes_foreach (const chat_msg &t, make_pair(chat_log_history.begin()+first,chat_log_history.begin()+last))
4253 {
4254 std::string prefix("/me");
4255 bool me = false;
4256diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/data_manage.cpp wesnoth-1.10.3/src/gui/dialogs/data_manage.cpp
4257--- wesnoth-1.10.3.orig/src/gui/dialogs/data_manage.cpp 2012-01-07 03:35:17.000000000 +0100
4258+++ wesnoth-1.10.3/src/gui/dialogs/data_manage.cpp 2012-07-11 13:16:05.929933358 +0200
4259@@ -101,7 +101,7 @@
4260 tlistbox& list = find_widget<tlistbox>(&window, "persist_list", false);
4261 list.clear();
4262
4263- foreach(const savegame::save_info game, games) {
4264+ wes_foreach(const savegame::save_info game, games) {
4265 std::map<std::string, string_map> data;
4266 string_map item;
4267
4268@@ -142,7 +142,7 @@
4269 find_widget<tlabel>(*it, "filename", false);
4270
4271 bool found = false;
4272- foreach (const std::string& word, words){
4273+ wes_foreach (const std::string& word, words){
4274 found = std::search(filename_label.label().str().begin()
4275 , filename_label.label().str().end()
4276 , word.begin(), word.end()
4277diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/debug_clock.cpp wesnoth-1.10.3/src/gui/dialogs/debug_clock.cpp
4278--- wesnoth-1.10.3.orig/src/gui/dialogs/debug_clock.cpp 2012-01-07 03:35:17.000000000 +0100
4279+++ wesnoth-1.10.3/src/gui/dialogs/debug_clock.cpp 2012-07-11 13:16:05.923266694 +0200
4280@@ -153,7 +153,7 @@
4281 }
4282
4283 if(clock_) {
4284- foreach(tcanvas& canvas, clock_->canvas()) {
4285+ wes_foreach(tcanvas& canvas, clock_->canvas()) {
4286 canvas.set_variable("hour", variant(hour_stamp));
4287 canvas.set_variable("minute", variant(minute_stamp));
4288 canvas.set_variable("second", variant(second_stamp));
4289diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/dialog.cpp wesnoth-1.10.3/src/gui/dialogs/dialog.cpp
4290--- wesnoth-1.10.3.orig/src/gui/dialogs/dialog.cpp 2012-01-07 03:35:17.000000000 +0100
4291+++ wesnoth-1.10.3/src/gui/dialogs/dialog.cpp 2012-07-11 13:16:05.926600026 +0200
4292@@ -26,7 +26,7 @@
4293
4294 tdialog::~tdialog()
4295 {
4296- foreach(tfield_* field, fields_) {
4297+ wes_foreach(tfield_* field, fields_) {
4298 delete field;
4299 }
4300 }
4301@@ -193,7 +193,7 @@
4302
4303 void tdialog::init_fields(twindow& window)
4304 {
4305- foreach(tfield_* field, fields_) {
4306+ wes_foreach(tfield_* field, fields_) {
4307 field->attach_to_window(window);
4308 field->widget_init(window);
4309 }
4310@@ -207,7 +207,7 @@
4311
4312 void tdialog::finalize_fields(twindow& window, const bool save_fields)
4313 {
4314- foreach(tfield_* field, fields_) {
4315+ wes_foreach(tfield_* field, fields_) {
4316 if(save_fields) {
4317 field->widget_finalize(window);
4318 }
4319diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/formula_debugger.cpp wesnoth-1.10.3/src/gui/dialogs/formula_debugger.cpp
4320--- wesnoth-1.10.3.orig/src/gui/dialogs/formula_debugger.cpp 2012-01-07 03:35:17.000000000 +0100
4321+++ wesnoth-1.10.3/src/gui/dialogs/formula_debugger.cpp 2012-07-11 13:16:05.923266694 +0200
4322@@ -73,7 +73,7 @@
4323 std::stringstream stack_text;
4324 std::string indent = " ";
4325 int c = 0;
4326- foreach (const game_logic::debug_info &i, fdb_.get_call_stack()) {
4327+ wes_foreach (const game_logic::debug_info &i, fdb_.get_call_stack()) {
4328 for(int d = 0; d < c; ++d) {
4329 stack_text << indent;
4330 }
4331@@ -92,7 +92,7 @@
4332 &window, "execution", false, true);
4333
4334 std::stringstream execution_text;
4335- foreach (const game_logic::debug_info &i, fdb_.get_execution_trace()) {
4336+ wes_foreach (const game_logic::debug_info &i, fdb_.get_execution_trace()) {
4337 for(int d = 0; d < i.level(); ++d) {
4338 execution_text << indent;
4339 }
4340diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/game_load.cpp wesnoth-1.10.3/src/gui/dialogs/game_load.cpp
4341--- wesnoth-1.10.3.orig/src/gui/dialogs/game_load.cpp 2012-01-07 03:35:17.000000000 +0100
4342+++ wesnoth-1.10.3/src/gui/dialogs/game_load.cpp 2012-07-11 13:16:05.933266691 +0200
4343@@ -151,7 +151,7 @@
4344 tlistbox& list = find_widget<tlistbox>(&window, "savegame_list", false);
4345 list.clear();
4346
4347- foreach(const savegame::save_info game, games) {
4348+ wes_foreach(const savegame::save_info game, games) {
4349 std::map<std::string, string_map> data;
4350 string_map item;
4351
4352@@ -193,7 +193,7 @@
4353 find_widget<tlabel>(*it, "filename", false);
4354
4355 bool found = false;
4356- foreach (const std::string& word, words){
4357+ wes_foreach (const std::string& word, words){
4358 found = std::search(filename_label.label().str().begin()
4359 , filename_label.label().str().end()
4360 , word.begin(), word.end()
4361diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/gamestate_inspector.cpp wesnoth-1.10.3/src/gui/dialogs/gamestate_inspector.cpp
4362--- wesnoth-1.10.3.orig/src/gui/dialogs/gamestate_inspector.cpp 2012-05-12 18:30:08.000000000 +0200
4363+++ wesnoth-1.10.3/src/gui/dialogs/gamestate_inspector.cpp 2012-07-11 13:16:05.933266691 +0200
4364@@ -189,11 +189,11 @@
4365 ? resources::state_of_game->get_variables()
4366 : config();
4367
4368- foreach( const config::attribute &a, vars.attribute_range()) {
4369+ wes_foreach( const config::attribute &a, vars.attribute_range()) {
4370 model_.add_row_to_stuff_list(a.first,a.first);
4371 }
4372
4373- foreach( const config::any_child &c, vars.all_children_range()) {
4374+ wes_foreach( const config::any_child &c, vars.all_children_range()) {
4375 model_.add_row_to_stuff_list("["+c.key+"]","["+c.key+"]");
4376 }
4377
4378@@ -214,7 +214,7 @@
4379 ? resources::state_of_game->get_variables()
4380 : config();
4381
4382- foreach( const config::attribute &a, vars.attribute_range()) {
4383+ wes_foreach( const config::attribute &a, vars.attribute_range()) {
4384 if (selected==i) {
4385 model_.set_inspect_window_text(a.second);
4386 return;
4387@@ -222,7 +222,7 @@
4388 i++;
4389 }
4390
4391- foreach( const config::any_child &c, vars.all_children_range()) {
4392+ wes_foreach( const config::any_child &c, vars.all_children_range()) {
4393 if (selected==i) {
4394 model_.set_inspect_window_text(c.cfg.debug());
4395 return;
4396@@ -268,7 +268,7 @@
4397 << '/' << i->max_experience() << " xp; "
4398 << i->hitpoints() << '/' << i->max_hitpoints()
4399 << " hp; ";
4400- foreach (const std::string &str, i->get_traits_list()) {
4401+ wes_foreach (const std::string &str, i->get_traits_list()) {
4402 s << str <<" ";
4403 }
4404
4405@@ -371,9 +371,9 @@
4406 : std::vector<unit>();
4407
4408 std::stringstream s;
4409- foreach (const unit &u, recall_list) {
4410+ wes_foreach (const unit &u, recall_list) {
4411 s << "id=["<<u.id() << "] "<<u.type_id() << "; L"<<u.level()<<"; " << u.experience() <<"/" << u.max_experience()<< " xp "<< std::endl;
4412- foreach (const std::string &str, u.get_traits_list() ) {
4413+ wes_foreach (const std::string &str, u.get_traits_list() ) {
4414 s << "\t" << str<< std::endl;
4415 }
4416 s << std::endl << std::endl;
4417@@ -388,7 +388,7 @@
4418 : std::vector<unit>();
4419
4420 config c;
4421- foreach (const unit &u, recall_list) {
4422+ wes_foreach (const unit &u, recall_list) {
4423 config c_unit;
4424 u.write(c_unit);
4425 c.add_child("unit",c_unit);
4426@@ -423,7 +423,7 @@
4427 << i->max_experience() << " xp; "
4428 << i->hitpoints() << '/'
4429 << i->max_hitpoints()<<" hp.\n";
4430- foreach (const std::string &str, i->get_traits_list() ) {
4431+ wes_foreach (const std::string &str, i->get_traits_list() ) {
4432 s << "\t" << str<< std::endl;
4433 }
4434 s << std::endl << std::endl;
4435@@ -457,7 +457,7 @@
4436 boost::shared_ptr<single_mode_controller>(new variable_mode_controller("variables",model_)));
4437 sm_controllers_.push_back(
4438 boost::shared_ptr<single_mode_controller>(new unit_mode_controller("units",model_)));
4439- //foreach team
4440+ //wes_foreach team
4441 int sides = resources::teams
4442 ? static_cast<int>((*resources::teams).size())
4443 : 0;
4444@@ -481,7 +481,7 @@
4445 void show_stuff_types_list()
4446 {
4447 model_.clear_stuff_types_list();
4448- foreach (boost::shared_ptr<single_mode_controller> sm_controller, sm_controllers_ ) {
4449+ wes_foreach (boost::shared_ptr<single_mode_controller> sm_controller, sm_controllers_ ) {
4450 model_.add_row_to_stuff_types_list(sm_controller->name(),sm_controller->name());
4451 }
4452 }
4453diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/language_selection.cpp wesnoth-1.10.3/src/gui/dialogs/language_selection.cpp
4454--- wesnoth-1.10.3.orig/src/gui/dialogs/language_selection.cpp 2012-01-07 03:35:17.000000000 +0100
4455+++ wesnoth-1.10.3/src/gui/dialogs/language_selection.cpp 2012-07-11 13:16:05.933266691 +0200
4456@@ -65,7 +65,7 @@
4457
4458 const std::vector<language_def>& languages = get_languages();
4459 const language_def& current_language = get_language();
4460- foreach(const language_def& lang, languages) {
4461+ wes_foreach(const language_def& lang, languages) {
4462 string_map item;
4463 item.insert(std::make_pair("label", lang.language));
4464
4465diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/lobby/lobby_data.cpp wesnoth-1.10.3/src/gui/dialogs/lobby/lobby_data.cpp
4466--- wesnoth-1.10.3.orig/src/gui/dialogs/lobby/lobby_data.cpp 2012-01-07 03:35:17.000000000 +0100
4467+++ wesnoth-1.10.3/src/gui/dialogs/lobby/lobby_data.cpp 2012-07-11 13:16:05.923266694 +0200
4468@@ -89,7 +89,7 @@
4469 void room_info::process_room_members(const config& data)
4470 {
4471 members_.clear();
4472- foreach (const config& m, data.child_range("member")) {
4473+ wes_foreach (const config& m, data.child_range("member")) {
4474 members_.insert(m["name"]);
4475 }
4476 }
4477@@ -254,7 +254,7 @@
4478 if (const config& hashes = game_config.child("multiplayer_hashes")) {
4479 std::string hash = game["hash"];
4480 bool hash_found = false;
4481- foreach (const config::attribute &i, hashes.attribute_range()) {
4482+ wes_foreach (const config::attribute &i, hashes.attribute_range()) {
4483 if (i.first == game["mp_scenario"] && i.second == hash) {
4484 hash_found = true;
4485 break;
4486@@ -357,7 +357,7 @@
4487
4488 game_filter_stack::~game_filter_stack()
4489 {
4490- foreach (game_filter_base* f, filters_) {
4491+ wes_foreach (game_filter_base* f, filters_) {
4492 delete f;
4493 }
4494 }
4495@@ -369,7 +369,7 @@
4496
4497 void game_filter_stack::clear()
4498 {
4499- foreach (game_filter_base* f, filters_) {
4500+ wes_foreach (game_filter_base* f, filters_) {
4501 delete f;
4502 }
4503 filters_.clear();
4504@@ -377,7 +377,7 @@
4505
4506 bool game_filter_and_stack::match(const game_info &game) const
4507 {
4508- foreach (game_filter_base* f, filters_) {
4509+ wes_foreach (game_filter_base* f, filters_) {
4510 if (!f->match(game)) return false;
4511 }
4512 return true;
4513diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/lobby/lobby_info.cpp wesnoth-1.10.3/src/gui/dialogs/lobby/lobby_info.cpp
4514--- wesnoth-1.10.3.orig/src/gui/dialogs/lobby/lobby_info.cpp 2012-01-07 03:35:17.000000000 +0100
4515+++ wesnoth-1.10.3/src/gui/dialogs/lobby/lobby_info.cpp 2012-07-11 13:16:05.923266694 +0200
4516@@ -66,7 +66,7 @@
4517
4518 void lobby_info::delete_games()
4519 {
4520- foreach (const game_info_map::value_type& v, games_by_id_) {
4521+ wes_foreach (const game_info_map::value_type& v, games_by_id_) {
4522 delete v.second;
4523 }
4524 }
4525@@ -76,7 +76,7 @@
4526 std::string dump_games_map(const lobby_info::game_info_map& games)
4527 {
4528 std::stringstream ss;
4529- foreach (const lobby_info::game_info_map::value_type& v, games) {
4530+ wes_foreach (const lobby_info::game_info_map::value_type& v, games) {
4531 const game_info& game = *v.second;
4532 ss << "G" << game.id << "(" << game.name << ") " << game.display_status_string() << " ";
4533 }
4534@@ -87,7 +87,7 @@
4535 std::string dump_games_config(const config& gamelist)
4536 {
4537 std::stringstream ss;
4538- foreach (const config& c, gamelist.child_range("game")) {
4539+ wes_foreach (const config& c, gamelist.child_range("game")) {
4540 ss << "g" << c["id"] << "(" << c["name"] << ") " << c[config::diff_track_attribute] << " ";
4541 }
4542 ss << "\n";
4543@@ -103,7 +103,7 @@
4544 gamelist_initialized_ = true;
4545 delete_games();
4546 games_by_id_.clear();
4547- foreach (const config& c, gamelist_.child("gamelist").child_range("game")) {
4548+ wes_foreach (const config& c, gamelist_.child("gamelist").child_range("game")) {
4549 game_info* game = new game_info(c, game_config_);
4550 games_by_id_[game->id] = game;
4551 }
4552@@ -180,10 +180,10 @@
4553 {
4554 SCOPE_LB;
4555 users_.clear();
4556- foreach (const config& c, gamelist_.child_range("user")) {
4557+ wes_foreach (const config& c, gamelist_.child_range("user")) {
4558 users_.push_back(user_info(c));
4559 }
4560- foreach (user_info& ui, users_) {
4561+ wes_foreach (user_info& ui, users_) {
4562 if (ui.game_id != 0) {
4563 game_info* g = get_game_by_id(ui.game_id);
4564 if (g == NULL) {
4565@@ -235,7 +235,7 @@
4566
4567 room_info* lobby_info::get_room(const std::string &name)
4568 {
4569- foreach (room_info& r, rooms_) {
4570+ wes_foreach (room_info& r, rooms_) {
4571 if (r.name() == name) return &r;
4572 }
4573 return NULL;
4574@@ -243,7 +243,7 @@
4575
4576 const room_info* lobby_info::get_room(const std::string &name) const
4577 {
4578- foreach (const room_info& r, rooms_) {
4579+ wes_foreach (const room_info& r, rooms_) {
4580 if (r.name() == name) return &r;
4581 }
4582 return NULL;
4583@@ -301,7 +301,7 @@
4584 games_filtered_.clear();
4585 games_visibility_.clear();
4586 games_.clear();
4587- foreach (const game_info_map::value_type& v, games_by_id_) {
4588+ wes_foreach (const game_info_map::value_type& v, games_by_id_) {
4589 games_.push_back(v.second);
4590 }
4591 }
4592@@ -310,7 +310,7 @@
4593 {
4594 games_filtered_.clear();
4595 games_visibility_.clear();
4596- foreach (game_info* g, games_) {
4597+ wes_foreach (game_info* g, games_) {
4598 game_info& gi = *g;
4599 bool show = game_filter_.match(gi);
4600 if (game_filter_invert_) {
4601@@ -325,7 +325,7 @@
4602
4603 void lobby_info::update_user_statuses(int game_id, const room_info *room)
4604 {
4605- foreach (user_info& user, users_) {
4606+ wes_foreach (user_info& user, users_) {
4607 user.update_state(game_id, room);
4608 }
4609 }
4610@@ -365,7 +365,7 @@
4611 void lobby_info::sort_users(bool by_name, bool by_relation)
4612 {
4613 users_sorted_.clear();
4614- foreach (user_info& u, users_) {
4615+ wes_foreach (user_info& u, users_) {
4616 users_sorted_.push_back(&u);
4617 }
4618 if (by_name) {
4619diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/lobby_main.cpp wesnoth-1.10.3/src/gui/dialogs/lobby_main.cpp
4620--- wesnoth-1.10.3.orig/src/gui/dialogs/lobby_main.cpp 2012-01-07 03:35:17.000000000 +0100
4621+++ wesnoth-1.10.3/src/gui/dialogs/lobby_main.cpp 2012-07-11 13:16:05.929933358 +0200
4622@@ -499,14 +499,14 @@
4623 void modify_grid_with_data(tgrid* grid, const std::map<std::string, string_map>& map)
4624 {
4625 typedef std::map<std::string, string_map> strstrmap;
4626- foreach (const strstrmap::value_type v, map) {
4627+ wes_foreach (const strstrmap::value_type v, map) {
4628 const std::string& key = v.first;
4629 const string_map& strmap = v.second;
4630 twidget* w = grid->find(key, false);
4631 if (w == NULL) continue;
4632 tcontrol* c = dynamic_cast<tcontrol*>(w);
4633 if (c == NULL) continue;
4634- foreach (const string_map::value_type& vv, strmap) {
4635+ wes_foreach (const string_map::value_type& vv, strmap) {
4636 if (vv.first == "label") {
4637 c->set_label(vv.second);
4638 } else if (vv.first == "tooltip") {
4639@@ -816,7 +816,7 @@
4640 player_list_.other_games.tree->clear();
4641 player_list_.other_rooms.tree->clear();
4642
4643- foreach (user_info* userptr, lobby_info_.users_sorted())
4644+ wes_foreach (user_info* userptr, lobby_info_.users_sorted())
4645 {
4646 user_info& user = *userptr;
4647 tsub_player_list* target_list(NULL);
4648@@ -1093,7 +1093,7 @@
4649
4650 tlobby_chat_window* tlobby_main::search_create_window(const std::string& name, bool whisper, bool open_new)
4651 {
4652- foreach (tlobby_chat_window& t, open_windows_) {
4653+ wes_foreach (tlobby_chat_window& t, open_windows_) {
4654 if (t.name == name && t.whisper == whisper) return &t;
4655 }
4656 if (open_new) {
4657@@ -1477,7 +1477,7 @@
4658 //TODO: this should really open a nice join room dialog instead
4659 std::stringstream ss;
4660 ss << "Rooms:";
4661- foreach (const config& r, rooms.child_range("room")) {
4662+ wes_foreach (const config& r, rooms.child_range("room")) {
4663 ss << " " << r["name"];
4664 }
4665 add_active_window_message("server", ss.str());
4666@@ -1667,7 +1667,7 @@
4667 const std::vector<user_info>& match_infos = lobby_info_.users();
4668 std::vector<std::string> matches;
4669
4670- foreach(const user_info& ui, match_infos) {
4671+ wes_foreach(const user_info& ui, match_infos) {
4672 if(ui.name != preferences::login()) {
4673 matches.push_back(ui.name);
4674 }
4675@@ -1694,7 +1694,7 @@
4676 {
4677 lobby_info_.clear_game_filter();
4678
4679- foreach (const std::string& s, utils::split(filter_text_->get_value(), ' ')) {
4680+ wes_foreach (const std::string& s, utils::split(filter_text_->get_value(), ' ')) {
4681 lobby_info_.add_game_filter(new game_filter_general_string_part(s));
4682 }
4683 //TODO: make changing friend/ignore lists trigger a refresh
4684diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/message.cpp wesnoth-1.10.3/src/gui/dialogs/message.cpp
4685--- wesnoth-1.10.3.orig/src/gui/dialogs/message.cpp 2012-01-07 03:35:17.000000000 +0100
4686+++ wesnoth-1.10.3/src/gui/dialogs/message.cpp 2012-07-11 13:16:05.926600026 +0200
4687@@ -97,7 +97,7 @@
4688
4689 void tmessage::post_show(twindow& /*window*/)
4690 {
4691- foreach(tbutton_status& button_status, buttons_) {
4692+ wes_foreach(tbutton_status& button_status, buttons_) {
4693 button_status.button = NULL;
4694 }
4695 }
4696diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/mp_change_control.cpp wesnoth-1.10.3/src/gui/dialogs/mp_change_control.cpp
4697--- wesnoth-1.10.3.orig/src/gui/dialogs/mp_change_control.cpp 2011-05-19 20:16:27.000000000 +0200
4698+++ wesnoth-1.10.3/src/gui/dialogs/mp_change_control.cpp 2012-07-11 13:16:05.926600026 +0200
4699@@ -184,7 +184,7 @@
4700
4701 int i = 0; // because we need to know which row contains the controlling player
4702
4703- foreach (const std::string &nick, nicks)
4704+ wes_foreach (const std::string &nick, nicks)
4705 {
4706 if (side_number_ <= static_cast<int>(resources::teams->size()) &&
4707 resources::teams->at(side_number_-1).current_player() == nick)
4708diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/mp_connect.cpp wesnoth-1.10.3/src/gui/dialogs/mp_connect.cpp
4709--- wesnoth-1.10.3.orig/src/gui/dialogs/mp_connect.cpp 2012-01-07 03:35:17.000000000 +0100
4710+++ wesnoth-1.10.3/src/gui/dialogs/mp_connect.cpp 2012-07-11 13:16:05.926600026 +0200
4711@@ -90,7 +90,7 @@
4712 const std::vector<game_config::server_info>&
4713 pref_servers = preferences::server_list();
4714
4715- foreach(const game_config::server_info& server, pref_servers) {
4716+ wes_foreach(const game_config::server_info& server, pref_servers) {
4717
4718 std::map<std::string, string_map> data;
4719 string_map item;
4720diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/mp_create_game.cpp wesnoth-1.10.3/src/gui/dialogs/mp_create_game.cpp
4721--- wesnoth-1.10.3.orig/src/gui/dialogs/mp_create_game.cpp 2012-01-07 03:35:17.000000000 +0100
4722+++ wesnoth-1.10.3/src/gui/dialogs/mp_create_game.cpp 2012-07-11 13:16:05.926600026 +0200
4723@@ -101,7 +101,7 @@
4724 std::vector<std::string> maps;
4725 get_files_in_dir(get_user_data_dir() + "/editor/maps", &maps, NULL, FILE_NAME_ONLY);
4726
4727- foreach(const std::string& map, maps) {
4728+ wes_foreach(const std::string& map, maps) {
4729 std::map<std::string, t_string> item;
4730 item.insert(std::make_pair("label", map));
4731 list->add_row(item);
4732@@ -110,7 +110,7 @@
4733
4734 // Standard maps
4735 int i = 0;
4736- foreach (const config &map, cfg_.child_range("multiplayer"))
4737+ wes_foreach (const config &map, cfg_.child_range("multiplayer"))
4738 {
4739 if (map["allow_new_game"].to_bool(true)) {
4740 string_map item;
4741diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/simple_item_selector.cpp wesnoth-1.10.3/src/gui/dialogs/simple_item_selector.cpp
4742--- wesnoth-1.10.3.orig/src/gui/dialogs/simple_item_selector.cpp 2012-01-07 03:35:17.000000000 +0100
4743+++ wesnoth-1.10.3/src/gui/dialogs/simple_item_selector.cpp 2012-07-11 13:16:05.929933358 +0200
4744@@ -79,7 +79,7 @@
4745 tlistbox& list = find_widget<tlistbox>(&window, "listbox", false);
4746 window.keyboard_capture(&list);
4747
4748- foreach(const tsimple_item_selector::item_type& it, items_) {
4749+ wes_foreach(const tsimple_item_selector::item_type& it, items_) {
4750 std::map<std::string, string_map> data;
4751 string_map column;
4752
4753diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/title_screen.cpp wesnoth-1.10.3/src/gui/dialogs/title_screen.cpp
4754--- wesnoth-1.10.3.orig/src/gui/dialogs/title_screen.cpp 2012-01-07 03:35:17.000000000 +0100
4755+++ wesnoth-1.10.3/src/gui/dialogs/title_screen.cpp 2012-07-11 13:16:05.929933358 +0200
4756@@ -306,7 +306,7 @@
4757 WRN_CF << "There are not tips of day available.\n";
4758 }
4759
4760- foreach(const ttip& tip, tips) {
4761+ wes_foreach(const ttip& tip, tips) {
4762
4763 string_map widget;
4764 std::map<std::string, string_map> page;
4765diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/unit_attack.cpp wesnoth-1.10.3/src/gui/dialogs/unit_attack.cpp
4766--- wesnoth-1.10.3.orig/src/gui/dialogs/unit_attack.cpp 2012-01-07 03:35:17.000000000 +0100
4767+++ wesnoth-1.10.3/src/gui/dialogs/unit_attack.cpp 2012-07-11 13:16:05.926600026 +0200
4768@@ -106,7 +106,7 @@
4769 const config empty;
4770 attack_type no_weapon(empty);
4771
4772- foreach(const battle_context& weapon, weapons) {
4773+ wes_foreach(const battle_context& weapon, weapons) {
4774 const battle_context_unit_stats& attacker =
4775 weapon.get_attacker_stats();
4776
4777diff -ur wesnoth-1.10.3.orig/src/gui/dialogs/unit_create.cpp wesnoth-1.10.3/src/gui/dialogs/unit_create.cpp
4778--- wesnoth-1.10.3.orig/src/gui/dialogs/unit_create.cpp 2012-01-07 03:35:17.000000000 +0100
4779+++ wesnoth-1.10.3/src/gui/dialogs/unit_create.cpp 2012-07-11 13:16:05.929933358 +0200
4780@@ -109,7 +109,7 @@
4781
4782 std::vector< std::string > type_labels, race_labels;
4783
4784- foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
4785+ wes_foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
4786 {
4787 unit_types.find(i.first, unit_type::HELP_INDEX);
4788
4789diff -ur wesnoth-1.10.3.orig/src/gui/widgets/control.cpp wesnoth-1.10.3/src/gui/widgets/control.cpp
4790--- wesnoth-1.10.3.orig/src/gui/widgets/control.cpp 2012-01-07 03:35:17.000000000 +0100
4791+++ wesnoth-1.10.3/src/gui/widgets/control.cpp 2012-07-11 13:16:05.943266694 +0200
4792@@ -211,7 +211,7 @@
4793 void tcontrol::place(const tpoint& origin, const tpoint& size)
4794 {
4795 // resize canvasses
4796- foreach(tcanvas& canvas, canvas_) {
4797+ wes_foreach(tcanvas& canvas, canvas_) {
4798 canvas.set_width(size.x);
4799 canvas.set_height(size.y);
4800 }
4801@@ -297,7 +297,7 @@
4802 const int max_height = get_text_maximum_height();
4803
4804 // set label in canvases
4805- foreach(tcanvas& canvas, canvas_) {
4806+ wes_foreach(tcanvas& canvas, canvas_) {
4807 canvas.set_variable("text", variant(label_));
4808 canvas.set_variable("text_markup", variant(use_markup_));
4809 canvas.set_variable("text_alignment"
4810diff -ur wesnoth-1.10.3.orig/src/gui/widgets/debug.cpp wesnoth-1.10.3/src/gui/widgets/debug.cpp
4811--- wesnoth-1.10.3.orig/src/gui/widgets/debug.cpp 2012-01-07 03:35:17.000000000 +0100
4812+++ wesnoth-1.10.3/src/gui/widgets/debug.cpp 2012-07-11 13:16:05.943266694 +0200
4813@@ -122,7 +122,7 @@
4814
4815 std::vector<std::string> params = utils::split(level);
4816
4817- foreach(const std::string& param, params) {
4818+ wes_foreach(const std::string& param, params) {
4819 if(param == "all") {
4820 level_ = ALL;
4821 // No need to look further eventhought invalid items are now
4822@@ -149,7 +149,7 @@
4823
4824 std::vector<std::string> params = utils::split(domain);
4825
4826- foreach(const std::string& param, params) {
4827+ wes_foreach(const std::string& param, params) {
4828 if(param == "all") {
4829 domain_ = ALL;
4830 // No need to look further eventhought invalid items are now
4831diff -ur wesnoth-1.10.3.orig/src/gui/widgets/generator.cpp wesnoth-1.10.3/src/gui/widgets/generator.cpp
4832--- wesnoth-1.10.3.orig/src/gui/widgets/generator.cpp 2012-01-07 03:35:17.000000000 +0100
4833+++ wesnoth-1.10.3/src/gui/widgets/generator.cpp 2012-07-11 13:16:05.943266694 +0200
4834@@ -678,7 +678,7 @@
4835 assert(!callback);
4836
4837 typedef std::pair<std::string, string_map> hack;
4838- foreach(const hack& item, data) {
4839+ wes_foreach(const hack& item, data) {
4840 if(item.first.empty()) {
4841 for(unsigned row = 0; row < grid->get_rows(); ++row) {
4842 for(unsigned col = 0; col < grid->get_cols(); ++col) {
4843diff -ur wesnoth-1.10.3.orig/src/gui/widgets/generator_private.hpp wesnoth-1.10.3/src/gui/widgets/generator_private.hpp
4844--- wesnoth-1.10.3.orig/src/gui/widgets/generator_private.hpp 2012-01-07 03:35:17.000000000 +0100
4845+++ wesnoth-1.10.3/src/gui/widgets/generator_private.hpp 2012-07-11 13:16:05.939933360 +0200
4846@@ -584,7 +584,7 @@
4847 /** Inherited from tgenerator_. */
4848 void clear()
4849 {
4850- foreach(titem* item, items_) {
4851+ wes_foreach(titem* item, items_) {
4852 delete item;
4853 }
4854 selected_item_count_ = 0;
4855@@ -750,7 +750,7 @@
4856 /** Inherited from tgenerator_. */
4857 void layout_init(const bool full_initialization)
4858 {
4859- foreach(titem* item, items_) {
4860+ wes_foreach(titem* item, items_) {
4861 if(item->grid.get_visible() != twidget::INVISIBLE && item->shown) {
4862 item->grid.layout_init(full_initialization);
4863 }
4864@@ -804,7 +804,7 @@
4865 {
4866 assert(this->get_visible() == twidget::VISIBLE);
4867
4868- foreach(titem* item, items_) {
4869+ wes_foreach(titem* item, items_) {
4870 if(item->grid.get_visible() == twidget::VISIBLE && item->shown) {
4871 item->grid.draw_children(frame_buffer);
4872 }
4873@@ -815,7 +815,7 @@
4874 void child_populate_dirty_list(twindow& caller,
4875 const std::vector<twidget*>& call_stack)
4876 {
4877- foreach(titem* item, items_) {
4878+ wes_foreach(titem* item, items_) {
4879 std::vector<twidget*> child_call_stack = call_stack;
4880 item->grid.populate_dirty_list(caller, child_call_stack);
4881 }
4882@@ -838,7 +838,7 @@
4883 /** Inherited from widget. */
4884 bool disable_click_dismiss() const
4885 {
4886- foreach(titem* item, items_) {
4887+ wes_foreach(titem* item, items_) {
4888 if(item->grid.disable_click_dismiss()) {
4889 return true;
4890 }
4891@@ -974,7 +974,7 @@
4892 void (*callback)(twidget*))
4893 {
4894 int i = index;
4895- foreach(const T& item_data, data) {
4896+ wes_foreach(const T& item_data, data) {
4897 create_item(i, list_builder, item_data, callback);
4898 if(i != -1) {
4899 ++i;
4900diff -ur wesnoth-1.10.3.orig/src/gui/widgets/grid.cpp wesnoth-1.10.3/src/gui/widgets/grid.cpp
4901--- wesnoth-1.10.3.orig/src/gui/widgets/grid.cpp 2012-01-07 03:35:17.000000000 +0100
4902+++ wesnoth-1.10.3/src/gui/widgets/grid.cpp 2012-07-11 13:16:05.939933360 +0200
4903@@ -48,7 +48,7 @@
4904 {
4905 // Delete the children in this destructor since resizing a vector copies the
4906 // children and thus frees the child prematurely.
4907- foreach(tchild& child, children_) {
4908+ wes_foreach(tchild& child, children_) {
4909 delete child.widget();
4910 }
4911 }
4912@@ -99,7 +99,7 @@
4913 {
4914 assert(widget);
4915
4916- foreach(tchild& child, children_) {
4917+ wes_foreach(tchild& child, children_) {
4918 if(child.id() != id) {
4919
4920 if(recurse) {
4921@@ -145,7 +145,7 @@
4922
4923 void tgrid::remove_child(const std::string& id, const bool find_all)
4924 {
4925- foreach(tchild& child, children_) {
4926+ wes_foreach(tchild& child, children_) {
4927
4928 if(child.id() == id) {
4929 delete child.widget();
4930@@ -160,7 +160,7 @@
4931
4932 void tgrid::set_active(const bool active)
4933 {
4934- foreach(tchild& child, children_) {
4935+ wes_foreach(tchild& child, children_) {
4936
4937 twidget* widget = child.widget();
4938 if(!widget) {
4939@@ -186,7 +186,7 @@
4940 twidget::layout_init(full_initialization);
4941
4942 // Clear child caches.
4943- foreach(tchild& child, children_) {
4944+ wes_foreach(tchild& child, children_) {
4945
4946 child.layout_init(full_initialization);
4947
4948@@ -426,7 +426,7 @@
4949
4950 bool tgrid::can_wrap() const
4951 {
4952- foreach(const tchild& child, children_) {
4953+ wes_foreach(const tchild& child, children_) {
4954 if(child.can_wrap()) {
4955 return true;
4956 }
4957@@ -485,7 +485,7 @@
4958
4959 if(w_size == 0) {
4960 // If all sizes are 0 reset them to 1
4961- foreach(unsigned& val, col_grow_factor_) {
4962+ wes_foreach(unsigned& val, col_grow_factor_) {
4963 val = 1;
4964 }
4965 w_size = cols_;
4966@@ -516,7 +516,7 @@
4967
4968 if(h_size == 0) {
4969 // If all sizes are 0 reset them to 1
4970- foreach(unsigned& val, row_grow_factor_) {
4971+ wes_foreach(unsigned& val, row_grow_factor_) {
4972 val = 1;
4973 }
4974 h_size = rows_;
4975@@ -551,7 +551,7 @@
4976 // Inherited.
4977 twidget::set_origin(origin);
4978
4979- foreach(tchild& child, children_) {
4980+ wes_foreach(tchild& child, children_) {
4981
4982 twidget* widget = child.widget();
4983 assert(widget);
4984@@ -567,7 +567,7 @@
4985 // Inherited.
4986 twidget::set_visible_area(area);
4987
4988- foreach(tchild& child, children_) {
4989+ wes_foreach(tchild& child, children_) {
4990
4991 twidget* widget = child.widget();
4992 assert(widget);
4993@@ -578,7 +578,7 @@
4994
4995 void tgrid::layout_children()
4996 {
4997- foreach(tchild& child, children_) {
4998+ wes_foreach(tchild& child, children_) {
4999 assert(child.widget());
5000 child.widget()->layout_children();
5001 }
5002@@ -589,7 +589,7 @@
5003 {
5004 assert(!call_stack.empty() && call_stack.back() == this);
5005
5006- foreach(tchild& child, children_) {
5007+ wes_foreach(tchild& child, children_) {
5008
5009 assert(child.widget());
5010
5011@@ -627,7 +627,7 @@
5012
5013 bool tgrid::has_widget(const twidget* widget) const
5014 {
5015- foreach(const tchild& child, children_) {
5016+ wes_foreach(const tchild& child, children_) {
5017 if(child.widget() == widget) {
5018 return true;
5019 }
5020@@ -641,7 +641,7 @@
5021 return false;
5022 }
5023
5024- foreach(const tchild& child, children_) {
5025+ wes_foreach(const tchild& child, children_) {
5026 const twidget* widget = child.widget();
5027 assert(widget);
5028
5029@@ -936,7 +936,7 @@
5030 assert(get_visible() == twidget::VISIBLE);
5031 set_dirty(false);
5032
5033- foreach(tchild& child, children_) {
5034+ wes_foreach(tchild& child, children_) {
5035
5036 twidget* widget = child.widget();
5037 assert(widget);
5038diff -ur wesnoth-1.10.3.orig/src/gui/widgets/grid_private.hpp wesnoth-1.10.3/src/gui/widgets/grid_private.hpp
5039--- wesnoth-1.10.3.orig/src/gui/widgets/grid_private.hpp 2012-01-07 03:35:17.000000000 +0100
5040+++ wesnoth-1.10.3/src/gui/widgets/grid_private.hpp 2012-07-11 13:16:05.939933360 +0200
5041@@ -56,7 +56,7 @@
5042 const tpoint& coordinate, const bool must_be_active)
5043 {
5044 typedef typename tconst_duplicator<W, tgrid::tchild>::type hack;
5045- foreach(hack& child, grid.children_) {
5046+ wes_foreach(hack& child, grid.children_) {
5047
5048 W* widget = child.widget();
5049 if(!widget) {
5050@@ -91,7 +91,7 @@
5051 }
5052
5053 typedef typename tconst_duplicator<W, tgrid::tchild>::type hack;
5054- foreach(hack& child, grid.children_) {
5055+ wes_foreach(hack& child, grid.children_) {
5056
5057 widget = child.widget();
5058 if(!widget) {
5059diff -ur wesnoth-1.10.3.orig/src/gui/widgets/list.cpp wesnoth-1.10.3/src/gui/widgets/list.cpp
5060--- wesnoth-1.10.3.orig/src/gui/widgets/list.cpp 2012-01-07 03:35:17.000000000 +0100
5061+++ wesnoth-1.10.3/src/gui/widgets/list.cpp 2012-07-11 13:16:05.939933360 +0200
5062@@ -137,7 +137,7 @@
5063
5064 void tlist::append_rows(const std::vector<string_map>& items)
5065 {
5066- foreach(const string_map& item, items) {
5067+ wes_foreach(const string_map& item, items) {
5068 add_row(item);
5069 }
5070 }
5071diff -ur wesnoth-1.10.3.orig/src/gui/widgets/progress_bar.cpp wesnoth-1.10.3/src/gui/widgets/progress_bar.cpp
5072--- wesnoth-1.10.3.orig/src/gui/widgets/progress_bar.cpp 2012-01-07 03:35:17.000000000 +0100
5073+++ wesnoth-1.10.3/src/gui/widgets/progress_bar.cpp 2012-07-11 13:16:05.943266694 +0200
5074@@ -38,7 +38,7 @@
5075 if(percentage_ != percentage) {
5076 percentage_ = percentage;
5077
5078- foreach(tcanvas& c, canvas()) {
5079+ wes_foreach(tcanvas& c, canvas()) {
5080 c.set_variable("percentage", variant(percentage));
5081 }
5082
5083diff -ur wesnoth-1.10.3.orig/src/gui/widgets/scrollbar_container.cpp wesnoth-1.10.3/src/gui/widgets/scrollbar_container.cpp
5084--- wesnoth-1.10.3.orig/src/gui/widgets/scrollbar_container.cpp 2012-01-07 03:35:17.000000000 +0100
5085+++ wesnoth-1.10.3/src/gui/widgets/scrollbar_container.cpp 2012-07-11 13:16:05.946600027 +0200
5086@@ -692,7 +692,7 @@
5087
5088 /***** Setup the scrollbar buttons *****/
5089 typedef std::pair<std::string, tscrollbar_::tscroll> hack;
5090- foreach(const hack& item, scroll_lookup()) {
5091+ wes_foreach(const hack& item, scroll_lookup()) {
5092
5093 // Vertical.
5094 tclickable_* button = find_widget<tclickable_>(
5095@@ -838,7 +838,7 @@
5096 {
5097 if(true) { /** @todo scrollbar visibility. */
5098 /***** set scroll up button status *****/
5099- foreach(const std::string& name, button_up_names) {
5100+ wes_foreach(const std::string& name, button_up_names) {
5101 tcontrol* button = find_widget<tcontrol>(
5102 vertical_scrollbar_grid_, name, false, false);
5103
5104@@ -848,7 +848,7 @@
5105 }
5106
5107 /***** set scroll down status *****/
5108- foreach(const std::string& name, button_down_names) {
5109+ wes_foreach(const std::string& name, button_down_names) {
5110 tcontrol* button = find_widget<tcontrol>(
5111 vertical_scrollbar_grid_, name, false, false);
5112
5113@@ -864,7 +864,7 @@
5114
5115 if(true) { /** @todo scrollbar visibility. */
5116 /***** Set scroll left button status *****/
5117- foreach(const std::string& name, button_up_names) {
5118+ wes_foreach(const std::string& name, button_up_names) {
5119 tcontrol* button = find_widget<tcontrol>(
5120 horizontal_scrollbar_grid_, name, false, false);
5121
5122@@ -874,7 +874,7 @@
5123 }
5124
5125 /***** Set scroll right button status *****/
5126- foreach(const std::string& name, button_down_names) {
5127+ wes_foreach(const std::string& name, button_down_names) {
5128 tcontrol* button = find_widget<tcontrol>(
5129 horizontal_scrollbar_grid_, name, false, false);
5130
5131diff -ur wesnoth-1.10.3.orig/src/gui/widgets/scrollbar.cpp wesnoth-1.10.3/src/gui/widgets/scrollbar.cpp
5132--- wesnoth-1.10.3.orig/src/gui/widgets/scrollbar.cpp 2012-01-07 03:35:17.000000000 +0100
5133+++ wesnoth-1.10.3/src/gui/widgets/scrollbar.cpp 2012-07-11 13:16:05.946600027 +0200
5134@@ -132,7 +132,7 @@
5135
5136 void tscrollbar_::update_canvas() {
5137
5138- foreach(tcanvas& tmp, canvas()) {
5139+ wes_foreach(tcanvas& tmp, canvas()) {
5140 tmp.set_variable("positioner_offset", variant(positioner_offset_));
5141 tmp.set_variable("positioner_length", variant(positioner_length_));
5142 }
5143@@ -287,7 +287,7 @@
5144 void tscrollbar_::load_config_extra()
5145 {
5146 // These values won't change so set them here.
5147- foreach(tcanvas& tmp, canvas()) {
5148+ wes_foreach(tcanvas& tmp, canvas()) {
5149 tmp.set_variable("offset_before", variant(offset_before()));
5150 tmp.set_variable("offset_after", variant(offset_after()));
5151 }
5152diff -ur wesnoth-1.10.3.orig/src/gui/widgets/settings.cpp wesnoth-1.10.3/src/gui/widgets/settings.cpp
5153--- wesnoth-1.10.3.orig/src/gui/widgets/settings.cpp 2012-01-07 03:35:17.000000000 +0100
5154+++ wesnoth-1.10.3/src/gui/widgets/settings.cpp 2012-07-11 13:16:05.946600027 +0200
5155@@ -283,12 +283,12 @@
5156 , const config&
5157 , const char *key)> > thack;
5158
5159- foreach(thack& widget_type, registred_widget_type()) {
5160+ wes_foreach(thack& widget_type, registred_widget_type()) {
5161 widget_type.second(*this, widget_type.first, cfg, NULL);
5162 }
5163
5164 /***** Window types *****/
5165- foreach (const config &w, cfg.child_range("window")) {
5166+ wes_foreach (const config &w, cfg.child_range("window")) {
5167 std::pair<std::string, twindow_builder> child;
5168 child.first = child.second.read(w);
5169 window_types.insert(child);
5170@@ -423,7 +423,7 @@
5171 const std::string& definition_type
5172 , const std::vector<tcontrol_definition_ptr>& definitions)
5173 {
5174- foreach(const tcontrol_definition_ptr& def, definitions) {
5175+ wes_foreach(const tcontrol_definition_ptr& def, definitions) {
5176
5177 // We assume all definitions are unique if not we would leak memory.
5178 assert(control_definition[definition_type].find(def->id)
5179@@ -497,7 +497,7 @@
5180 ERR_GUI_P << e.message;
5181 }
5182 // Parse guis
5183- foreach (const config &g, cfg.child_range("gui")) {
5184+ wes_foreach (const config &g, cfg.child_range("gui")) {
5185 std::pair<std::string, tgui_definition> child;
5186 child.first = child.second.read(g);
5187 guis.insert(child);
5188diff -ur wesnoth-1.10.3.orig/src/gui/widgets/settings.hpp wesnoth-1.10.3/src/gui/widgets/settings.hpp
5189--- wesnoth-1.10.3.orig/src/gui/widgets/settings.hpp 2012-01-07 03:35:17.000000000 +0100
5190+++ wesnoth-1.10.3/src/gui/widgets/settings.hpp 2012-07-11 13:16:05.946600027 +0200
5191@@ -124,7 +124,7 @@
5192 {
5193 std::vector<tcontrol_definition_ptr> definitions;
5194
5195- foreach(const config& definition
5196+ wes_foreach(const config& definition
5197 , cfg.child_range(key ? key : definition_type + "_definition")) {
5198
5199 definitions.push_back(new T(definition));
5200diff -ur wesnoth-1.10.3.orig/src/gui/widgets/slider.cpp wesnoth-1.10.3/src/gui/widgets/slider.cpp
5201--- wesnoth-1.10.3.orig/src/gui/widgets/slider.cpp 2012-01-07 03:35:17.000000000 +0100
5202+++ wesnoth-1.10.3/src/gui/widgets/slider.cpp 2012-07-11 13:16:05.943266694 +0200
5203@@ -232,7 +232,7 @@
5204 // Inherited.
5205 tscrollbar_::update_canvas();
5206
5207- foreach(tcanvas& tmp, canvas()) {
5208+ wes_foreach(tcanvas& tmp, canvas()) {
5209 tmp.set_variable("text", variant(get_value_label()));
5210 }
5211 }
5212diff -ur wesnoth-1.10.3.orig/src/gui/widgets/stacked_widget.cpp wesnoth-1.10.3/src/gui/widgets/stacked_widget.cpp
5213--- wesnoth-1.10.3.orig/src/gui/widgets/stacked_widget.cpp 2012-01-07 03:35:17.000000000 +0100
5214+++ wesnoth-1.10.3/src/gui/widgets/stacked_widget.cpp 2012-07-11 13:16:05.939933360 +0200
5215@@ -83,7 +83,7 @@
5216 {
5217 assert(generator_);
5218 string_map empty_data;
5219- foreach(const tbuilder_grid_const_ptr& builder, widget_builder) {
5220+ wes_foreach(const tbuilder_grid_const_ptr& builder, widget_builder) {
5221 generator_->create_item(-1, builder, empty_data, NULL);
5222 }
5223 swap_grid(NULL, &grid(), generator_, "_content_grid");
5224diff -ur wesnoth-1.10.3.orig/src/gui/widgets/text_box.cpp wesnoth-1.10.3/src/gui/widgets/text_box.cpp
5225--- wesnoth-1.10.3.orig/src/gui/widgets/text_box.cpp 2012-01-07 03:35:17.000000000 +0100
5226+++ wesnoth-1.10.3/src/gui/widgets/text_box.cpp 2012-07-11 13:16:05.939933360 +0200
5227@@ -162,7 +162,7 @@
5228 const int max_width = get_text_maximum_width();
5229 const int max_height = get_text_maximum_height();
5230
5231- foreach(tcanvas& tmp, canvas()) {
5232+ wes_foreach(tcanvas& tmp, canvas()) {
5233
5234 tmp.set_variable("text", variant(get_value()));
5235 tmp.set_variable("text_x_offset", variant(text_x_offset_));
5236@@ -260,7 +260,7 @@
5237
5238 // Since this variable doesn't change set it here instead of in
5239 // update_canvas().
5240- foreach(tcanvas& tmp, canvas()) {
5241+ wes_foreach(tcanvas& tmp, canvas()) {
5242 tmp.set_variable("text_font_height", variant(text_height_));
5243 }
5244
5245diff -ur wesnoth-1.10.3.orig/src/gui/widgets/toggle_button.cpp wesnoth-1.10.3/src/gui/widgets/toggle_button.cpp
5246--- wesnoth-1.10.3.orig/src/gui/widgets/toggle_button.cpp 2012-01-07 03:35:17.000000000 +0100
5247+++ wesnoth-1.10.3/src/gui/widgets/toggle_button.cpp 2012-07-11 13:16:05.939933360 +0200
5248@@ -89,7 +89,7 @@
5249
5250 // set icon in canvases
5251 std::vector<tcanvas>& canvases = tcontrol::canvas();
5252- foreach(tcanvas& canvas, canvases) {
5253+ wes_foreach(tcanvas& canvas, canvases) {
5254 canvas.set_variable("icon", variant(icon_name_));
5255 }
5256
5257diff -ur wesnoth-1.10.3.orig/src/gui/widgets/toggle_panel.cpp wesnoth-1.10.3/src/gui/widgets/toggle_panel.cpp
5258--- wesnoth-1.10.3.orig/src/gui/widgets/toggle_panel.cpp 2012-01-07 03:35:17.000000000 +0100
5259+++ wesnoth-1.10.3/src/gui/widgets/toggle_panel.cpp 2012-07-11 13:16:05.943266694 +0200
5260@@ -72,7 +72,7 @@
5261 {
5262 // typedef boost problem work around.
5263 typedef std::pair<std::string, string_map> hack ;
5264- foreach(const hack& item, data) {
5265+ wes_foreach(const hack& item, data) {
5266 tcontrol* control = dynamic_cast<tcontrol*>(find(item.first, false));
5267 if(control) {
5268 control->set_members(item.second);
5269diff -ur wesnoth-1.10.3.orig/src/gui/widgets/tree_view_node.cpp wesnoth-1.10.3/src/gui/widgets/tree_view_node.cpp
5270--- wesnoth-1.10.3.orig/src/gui/widgets/tree_view_node.cpp 2012-01-07 03:35:17.000000000 +0100
5271+++ wesnoth-1.10.3/src/gui/widgets/tree_view_node.cpp 2012-07-11 13:16:05.946600027 +0200
5272@@ -48,7 +48,7 @@
5273 grid_.set_parent(this);
5274 set_parent(&parent_tree_view);
5275 if(id != "root") {
5276- foreach(const tnode_definition& node_definition, node_definitions_) {
5277+ wes_foreach(const tnode_definition& node_definition, node_definitions_) {
5278 if(node_definition.id == id) {
5279 node_definition.builder->build(&grid_);
5280 init_grid(&grid_, data);
5281@@ -217,7 +217,7 @@
5282 int height_reduction = 0;
5283
5284 if(!is_folded()) {
5285- foreach(const ttree_view_node& node, children_) {
5286+ wes_foreach(const ttree_view_node& node, children_) {
5287 height_reduction += node.get_current_size().y;
5288 }
5289 }
5290@@ -301,7 +301,7 @@
5291 return;
5292 }
5293
5294- foreach(ttree_view_node& node, children_) {
5295+ wes_foreach(ttree_view_node& node, children_) {
5296 std::vector<twidget*> child_call_stack = call_stack;
5297 node.impl_populate_dirty_list(caller, child_call_stack);
5298 }
5299@@ -456,7 +456,7 @@
5300 }
5301
5302 DBG_GUI_L << LOG_HEADER << " set children.\n";
5303- foreach(ttree_view_node& node, children_) {
5304+ wes_foreach(ttree_view_node& node, children_) {
5305 origin.y += node.place(indention_step_size, origin, width);
5306 }
5307
5308@@ -478,7 +478,7 @@
5309 return;
5310 }
5311
5312- foreach(ttree_view_node& node, children_) {
5313+ wes_foreach(ttree_view_node& node, children_) {
5314 node.set_visible_area(area);
5315 }
5316 }
5317@@ -491,7 +491,7 @@
5318 return;
5319 }
5320
5321- foreach(ttree_view_node& node, children_) {
5322+ wes_foreach(ttree_view_node& node, children_) {
5323 node.impl_draw_children(frame_buffer);
5324 }
5325 }
5326diff -ur wesnoth-1.10.3.orig/src/gui/widgets/window.cpp wesnoth-1.10.3/src/gui/widgets/window.cpp
5327--- wesnoth-1.10.3.orig/src/gui/widgets/window.cpp 2012-01-07 03:35:17.000000000 +0100
5328+++ wesnoth-1.10.3/src/gui/widgets/window.cpp 2012-07-11 13:16:05.949933359 +0200
5329@@ -716,7 +716,7 @@
5330 return;
5331 }
5332
5333- foreach(std::vector<twidget*>& item, dirty_list_) {
5334+ wes_foreach(std::vector<twidget*>& item, dirty_list_) {
5335
5336 assert(!item.empty());
5337
5338@@ -1047,12 +1047,12 @@
5339 {
5340 // evaluate the group sizes
5341 typedef std::pair<const std::string, tlinked_size> hack;
5342- foreach(hack& linked_size, linked_size_) {
5343+ wes_foreach(hack& linked_size, linked_size_) {
5344
5345 tpoint max_size(0, 0);
5346
5347 // Determine the maximum size.
5348- foreach(twidget* widget, linked_size.second.widgets) {
5349+ wes_foreach(twidget* widget, linked_size.second.widgets) {
5350
5351 const tpoint size = widget->get_best_size();
5352
5353@@ -1065,7 +1065,7 @@
5354 }
5355
5356 // Set the maximum size.
5357- foreach(twidget* widget, linked_size.second.widgets) {
5358+ wes_foreach(twidget* widget, linked_size.second.widgets) {
5359
5360 tpoint size = widget->get_best_size();
5361
5362diff -ur wesnoth-1.10.3.orig/src/help.cpp wesnoth-1.10.3/src/help.cpp
5363--- wesnoth-1.10.3.orig/src/help.cpp 2012-01-07 03:35:17.000000000 +0100
5364+++ wesnoth-1.10.3/src/help.cpp 2012-07-11 13:16:06.236600016 +0200
5365@@ -793,7 +793,7 @@
5366 // opening the help browser in the default manner.
5367 config hidden_toplevel;
5368 std::stringstream ss;
5369- foreach (const config &section, help_config->child_range("section"))
5370+ wes_foreach (const config &section, help_config->child_range("section"))
5371 {
5372 const std::string id = section["id"];
5373 if (find_section(toplevel, id) == NULL) {
5374@@ -810,7 +810,7 @@
5375 }
5376 hidden_toplevel["sections"] = ss.str();
5377 ss.str("");
5378- foreach (const config &topic, help_config->child_range("topic"))
5379+ wes_foreach (const config &topic, help_config->child_range("topic"))
5380 {
5381 const std::string id = topic["id"];
5382 if (find_topic(toplevel, id) == NULL) {
5383@@ -861,7 +861,7 @@
5384 }
5385 }
5386
5387- foreach (const config &section, cfg.child_range("section"))
5388+ wes_foreach (const config &section, cfg.child_range("section"))
5389 {
5390 const std::vector<std::string> sections_refd
5391 = utils::quoted_split(section["sections"]);
5392@@ -885,7 +885,7 @@
5393 }
5394 }
5395
5396- foreach (const config &section, cfg.child_range("section"))
5397+ wes_foreach (const config &section, cfg.child_range("section"))
5398 {
5399 const std::vector<std::string> topics_refd
5400 = utils::quoted_split(section["topics"]);
5401@@ -1103,7 +1103,7 @@
5402 std::map<t_string, std::string> special_description;
5403 std::map<t_string, std::set<std::string, string_less> > special_units;
5404
5405- foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
5406+ wes_foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
5407 {
5408 const unit_type &type = i.second;
5409 // Only show the weapon special if we find it on a unit that
5410@@ -1171,7 +1171,7 @@
5411 // should have a full description, if so, add this units abilities
5412 // for display. We do not want to show abilities that the user has
5413 // not encountered yet.
5414- foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
5415+ wes_foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
5416 {
5417 const unit_type &type = i.second;
5418 if (description_type(type) == FULL_DESCRIPTION) {
5419@@ -1244,7 +1244,7 @@
5420 const config& era = game_cfg->child("era");
5421 if (era) {
5422 std::vector<std::string> faction_links;
5423- foreach (const config &f, era.child_range("multiplayer_side")) {
5424+ wes_foreach (const config &f, era.child_range("multiplayer_side")) {
5425 const std::string& id = f["id"];
5426 if (id == "Random")
5427 continue;
5428@@ -1260,7 +1260,7 @@
5429 text << "<header>text='" << _("Leaders:") << "'</header>" << "\n";
5430 const std::vector<std::string> leaders =
5431 make_unit_links_list( utils::split(f["leader"]), true );
5432- foreach (const std::string &link, leaders) {
5433+ wes_foreach (const std::string &link, leaders) {
5434 text << link << "\n";
5435 }
5436
5437@@ -1269,7 +1269,7 @@
5438 text << "<header>text='" << _("Recruits:") << "'</header>" << "\n";
5439 const std::vector<std::string> recruits =
5440 make_unit_links_list( utils::split(f["recruit"]), true );
5441- foreach (const std::string &link, recruits) {
5442+ wes_foreach (const std::string &link, recruits) {
5443 text << link << "\n";
5444 }
5445
5446@@ -1291,7 +1291,7 @@
5447 text << "<header>text='" << _("Factions:") << "'</header>" << "\n";
5448
5449 std::sort(faction_links.begin(), faction_links.end());
5450- foreach (const std::string &link, faction_links) {
5451+ wes_foreach (const std::string &link, faction_links) {
5452 text << link << "\n";
5453 }
5454
5455@@ -1366,7 +1366,7 @@
5456 reverse ? type_.advances_from() : type_.advances_to();
5457 bool first = true;
5458
5459- foreach (const std::string &adv, adv_units)
5460+ wes_foreach (const std::string &adv, adv_units)
5461 {
5462 const unit_type *type = unit_types.find(adv);
5463 if (!type || type->hide_help()) continue;
5464@@ -1676,7 +1676,7 @@
5465 std::vector<std::string> make_unit_links_list(const std::vector<std::string>& type_id_list, bool ordered)
5466 {
5467 std::vector<std::string> links_list;
5468- foreach (const std::string &type_id, type_id_list) {
5469+ wes_foreach (const std::string &type_id, type_id_list) {
5470 std::string unit_link = make_unit_link(type_id);
5471 if (!unit_link.empty())
5472 links_list.push_back(unit_link);
5473@@ -1693,7 +1693,7 @@
5474 std::set<std::string, string_less> races;
5475 std::set<std::string, string_less> visible_races;
5476
5477- foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
5478+ wes_foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
5479 {
5480 const unit_type &type = i.second;
5481 UNIT_DESCRIPTION_TYPE desc_type = description_type(type);
5482@@ -1736,7 +1736,7 @@
5483 std::set<std::string, string_less> race_units;
5484 std::set<std::string, string_less> race_topics;
5485
5486- foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
5487+ wes_foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
5488 {
5489 const unit_type &type = i.second;
5490
5491@@ -1768,7 +1768,7 @@
5492 race_name = r->plural_name();
5493 race_description = r->description();
5494 // if (description.empty()) description = _("No description Available");
5495- foreach (const config &additional_topic, r->additional_topics())
5496+ wes_foreach (const config &additional_topic, r->additional_topics())
5497 {
5498 std::string id = additional_topic["id"];
5499 std::string title = additional_topic["title"];
5500diff -ur wesnoth-1.10.3.orig/src/hotkeys.cpp wesnoth-1.10.3/src/hotkeys.cpp
5501--- wesnoth-1.10.3.orig/src/hotkeys.cpp 2012-03-31 20:47:10.000000000 +0200
5502+++ wesnoth-1.10.3/src/hotkeys.cpp 2012-07-11 13:16:06.003266691 +0200
5503@@ -609,7 +609,7 @@
5504
5505 void load_hotkeys(const config& cfg)
5506 {
5507- foreach (const config &hk, cfg.child_range(hotkey_tag_name))
5508+ wes_foreach (const config &hk, cfg.child_range(hotkey_tag_name))
5509 {
5510 hotkey_item& h = get_hotkey(hk["command"]);
5511 if(h.get_id() != HOTKEY_NULL) {
5512diff -ur wesnoth-1.10.3.orig/src/image.cpp wesnoth-1.10.3/src/image.cpp
5513--- wesnoth-1.10.3.orig/src/image.cpp 2012-01-21 20:23:47.000000000 +0100
5514+++ wesnoth-1.10.3/src/image.cpp 2012-07-11 13:16:06.006600025 +0200
5515@@ -376,7 +376,7 @@
5516 std::string trackpath = get_binary_file_location("", "l10n-track");
5517 std::string contents = read_file(trackpath);
5518 std::vector<std::string> lines = utils::split(contents, '\n');
5519- foreach (const std::string &line, lines) {
5520+ wes_foreach (const std::string &line, lines) {
5521 size_t p1 = line.find(fsep);
5522 if (p1 == std::string::npos)
5523 continue;
5524@@ -423,7 +423,7 @@
5525 // add en_US with lowest priority, since the message above will
5526 // not have it when translated.
5527 langs.push_back("en_US");
5528- foreach (const std::string &lang, langs) {
5529+ wes_foreach (const std::string &lang, langs) {
5530 std::string loc_file = dir + "l10n" + "/" + lang + "/" + loc_base;
5531 if (file_exists(loc_file) && localized_file_uptodate(loc_file)) {
5532 return loc_file;
5533diff -ur wesnoth-1.10.3.orig/src/image_modifications.cpp wesnoth-1.10.3/src/image_modifications.cpp
5534--- wesnoth-1.10.3.orig/src/image_modifications.cpp 2012-01-07 03:35:17.000000000 +0100
5535+++ wesnoth-1.10.3/src/image_modifications.cpp 2012-07-11 13:16:05.979933358 +0200
5536@@ -99,7 +99,7 @@
5537 {
5538 modification_queue mods;
5539
5540- foreach(const std::string& encoded_mod,
5541+ wes_foreach(const std::string& encoded_mod,
5542 utils::parenthetical_split(encoded_mods, '~')) {
5543 modification* mod = decode_modification(encoded_mod);
5544
5545diff -ur wesnoth-1.10.3.orig/src/language.cpp wesnoth-1.10.3/src/language.cpp
5546--- wesnoth-1.10.3.orig/src/language.cpp 2012-03-03 19:55:59.000000000 +0100
5547+++ wesnoth-1.10.3/src/language.cpp 2012-07-11 13:16:06.026600024 +0200
5548@@ -101,7 +101,7 @@
5549 known_languages.push_back(
5550 language_def("", t_string(N_("System default language"), "wesnoth"), "ltr", "", "A"));
5551
5552- foreach (const config &lang, cfg.child_range("locale"))
5553+ wes_foreach (const config &lang, cfg.child_range("locale"))
5554 {
5555 known_languages.push_back(
5556 language_def(lang["locale"], lang["name"], lang["dir"],
5557@@ -226,9 +226,9 @@
5558 std::cerr << "No [language] block found\n";
5559 return false;
5560 }
5561- foreach (const config &lang, languages_) {
5562+ wes_foreach (const config &lang, languages_) {
5563 DBG_G << "[language]\n";
5564- foreach (const config::attribute &j, lang.attribute_range()) {
5565+ wes_foreach (const config::attribute &j, lang.attribute_range()) {
5566 DBG_G << j.first << "=\"" << j.second << "\"\n";
5567 strings_[j.first] = j.second;
5568 }
5569@@ -283,7 +283,7 @@
5570
5571 void init_textdomains(const config& cfg)
5572 {
5573- foreach (const config &t, cfg.child_range("textdomain"))
5574+ wes_foreach (const config &t, cfg.child_range("textdomain"))
5575 {
5576 const std::string &name = t["name"];
5577 const std::string &path = t["path"];
5578@@ -307,7 +307,7 @@
5579 bool init_strings(const config& cfg)
5580 {
5581 languages_.clear();
5582- foreach(const config &l, cfg.child_range("language")) {
5583+ wes_foreach(const config &l, cfg.child_range("language")) {
5584 languages_.push_back(l);
5585 }
5586 return load_strings(true);
5587diff -ur wesnoth-1.10.3.orig/src/log.cpp wesnoth-1.10.3/src/log.cpp
5588--- wesnoth-1.10.3.orig/src/log.cpp 2012-01-07 03:35:17.000000000 +0100
5589+++ wesnoth-1.10.3/src/log.cpp 2012-07-11 13:16:05.979933358 +0200
5590@@ -88,11 +88,11 @@
5591 {
5592 std::string::size_type s = name.size();
5593 if (name == "all") {
5594- foreach (logd &l, *domains) {
5595+ wes_foreach (logd &l, *domains) {
5596 l.second = severity;
5597 }
5598 } else if (s > 2 && name.compare(s - 2, 2, "/*") == 0) {
5599- foreach (logd &l, *domains) {
5600+ wes_foreach (logd &l, *domains) {
5601 if (l.first.compare(0, s - 1, name, 0, s - 1) == 0)
5602 l.second = severity;
5603 }
5604@@ -108,7 +108,7 @@
5605 std::string list_logdomains(const std::string& filter)
5606 {
5607 std::ostringstream res;
5608- foreach (logd &l, *domains) {
5609+ wes_foreach (logd &l, *domains) {
5610 if(l.first.find(filter) != std::string::npos)
5611 res << l.first << "\n";
5612 }
5613diff -ur wesnoth-1.10.3.orig/src/lua/ltablib.c wesnoth-1.10.3/src/lua/ltablib.c
5614--- wesnoth-1.10.3.orig/src/lua/ltablib.c 2010-08-01 18:39:39.000000000 +0200
5615+++ wesnoth-1.10.3/src/lua/ltablib.c 2012-07-11 13:16:05.949933359 +0200
5616@@ -19,7 +19,7 @@
5617 #define aux_getn(L,n) (luaL_checktype(L, n, LUA_TTABLE), luaL_getn(L, n))
5618
5619
5620-static int foreachi (lua_State *L) {
5621+static int wes_foreachi (lua_State *L) {
5622 int i;
5623 int n = aux_getn(L, 1);
5624 luaL_checktype(L, 2, LUA_TFUNCTION);
5625@@ -36,7 +36,7 @@
5626 }
5627
5628
5629-static int foreach (lua_State *L) {
5630+static int wes_foreach (lua_State *L) {
5631 luaL_checktype(L, 1, LUA_TTABLE);
5632 luaL_checktype(L, 2, LUA_TFUNCTION);
5633 lua_pushnil(L); /* first key */
5634@@ -268,8 +268,8 @@
5635
5636 static const luaL_Reg tab_funcs[] = {
5637 {"concat", tconcat},
5638- {"foreach", foreach},
5639- {"foreachi", foreachi},
5640+ {"wes_foreach", wes_foreach},
5641+ {"wes_foreachi", wes_foreachi},
5642 {"getn", getn},
5643 {"maxn", maxn},
5644 {"insert", tinsert},
5645diff -ur wesnoth-1.10.3.orig/src/mapgen.cpp wesnoth-1.10.3/src/mapgen.cpp
5646--- wesnoth-1.10.3.orig/src/mapgen.cpp 2012-01-07 03:35:17.000000000 +0100
5647+++ wesnoth-1.10.3/src/mapgen.cpp 2012-07-11 13:16:05.983266692 +0200
5648@@ -777,7 +777,7 @@
5649
5650 std::vector<terrain_height_mapper> height_conversion;
5651
5652- foreach (const config &h, cfg.child_range("height")) {
5653+ wes_foreach (const config &h, cfg.child_range("height")) {
5654 height_conversion.push_back(terrain_height_mapper(h));
5655 }
5656
5657@@ -912,7 +912,7 @@
5658 LOG_NG << (SDL_GetTicks() - ticks) << "\n"; ticks = SDL_GetTicks();
5659
5660 std::vector<terrain_converter> converters;
5661- foreach (const config &cv, cfg.child_range("convert")) {
5662+ wes_foreach (const config &cv, cfg.child_range("convert")) {
5663 converters.push_back(terrain_converter(cv));
5664 }
5665
5666diff -ur wesnoth-1.10.3.orig/src/map_label.cpp wesnoth-1.10.3/src/map_label.cpp
5667--- wesnoth-1.10.3.orig/src/map_label.cpp 2012-01-07 13:11:02.000000000 +0100
5668+++ wesnoth-1.10.3/src/map_label.cpp 2012-07-11 13:16:05.953266691 +0200
5669@@ -59,7 +59,7 @@
5670 {
5671 clear_all();
5672
5673- foreach (const config &i, cfg.child_range("label"))
5674+ wes_foreach (const config &i, cfg.child_range("label"))
5675 {
5676 const map_location loc(i, resources::state_of_game);
5677 terrain_label *label = new terrain_label(*this, i);
5678@@ -222,7 +222,7 @@
5679
5680 void map_labels::clear_all()
5681 {
5682- foreach (team_label_map::value_type &m, labels_)
5683+ wes_foreach (team_label_map::value_type &m, labels_)
5684 {
5685 clear_map(m.second, true);
5686 }
5687@@ -231,9 +231,9 @@
5688
5689 void map_labels::recalculate_labels()
5690 {
5691- foreach (team_label_map::value_type &m, labels_)
5692+ wes_foreach (team_label_map::value_type &m, labels_)
5693 {
5694- foreach (label_map::value_type &l, m.second)
5695+ wes_foreach (label_map::value_type &l, m.second)
5696 {
5697 l.second->recalculate();
5698 }
5699@@ -249,9 +249,9 @@
5700
5701 void map_labels::recalculate_shroud()
5702 {
5703- foreach (team_label_map::value_type &m, labels_)
5704+ wes_foreach (team_label_map::value_type &m, labels_)
5705 {
5706- foreach (label_map::value_type &l, m.second)
5707+ wes_foreach (label_map::value_type &l, m.second)
5708 {
5709 l.second->calculate_shroud();
5710 }
5711diff -ur wesnoth-1.10.3.orig/src/menu_events.cpp wesnoth-1.10.3/src/menu_events.cpp
5712--- wesnoth-1.10.3.orig/src/menu_events.cpp 2012-05-11 23:38:28.000000000 +0200
5713+++ wesnoth-1.10.3/src/menu_events.cpp 2012-07-11 13:16:05.956600024 +0200
5714@@ -863,7 +863,7 @@
5715
5716
5717 DBG_WB <<"menu_handler::recall: Contents of wb-modified recall list:\n";
5718- foreach(const unit* unit, recall_list_team)
5719+ wes_foreach(const unit* unit, recall_list_team)
5720 {
5721 DBG_WB << unit->name() << " [" << unit->id() <<"]\n";
5722 }
5723@@ -896,7 +896,7 @@
5724 options.push_back(heading.str());
5725 options_to_filter.push_back(options.back());
5726
5727- foreach (const unit* u, recall_list_team)
5728+ wes_foreach (const unit* u, recall_list_team)
5729 {
5730 std::stringstream option, option_to_filter;
5731 std::string name = u->name();
5732@@ -933,7 +933,7 @@
5733 option_to_filter << u->type_name() << " " << name << " " << u->level();
5734
5735 option << COLUMN_SEPARATOR;
5736- foreach (const t_string& trait, u->trait_names()) {
5737+ wes_foreach (const t_string& trait, u->trait_names()) {
5738 option << trait << '\n';
5739 option_to_filter << " " << trait;
5740 }
5741@@ -1540,7 +1540,7 @@
5742 _("Type");
5743 options.push_back(heading);
5744
5745- foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
5746+ wes_foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types())
5747 {
5748 std::stringstream row;
5749
5750@@ -2047,7 +2047,7 @@
5751 std::vector<std::string> get_commands_list() const
5752 {
5753 std::vector<std::string> res;
5754- foreach(typename command_map::value_type i, command_map_) {
5755+ wes_foreach(typename command_map::value_type i, command_map_) {
5756 res.push_back(i.first);
5757 }
5758 return res;
5759@@ -2638,7 +2638,7 @@
5760
5761 if (const config &alias_list = preferences::get_alias())
5762 {
5763- foreach (const config::attribute &a, alias_list.attribute_range()) {
5764+ wes_foreach (const config::attribute &a, alias_list.attribute_range()) {
5765 register_alias(a.second, a.first);
5766 }
5767 }
5768@@ -3241,7 +3241,7 @@
5769 tile->rebuild_cache(tod_id, &tile_logs);
5770
5771 int order = 1;
5772- foreach(const terrain_builder::tile::log_details det, tile_logs) {
5773+ wes_foreach(const terrain_builder::tile::log_details det, tile_logs) {
5774 const terrain_builder::tile::rule_image_rand& ri = *det.first;
5775 const terrain_builder::rule_image_variant& variant = *det.second;
5776
5777@@ -3356,7 +3356,7 @@
5778 void console_handler::do_choose_level() {
5779 std::vector<std::string> options;
5780 int next = 0, nb = 0;
5781- foreach (const config &sc, menu_handler_.game_config_.child_range("scenario"))
5782+ wes_foreach (const config &sc, menu_handler_.game_config_.child_range("scenario"))
5783 {
5784 const std::string &id = sc["id"];
5785 options.push_back(id);
5786@@ -3367,7 +3367,7 @@
5787 // find scenarios of multiplayer campaigns
5788 // (assumes that scenarios are ordered properly in the game_config)
5789 std::string& scenario = menu_handler_.gamestate_.mp_settings().mp_scenario;
5790- foreach (const config &mp, menu_handler_.game_config_.child_range("multiplayer"))
5791+ wes_foreach (const config &mp, menu_handler_.game_config_.child_range("multiplayer"))
5792 {
5793 if (mp["id"] == scenario)
5794 {
5795@@ -3596,7 +3596,7 @@
5796 }
5797 }*/
5798 void console_handler::do_discover() {
5799- foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types()) {
5800+ wes_foreach (const unit_type_data::unit_type_map::value_type &i, unit_types.types()) {
5801 preferences::encountered_units().insert(i.second.id());
5802 }
5803 }
5804diff -ur wesnoth-1.10.3.orig/src/mouse_events.cpp wesnoth-1.10.3/src/mouse_events.cpp
5805--- wesnoth-1.10.3.orig/src/mouse_events.cpp 2012-05-12 19:07:34.000000000 +0200
5806+++ wesnoth-1.10.3/src/mouse_events.cpp 2012-07-11 13:16:05.999933356 +0200
5807@@ -1040,7 +1040,7 @@
5808
5809 map_location adj[6];
5810 get_adjacent_tiles(loc, adj);
5811- foreach (const map_location &aloc, adj) {
5812+ wes_foreach (const map_location &aloc, adj) {
5813 unit_map::const_iterator i = find_unit(aloc);
5814 if (i != units_.end() && uteam.is_enemy(i->side()))
5815 res.insert(aloc);
5816@@ -1055,7 +1055,7 @@
5817
5818 map_location adj[6];
5819 get_adjacent_tiles(u->get_location(), adj);
5820- foreach (const map_location &loc, adj)
5821+ wes_foreach (const map_location &loc, adj)
5822 {
5823 if (!map_.on_board(loc)) continue;
5824 unit_map::const_iterator i = units_.find(loc);
5825diff -ur wesnoth-1.10.3.orig/src/multiplayer_connect.cpp wesnoth-1.10.3/src/multiplayer_connect.cpp
5826--- wesnoth-1.10.3.orig/src/multiplayer_connect.cpp 2012-01-07 17:23:59.000000000 +0100
5827+++ wesnoth-1.10.3/src/multiplayer_connect.cpp 2012-07-11 13:16:05.966600026 +0200
5828@@ -189,7 +189,7 @@
5829 // Hack: if there is a unit which can recruit, use it as a leader.
5830 // Necessary to display leader information when loading saves.
5831 std::string leader_type;
5832- foreach (const config &side_unit, cfg.child_range("unit"))
5833+ wes_foreach (const config &side_unit, cfg.child_range("unit"))
5834 {
5835 if (side_unit["canrecruit"].to_bool()) {
5836 leader_type = side_unit["type"].str();
5837@@ -539,7 +539,7 @@
5838 std::vector<ai::description*> &ais_list = parent_->ai_algorithms_;
5839 std::vector<std::string> ais;
5840 int i = 0;
5841- foreach (const ai::description *desc, ais_list){
5842+ wes_foreach (const ai::description *desc, ais_list){
5843 ais.push_back(desc->text);
5844 if (desc->id==ai_algorithm_){
5845 sel = i;
5846@@ -557,7 +557,7 @@
5847 void connect::side::update_faction_combo()
5848 {
5849 std::vector<std::string> factions;
5850- foreach (const config *faction, parent_->era_sides_)
5851+ wes_foreach (const config *faction, parent_->era_sides_)
5852 {
5853 const std::string& name = (*faction)["name"];
5854 const std::string& icon = (*faction)["image"];
5855@@ -724,7 +724,7 @@
5856 static char const *attrs[] = { "side", "controller", "id",
5857 "team_name", "user_team_name", "color", "colour", "gold",
5858 "income", "allow_changes" };
5859- foreach (const char *attr, attrs) {
5860+ wes_foreach (const char *attr, attrs) {
5861 trimmed.remove_attribute(attr);
5862 }
5863
5864@@ -827,8 +827,8 @@
5865 {
5866 std::map<std::string, config> children;
5867
5868- foreach(const std::string& children_to_swap, get_children_to_swap())
5869- foreach(const config& child, cfg_.child_range(children_to_swap))
5870+ wes_foreach(const std::string& children_to_swap, get_children_to_swap())
5871+ wes_foreach(const config& child, cfg_.child_range(children_to_swap))
5872 children.insert(std::pair<std::string, config>(children_to_swap, child));
5873
5874 return children;
5875@@ -836,12 +836,12 @@
5876
5877 void connect::side::set_side_children(std::map<std::string, config> children)
5878 {
5879- foreach(const std::string& children_to_remove, get_children_to_swap())
5880+ wes_foreach(const std::string& children_to_remove, get_children_to_swap())
5881 cfg_.clear_children(children_to_remove);
5882
5883 std::pair<std::string, config> child_map;
5884
5885- foreach(child_map, children)
5886+ wes_foreach(child_map, children)
5887 cfg_.add_child(child_map.first, child_map.second);
5888 }
5889
5890@@ -920,7 +920,7 @@
5891 // Builds the list of sides eligible for choice (nonrandom factions)
5892 std::vector<int> nonrandom_sides;
5893 int num = -1;
5894- foreach (const config *i, parent_->era_sides_)
5895+ wes_foreach (const config *i, parent_->era_sides_)
5896 {
5897 ++num;
5898 if (!(*i)["random_faction"].to_bool()) {
5899@@ -1524,7 +1524,7 @@
5900 player_types_.push_back(_("Computer Player"));
5901 player_types_.push_back(_("Empty"));
5902
5903- foreach (const config *faction, era_sides_) {
5904+ wes_foreach (const config *faction, era_sides_) {
5905 player_factions_.push_back((*faction)["name"]);
5906 }
5907
5908@@ -1539,7 +1539,7 @@
5909 // Teams
5910 if(params_.use_map_settings) {
5911 int side_num = 1;
5912- foreach (config &side, sides)
5913+ wes_foreach (config &side, sides)
5914 {
5915 config::attribute_value &team_name = side["team_name"];
5916 config::attribute_value &user_team_name = side["user_team_name"];
5917@@ -1566,7 +1566,7 @@
5918 } else {
5919 std::vector<std::string> map_team_names;
5920 int _side_num = 1;
5921- foreach (config &side, sides)
5922+ wes_foreach (config &side, sides)
5923 {
5924 const std::string side_num = lexical_cast<std::string>(_side_num);
5925 config::attribute_value &team_name = side["team_name"];
5926@@ -1599,7 +1599,7 @@
5927
5928 // Populates "sides_" from the level configuration
5929 int index = 0;
5930- foreach (const config &s, sides) {
5931+ wes_foreach (const config &s, sides) {
5932 sides_.push_back(side(*this, s, index++));
5933 }
5934 int offset=0;
5935@@ -1683,7 +1683,7 @@
5936 else
5937 {
5938 era_sides_.clear();
5939- foreach (const config &e, era_cfg.child_range("multiplayer_side")) {
5940+ wes_foreach (const config &e, era_cfg.child_range("multiplayer_side")) {
5941 era_sides_.push_back(&e);
5942 }
5943 level_.add_child("era", era_cfg);
5944@@ -1789,7 +1789,7 @@
5945 * creative in what is used in multiplayer [1] so use a simpler test now.
5946 * [1] http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=568029
5947 */
5948- foreach(const side& s, sides_) {
5949+ wes_foreach(const side& s, sides_) {
5950 if(s.get_controller() != CNTR_EMPTY) {
5951 if(s.allow_player()) {
5952 return true;
5953diff -ur wesnoth-1.10.3.orig/src/multiplayer.cpp wesnoth-1.10.3/src/multiplayer.cpp
5954--- wesnoth-1.10.3.orig/src/multiplayer.cpp 2012-01-07 03:35:17.000000000 +0100
5955+++ wesnoth-1.10.3/src/multiplayer.cpp 2012-07-11 13:16:05.993266689 +0200
5956@@ -573,7 +573,7 @@
5957 while (true) {
5958 const config &cfg = game_config.child("lobby_music");
5959 if (cfg) {
5960- foreach (const config &i, cfg.child_range("music")) {
5961+ wes_foreach (const config &i, cfg.child_range("music")) {
5962 sound::play_music_config(i);
5963 }
5964 sound::commit_music_changes();
5965diff -ur wesnoth-1.10.3.orig/src/multiplayer_create.cpp wesnoth-1.10.3/src/multiplayer_create.cpp
5966--- wesnoth-1.10.3.orig/src/multiplayer_create.cpp 2012-05-03 06:03:41.000000000 +0200
5967+++ wesnoth-1.10.3/src/multiplayer_create.cpp 2012-07-11 13:16:05.969933358 +0200
5968@@ -127,7 +127,7 @@
5969
5970 // Standard maps
5971 i = 0;
5972- foreach (const config &j, cfg.child_range("multiplayer"))
5973+ wes_foreach (const config &j, cfg.child_range("multiplayer"))
5974 {
5975 if (j["allow_new_game"].to_bool(true))
5976 {
5977@@ -217,7 +217,7 @@
5978
5979 // The possible eras to play
5980 std::vector<std::string> eras;
5981- foreach (const config &er, cfg.child_range("era")) {
5982+ wes_foreach (const config &er, cfg.child_range("era")) {
5983 eras.push_back(er["name"]);
5984 }
5985 if(eras.empty()) {
5986@@ -547,7 +547,7 @@
5987 }
5988
5989 int nsides = 0;
5990- foreach (const config &k, parameters_.scenario_data.child_range("side")) {
5991+ wes_foreach (const config &k, parameters_.scenario_data.child_range("side")) {
5992 if (k["allow_player"].to_bool(true)) ++nsides;
5993 }
5994
5995diff -ur wesnoth-1.10.3.orig/src/multiplayer_lobby.cpp wesnoth-1.10.3/src/multiplayer_lobby.cpp
5996--- wesnoth-1.10.3.orig/src/multiplayer_lobby.cpp 2011-11-16 04:42:09.000000000 +0100
5997+++ wesnoth-1.10.3/src/multiplayer_lobby.cpp 2012-07-11 13:16:06.026600024 +0200
5998@@ -424,7 +424,7 @@
5999
6000 games_.clear();
6001
6002- foreach (const config &game, cfg.child("gamelist").child_range("game"))
6003+ wes_foreach (const config &game, cfg.child("gamelist").child_range("game"))
6004 {
6005 bool verified = true;
6006 games_.push_back(game_item());
6007@@ -502,7 +502,7 @@
6008 if (map_hashes_ && !games_.back().reloaded) {
6009 std::string hash = game["hash"];
6010 bool hash_found = false;
6011- foreach (const config::attribute &i, map_hashes_.attribute_range()) {
6012+ wes_foreach (const config::attribute &i, map_hashes_.attribute_range()) {
6013 if (i.first == game["mp_scenario"] && i.second == hash) {
6014 hash_found = true;
6015 break;
6016@@ -639,7 +639,7 @@
6017
6018 if(preferences::fi_friends_in_game()) {
6019 bool found_friend = false;
6020- foreach(const config &user, cfg.child_range("user")) {
6021+ wes_foreach(const config &user, cfg.child_range("user")) {
6022 if(preferences::is_friend(user["name"]) && user["game_id"] == i.id) {
6023 found_friend = true;
6024 break;
6025@@ -650,7 +650,7 @@
6026
6027 if(!preferences::fi_text().empty()) {
6028 bool found_match = true;
6029- foreach(const std::string& search_string, utils::split(preferences::fi_text(), ' ', utils::STRIP_SPACES)) {
6030+ wes_foreach(const std::string& search_string, utils::split(preferences::fi_text(), ' ', utils::STRIP_SPACES)) {
6031 if(std::search(i.map_info.begin(), i.map_info.end(), search_string.begin(), search_string.end(), chars_equal_insensitive) == i.map_info.end() &&
6032 std::search(i.name.begin(), i.name.end(), search_string.begin(), search_string.end(), chars_equal_insensitive) == i.name.end()) {
6033 found_match = false;
6034diff -ur wesnoth-1.10.3.orig/src/multiplayer_ui.cpp wesnoth-1.10.3/src/multiplayer_ui.cpp
6035--- wesnoth-1.10.3.orig/src/multiplayer_ui.cpp 2012-01-07 03:35:17.000000000 +0100
6036+++ wesnoth-1.10.3/src/multiplayer_ui.cpp 2012-07-11 13:16:05.979933358 +0200
6037@@ -163,9 +163,9 @@
6038 state.starting_pos.child_range("side");
6039 config::const_child_itors level_sides = level.child_range("side");
6040
6041- foreach (config &side, saved_sides)
6042+ wes_foreach (config &side, saved_sides)
6043 {
6044- foreach (const config &lside, level_sides)
6045+ wes_foreach (const config &lside, level_sides)
6046 {
6047 if (side["side"] == lside["side"] &&
6048 (side["current_player"] != lside["current_player"] ||
6049@@ -599,7 +599,7 @@
6050 if (const config &ms = c.child("members")) {
6051 std::stringstream ss;
6052 ss << "Room " << c["room"].str() << " members: ";
6053- foreach (const config& m, ms.child_range("member")) {
6054+ wes_foreach (const config& m, ms.child_range("member")) {
6055 ss << m["name"] << " ";
6056 }
6057 chat_.add_message(time(NULL), "server", ss.str());
6058@@ -608,7 +608,7 @@
6059 if (const config &rs = c.child("rooms")) {
6060 std::stringstream ss;
6061 ss << "Rooms: ";
6062- foreach (const config& r, rs.child_range("room")) {
6063+ wes_foreach (const config& r, rs.child_range("room")) {
6064 ss << r["name"].str() << "(" << r["size"].str() << ") ";
6065 }
6066 chat_.add_message(time(NULL), "server", ss.str());
6067@@ -706,7 +706,7 @@
6068 {
6069 std::list<user_info> u_list;
6070
6071- foreach (const config &user, gamelist_.child_range("user"))
6072+ wes_foreach (const config &user, gamelist_.child_range("user"))
6073 {
6074 user_info u_elem;
6075 u_elem.name = user["name"].str();
6076@@ -848,12 +848,12 @@
6077 }
6078
6079 int res = -1, index = 0, best_score = 0;
6080- foreach (const config *faction, fl)
6081+ wes_foreach (const config *faction, fl)
6082 {
6083 int faction_score = 0;
6084 std::vector<std::string> recruit = utils::split((*faction)[search_field]);
6085- foreach (const std::string &search, find) {
6086- foreach (const std::string &r, recruit) {
6087+ wes_foreach (const std::string &search, find) {
6088+ wes_foreach (const std::string &r, recruit) {
6089 if (r == search) {
6090 ++faction_score;
6091 break;
6092diff -ur wesnoth-1.10.3.orig/src/multiplayer_wait.cpp wesnoth-1.10.3/src/multiplayer_wait.cpp
6093--- wesnoth-1.10.3.orig/src/multiplayer_wait.cpp 2012-01-07 03:35:17.000000000 +0100
6094+++ wesnoth-1.10.3/src/multiplayer_wait.cpp 2012-07-11 13:16:05.973266690 +0200
6095@@ -222,7 +222,7 @@
6096 //available side.
6097 const config *side_choice = NULL;
6098 int side_num = -1, nb_sides = 0;
6099- foreach (const config &sd, level_.child_range("side"))
6100+ wes_foreach (const config &sd, level_.child_range("side"))
6101 {
6102 if (sd["controller"] == "reserved" && sd["current_player"] == preferences::login())
6103 {
6104@@ -275,7 +275,7 @@
6105 color = game_config::color_info(color_str).index() - 1;
6106
6107 std::vector<const config *> leader_sides;
6108- foreach (const config &side, possible_sides) {
6109+ wes_foreach (const config &side, possible_sides) {
6110 leader_sides.push_back(&side);
6111 }
6112
6113@@ -287,7 +287,7 @@
6114 }
6115
6116 std::vector<std::string> choices;
6117- foreach (const config *s, leader_sides)
6118+ wes_foreach (const config *s, leader_sides)
6119 {
6120 const config &side = *s;
6121 const std::string &name = side["name"];
6122@@ -442,7 +442,7 @@
6123 std::vector<std::string> details;
6124 std::vector<std::string> playerlist;
6125
6126- foreach (const config &sd, level_.child_range("side"))
6127+ wes_foreach (const config &sd, level_.child_range("side"))
6128 {
6129 if (!sd["allow_player"].to_bool(true)) {
6130 continue;
6131@@ -458,7 +458,7 @@
6132 // Hack: if there is a unit which can recruit, use it as a
6133 // leader. Necessary to display leader information when loading
6134 // saves.
6135- foreach (const config &side_unit, sd.child_range("unit"))
6136+ wes_foreach (const config &side_unit, sd.child_range("unit"))
6137 {
6138 if (side_unit["canrecruit"].to_bool()) {
6139 leader_type = side_unit["type"].str();
6140diff -ur wesnoth-1.10.3.orig/src/pathfind/pathfind.cpp wesnoth-1.10.3/src/pathfind/pathfind.cpp
6141--- wesnoth-1.10.3.orig/src/pathfind/pathfind.cpp 2012-01-07 03:35:17.000000000 +0100
6142+++ wesnoth-1.10.3/src/pathfind/pathfind.cpp 2012-07-11 13:16:05.983266692 +0200
6143@@ -59,7 +59,7 @@
6144 std::set<map_location> tiles_checking;
6145 tiles_checking.swap(pending_tiles_to_check);
6146 //Iterate over all the hexes we need to check
6147- foreach (const map_location &loc, tiles_checking)
6148+ wes_foreach (const map_location &loc, tiles_checking)
6149 {
6150 //If this area is not a castle but should, skip it.
6151 if (vacancy == pathfind::VACANT_CASTLE && !map.is_castle(loc)) continue;
6152@@ -76,7 +76,7 @@
6153 if (units.find(loc) == units.end() && !pass_check_and_unreachable) return loc;
6154 map_location adjs[6];
6155 get_adjacent_tiles(loc,adjs);
6156- foreach (const map_location &loc, adjs)
6157+ wes_foreach (const map_location &loc, adjs)
6158 {
6159 if (!map.on_board(loc)) continue;
6160 // Add the tile to be checked if it hasn't already been and
6161diff -ur wesnoth-1.10.3.orig/src/pathfind/teleport.cpp wesnoth-1.10.3/src/pathfind/teleport.cpp
6162--- wesnoth-1.10.3.orig/src/pathfind/teleport.cpp 2011-10-10 04:43:29.000000000 +0200
6163+++ wesnoth-1.10.3/src/pathfind/teleport.cpp 2012-07-11 13:16:05.983266692 +0200
6164@@ -108,16 +108,16 @@
6165 , targets_()
6166 {
6167
6168- foreach(const teleport_group& group, groups) {
6169+ wes_foreach(const teleport_group& group, groups) {
6170
6171 teleport_pair locations;
6172 group.get_teleport_pair(locations, u, ignore_units);
6173 if (!see_all && !group.always_visible() && viewing_team.is_enemy(u.side())) {
6174 teleport_pair filter_locs;
6175- foreach(const map_location &loc, locations.first)
6176+ wes_foreach(const map_location &loc, locations.first)
6177 if(!viewing_team.fogged(loc))
6178 filter_locs.first.insert(loc);
6179- foreach(const map_location &loc, locations.second)
6180+ wes_foreach(const map_location &loc, locations.second)
6181 if(!viewing_team.fogged(loc))
6182 filter_locs.second.insert(loc);
6183 locations.first.swap(filter_locs.first);
6184diff -ur wesnoth-1.10.3.orig/src/persist_manager.cpp wesnoth-1.10.3/src/persist_manager.cpp
6185--- wesnoth-1.10.3.orig/src/persist_manager.cpp 2012-01-07 03:35:17.000000000 +0100
6186+++ wesnoth-1.10.3/src/persist_manager.cpp 2012-07-11 13:16:06.036600021 +0200
6187@@ -36,7 +36,7 @@
6188 bool persist_manager::start_transaction() {
6189 if (in_transaction_) return false;
6190 bool result = true;
6191- foreach (context_map::reference ctx, contexts_){
6192+ wes_foreach (context_map::reference ctx, contexts_){
6193 result &= ctx.second->start_transaction();
6194 }
6195 in_transaction_ = true;
6196@@ -46,7 +46,7 @@
6197 bool persist_manager::end_transaction() {
6198 if (!in_transaction_) return false;
6199 bool result = true;
6200- foreach (context_map::reference ctx, contexts_){
6201+ wes_foreach (context_map::reference ctx, contexts_){
6202 result &= ctx.second->end_transaction();
6203 }
6204 in_transaction_ = !result;
6205@@ -56,7 +56,7 @@
6206 bool persist_manager::cancel_transaction() {
6207 if (!in_transaction_) return false;
6208 bool result = true;
6209- foreach (context_map::reference ctx, contexts_){
6210+ wes_foreach (context_map::reference ctx, contexts_){
6211 result &= ctx.second->cancel_transaction();
6212 }
6213 in_transaction_ = false;
6214diff -ur wesnoth-1.10.3.orig/src/playcampaign.cpp wesnoth-1.10.3/src/playcampaign.cpp
6215--- wesnoth-1.10.3.orig/src/playcampaign.cpp 2012-01-07 03:35:17.000000000 +0100
6216+++ wesnoth-1.10.3/src/playcampaign.cpp 2012-07-11 13:16:06.033266689 +0200
6217@@ -260,7 +260,7 @@
6218 controller_map controllers;
6219
6220 if(io_type == IO_SERVER) {
6221- foreach (config &side, const_cast<config *>(scenario)->child_range("side"))
6222+ wes_foreach (config &side, const_cast<config *>(scenario)->child_range("side"))
6223 {
6224 if (side["current_player"] == preferences::login()) {
6225 side["controller"] = preferences::client_type();
6226@@ -280,7 +280,7 @@
6227 scenario = &starting_pos;
6228 }
6229
6230- foreach (config &side, starting_pos.child_range("side"))
6231+ wes_foreach (config &side, starting_pos.child_range("side"))
6232 {
6233 if (side["current_player"] == preferences::login()) {
6234 side["controller"] = preferences::client_type();
6235@@ -474,7 +474,7 @@
6236
6237 if(io_type == IO_SERVER && scenario != NULL) {
6238 // Tweaks sides to adapt controllers and descriptions.
6239- foreach (config &side, starting_pos.child_range("side"))
6240+ wes_foreach (config &side, starting_pos.child_range("side"))
6241 {
6242 std::string id = side["save_id"];
6243 if(id.empty()) {
6244@@ -547,7 +547,7 @@
6245 next_cfg.add_child("replay_start", gamestate.starting_pos);
6246 //move side information from gamestate into the config that is sent to the other clients
6247 next_cfg.clear_children("side");
6248- foreach (config& side, gamestate.starting_pos.child_range("side"))
6249+ wes_foreach (config& side, gamestate.starting_pos.child_range("side"))
6250 next_cfg.add_child("side", side);
6251
6252 network::send_data(cfg, 0);
6253diff -ur wesnoth-1.10.3.orig/src/play_controller.cpp wesnoth-1.10.3/src/play_controller.cpp
6254--- wesnoth-1.10.3.orig/src/play_controller.cpp 2012-01-18 01:43:13.000000000 +0100
6255+++ wesnoth-1.10.3/src/play_controller.cpp 2012-07-11 13:16:05.973266690 +0200
6256@@ -173,7 +173,7 @@
6257 place_sides_in_preferred_locations();
6258 }
6259
6260- foreach (const config &t, level_.child_range("time_area")) {
6261+ wes_foreach (const config &t, level_.child_range("time_area")) {
6262 tod_manager_.add_time_area(t);
6263 }
6264
6265@@ -192,7 +192,7 @@
6266 std::vector<team_builder_ptr> team_builders;
6267
6268 int team_num = 0;
6269- foreach (const config &side, level_.child_range("side"))
6270+ wes_foreach (const config &side, level_.child_range("side"))
6271 {
6272 std::string save_id = get_unique_saveid(side, seen_save_ids);
6273 seen_save_ids.insert(save_id);
6274@@ -212,7 +212,7 @@
6275 team_builders.push_back(tb_ptr);
6276 }
6277
6278- foreach (team_builder_ptr tb_ptr, team_builders)
6279+ wes_foreach (team_builder_ptr tb_ptr, team_builders)
6280 {
6281 gamestate_.build_team_stage_two(tb_ptr);
6282 }
6283@@ -337,7 +337,7 @@
6284 int num_pos = map_.num_valid_starting_positions();
6285
6286 int side_num = 1;
6287- foreach (const config &side, level_.child_range("side"))
6288+ wes_foreach (const config &side, level_.child_range("side"))
6289 {
6290 for(int p = 1; p <= num_pos; ++p) {
6291 const map_location& pos = map_.starting_position(p);
6292@@ -703,7 +703,7 @@
6293 }
6294
6295 // Write terrain_graphics data in snapshot, too
6296- foreach (const config &tg, level_.child_range("terrain_graphics")) {
6297+ wes_foreach (const config &tg, level_.child_range("terrain_graphics")) {
6298 cfg.add_child("terrain_graphics", tg);
6299 }
6300
6301@@ -914,7 +914,7 @@
6302 switch(mode) {
6303 case gui::TEXTBOX_SEARCH:
6304 {
6305- foreach (const unit &u, units_){
6306+ wes_foreach (const unit &u, units_){
6307 const map_location& loc = u.get_location();
6308 if(!gui_->fogged(loc) &&
6309 !(teams_[gui_->viewing_team()].is_enemy(u.side()) && u.invisible(loc)))
6310@@ -931,13 +931,13 @@
6311 }
6312 case gui::TEXTBOX_MESSAGE:
6313 {
6314- foreach(const team& t, teams_) {
6315+ wes_foreach(const team& t, teams_) {
6316 if(!t.is_empty())
6317 dictionary.insert(t.current_player());
6318 }
6319
6320 // Add observers
6321- foreach(const std::string& o, gui_->observers()){
6322+ wes_foreach(const std::string& o, gui_->observers()){
6323 dictionary.insert(o);
6324 }
6325 //Exclude own nick from tab-completion.
6326@@ -1341,7 +1341,7 @@
6327
6328 if (non_interactive()) {
6329 std::cout << "winner: ";
6330- foreach (unsigned l, seen_leaders) {
6331+ wes_foreach (unsigned l, seen_leaders) {
6332 std::string ai = ai::manager::get_active_ai_identifier_for_side(l);
6333 if (ai.empty()) ai = "default ai";
6334 std::cout << l << " (using " << ai << ") ";
6335diff -ur wesnoth-1.10.3.orig/src/playmp_controller.cpp wesnoth-1.10.3/src/playmp_controller.cpp
6336--- wesnoth-1.10.3.orig/src/playmp_controller.cpp 2012-01-18 01:18:09.000000000 +0100
6337+++ wesnoth-1.10.3/src/playmp_controller.cpp 2012-07-11 13:16:06.029933357 +0200
6338@@ -326,7 +326,7 @@
6339 // stay stuck in linger state when the *next* scenario is over.
6340 gamestate_.classification().completion = "running";
6341 // End all unit moves
6342- foreach (unit &u, units_) {
6343+ wes_foreach (unit &u, units_) {
6344 u.set_user_end_turn(true);
6345 }
6346 //current_team().set_countdown_time(0);
6347diff -ur wesnoth-1.10.3.orig/src/playsingle_controller.cpp wesnoth-1.10.3/src/playsingle_controller.cpp
6348--- wesnoth-1.10.3.orig/src/playsingle_controller.cpp 2012-05-17 22:19:01.000000000 +0200
6349+++ wesnoth-1.10.3/src/playsingle_controller.cpp 2012-07-11 13:16:05.983266692 +0200
6350@@ -324,7 +324,7 @@
6351 LOG_NG << "in playsingle_controller::play_scenario()...\n";
6352
6353 // Start music.
6354- foreach (const config &m, level_.child_range("music")) {
6355+ wes_foreach (const config &m, level_.child_range("music")) {
6356 sound::play_music_config(m);
6357 }
6358 sound::commit_music_changes();
6359@@ -336,7 +336,7 @@
6360
6361 // Read sound sources
6362 assert(soundsources_manager_ != NULL);
6363- foreach (const config &s, level_.child_range("sound_source")) {
6364+ wes_foreach (const config &s, level_.child_range("sound_source")) {
6365 soundsource::sourcespec spec(s);
6366 soundsources_manager_->add(spec);
6367 }
6368@@ -906,14 +906,14 @@
6369 new_side["previous_recruits"] = can_recruit_str;
6370 LOG_NG << "stored side in snapshot:\n" << new_side["save_id"] << std::endl;
6371 //add the units of the recall list
6372- foreach(const unit& u, i->recall_list()) {
6373+ wes_foreach(const unit& u, i->recall_list()) {
6374 config& new_unit = new_side.add_child("unit");
6375 u.write(new_unit);
6376 }
6377 }
6378 }
6379 //add any players from starting_pos that do not have a team in the current scenario
6380- foreach (const config &player_cfg, gamestate_.starting_pos.child_range("player")) {
6381+ wes_foreach (const config &player_cfg, gamestate_.starting_pos.child_range("player")) {
6382 if (side_ids.count(player_cfg["save_id"]) == 0) {
6383 LOG_NG << "stored inactive side in snapshot:\n" << player_cfg["save_id"] << std::endl;
6384 gamestate_.snapshot.add_child("side", player_cfg);
6385@@ -938,7 +938,7 @@
6386 }
6387
6388 int persistent_teams = 0;
6389- foreach (const team &t, teams_) {
6390+ wes_foreach (const team &t, teams_) {
6391 if (t.persistent()) ++persistent_teams;
6392 }
6393
6394@@ -953,7 +953,7 @@
6395 int turns_left = std::max<int>(0, tod_manager_.number_of_turns() - turn());
6396 int finishing_bonus = (end_level.gold_bonus && turns_left > -1) ?
6397 finishing_bonus_per_turn * turns_left : 0;
6398- foreach (const team &t, teams_)
6399+ wes_foreach (const team &t, teams_)
6400 {
6401 if (!t.persistent()) continue;
6402 int carryover_gold = div100rounded((t.gold() + finishing_bonus) * end_level.carryover_percentage);
6403diff -ur wesnoth-1.10.3.orig/src/playturn.cpp wesnoth-1.10.3/src/playturn.cpp
6404--- wesnoth-1.10.3.orig/src/playturn.cpp 2012-01-07 03:35:17.000000000 +0100
6405+++ wesnoth-1.10.3/src/playturn.cpp 2012-07-11 13:16:05.979933358 +0200
6406@@ -124,11 +124,11 @@
6407 preferences::message_bell());
6408 }
6409
6410- foreach (const config &ob, cfg.child_range("observer")) {
6411+ wes_foreach (const config &ob, cfg.child_range("observer")) {
6412 resources::screen->add_observer(ob["name"]);
6413 }
6414
6415- foreach (const config &ob, cfg.child_range("observer_quit")) {
6416+ wes_foreach (const config &ob, cfg.child_range("observer_quit")) {
6417 resources::screen->remove_observer(ob["name"]);
6418 }
6419
6420@@ -147,7 +147,7 @@
6421 const config& change = cfg.child_or_empty("change_controller");
6422 const std::string& side_drop = cfg["side_drop"].str();
6423
6424- foreach (const config &t, turns)
6425+ wes_foreach (const config &t, turns)
6426 {
6427 handle_turn(turn_end, t, skip_replay, backlog);
6428 }
6429@@ -240,7 +240,7 @@
6430 options.push_back(_("Abort game"));
6431
6432 //get all observers in as options to transfer control
6433- foreach (const std::string &ob, resources::screen->observers())
6434+ wes_foreach (const std::string &ob, resources::screen->observers())
6435 {
6436 t_vars["player"] = ob;
6437 options.push_back(vgettext("Replace with $player", t_vars));
6438@@ -248,7 +248,7 @@
6439 }
6440
6441 //get all allies in as options to transfer control
6442- foreach (team &t, *resources::teams)
6443+ wes_foreach (team &t, *resources::teams)
6444 {
6445 if (!t.is_enemy(side) && !t.is_human() && !t.is_ai() && !t.is_empty()
6446 && t.current_player() != tm.current_player())
6447diff -ur wesnoth-1.10.3.orig/src/preferences_display.cpp wesnoth-1.10.3/src/preferences_display.cpp
6448--- wesnoth-1.10.3.orig/src/preferences_display.cpp 2012-01-07 03:35:17.000000000 +0100
6449+++ wesnoth-1.10.3/src/preferences_display.cpp 2012-07-11 13:16:05.989933357 +0200
6450@@ -82,7 +82,7 @@
6451 bpp = video.modePossible(resolution.first, resolution.second,
6452 DefaultBPP, video_flags, true);
6453
6454- foreach (const res_t &res, res_list)
6455+ wes_foreach (const res_t &res, res_list)
6456 {
6457 if (bpp != 0) break;
6458 std::cerr << "Video mode " << resolution.first << 'x'
6459diff -ur wesnoth-1.10.3.orig/src/replay_controller.cpp wesnoth-1.10.3/src/replay_controller.cpp
6460--- wesnoth-1.10.3.orig/src/replay_controller.cpp 2012-01-07 03:35:17.000000000 +0100
6461+++ wesnoth-1.10.3/src/replay_controller.cpp 2012-07-11 13:16:06.236600015 +0200
6462@@ -417,7 +417,7 @@
6463 finish_side_turn();
6464
6465 // This is necessary for replays in order to show possible movements.
6466- foreach (unit &u, units_) {
6467+ wes_foreach (unit &u, units_) {
6468 if (u.side() != player_number_) {
6469 u.new_turn();
6470 }
6471diff -ur wesnoth-1.10.3.orig/src/replay.cpp wesnoth-1.10.3/src/replay.cpp
6472--- wesnoth-1.10.3.orig/src/replay.cpp 2012-01-07 03:35:17.000000000 +0100
6473+++ wesnoth-1.10.3/src/replay.cpp 2012-07-11 13:16:06.013266690 +0200
6474@@ -67,7 +67,7 @@
6475 << nunits << " according to data source. " << units.size() << " locally\n";
6476
6477 std::set<map_location> locs;
6478- foreach (const config &u, cfg.child_range("unit"))
6479+ wes_foreach (const config &u, cfg.child_range("unit"))
6480 {
6481 const map_location loc(u, resources::state_of_game);
6482 locs.insert(loc);
6483@@ -88,7 +88,7 @@
6484 errbuf.clear();
6485 }
6486
6487- foreach (const config &un, cfg.child_range("unit"))
6488+ wes_foreach (const config &un, cfg.child_range("unit"))
6489 {
6490 const map_location loc(un, resources::state_of_game);
6491 const unit_map::const_iterator u = units.find(loc);
6492@@ -560,7 +560,7 @@
6493 const map_location &src = steps.front();
6494 const map_location &dst = steps.back();
6495
6496- foreach (const async_cmd &ac, async_cmds)
6497+ wes_foreach (const async_cmd &ac, async_cmds)
6498 {
6499 if (config &async_child = ac.cfg->child("rename")) {
6500 map_location aloc(async_child, resources::state_of_game);
6501@@ -576,7 +576,7 @@
6502 // A unit is being un-recruited or un-recalled.
6503 // Remove unsynced commands that would act on that unit.
6504 map_location src(*chld, resources::state_of_game);
6505- foreach (const async_cmd &ac, async_cmds)
6506+ wes_foreach (const async_cmd &ac, async_cmds)
6507 {
6508 if (config &async_child = ac.cfg->child("rename"))
6509 {
6510@@ -680,7 +680,7 @@
6511
6512 void replay::add_config(const config& cfg, MARK_SENT mark)
6513 {
6514- foreach (const config &cmd, cfg.child_range("command"))
6515+ wes_foreach (const config &cmd, cfg.child_range("command"))
6516 {
6517 config &cfg = cfg_.add_child("command", cmd);
6518 if (cfg.child("speak"))
6519@@ -730,7 +730,7 @@
6520 if(! game_config::mp_debug) {
6521 return;
6522 }
6523- foreach (const config &ch, cfg.child_range("checksum"))
6524+ wes_foreach (const config &ch, cfg.child_range("checksum"))
6525 {
6526 map_location loc(ch, resources::state_of_game);
6527 unit_map::const_iterator u = resources::units->find(loc);
6528@@ -1151,7 +1151,7 @@
6529 }
6530 else if (const config &child = cfg->child("fire_event"))
6531 {
6532- foreach (const config &v, child.child_range("set_variable")) {
6533+ wes_foreach (const config &v, child.child_range("set_variable")) {
6534 resources::state_of_game->set_variable(v["name"], v["value"]);
6535 }
6536 const std::string &event = child["raise"];
6537diff -ur wesnoth-1.10.3.orig/src/reports.cpp wesnoth-1.10.3/src/reports.cpp
6538--- wesnoth-1.10.3.orig/src/reports.cpp 2012-01-07 03:35:17.000000000 +0100
6539+++ wesnoth-1.10.3/src/reports.cpp 2012-07-11 13:16:05.966600026 +0200
6540@@ -260,7 +260,7 @@
6541 if (!u) return report();
6542 config res;
6543 typedef std::pair<std::string, std::string> pair_string;
6544- foreach(const pair_string &ps, u->amla_icons()) {
6545+ wes_foreach(const pair_string &ps, u->amla_icons()) {
6546 add_image(res, ps.first, ps.second);
6547 }
6548 return res;
6549@@ -395,7 +395,7 @@
6550
6551 bool att_def_diff = false;
6552 map_location displayed_unit_hex = resources::screen->displayed_unit_hex();
6553- foreach (const utils::string_map::value_type &resist, u->get_base_resistances())
6554+ wes_foreach (const utils::string_map::value_type &resist, u->get_base_resistances())
6555 {
6556 std::ostringstream line;
6557 line << gettext(resist.first.c_str()) << ": ";
6558@@ -415,7 +415,7 @@
6559 if (att_def_diff)
6560 tooltip << _("(Att / Def)");
6561 tooltip << '\n';
6562- foreach (const std::string &line, resistances_table) {
6563+ wes_foreach (const std::string &line, resistances_table) {
6564 tooltip << line;
6565 }
6566 return text_report(str.str(), tooltip.str());
6567@@ -458,7 +458,7 @@
6568 if (!u) return report();
6569 config res;
6570 typedef std::pair<std::string, std::string> pair_string;
6571- foreach (const pair_string &ps, u->advancement_icons()) {
6572+ wes_foreach (const pair_string &ps, u->advancement_icons()) {
6573 add_image(res, ps.first, ps.second);
6574 }
6575 return res;
6576@@ -497,7 +497,7 @@
6577 bool revert = false;
6578 if (underlyings.size() != 1 || underlyings.front() != terrain)
6579 {
6580- foreach (const t_translation::t_terrain &t, underlyings)
6581+ wes_foreach (const t_translation::t_terrain &t, underlyings)
6582 {
6583 if (t == t_translation::MINUS) {
6584 revert = true;
6585@@ -641,7 +641,7 @@
6586 std::set<std::string> seen_types;
6587 const team &unit_team = (*resources::teams)[u->side() - 1];
6588 const team &viewing_team = (*resources::teams)[resources::screen->viewing_team()];
6589- foreach(const unit &enemy, *resources::units)
6590+ wes_foreach(const unit &enemy, *resources::units)
6591 {
6592 if (!unit_team.is_enemy(enemy.side()))
6593 continue;
6594@@ -662,7 +662,7 @@
6595 damage_multiplier += tod_bonus;
6596
6597 typedef std::pair<int, std::set<std::string> > resist_units;
6598- foreach (const resist_units &resist, resistances) {
6599+ wes_foreach (const resist_units &resist, resistances) {
6600 int damage = round_damage(base_damage, damage_multiplier * resist.first, damage_divisor);
6601 tooltip << "<b>" << damage << "</b> "
6602 << "<i>(" << utils::signed_percent(resist.first-100) << ")</i> : "
6603@@ -755,7 +755,7 @@
6604 }
6605 }
6606
6607- foreach(const battle_context& weapon, weapons) {
6608+ wes_foreach(const battle_context& weapon, weapons) {
6609
6610 // Predict the battle outcome.
6611 combatant attacker_combatant(weapon.get_attacker_stats());
6612@@ -869,7 +869,7 @@
6613 map_location displayed_unit_hex = resources::screen->displayed_unit_hex();
6614 config res;
6615
6616- foreach (const attack_type &at, u->attacks())
6617+ wes_foreach (const attack_type &at, u->attacks())
6618 {
6619 attack_info(at, res, u, displayed_unit_hex);
6620 }
6621@@ -1023,7 +1023,7 @@
6622 str << td.villages << '/';
6623 if (viewing_team.uses_shroud()) {
6624 int unshrouded_villages = 0;
6625- foreach (const map_location &loc, resources::game_map->villages()) {
6626+ wes_foreach (const map_location &loc, resources::game_map->villages()) {
6627 if (!viewing_team.shrouded(loc))
6628 ++unshrouded_villages;
6629 }
6630@@ -1178,7 +1178,7 @@
6631
6632 std::ostringstream str;
6633 str << _("Observers:") << '\n';
6634- foreach (const std::string &obs, observers) {
6635+ wes_foreach (const std::string &obs, observers) {
6636 str << obs << '\n';
6637 }
6638 return image_report(game_config::images::observer, str.str());
6639@@ -1250,7 +1250,7 @@
6640
6641 void reports::reset_generators()
6642 {
6643- foreach (dynamic_report_generators::value_type &rg, dynamic_generators) {
6644+ wes_foreach (dynamic_report_generators::value_type &rg, dynamic_generators) {
6645 delete rg.second;
6646 }
6647 dynamic_generators.clear();
6648@@ -1283,10 +1283,10 @@
6649 const std::set<std::string> &reports::report_list()
6650 {
6651 if (!all_reports.empty()) return all_reports;
6652- foreach (const static_report_generators::value_type &v, static_generators) {
6653+ wes_foreach (const static_report_generators::value_type &v, static_generators) {
6654 all_reports.insert(v.first);
6655 }
6656- foreach (const dynamic_report_generators::value_type &v, dynamic_generators) {
6657+ wes_foreach (const dynamic_report_generators::value_type &v, dynamic_generators) {
6658 all_reports.insert(v.first);
6659 }
6660 return all_reports;
6661diff -ur wesnoth-1.10.3.orig/src/savegame.cpp wesnoth-1.10.3/src/savegame.cpp
6662--- wesnoth-1.10.3.orig/src/savegame.cpp 2012-03-21 02:45:39.000000000 +0100
6663+++ wesnoth-1.10.3/src/savegame.cpp 2012-07-11 13:16:06.009933358 +0200
6664@@ -913,7 +913,7 @@
6665 bool shrouded = false;
6666
6667 const config& snapshot = has_snapshot ? gamestate_.snapshot : gamestate_.starting_pos;
6668- foreach (const config &side, snapshot.child_range("side"))
6669+ wes_foreach (const config &side, snapshot.child_range("side"))
6670 {
6671 if (side["controller"] != "human") {
6672 continue;
6673@@ -922,7 +922,7 @@
6674 shrouded = true;
6675 }
6676
6677- foreach (const config &u, side.child_range("unit"))
6678+ wes_foreach (const config &u, side.child_range("unit"))
6679 {
6680 if (u["canrecruit"].to_bool()) {
6681 leader = u["id"].str();
6682@@ -960,7 +960,7 @@
6683 // if there is no scenario information in the starting pos, add the (persistent) sides from the snapshot
6684 // else do nothing, as persistence information was already added at the end of the previous scenario
6685 if (gamestate().starting_pos["id"].empty()) {
6686- foreach(const config &snapshot_side, gamestate().snapshot.child_range("side")) {
6687+ wes_foreach(const config &snapshot_side, gamestate().snapshot.child_range("side")) {
6688 //add all side tags (assuming they only contain carryover information)
6689 gamestate().starting_pos.add_child("side", snapshot_side);
6690 }
6691diff -ur wesnoth-1.10.3.orig/src/scripting/lua.cpp wesnoth-1.10.3/src/scripting/lua.cpp
6692--- wesnoth-1.10.3.orig/src/scripting/lua.cpp 2012-01-17 15:57:24.000000000 +0100
6693+++ wesnoth-1.10.3/src/scripting/lua.cpp 2012-07-11 13:16:06.036600021 +0200
6694@@ -87,7 +87,7 @@
6695 void extract_preload_scripts(config const &game_config)
6696 {
6697 preload_scripts.clear();
6698- foreach (config const &cfg, game_config.child_range("lua")) {
6699+ wes_foreach (config const &cfg, game_config.child_range("lua")) {
6700 preload_scripts.push_back(cfg);
6701 }
6702 preload_config = game_config.child("game_config");
6703@@ -254,7 +254,7 @@
6704 return;
6705
6706 int k = 1;
6707- foreach (const config::any_child &ch, cfg.all_children_range())
6708+ wes_foreach (const config::any_child &ch, cfg.all_children_range())
6709 {
6710 lua_createtable(L, 2, 0);
6711 lua_pushstring(L, ch.key.c_str());
6712@@ -264,7 +264,7 @@
6713 lua_rawseti(L, -2, 2);
6714 lua_rawseti(L, -2, k++);
6715 }
6716- foreach (const config::attribute &attr, cfg.attribute_range())
6717+ wes_foreach (const config::attribute &attr, cfg.attribute_range())
6718 {
6719 luaW_pushscalar(L, attr.second);
6720 lua_setfield(L, -2, attr.first.c_str());
6721@@ -534,7 +534,7 @@
6722 {
6723 if (ptr) return ptr;
6724 if (side) {
6725- foreach (unit &u, (*resources::teams)[side - 1].recall_list()) {
6726+ wes_foreach (unit &u, (*resources::teams)[side - 1].recall_list()) {
6727 if (u.underlying_id() == uid) return &u;
6728 }
6729 return NULL;
6730@@ -710,7 +710,7 @@
6731 if (shallow_literal || strcmp(m, "__shallow_parsed") == 0)
6732 {
6733 lua_newtable(L);
6734- foreach (const config::attribute &a, v->get_config().attribute_range()) {
6735+ wes_foreach (const config::attribute &a, v->get_config().attribute_range()) {
6736 if (shallow_literal)
6737 luaW_pushscalar(L, a.second);
6738 else
6739@@ -813,7 +813,7 @@
6740 const std::vector<std::string>& vector = accessor; \
6741 lua_createtable(L, vector.size(), 0); \
6742 int i = 1; \
6743- foreach (const std::string& s, vector) { \
6744+ wes_foreach (const std::string& s, vector) { \
6745 lua_pushstring(L, s.c_str()); \
6746 lua_rawseti(L, -2, i); \
6747 ++i; \
6748@@ -1292,9 +1292,9 @@
6749 lua_rawget(L, LUA_REGISTRYINDEX);
6750 lua_newtable(L);
6751 int i = 1, s = 1;
6752- foreach (team &t, *resources::teams)
6753+ wes_foreach (team &t, *resources::teams)
6754 {
6755- foreach (unit &u, t.recall_list())
6756+ wes_foreach (unit &u, t.recall_list())
6757 {
6758 if (!filter.null()) {
6759 scoped_recall_unit auto_store("this_unit",
6760@@ -1560,7 +1560,7 @@
6761 std::set<std::string> const &recruits = t.recruits();
6762 lua_createtable(L, recruits.size(), 0);
6763 int i = 1;
6764- foreach (std::string const &r, t.recruits()) {
6765+ wes_foreach (std::string const &r, t.recruits()) {
6766 lua_pushstring(L, r.c_str());
6767 lua_rawseti(L, -2, i++);
6768 }
6769@@ -3130,7 +3130,7 @@
6770
6771 lua_createtable(L, res.size(), 0);
6772 int i = 1;
6773- foreach (map_location const &loc, res)
6774+ wes_foreach (map_location const &loc, res)
6775 {
6776 lua_createtable(L, 2, 0);
6777 lua_pushinteger(L, loc.x + 1);
6778@@ -3227,7 +3227,7 @@
6779 lua_rawget(L, LUA_REGISTRYINDEX);
6780 lua_createtable(L, sides.size(), 0);
6781 unsigned index = 1;
6782- foreach(int side, sides) {
6783+ wes_foreach(int side, sides) {
6784 // Create a full userdata containing a pointer to the team.
6785 team** t = static_cast<team**>(lua_newuserdata(L, sizeof(team*)));
6786 *t = &((*resources::teams)[side - 1]);
6787@@ -3247,7 +3247,7 @@
6788 static int intf_get_traits(lua_State* L)
6789 {
6790 lua_newtable(L);
6791- foreach(const config& trait, unit_types.traits()) {
6792+ wes_foreach(const config& trait, unit_types.traits()) {
6793 const std::string& id = trait["id"];
6794 //It seems the engine does nowhere check the id field for emptyness or duplicates
6795 //(also not later on).
6796@@ -3767,7 +3767,7 @@
6797 , static_cast<void *>(const_cast<char *>(&gettypeKey)));
6798 lua_rawget(L, LUA_REGISTRYINDEX);
6799 lua_newtable(L);
6800- foreach (const unit_type_data::unit_type_map::value_type &ut, unit_types.types())
6801+ wes_foreach (const unit_type_data::unit_type_map::value_type &ut, unit_types.types())
6802 {
6803 lua_createtable(L, 0, 1);
6804 lua_pushstring(L, ut.first.c_str());
6805@@ -3786,7 +3786,7 @@
6806 lua_rawget(L, LUA_REGISTRYINDEX);
6807 const race_map& races = unit_types.races();
6808 lua_createtable(L, 0, races.size());
6809- foreach(const race_map::value_type &race, races)
6810+ wes_foreach(const race_map::value_type &race, races)
6811 {
6812 lua_createtable(L, 0, 1);
6813 char const* id = race.first.c_str();
6814@@ -3801,10 +3801,10 @@
6815
6816 // Execute the preload scripts.
6817 game_config::load_config(preload_config);
6818- foreach (const config &cfg, preload_scripts) {
6819+ wes_foreach (const config &cfg, preload_scripts) {
6820 execute(cfg["code"].str().c_str(), 0, 0);
6821 }
6822- foreach (const config &cfg, level_.child_range("lua")) {
6823+ wes_foreach (const config &cfg, level_.child_range("lua")) {
6824 execute(cfg["code"].str().c_str(), 0, 0);
6825 }
6826
6827@@ -3822,7 +3822,7 @@
6828
6829 static bool is_handled_file_tag(const std::string &s)
6830 {
6831- foreach (char const *t, handled_file_tags) {
6832+ wes_foreach (char const *t, handled_file_tags) {
6833 if (s == t) return true;
6834 }
6835 return false;
6836@@ -3841,7 +3841,7 @@
6837
6838 lua_newtable(L);
6839 int k = 1;
6840- foreach (const config::any_child &v, level_.all_children_range())
6841+ wes_foreach (const config::any_child &v, level_.all_children_range())
6842 {
6843 if (is_handled_file_tag(v.key)) continue;
6844 lua_createtable(L, 2, 0);
6845@@ -3861,7 +3861,7 @@
6846 */
6847 void LuaKernel::save_game(config &cfg)
6848 {
6849- foreach (const config &v, level_.child_range("lua")) {
6850+ wes_foreach (const config &v, level_.child_range("lua")) {
6851 cfg.add_child("lua", v);
6852 }
6853
6854diff -ur wesnoth-1.10.3.orig/src/serialization/parser.cpp wesnoth-1.10.3/src/serialization/parser.cpp
6855--- wesnoth-1.10.3.orig/src/serialization/parser.cpp 2012-05-06 14:08:37.000000000 +0200
6856+++ wesnoth-1.10.3/src/serialization/parser.cpp 2012-07-11 13:16:06.009933358 +0200
6857@@ -343,7 +343,7 @@
6858 {
6859 i18n_symbols["pos"] = ::lineno_string(lineno);
6860 std::string result = _(error_string);
6861- foreach(utils::string_map::value_type& var, i18n_symbols)
6862+ wes_foreach(utils::string_map::value_type& var, i18n_symbols)
6863 boost::algorithm::replace_all(result, std::string("$") + var.first, std::string(var.second));
6864 return result;
6865 }
6866@@ -503,11 +503,11 @@
6867 if (tab > max_recursion_levels)
6868 throw config::error("Too many recursion levels in config write");
6869
6870- foreach (const config::attribute &i, cfg.attribute_range()) {
6871+ wes_foreach (const config::attribute &i, cfg.attribute_range()) {
6872 write_key_val(out, i.first, i.second, tab, textdomain);
6873 }
6874
6875- foreach (const config::any_child &item, cfg.all_children_range())
6876+ wes_foreach (const config::any_child &item, cfg.all_children_range())
6877 {
6878 write_open_child(out, item.key, tab);
6879 write_internal(item.cfg, out, textdomain, tab + 1);
6880diff -ur wesnoth-1.10.3.orig/src/serialization/preprocessor.cpp wesnoth-1.10.3/src/serialization/preprocessor.cpp
6881--- wesnoth-1.10.3.orig/src/serialization/preprocessor.cpp 2012-04-23 20:55:21.000000000 +0200
6882+++ wesnoth-1.10.3/src/serialization/preprocessor.cpp 2012-07-11 13:16:06.009933358 +0200
6883@@ -64,7 +64,7 @@
6884 int n = 0;
6885 s >> std::hex >> n;
6886
6887- foreach(const t_file_number_map::value_type& p, file_number_map){
6888+ wes_foreach(const t_file_number_map::value_type& p, file_number_map){
6889 if(p.second == n)
6890 return p.first;
6891 }
6892@@ -142,7 +142,7 @@
6893 writer.write_key_val("linenum", lexical_cast<std::string>(linenum));
6894 writer.write_key_val("location", get_location(location));
6895
6896- foreach (const std::string &arg, arguments)
6897+ wes_foreach (const std::string &arg, arguments)
6898 write_argument(writer, arg);
6899
6900 writer.close_child(key);
6901@@ -160,7 +160,7 @@
6902 linenum = cfg["linenum"];
6903 location = cfg["location"].str();
6904
6905- foreach (const config &arg, cfg.child_range("argument"))
6906+ wes_foreach (const config &arg, cfg.child_range("argument"))
6907 read_argument(arg);
6908 }
6909
6910@@ -1157,14 +1157,14 @@
6911 get_files_in_dir(res_name, &files, &dirs, ENTIRE_FILE_PATH, SKIP_MEDIA_DIR, DO_REORDER);
6912
6913 // subdirectories
6914- foreach(const std::string& dir, dirs)
6915+ wes_foreach(const std::string& dir, dirs)
6916 {
6917 LOG_PREPROC<<"processing sub-dir: "<<dir<<'\n';
6918 preprocess_resource(dir,defines_map,write_cfg,write_plain_cfg,target_directory);
6919 }
6920
6921 // files in current directory
6922- foreach(const std::string& file, files)
6923+ wes_foreach(const std::string& file, files)
6924 {
6925 preprocess_resource(file,defines_map,write_cfg,write_plain_cfg,target_directory);
6926 }
6927diff -ur wesnoth-1.10.3.orig/src/serialization/schema_validator.cpp wesnoth-1.10.3/src/serialization/schema_validator.cpp
6928--- wesnoth-1.10.3.orig/src/serialization/schema_validator.cpp 2012-01-07 03:35:17.000000000 +0100
6929+++ wesnoth-1.10.3/src/serialization/schema_validator.cpp 2012-07-11 13:16:06.009933358 +0200
6930@@ -143,14 +143,14 @@
6931 } catch(config::error&) {
6932 return false;
6933 }
6934- foreach (const config &g, cfg.child_range("wml_schema")) {
6935- foreach (const config &schema, g.child_range("tag")) {
6936+ wes_foreach (const config &g, cfg.child_range("wml_schema")) {
6937+ wes_foreach (const config &schema, g.child_range("tag")) {
6938 if (schema["name"].str() == "root"){
6939 //@NOTE Don't know, maybe merging of roots needed.
6940 root_ = class_tag (schema);
6941 }
6942 }
6943- foreach (const config &type, g.child_range("type")) {
6944+ wes_foreach (const config &type, g.child_range("type")) {
6945 try{
6946 types_[type["name"].str()] = boost::regex( type["value"].str());
6947 }
6948diff -ur wesnoth-1.10.3.orig/src/server/ban.cpp wesnoth-1.10.3/src/server/ban.cpp
6949--- wesnoth-1.10.3.orig/src/server/ban.cpp 2012-01-07 03:35:17.000000000 +0100
6950+++ wesnoth-1.10.3/src/server/ban.cpp 2012-07-11 13:16:06.016600022 +0200
6951@@ -260,7 +260,7 @@
6952 scoped_istream ban_file = istream_file(filename_);
6953 read_gz(cfg, *ban_file);
6954
6955- foreach (const config &b, cfg.child_range("ban"))
6956+ wes_foreach (const config &b, cfg.child_range("ban"))
6957 {
6958 try {
6959 banned_ptr new_ban(new banned(b));
6960@@ -276,7 +276,7 @@
6961 // load deleted too
6962 if (const config &cfg_del = cfg.child("deleted"))
6963 {
6964- foreach (const config &b, cfg_del.child_range("ban"))
6965+ wes_foreach (const config &b, cfg_del.child_range("ban"))
6966 {
6967 try {
6968 banned_ptr new_ban(new banned(b));
6969@@ -680,7 +680,7 @@
6970 void ban_manager::load_config(const config& cfg)
6971 {
6972 ban_times_.clear();
6973- foreach (const config &bt, cfg.child_range("ban_time")) {
6974+ wes_foreach (const config &bt, cfg.child_range("ban_time")) {
6975 time_t duration = 0;
6976 if (parse_time(bt["time"], &duration)) {
6977 ban_times_.insert(default_ban_times::value_type(bt["name"], duration));
6978diff -ur wesnoth-1.10.3.orig/src/server/room_manager.cpp wesnoth-1.10.3/src/server/room_manager.cpp
6979--- wesnoth-1.10.3.orig/src/server/room_manager.cpp 2012-01-07 03:35:17.000000000 +0100
6980+++ wesnoth-1.10.3/src/server/room_manager.cpp 2012-07-11 13:16:06.019933355 +0200
6981@@ -58,7 +58,7 @@
6982 // this assumes the server is shutting down, so there's no need to
6983 // send the actual room-quit messages to clients
6984 write_rooms();
6985- foreach (t_rooms_by_name_::value_type i, rooms_by_name_) {
6986+ wes_foreach (t_rooms_by_name_::value_type i, rooms_by_name_) {
6987 delete i.second;
6988 }
6989 }
6990@@ -97,7 +97,7 @@
6991 read(cfg, *file);
6992 }
6993
6994- foreach (const config &c, cfg.child_range("room")) {
6995+ wes_foreach (const config &c, cfg.child_range("room")) {
6996 room* r(new room(c));
6997 if (room_exists(r->name())) {
6998 ERR_LOBBY << "Duplicate room ignored in stored rooms: "
6999@@ -122,7 +122,7 @@
7000 if (filename_.empty()) return;
7001 LOG_LOBBY << "Writing rooms to " << filename_ << "\n";
7002 config cfg;
7003- foreach (const t_rooms_by_name_::value_type& v, rooms_by_name_) {
7004+ wes_foreach (const t_rooms_by_name_::value_type& v, rooms_by_name_) {
7005 const room& r = *v.second;
7006 if (r.persistent()) {
7007 config& c = cfg.add_child("room");
7008@@ -211,7 +211,7 @@
7009
7010 void room_manager::enter_lobby(const wesnothd::game &game)
7011 {
7012- foreach (network::connection player, game.all_game_users()) {
7013+ wes_foreach (network::connection player, game.all_game_users()) {
7014 enter_lobby(player);
7015 }
7016 }
7017@@ -225,7 +225,7 @@
7018 store_player_rooms(player);
7019 t_rooms_by_player_::iterator i = rooms_by_player_.find(player);
7020 if (i != rooms_by_player_.end()) {
7021- foreach (room* r, i->second) {
7022+ wes_foreach (room* r, i->second) {
7023 r->remove_player(player);
7024 }
7025 }
7026@@ -244,7 +244,7 @@
7027 lobby_->remove_player(player);
7028 t_rooms_by_player_::iterator i = rooms_by_player_.find(player);
7029 if (i != rooms_by_player_.end()) {
7030- foreach (room* r, i->second) {
7031+ wes_foreach (room* r, i->second) {
7032 r->remove_player(player);
7033 }
7034 }
7035@@ -315,7 +315,7 @@
7036 t_player_stored_rooms_::iterator it =
7037 player_stored_rooms_.insert(std::make_pair(player, std::set<std::string>())).first;
7038 std::set<std::string>& store = it->second;
7039- foreach (room* r, i->second) {
7040+ wes_foreach (room* r, i->second) {
7041 store.insert(r->name());
7042 }
7043 }
7044@@ -337,7 +337,7 @@
7045 simple_wml::document doc;
7046 simple_wml::node& join_msg = doc.root().add_child("room_join");
7047 join_msg.set_attr_dup("player", user->second.name().c_str());
7048- foreach (const std::string& room_name, it->second) {
7049+ wes_foreach (const std::string& room_name, it->second) {
7050 room* r = get_create_room(room_name, user->first);
7051 if (r == NULL) {
7052 LOG_LOBBY << "Player " << user->second.name() << " unable to rejoin room " << room_name << "\n";
7053@@ -528,7 +528,7 @@
7054 void room_manager::fill_room_list(simple_wml::node& root)
7055 {
7056 simple_wml::node& rooms = root.add_child("rooms");
7057- foreach (const t_rooms_by_name_::value_type& tr, rooms_by_name_) {
7058+ wes_foreach (const t_rooms_by_name_::value_type& tr, rooms_by_name_) {
7059 const room& r = *tr.second;
7060 simple_wml::node& room = rooms.add_child("room");
7061 room.set_attr_dup("name", r.name().c_str());
7062@@ -539,7 +539,7 @@
7063 void room_manager::fill_member_list(const room* room, simple_wml::node& root)
7064 {
7065 simple_wml::node& members = root.add_child("members");
7066- foreach (network::connection m, room->members()) {
7067+ wes_foreach (network::connection m, room->members()) {
7068 simple_wml::node& member = members.add_child("member");
7069 player_map::const_iterator mi = all_players_.find(m);
7070 if (mi != all_players_.end()) {
7071diff -ur wesnoth-1.10.3.orig/src/server/server.cpp wesnoth-1.10.3/src/server/server.cpp
7072--- wesnoth-1.10.3.orig/src/server/server.cpp 2012-01-22 14:50:25.000000000 +0100
7073+++ wesnoth-1.10.3/src/server/server.cpp 2012-07-11 13:16:06.016600022 +0200
7074@@ -556,15 +556,15 @@
7075 }
7076
7077 redirected_versions_.clear();
7078- foreach (const config &redirect, cfg_.child_range("redirect")) {
7079- foreach (const std::string &version, utils::split(redirect["version"])) {
7080+ wes_foreach (const config &redirect, cfg_.child_range("redirect")) {
7081+ wes_foreach (const std::string &version, utils::split(redirect["version"])) {
7082 redirected_versions_[version] = redirect;
7083 }
7084 }
7085
7086 proxy_versions_.clear();
7087- foreach (const config &proxy, cfg_.child_range("proxy")) {
7088- foreach (const std::string &version, utils::split(proxy["version"])) {
7089+ wes_foreach (const config &proxy, cfg_.child_range("proxy")) {
7090+ wes_foreach (const std::string &version, utils::split(proxy["version"])) {
7091 proxy_versions_[version] = proxy;
7092 }
7093 }
7094@@ -704,7 +704,7 @@
7095 simple_wml::document ping( strstr.str().c_str(),
7096 simple_wml::INIT_COMPRESSED );
7097 simple_wml::string_span s = ping.output_compressed();
7098- foreach (network::connection sock, ghost_players_) {
7099+ wes_foreach (network::connection sock, ghost_players_) {
7100 if (!lg::debug.dont_log(log_server)) {
7101 wesnothd::player_map::const_iterator i = players_.find(sock);
7102 if (i != players_.end()) {
7103@@ -720,7 +720,7 @@
7104 // Only a single thread should be accessing this
7105 // Erase before we copy - speeds inserts
7106 ghost_players_.clear();
7107- foreach (const wesnothd::player_map::value_type v, players_) {
7108+ wes_foreach (const wesnothd::player_map::value_type v, players_) {
7109 ghost_players_.insert(v.first);
7110 }
7111 last_ping_ = now;
7112diff -ur wesnoth-1.10.3.orig/src/side_filter.cpp wesnoth-1.10.3/src/side_filter.cpp
7113--- wesnoth-1.10.3.orig/src/side_filter.cpp 2012-01-07 03:35:17.000000000 +0100
7114+++ wesnoth-1.10.3/src/side_filter.cpp 2012-07-11 13:16:06.019933355 +0200
7115@@ -61,7 +61,7 @@
7116 {
7117 //@todo: replace with better implementation
7118 std::vector<int> result;
7119- foreach (const team &t, *resources::teams) {
7120+ wes_foreach (const team &t, *resources::teams) {
7121 if (match(t)) {
7122 result.push_back(t.side());
7123 }
7124@@ -109,7 +109,7 @@
7125 else {
7126 const std::vector<std::string>& these_team_names = utils::split(this_team_name);
7127 bool search_futile = true;
7128- foreach(const std::string& this_single_team_name, these_team_names) {
7129+ wes_foreach(const std::string& this_single_team_name, these_team_names) {
7130 if(this_single_team_name == that_team_name) {
7131 search_futile = false;
7132 break;
7133@@ -123,7 +123,7 @@
7134 if(cfg_.has_child("has_unit")) {
7135 const vconfig& unit_filter = cfg_.child("has_unit");
7136 bool found = false;
7137- foreach (unit &u, *resources::units) {
7138+ wes_foreach (unit &u, *resources::units) {
7139 if (u.side() != t.side()) {
7140 continue;
7141 }
7142@@ -134,7 +134,7 @@
7143 }
7144 if(!found && unit_filter["search_recall_list"].to_bool(false)) {
7145 const std::vector<unit>& recall_list = t.recall_list();
7146- foreach(const unit& u, recall_list) {
7147+ wes_foreach(const unit& u, recall_list) {
7148 scoped_recall_unit this_unit("this_unit", t.save_id(), &u - &recall_list[0]);
7149 if(u.matches_filter(unit_filter, u.get_location(), flat_)) {
7150 found = true;
7151@@ -152,7 +152,7 @@
7152 side_filter s_filter(enemy_of);
7153 const std::vector<int>& teams = s_filter.get_teams();
7154 if(teams.empty()) return false;
7155- foreach(const int side, teams) {
7156+ wes_foreach(const int side, teams) {
7157 if(!(*resources::teams)[side - 1].is_enemy(t.side()))
7158 return false;
7159 }
7160@@ -163,7 +163,7 @@
7161 side_filter s_filter(allied_with);
7162 const std::vector<int>& teams = s_filter.get_teams();
7163 if(teams.empty()) return false;
7164- foreach(const int side, teams) {
7165+ wes_foreach(const int side, teams) {
7166 if((*resources::teams)[side - 1].is_enemy(t.side()))
7167 return false;
7168 }
7169diff -ur wesnoth-1.10.3.orig/src/sound.cpp wesnoth-1.10.3/src/sound.cpp
7170--- wesnoth-1.10.3.orig/src/sound.cpp 2012-01-07 03:35:17.000000000 +0100
7171+++ wesnoth-1.10.3/src/sound.cpp 2012-07-11 13:16:06.006600025 +0200
7172@@ -596,7 +596,7 @@
7173 return;
7174
7175 // If current track no longer on playlist, change it.
7176- foreach (const music_track &m, current_track_list) {
7177+ wes_foreach (const music_track &m, current_track_list) {
7178 if (current_track == m)
7179 return;
7180 }
7181@@ -614,7 +614,7 @@
7182 {
7183 // First entry clears playlist, others append to it.
7184 bool append = false;
7185- foreach (music_track &m, current_track_list) {
7186+ wes_foreach (music_track &m, current_track_list) {
7187 m.write(snapshot, append);
7188 append = true;
7189 }
7190diff -ur wesnoth-1.10.3.orig/src/statistics.cpp wesnoth-1.10.3/src/statistics.cpp
7191--- wesnoth-1.10.3.orig/src/statistics.cpp 2012-01-07 03:35:17.000000000 +0100
7192+++ wesnoth-1.10.3/src/statistics.cpp 2012-07-11 13:16:06.013266690 +0200
7193@@ -57,7 +57,7 @@
7194 team_stats(),
7195 scenario_name(cfg["scenario"])
7196 {
7197- foreach (const config &team, cfg.child_range("team")) {
7198+ wes_foreach (const config &team, cfg.child_range("team")) {
7199 team_stats[team["save_id"]] = stats(team);
7200 }
7201 }
7202@@ -121,7 +121,7 @@
7203 static stats::str_int_map read_str_int_map(const config& cfg)
7204 {
7205 stats::str_int_map m;
7206- foreach (const config::attribute &i, cfg.attribute_range()) {
7207+ wes_foreach (const config::attribute &i, cfg.attribute_range()) {
7208 m[i.first] = i.second;
7209 }
7210
7211@@ -159,7 +159,7 @@
7212 static stats::battle_result_map read_battle_result_map(const config& cfg)
7213 {
7214 stats::battle_result_map m;
7215- foreach (const config &i, cfg.child_range("sequence"))
7216+ wes_foreach (const config &i, cfg.child_range("sequence"))
7217 {
7218 config item = i;
7219 int key = item["_num"];
7220@@ -612,7 +612,7 @@
7221 fresh_stats();
7222 mid_scenario = cfg["mid_scenario"].to_bool();
7223
7224- foreach (const config &s, cfg.child_range("scenario")) {
7225+ wes_foreach (const config &s, cfg.child_range("scenario")) {
7226 master_stats.push_back(scenario_stats(s));
7227 }
7228 }
7229diff -ur wesnoth-1.10.3.orig/src/storyscreen/controller.cpp wesnoth-1.10.3/src/storyscreen/controller.cpp
7230--- wesnoth-1.10.3.orig/src/storyscreen/controller.cpp 2012-01-07 03:35:17.000000000 +0100
7231+++ wesnoth-1.10.3/src/storyscreen/controller.cpp 2012-07-11 13:16:06.236600015 +0200
7232@@ -138,7 +138,7 @@
7233 // caching the scaled backgrounds can take over a decent amount of memory.
7234 #ifndef LOW_MEM
7235 std::vector< render_pointer_type > uis_;
7236- foreach(part_pointer_type p, parts_) {
7237+ wes_foreach(part_pointer_type p, parts_) {
7238 ASSERT_LOG( p != NULL, "Ouch: hit NULL storyscreen part in collection" );
7239 render_pointer_type const rpt(new part_ui(*p, disp_, next_button, back_button, play_button));
7240 uis_.push_back(rpt);
7241diff -ur wesnoth-1.10.3.orig/src/storyscreen/render.cpp wesnoth-1.10.3/src/storyscreen/render.cpp
7242--- wesnoth-1.10.3.orig/src/storyscreen/render.cpp 2012-02-16 21:15:27.000000000 +0100
7243+++ wesnoth-1.10.3/src/storyscreen/render.cpp 2012-07-11 13:16:06.036600021 +0200
7244@@ -167,7 +167,7 @@
7245 void part_ui::prepare_floating_images()
7246 {
7247 // Build floating image surfaces
7248- foreach(const floating_image& fi, p_.get_floating_images()) {
7249+ wes_foreach(const floating_image& fi, p_.get_floating_images()) {
7250 imgs_.push_back( fi.get_render_input(scale_factor_, base_rect_) );
7251 }
7252 }
7253@@ -190,7 +190,7 @@
7254 last_key_ = true;
7255
7256 size_t fi_n = 0;
7257- foreach(floating_image::render_input& ri, imgs_) {
7258+ wes_foreach(floating_image::render_input& ri, imgs_) {
7259 const floating_image& fi = p_.get_floating_images()[fi_n];
7260
7261 if(!ri.image.null()) {
7262diff -ur wesnoth-1.10.3.orig/src/team.cpp wesnoth-1.10.3/src/team.cpp
7263--- wesnoth-1.10.3.orig/src/team.cpp 2012-04-07 19:02:33.000000000 +0200
7264+++ wesnoth-1.10.3/src/team.cpp 2012-07-11 13:16:05.953266691 +0200
7265@@ -318,7 +318,7 @@
7266 // Was it correct?
7267
7268 // Load in the villages the side controls at the start
7269- foreach (const config &v, cfg.child_range("village"))
7270+ wes_foreach (const config &v, cfg.child_range("village"))
7271 {
7272 map_location loc(v, resources::state_of_game);
7273 if (map.is_village(loc)) {
7274@@ -397,7 +397,7 @@
7275 return info_.minimum_recruit_price;
7276 }else{
7277 int min = 20;
7278- foreach(std::string recruit, info_.can_recruit){
7279+ wes_foreach(std::string recruit, info_.can_recruit){
7280 const unit_type *ut = unit_types.find(recruit);
7281 if(!ut)
7282 continue;
7283@@ -605,7 +605,7 @@
7284 return true;
7285 }
7286
7287- foreach (const team &t, *teams) {
7288+ wes_foreach (const team &t, *teams) {
7289 if (t.is_human())
7290 return false;
7291 }
7292diff -ur wesnoth-1.10.3.orig/src/terrain.cpp wesnoth-1.10.3/src/terrain.cpp
7293--- wesnoth-1.10.3.orig/src/terrain.cpp 2012-02-08 02:47:55.000000000 +0100
7294+++ wesnoth-1.10.3/src/terrain.cpp 2012-07-11 13:16:05.949933359 +0200
7295@@ -284,7 +284,7 @@
7296 t_translation::t_list& terrain_list,
7297 std::map<t_translation::t_terrain, terrain_type>& letter_to_terrain)
7298 {
7299- foreach (const config &t, cfgs)
7300+ wes_foreach (const config &t, cfgs)
7301 {
7302 terrain_type terrain(t);
7303 DBG_G << "create_terrain_maps: " << terrain.number() << " "
7304@@ -301,9 +301,9 @@
7305 std::vector<std::string> eg2 = utils::split(terrain.editor_group());
7306 std::set<std::string> egs;
7307 bool clean_merge = true;
7308- foreach(std::string& t, eg1)
7309+ wes_foreach(std::string& t, eg1)
7310 clean_merge &= egs.insert(t).second;
7311- foreach(std::string& t, eg2)
7312+ wes_foreach(std::string& t, eg2)
7313 clean_merge &= egs.insert(t).second;
7314
7315 std::string joined = utils::join(egs);
7316diff -ur wesnoth-1.10.3.orig/src/terrain_filter.cpp wesnoth-1.10.3/src/terrain_filter.cpp
7317--- wesnoth-1.10.3.orig/src/terrain_filter.cpp 2012-01-07 03:35:17.000000000 +0100
7318+++ wesnoth-1.10.3/src/terrain_filter.cpp 2012-07-11 13:16:05.979933358 +0200
7319@@ -129,7 +129,7 @@
7320 }
7321 } else {
7322 bool found = false;
7323- foreach (const config &cfg, vi.as_array()) {
7324+ wes_foreach (const config &cfg, vi.as_array()) {
7325 if (map_location(cfg, NULL) == loc) {
7326 found = true;
7327 break;
7328@@ -358,7 +358,7 @@
7329 }
7330 } else {
7331 std::set<map_location> findin_locs;
7332- foreach (const config &cfg, vi.as_array()) {
7333+ wes_foreach (const config &cfg, vi.as_array()) {
7334 map_location test_loc(cfg, NULL);
7335 if (xy_set.count(test_loc)) {
7336 findin_locs.insert(test_loc);
7337diff -ur wesnoth-1.10.3.orig/src/tests/gui/test_gui2.cpp wesnoth-1.10.3/src/tests/gui/test_gui2.cpp
7338--- wesnoth-1.10.3.orig/src/tests/gui/test_gui2.cpp 2012-01-07 03:35:17.000000000 +0100
7339+++ wesnoth-1.10.3/src/tests/gui/test_gui2.cpp 2012-07-11 13:16:05.963266693 +0200
7340@@ -139,7 +139,7 @@
7341 template<class T>
7342 void test_resolutions(const tresolution_list& resolutions)
7343 {
7344- foreach(const tresolution& resolution, resolutions) {
7345+ wes_foreach(const tresolution& resolution, resolutions) {
7346 video().make_test_fake(resolution.first, resolution.second);
7347
7348 boost::scoped_ptr<gui2::tdialog> dlg(twrapper<T>::create());
7349@@ -178,7 +178,7 @@
7350 {
7351 bool interact = false;
7352 for(int i = 0; i < 2; ++i) {
7353- foreach(const tresolution& resolution, resolutions) {
7354+ wes_foreach(const tresolution& resolution, resolutions) {
7355 video().make_test_fake(resolution.first, resolution.second);
7356
7357 boost::scoped_ptr<gui2::tpopup> dlg(twrapper<T>::create());
7358@@ -225,7 +225,7 @@
7359 void test_tip_resolutions(const tresolution_list& resolutions
7360 , const std::string& id)
7361 {
7362- foreach(const tresolution& resolution, resolutions) {
7363+ wes_foreach(const tresolution& resolution, resolutions) {
7364 video().make_test_fake(resolution.first, resolution.second);
7365
7366 std::vector<std::string>& list =
7367@@ -416,7 +416,7 @@
7368
7369 // Test size() instead of empty() to get the number of offenders
7370 BOOST_CHECK_EQUAL(list.size(), 0);
7371- foreach(const std::string& id, list) {
7372+ wes_foreach(const std::string& id, list) {
7373 std::cerr << "Window '" << id << "' registered but not tested.\n";
7374 }
7375 }
7376@@ -638,7 +638,7 @@
7377 BOOST_REQUIRE_MESSAGE(result, "Failed to create a dialog.");
7378
7379 std::vector<map_generator*> map_generators;
7380- foreach (const config &i, main_config.child_range("multiplayer")) {
7381+ wes_foreach (const config &i, main_config.child_range("multiplayer")) {
7382 if(i["map_generation"] == "default") {
7383 const config &generator_cfg = i.child("generator");
7384 if (generator_cfg) {
7385@@ -694,7 +694,7 @@
7386 BOOST_REQUIRE_MESSAGE(cfg, "No editor time-of-day defined");
7387
7388 std::vector<time_of_day> tods;
7389- foreach (const config &i, cfg.child_range("time")) {
7390+ wes_foreach (const config &i, cfg.child_range("time")) {
7391 tods.push_back(time_of_day(i));
7392 }
7393 return new gui2::teditor_settings(NULL, tods);
7394diff -ur wesnoth-1.10.3.orig/src/theme.cpp wesnoth-1.10.3/src/theme.cpp
7395--- wesnoth-1.10.3.orig/src/theme.cpp 2012-01-07 03:35:17.000000000 +0100
7396+++ wesnoth-1.10.3/src/theme.cpp 2012-07-11 13:16:06.013266690 +0200
7397@@ -162,7 +162,7 @@
7398 {
7399 std::vector<config> res_cfgs_;
7400 // resolve all the partialresolutions
7401- foreach (const config &part, top_cfg.child_range("partialresolution"))
7402+ wes_foreach (const config &part, top_cfg.child_range("partialresolution"))
7403 {
7404 // follow the inheritance hierarchy and push all the nodes on the stack
7405 std::vector<const config*> parent_stack(1, &part);
7406@@ -182,11 +182,11 @@
7407 while (!parent_stack.empty()) {
7408 //override attributes
7409 res_cfgs_.back().merge_attributes(*parent_stack.back());
7410- foreach (const config &rm, parent_stack.back()->child_range("remove")) {
7411+ wes_foreach (const config &rm, parent_stack.back()->child_range("remove")) {
7412 find_ref(rm["id"], res_cfgs_.back(), true);
7413 }
7414
7415- foreach (const config &chg, parent_stack.back()->child_range("change"))
7416+ wes_foreach (const config &chg, parent_stack.back()->child_range("change"))
7417 {
7418 config &target = find_ref(chg["id"], res_cfgs_.back());
7419 target.merge_attributes(chg);
7420@@ -195,7 +195,7 @@
7421 // cannot add [status] sub-elements, but who cares
7422 if (const config &c = parent_stack.back()->child("add"))
7423 {
7424- foreach (const config::any_child &j, c.all_children_range()) {
7425+ wes_foreach (const config::any_child &j, c.all_children_range()) {
7426 res_cfgs_.back().add_child(j.key, j.cfg);
7427 }
7428 }
7429@@ -204,7 +204,7 @@
7430 }
7431 }
7432 // Add all the resolutions
7433- foreach (const config &res, top_cfg.child_range("resolution")) {
7434+ wes_foreach (const config &res, top_cfg.child_range("resolution")) {
7435 dst_cfg.add_child("resolution", res);
7436 }
7437 // Add all the resolved resolutions
7438@@ -217,7 +217,7 @@
7439 static void do_resolve_rects(const config& cfg, config& resolved_config, config* resol_cfg = NULL) {
7440
7441 // recursively resolve children
7442- foreach (const config::any_child &value, cfg.all_children_range()) {
7443+ wes_foreach (const config::any_child &value, cfg.all_children_range()) {
7444 config &childcfg = resolved_config.add_child(value.key);
7445 do_resolve_rects(value.cfg, childcfg,
7446 value.key == "resolution" ? &childcfg : resol_cfg);
7447@@ -549,7 +549,7 @@
7448
7449 int current_rating = 1000000;
7450 const config *current = NULL;
7451- foreach (const config &i, cfg_.child_range("resolution"))
7452+ wes_foreach (const config &i, cfg_.child_range("resolution"))
7453 {
7454 int width = i["width"];
7455 int height = i["height"];
7456@@ -611,7 +611,7 @@
7457
7458 if (const config &status_cfg = cfg.child("status"))
7459 {
7460- foreach (const config::any_child &i, status_cfg.all_children_range()) {
7461+ wes_foreach (const config::any_child &i, status_cfg.all_children_range()) {
7462 status_.insert(std::pair<std::string, status_item>(i.key, status_item(i.cfg)));
7463 }
7464 if (const config &unit_image_cfg = status_cfg.child("unit_image")) {
7465@@ -621,19 +621,19 @@
7466 }
7467 }
7468
7469- foreach (const config &p, cfg.child_range("panel")) {
7470+ wes_foreach (const config &p, cfg.child_range("panel")) {
7471 panel new_panel(p);
7472 set_object_location(new_panel, p["rect"], p["ref"]);
7473 panels_.push_back(new_panel);
7474 }
7475
7476- foreach (const config &lb, cfg.child_range("label")) {
7477+ wes_foreach (const config &lb, cfg.child_range("label")) {
7478 label new_label(lb);
7479 set_object_location(new_label, lb["rect"], lb["ref"]);
7480 labels_.push_back(new_label);
7481 }
7482
7483- foreach (const config &m, cfg.child_range("menu"))
7484+ wes_foreach (const config &m, cfg.child_range("menu"))
7485 {
7486 menu new_menu(m);
7487 DBG_DP << "adding menu: " << (new_menu.is_context() ? "is context" : "not context") << "\n";
7488@@ -699,7 +699,7 @@
7489 }
7490
7491 // Change existing theme objects.
7492- foreach (const config &c, cfg.child_range("change"))
7493+ wes_foreach (const config &c, cfg.child_range("change"))
7494 {
7495 std::string id = c["id"];
7496 std::string ref_id = c["ref"];
7497@@ -709,12 +709,12 @@
7498 }
7499
7500 // Add new theme objects.
7501- foreach (const config &c, cfg.child_range("add")) {
7502+ wes_foreach (const config &c, cfg.child_range("add")) {
7503 add_object(c);
7504 }
7505
7506 // Remove existent theme objects.
7507- foreach (const config &c, cfg.child_range("remove")) {
7508+ wes_foreach (const config &c, cfg.child_range("remove")) {
7509 remove_object(c["id"]);
7510 }
7511
7512@@ -758,7 +758,7 @@
7513 if (!cfg)
7514 return;
7515
7516- foreach (const config &thm, cfg->child_range("theme"))
7517+ wes_foreach (const config &thm, cfg->child_range("theme"))
7518 {
7519 std::string thm_name = thm["name"];
7520 if (!thm["hidden"].to_bool(false))
7521@@ -778,7 +778,7 @@
7522
7523 const theme::menu *theme::get_menu_item(const std::string &key) const
7524 {
7525- foreach (const theme::menu &m, menus_) {
7526+ wes_foreach (const theme::menu &m, menus_) {
7527 if (m.get_id() == key) return &m;
7528 }
7529 return NULL;
7530diff -ur wesnoth-1.10.3.orig/src/time_of_day.cpp wesnoth-1.10.3/src/time_of_day.cpp
7531--- wesnoth-1.10.3.orig/src/time_of_day.cpp 2012-01-07 03:35:17.000000000 +0100
7532+++ wesnoth-1.10.3/src/time_of_day.cpp 2012-07-11 13:16:05.983266692 +0200
7533@@ -62,7 +62,7 @@
7534
7535 void time_of_day::parse_times(const config& cfg, std::vector<time_of_day>& normal_times)
7536 {
7537- foreach (const config &t, cfg.child_range("time")) {
7538+ wes_foreach (const config &t, cfg.child_range("time")) {
7539 normal_times.push_back(time_of_day(t));
7540 }
7541
7542diff -ur wesnoth-1.10.3.orig/src/tod_manager.cpp wesnoth-1.10.3/src/tod_manager.cpp
7543--- wesnoth-1.10.3.orig/src/tod_manager.cpp 2012-01-07 03:35:17.000000000 +0100
7544+++ wesnoth-1.10.3/src/tod_manager.cpp 2012-07-11 13:16:05.996600022 +0200
7545@@ -279,7 +279,7 @@
7546 void tod_manager::set_new_current_times(const int new_current_turn_number)
7547 {
7548 currentTime_ = calculate_current_time(times_.size(), new_current_turn_number, currentTime_);
7549- foreach(area_time_of_day& area, areas_) {
7550+ wes_foreach(area_time_of_day& area, areas_) {
7551 area.currentTime = calculate_current_time(
7552 area.times.size(),
7553 new_current_turn_number,
7554diff -ur wesnoth-1.10.3.orig/src/tools/exploder_cutter.cpp wesnoth-1.10.3/src/tools/exploder_cutter.cpp
7555--- wesnoth-1.10.3.orig/src/tools/exploder_cutter.cpp 2012-01-07 03:35:17.000000000 +0100
7556+++ wesnoth-1.10.3/src/tools/exploder_cutter.cpp 2012-07-11 13:16:05.963266693 +0200
7557@@ -48,7 +48,7 @@
7558
7559 void cutter::load_masks(const config& conf)
7560 {
7561- foreach (const config &m, conf.child_range("mask"))
7562+ wes_foreach (const config &m, conf.child_range("mask"))
7563 {
7564 const std::string name = m["name"];
7565 const std::string image = get_mask_dir() + "/" + std::string(m["image"]);
7566@@ -94,7 +94,7 @@
7567 {
7568 surface_map res;
7569
7570- foreach (const config &part, conf.child_range("part")) {
7571+ wes_foreach (const config &part, conf.child_range("part")) {
7572 add_sub_image(surf, res, &part);
7573 }
7574
7575diff -ur wesnoth-1.10.3.orig/src/tools/schema/tag.cpp wesnoth-1.10.3/src/tools/schema/tag.cpp
7576--- wesnoth-1.10.3.orig/src/tools/schema/tag.cpp 2012-01-07 03:35:17.000000000 +0100
7577+++ wesnoth-1.10.3/src/tools/schema/tag.cpp 2012-07-11 13:16:05.963266693 +0200
7578@@ -81,15 +81,15 @@
7579 if (cfg.has_attribute("super")){
7580 super_ = cfg["super"].str();
7581 }
7582- foreach (const config &child, cfg.child_range("tag")) {
7583+ wes_foreach (const config &child, cfg.child_range("tag")) {
7584 class_tag child_tag (child);
7585 add_tag(child_tag);
7586 }
7587- foreach (const config &child, cfg.child_range("key")) {
7588+ wes_foreach (const config &child, cfg.child_range("key")) {
7589 class_key child_key (child);
7590 add_key(child_key);
7591 }
7592- foreach (const config &link, cfg.child_range("link")) {
7593+ wes_foreach (const config &link, cfg.child_range("link")) {
7594 std::string link_name = link["name"].str();
7595 add_link(link_name);
7596 }
7597diff -ur wesnoth-1.10.3.orig/src/tooltips.cpp wesnoth-1.10.3/src/tooltips.cpp
7598--- wesnoth-1.10.3.orig/src/tooltips.cpp 2012-03-18 15:57:27.000000000 +0100
7599+++ wesnoth-1.10.3/src/tooltips.cpp 2012-07-11 13:16:05.973266690 +0200
7600@@ -172,7 +172,7 @@
7601
7602 bool click(int mousex, int mousey)
7603 {
7604- foreach(tooltip tip, tips) {
7605+ wes_foreach(tooltip tip, tips) {
7606 if(!tip.action.empty() && point_in_rect(mousex, mousey, tip.rect)) {
7607 display* disp = resources::screen;
7608 help::show_help(*disp, tip.action);
7609diff -ur wesnoth-1.10.3.orig/src/unit_abilities.cpp wesnoth-1.10.3/src/unit_abilities.cpp
7610--- wesnoth-1.10.3.orig/src/unit_abilities.cpp 2012-01-07 03:35:17.000000000 +0100
7611+++ wesnoth-1.10.3/src/unit_abilities.cpp 2012-07-11 13:16:06.239933349 +0200
7612@@ -124,7 +124,7 @@
7613 {
7614 if (const config &abilities = cfg_.child("abilities"))
7615 {
7616- foreach (const config &i, abilities.child_range(ability)) {
7617+ wes_foreach (const config &i, abilities.child_range(ability)) {
7618 if (ability_active(ability, i, loc) &&
7619 ability_affects_self(ability, i, loc))
7620 return true;
7621@@ -141,7 +141,7 @@
7622 const config &adj_abilities = it->cfg_.child("abilities");
7623 if (!adj_abilities)
7624 continue;
7625- foreach (const config &j, adj_abilities.child_range(ability)) {
7626+ wes_foreach (const config &j, adj_abilities.child_range(ability)) {
7627 if (unit_abilities::affects_side(j, teams_manager::get_teams(), side(), it->side()) &&
7628 it->ability_active(ability, j, adjacent[i]) &&
7629 ability_affects_adjacent(ability, j, i, loc))
7630@@ -158,7 +158,7 @@
7631
7632 if (const config &abilities = cfg_.child("abilities"))
7633 {
7634- foreach (const config &i, abilities.child_range(ability)) {
7635+ wes_foreach (const config &i, abilities.child_range(ability)) {
7636 if (ability_active(ability, i, loc) &&
7637 ability_affects_self(ability, i, loc))
7638 res.cfgs.push_back(std::pair<const config *, map_location>(&i, loc));
7639@@ -175,7 +175,7 @@
7640 const config &adj_abilities = it->cfg_.child("abilities");
7641 if (!adj_abilities)
7642 continue;
7643- foreach (const config &j, adj_abilities.child_range(ability)) {
7644+ wes_foreach (const config &j, adj_abilities.child_range(ability)) {
7645 if (unit_abilities::affects_side(j, teams_manager::get_teams(), side(), it->side()) &&
7646 it->ability_active(ability, j, adjacent[i]) &&
7647 ability_affects_adjacent(ability, j, i, loc))
7648@@ -193,7 +193,7 @@
7649
7650 const config &abilities = cfg_.child("abilities");
7651 if (!abilities) return res;
7652- foreach (const config::any_child &ab, abilities.all_children_range()) {
7653+ wes_foreach (const config::any_child &ab, abilities.all_children_range()) {
7654 std::string const &id = ab.cfg["id"];
7655 if (!id.empty())
7656 res.push_back(id);
7657@@ -208,7 +208,7 @@
7658 const config &abilities = cfg_.child("abilities");
7659 if (!abilities) return res;
7660
7661- foreach (const config::any_child &ab, abilities.all_children_range())
7662+ wes_foreach (const config::any_child &ab, abilities.all_children_range())
7663 {
7664 if (force_active || ability_active(ab.key, ab.cfg, loc_))
7665 {
7666@@ -265,9 +265,9 @@
7667 get_adjacent_tiles(loc,adjacent);
7668 const unit_map& units = *resources::units;
7669
7670- foreach (const config &i, cfg.child_range("filter_adjacent"))
7671+ wes_foreach (const config &i, cfg.child_range("filter_adjacent"))
7672 {
7673- foreach (const std::string &j, utils::split(i["adjacent"]))
7674+ wes_foreach (const std::string &j, utils::split(i["adjacent"]))
7675 {
7676 map_location::DIRECTION index =
7677 map_location::parse_direction(j);
7678@@ -282,9 +282,9 @@
7679 }
7680 }
7681
7682- foreach (const config &i, cfg.child_range("filter_adjacent_location"))
7683+ wes_foreach (const config &i, cfg.child_range("filter_adjacent_location"))
7684 {
7685- foreach (const std::string &j, utils::split(i["adjacent"]))
7686+ wes_foreach (const std::string &j, utils::split(i["adjacent"]))
7687 {
7688 map_location::DIRECTION index = map_location::parse_direction(j);
7689 if (index == map_location::NDIRECTIONS) {
7690@@ -310,7 +310,7 @@
7691
7692 assert(dir >=0 && dir <= 5);
7693 static const std::string adjacent_names[6] = {"n","ne","se","s","sw","nw"};
7694- foreach (const config &i, cfg.child_range("affect_adjacent"))
7695+ wes_foreach (const config &i, cfg.child_range("affect_adjacent"))
7696 {
7697 std::vector<std::string> dirs = utils::split(i["adjacent"]);
7698 if(std::find(dirs.begin(),dirs.end(),adjacent_names[dir]) != dirs.end()) {
7699@@ -366,7 +366,7 @@
7700 int flat = 0;
7701 int stack = 0;
7702 typedef std::pair<const config *, map_location> pt;
7703- foreach (pt const &p, cfgs)
7704+ wes_foreach (pt const &p, cfgs)
7705 {
7706 int value = (*p.first)[key].to_int(def);
7707 if ((*p.first)["cumulative"].to_bool()) {
7708@@ -398,7 +398,7 @@
7709 int flat = 0;
7710 int stack = 0;
7711 typedef std::pair<const config *, map_location> pt;
7712- foreach (pt const &p, cfgs)
7713+ wes_foreach (pt const &p, cfgs)
7714 {
7715 int value = (*p.first)[key].to_int(def);
7716 if ((*p.first)["cumulative"].to_bool()) {
7717@@ -448,7 +448,7 @@
7718 namespace {
7719 bool get_special_children(std::vector<const config*>& result, const config& parent,
7720 const std::string& id, bool just_peeking=false) {
7721- foreach (const config::any_child &sp, parent.all_children_range())
7722+ wes_foreach (const config::any_child &sp, parent.all_children_range())
7723 {
7724 if (sp.key == id || sp.cfg["id"] == id) {
7725 if(just_peeking) {
7726@@ -495,7 +495,7 @@
7727 unit_ability_list res;
7728 if (const config &specials = cfg_.child("specials"))
7729 {
7730- foreach (const config &i, specials.child_range(special)) {
7731+ wes_foreach (const config &i, specials.child_range(special)) {
7732 if (special_active(i, true))
7733 res.cfgs.push_back(std::pair<const config *, map_location>
7734 (&i, attacker_ ? aloc_ : dloc_));
7735@@ -504,7 +504,7 @@
7736 if (!other_attack_) return res;
7737 if (const config &specials = other_attack_->cfg_.child("specials"))
7738 {
7739- foreach (const config &i, specials.child_range(special)) {
7740+ wes_foreach (const config &i, specials.child_range(special)) {
7741 if (other_attack_->special_active(i, false))
7742 res.cfgs.push_back(std::pair<const config *, map_location>
7743 (&i, attacker_ ? dloc_ : aloc_));
7744@@ -519,7 +519,7 @@
7745 const config &specials = cfg_.child("specials");
7746 if (!specials) return res;
7747
7748- foreach (const config::any_child &sp, specials.all_children_range())
7749+ wes_foreach (const config::any_child &sp, specials.all_children_range())
7750 {
7751 if (force || special_active(sp.cfg, true)) {
7752 const t_string &name = sp.cfg["name"];
7753@@ -544,7 +544,7 @@
7754 const config &specials = cfg_.child("specials");
7755 if (!specials) return res;
7756
7757- foreach (const config::any_child &sp, specials.all_children_range())
7758+ wes_foreach (const config::any_child &sp, specials.all_children_range())
7759 {
7760 char const *s = force || special_active(sp.cfg, true) ?
7761 "name" : "name_inactive";
7762@@ -679,9 +679,9 @@
7763 get_adjacent_tiles(dloc_,adjacent);
7764 }
7765
7766- foreach (const config &i, cfg.child_range("filter_adjacent"))
7767+ wes_foreach (const config &i, cfg.child_range("filter_adjacent"))
7768 {
7769- foreach (const std::string &j, utils::split(i["adjacent"]))
7770+ wes_foreach (const std::string &j, utils::split(i["adjacent"]))
7771 {
7772 map_location::DIRECTION index =
7773 map_location::parse_direction(j);
7774@@ -694,9 +694,9 @@
7775 }
7776 }
7777
7778- foreach (const config &i, cfg.child_range("filter_adjacent_location"))
7779+ wes_foreach (const config &i, cfg.child_range("filter_adjacent_location"))
7780 {
7781- foreach (const std::string &j, utils::split(i["adjacent"]))
7782+ wes_foreach (const std::string &j, utils::split(i["adjacent"]))
7783 {
7784 map_location::DIRECTION index =
7785 map_location::parse_direction(j);
7786diff -ur wesnoth-1.10.3.orig/src/unit_animation.cpp wesnoth-1.10.3/src/unit_animation.cpp
7787--- wesnoth-1.10.3.orig/src/unit_animation.cpp 2012-01-07 03:35:17.000000000 +0100
7788+++ wesnoth-1.10.3/src/unit_animation.cpp 2012-07-11 13:16:05.969933358 +0200
7789@@ -78,7 +78,7 @@
7790 config merge() const
7791 {
7792 config result = attributes;
7793- foreach (const config::all_children_iterator &i, children)
7794+ wes_foreach (const config::all_children_iterator &i, children)
7795 result.add_child(i->key, i->cfg);
7796 return result;
7797 }
7798@@ -99,7 +99,7 @@
7799 animation_cursor(const config &cfg, animation_cursor *p):
7800 itors(cfg.all_children_range()), branches(p->branches), parent(p)
7801 {
7802- foreach (animation_branch &ab, branches)
7803+ wes_foreach (animation_branch &ab, branches)
7804 ab.attributes.merge_attributes(cfg);
7805 }
7806 };
7807@@ -122,7 +122,7 @@
7808 if (ac.itors.first->key != "if")
7809 {
7810 // Append current config object to all the branches in scope.
7811- foreach (animation_branch &ab, ac.branches) {
7812+ wes_foreach (animation_branch &ab, ac.branches) {
7813 ab.children.push_back(ac.itors.first);
7814 }
7815 ++ac.itors.first;
7816@@ -154,7 +154,7 @@
7817 static animation_branches prepare_animation(const config &cfg, const std::string &animation_tag)
7818 {
7819 animation_branches expanded_animations;
7820- foreach (const config &anim, cfg.child_range(animation_tag)) {
7821+ wes_foreach (const config &anim, cfg.child_range(animation_tag)) {
7822 prepare_single_animation(anim, expanded_animations);
7823 }
7824 return expanded_animations;
7825@@ -207,7 +207,7 @@
7826 overlaped_hex_()
7827 {
7828 // if(!cfg["debug"].empty()) printf("DEBUG WML: FINAL\n%s\n\n",cfg.debug().c_str());
7829- foreach (const config::any_child &fr, cfg.all_children_range())
7830+ wes_foreach (const config::any_child &fr, cfg.all_children_range())
7831 {
7832 if (fr.key == frame_string) continue;
7833 if (fr.key.find("_frame", fr.key.size() - 6) == std::string::npos) continue;
7834@@ -221,11 +221,11 @@
7835 const map_location::DIRECTION d = map_location::parse_direction(*i);
7836 directions_.push_back(d);
7837 }
7838- foreach (const config &filter, cfg.child_range("filter")) {
7839+ wes_foreach (const config &filter, cfg.child_range("filter")) {
7840 unit_filter_.push_back(filter);
7841 }
7842
7843- foreach (const config &filter, cfg.child_range("filter_second")) {
7844+ wes_foreach (const config &filter, cfg.child_range("filter_second")) {
7845 secondary_unit_filter_.push_back(filter);
7846 }
7847
7848@@ -253,10 +253,10 @@
7849 for(value2=value2_str.begin() ; value2 != value2_str.end() ; ++value2) {
7850 value2_.push_back(atoi(value2->c_str()));
7851 }
7852- foreach (const config &filter, cfg.child_range("filter_attack")) {
7853+ wes_foreach (const config &filter, cfg.child_range("filter_attack")) {
7854 primary_attack_filter_.push_back(filter);
7855 }
7856- foreach (const config &filter, cfg.child_range("filter_second_attack")) {
7857+ wes_foreach (const config &filter, cfg.child_range("filter_second_attack")) {
7858 secondary_attack_filter_.push_back(filter);
7859 }
7860 play_offscreen_ = cfg["offscreen"].to_bool(true);
7861@@ -487,7 +487,7 @@
7862 display::tdrawing_layer layer = display::LAYER_UNIT_DEFAULT,
7863 bool offscreen = true)
7864 {
7865- foreach (const animation_branch &ab, prepare_animation(cfg, tag_name))
7866+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, tag_name))
7867 {
7868 config anim = ab.merge();
7869 anim["apply_to"] = apply_to;
7870@@ -503,7 +503,7 @@
7871
7872 void unit_animation::add_anims( std::vector<unit_animation> & animations, const config & cfg)
7873 {
7874- foreach (const animation_branch &ab, prepare_animation(cfg, "animation")) {
7875+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "animation")) {
7876 animations.push_back(unit_animation(ab.merge()));
7877 }
7878
7879@@ -519,7 +519,7 @@
7880 add_simple_anim(animations, cfg, "levelin_anim", "levelin");
7881 add_simple_anim(animations, cfg, "levelout_anim", "levelout");
7882
7883- foreach (const animation_branch &ab, prepare_animation(cfg, "standing_anim"))
7884+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "standing_anim"))
7885 {
7886 config anim = ab.merge();
7887 anim["apply_to"] = "default";
7888@@ -528,7 +528,7 @@
7889 if (anim["offscreen"].empty()) anim["offscreen"] = false;
7890 animations.push_back(unit_animation(anim));
7891 }
7892- foreach (const animation_branch &ab, prepare_animation(cfg, "standing_anim"))
7893+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "standing_anim"))
7894 {
7895 config anim = ab.merge();
7896 anim["apply_to"] = "standing";
7897@@ -537,7 +537,7 @@
7898 if (anim["offscreen"].empty()) anim["offscreen"] = false;
7899 animations.push_back(unit_animation(anim));
7900 }
7901- foreach (const animation_branch &ab, prepare_animation(cfg, "healing_anim"))
7902+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "healing_anim"))
7903 {
7904 config anim = ab.merge();
7905 anim["apply_to"] = "healing";
7906@@ -546,7 +546,7 @@
7907 animations.push_back(unit_animation(anim));
7908 }
7909
7910- foreach (const animation_branch &ab, prepare_animation(cfg, "healed_anim"))
7911+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "healed_anim"))
7912 {
7913 config anim = ab.merge();
7914 anim["apply_to"] = "healed";
7915@@ -558,7 +558,7 @@
7916 animations.back().sub_anims_["_healed_sound"].add_frame(1,frame_builder().sound("heal.wav"),true);
7917 }
7918
7919- foreach (const animation_branch &ab, prepare_animation(cfg, "poison_anim"))
7920+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "poison_anim"))
7921 {
7922 config anim = ab.merge();
7923 anim["apply_to"] ="poisoned";
7924@@ -572,7 +572,7 @@
7925
7926 add_simple_anim(animations, cfg, "pre_movement_anim", "pre_movement", display::LAYER_UNIT_MOVE_DEFAULT);
7927
7928- foreach (const animation_branch &ab, prepare_animation(cfg, "movement_anim"))
7929+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "movement_anim"))
7930 {
7931 config anim = ab.merge();
7932 if (anim["offset"].empty()) {
7933@@ -585,7 +585,7 @@
7934
7935 add_simple_anim(animations, cfg, "post_movement_anim", "post_movement", display::LAYER_UNIT_MOVE_DEFAULT);
7936
7937- foreach (const animation_branch &ab, prepare_animation(cfg, "defend"))
7938+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "defend"))
7939 {
7940 config anim = ab.merge();
7941 anim["apply_to"] = "defend";
7942@@ -607,7 +607,7 @@
7943 else
7944 {
7945 std::vector<std::string> v = utils::split(anim["hits"]);
7946- foreach (const std::string &hit_type, v)
7947+ wes_foreach (const std::string &hit_type, v)
7948 {
7949 config tmp = anim;
7950 tmp["hits"] = hit_type;
7951@@ -625,7 +625,7 @@
7952 add_simple_anim(animations, cfg, "draw_weapon_anim", "draw_wepaon", display::LAYER_UNIT_MOVE_DEFAULT);
7953 add_simple_anim(animations, cfg, "sheath_weapon_anim", "sheath_wepaon", display::LAYER_UNIT_MOVE_DEFAULT);
7954
7955- foreach (const animation_branch &ab, prepare_animation(cfg, "attack_anim"))
7956+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "attack_anim"))
7957 {
7958 config anim = ab.merge();
7959 anim["apply_to"] = "attack";
7960@@ -646,7 +646,7 @@
7961 animations.push_back(unit_animation(anim));
7962 }
7963
7964- foreach (const animation_branch &ab, prepare_animation(cfg, "death"))
7965+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "death"))
7966 {
7967 config anim = ab.merge();
7968 anim["apply_to"] = "death";
7969@@ -663,7 +663,7 @@
7970
7971 add_simple_anim(animations, cfg, "victory_anim", "victory");
7972
7973- foreach (const animation_branch &ab, prepare_animation(cfg, "extra_anim"))
7974+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "extra_anim"))
7975 {
7976 config anim = ab.merge();
7977 anim["apply_to"] = anim["flag"];
7978@@ -671,7 +671,7 @@
7979 animations.push_back(unit_animation(anim));
7980 }
7981
7982- foreach (const animation_branch &ab, prepare_animation(cfg, "teleport_anim"))
7983+ wes_foreach (const animation_branch &ab, prepare_animation(cfg, "teleport_anim"))
7984 {
7985 config anim = ab.merge();
7986 if (anim["layer"].empty()) anim["layer"] = default_layer;
7987@@ -742,14 +742,14 @@
7988 config::const_child_itors range = cfg.child_range(frame_string+"frame");
7989 starting_frame_time_=INT_MAX;
7990 if(cfg[frame_string+"start_time"].empty() &&range.first != range.second) {
7991- foreach (const config &frame, range) {
7992+ wes_foreach (const config &frame, range) {
7993 starting_frame_time_ = std::min(starting_frame_time_, frame["begin"].to_int());
7994 }
7995 } else {
7996 starting_frame_time_ = cfg[frame_string+"start_time"];
7997 }
7998
7999- foreach (const config &frame, range)
8000+ wes_foreach (const config &frame, range)
8001 {
8002 unit_frame tmp_frame(frame);
8003 add_frame(tmp_frame.duration(),tmp_frame,!tmp_frame.does_not_change());
8004diff -ur wesnoth-1.10.3.orig/src/unit.cpp wesnoth-1.10.3/src/unit.cpp
8005--- wesnoth-1.10.3.orig/src/unit.cpp 2012-04-06 18:38:23.000000000 +0200
8006+++ wesnoth-1.10.3/src/unit.cpp 2012-07-11 13:16:05.959933359 +0200
8007@@ -288,7 +288,7 @@
8008 filter_recall_ = filter_recall.get_config();
8009
8010 const vconfig::child_list& events = vcfg->get_children("event");
8011- foreach(const vconfig& e, events) {
8012+ wes_foreach(const vconfig& e, events) {
8013 events_.add_child("event", e.get_config());
8014 }
8015 }
8016@@ -296,7 +296,7 @@
8017 {
8018 filter_recall_ = cfg.child_or_empty("filter_recall");
8019
8020- foreach(const config& unit_event, cfg.child_range("event")) {
8021+ wes_foreach(const config& unit_event, cfg.child_range("event")) {
8022 events_.add_child("event", unit_event);
8023 }
8024 }
8025@@ -375,7 +375,7 @@
8026 formula_vars_ = new game_logic::map_formula_callable;
8027
8028 variant var;
8029- foreach (const config::attribute &i, ai_vars.attribute_range()) {
8030+ wes_foreach (const config::attribute &i, ai_vars.attribute_range()) {
8031 var.serialize_from_string(i.second);
8032 formula_vars_->add(i.first, var);
8033 }
8034@@ -432,7 +432,7 @@
8035
8036 if (const config &status_flags = cfg.child("status"))
8037 {
8038- foreach (const config::attribute &st, status_flags.attribute_range()) {
8039+ wes_foreach (const config::attribute &st, status_flags.attribute_range()) {
8040 if (st.first == "healable") {
8041 ///@deprecated 1.9.2 'healable' instead of 'unhealable'
8042 ERR_UT << "Usage of 'healable' is deprecated, use 'unhealable' instead, "
8043@@ -449,7 +449,7 @@
8044 }
8045
8046 // Remove animations from private cfg, they're not needed there now
8047- foreach(const std::string& tag_name, unit_animation::all_tag_names()) {
8048+ wes_foreach(const std::string& tag_name, unit_animation::all_tag_names()) {
8049 cfg_.clear_children(tag_name);
8050 }
8051
8052@@ -518,7 +518,7 @@
8053 "canrecruit", "extra_recruit", "x", "y", "placement",
8054 // Useless attributes created when saving units to WML:
8055 "flag_rgb", "language_name" };
8056- foreach (const char *attr, internalized_attrs) {
8057+ wes_foreach (const char *attr, internalized_attrs) {
8058 input_cfg.remove_attribute(attr);
8059 cfg_.remove_attribute(attr);
8060 }
8061@@ -526,11 +526,11 @@
8062 static char const *raw_attrs[] = { "description", "halo",
8063 "profile", "small_profile", "upkeep", "usage", "ellipse",
8064 "image", "image_icon", "random_traits", "generate_name" };
8065- foreach (const char *attr, raw_attrs) {
8066+ wes_foreach (const char *attr, raw_attrs) {
8067 input_cfg.remove_attribute(attr);
8068 }
8069
8070- foreach (const config::attribute &attr, input_cfg.attribute_range()) {
8071+ wes_foreach (const config::attribute &attr, input_cfg.attribute_range()) {
8072 if (attr.first == "do_not_list") continue;
8073 WRN_UT << "Unknown attribute '" << attr.first << "' discarded.\n";
8074 }
8075@@ -715,12 +715,12 @@
8076 config::const_child_itors current_traits = modifications_.child_range("trait");
8077 std::vector<config> candidate_traits;
8078
8079- foreach (const config &t, type->possible_traits())
8080+ wes_foreach (const config &t, type->possible_traits())
8081 {
8082 // Skip the trait if the unit already has it.
8083 const std::string &tid = t["id"];
8084 bool already = false;
8085- foreach (const config &mod, current_traits)
8086+ wes_foreach (const config &mod, current_traits)
8087 {
8088 if (mod["id"] == tid) {
8089 already = true;
8090@@ -767,7 +767,7 @@
8091 {
8092 std::vector<std::string> res;
8093
8094- foreach (const config &mod, modifications_.child_range("trait"))
8095+ wes_foreach (const config &mod, modifications_.child_range("trait"))
8096 {
8097 std::string const &id = mod["id"];
8098 if (!id.empty())
8099@@ -797,7 +797,7 @@
8100 config new_cfg;
8101 static char const *persistent_attrs[] = { "upkeep", "ellipse",
8102 "image", "image_icon", "usage", "random_traits", "generate_name" };
8103- foreach (const char *attr, persistent_attrs) {
8104+ wes_foreach (const char *attr, persistent_attrs) {
8105 if (const config::attribute_value *v = old_cfg.get(attr)) {
8106 new_cfg[attr] = *v;
8107 }
8108@@ -813,7 +813,7 @@
8109 static char const *unit_type_attrs[] = { "movement", "movement_type",
8110 "die_sound", "flies", "inherit", "variation_name",
8111 "ignore_race_traits", "hide_help" };
8112- foreach (const char *attr, unit_type_attrs) {
8113+ wes_foreach (const char *attr, unit_type_attrs) {
8114 new_cfg.remove_attribute(attr);
8115 }
8116
8117@@ -1020,7 +1020,7 @@
8118 const std::vector<std::string> unit::advances_to_translated() const
8119 {
8120 std::vector<std::string> result;
8121- foreach (std::string type_id, advances_to_)
8122+ wes_foreach (std::string type_id, advances_to_)
8123 {
8124 const unit_type *type = unit_types.find(type_id);
8125 if (type)
8126@@ -1120,7 +1120,7 @@
8127 const std::map<std::string,std::string> unit::get_states() const
8128 {
8129 std::map<std::string, std::string> all_states;
8130- foreach (std::string const &s, states_) {
8131+ wes_foreach (std::string const &s, states_) {
8132 all_states[s] = "yes";
8133 }
8134 for (std::map<std::string, state_t>::const_iterator i = known_boolean_state_names_.begin(),
8135@@ -1195,7 +1195,7 @@
8136 {
8137 if (const config &abil = cfg_.child("abilities"))
8138 {
8139- foreach (const config::any_child &ab, abil.all_children_range()) {
8140+ wes_foreach (const config::any_child &ab, abil.all_children_range()) {
8141 if (ab.cfg["id"] == ability)
8142 return true;
8143 }
8144@@ -2197,7 +2197,7 @@
8145 if (const config &resistance = cfg_.child("resistance"))
8146 {
8147 utils::string_map res;
8148- foreach (const config::attribute &i, resistance.attribute_range()) {
8149+ wes_foreach (const config::attribute &i, resistance.attribute_range()) {
8150 res[i.first] = i.second;
8151 }
8152 return res;
8153@@ -2222,7 +2222,7 @@
8154 {
8155 std::ostringstream tooltip;
8156 const std::string &image = game_config::images::level;
8157- foreach (const std::string &s, advances_to())
8158+ wes_foreach (const std::string &s, advances_to())
8159 {
8160 if (!s.empty())
8161 tooltip << s << '\n';
8162@@ -2230,7 +2230,7 @@
8163 temp[image] = tooltip.str();
8164 }
8165
8166- foreach (const config &adv, get_modification_advances())
8167+ wes_foreach (const config &adv, get_modification_advances())
8168 {
8169 const std::string &image = adv["image"];
8170 if (image.empty()) continue;
8171@@ -2248,7 +2248,7 @@
8172 std::vector<std::pair<std::string,std::string> > temp;
8173 std::pair<std::string,std::string> icon; //<image,tooltip>
8174
8175- foreach (const config &adv, get_modification_advances())
8176+ wes_foreach (const config &adv, get_modification_advances())
8177 {
8178 icon.first = adv["icon"].str();
8179 icon.second = adv["description"].str();
8180@@ -2265,7 +2265,7 @@
8181 std::vector<config> unit::get_modification_advances() const
8182 {
8183 std::vector<config> res;
8184- foreach (const config &adv, modification_advancements())
8185+ wes_foreach (const config &adv, modification_advancements())
8186 {
8187 if (adv["strict_amla"].to_bool() && !advances_to_.empty())
8188 continue;
8189@@ -2283,7 +2283,7 @@
8190 std::unique_copy(temp.begin(), temp.end(), std::back_inserter(uniq));
8191
8192 bool requirements_done = true;
8193- foreach (const std::string &s, uniq)
8194+ wes_foreach (const std::string &s, uniq)
8195 {
8196 int required_num = std::count(temp.begin(), temp.end(), s);
8197 int mod_num = modification_count("advance", s);
8198@@ -2302,7 +2302,7 @@
8199 size_t unit::modification_count(const std::string& type, const std::string& id) const
8200 {
8201 size_t res = 0;
8202- foreach (const config &item, modifications_.child_range(type)) {
8203+ wes_foreach (const config &item, modifications_.child_range(type)) {
8204 if (item["id"] == id) {
8205 ++res;
8206 }
8207@@ -2314,7 +2314,7 @@
8208 /** Helper function for add_modifications */
8209 static void mod_mdr_merge(config& dst, const config& mod, bool delta)
8210 {
8211- foreach (const config::attribute &i, mod.attribute_range()) {
8212+ wes_foreach (const config::attribute &i, mod.attribute_range()) {
8213 int v = 0;
8214 if (delta) v = dst[i.first];
8215 dst[i.first] = v + i.second.to_int();
8216@@ -2336,7 +2336,7 @@
8217 }
8218 config last_effect;
8219 std::vector<t_string> effects_description;
8220- foreach (const config &effect, mod.child_range("effect"))
8221+ wes_foreach (const config &effect, mod.child_range("effect"))
8222 {
8223 // See if the effect only applies to certain unit types
8224 const std::string &type_filter = effect["unit_type"];
8225@@ -2524,7 +2524,7 @@
8226 config &def = cfg_.child_or_add("defense");
8227 if (const config &ap = effect.child("defense")) {
8228 bool replace = effect["replace"].to_bool();
8229- foreach (const config::attribute &i, ap.attribute_range()) {
8230+ wes_foreach (const config::attribute &i, ap.attribute_range()) {
8231 int v = i.second.to_int();
8232 config::attribute_value &dst = def[i.first];
8233 if (!replace) {
8234@@ -2551,7 +2551,7 @@
8235 config &ab = cfg_.child_or_add("abilities");
8236 if (const config &ab_effect = effect.child("abilities")) {
8237 config to_append;
8238- foreach (const config::any_child &ab, ab_effect.all_children_range()) {
8239+ wes_foreach (const config::any_child &ab, ab_effect.all_children_range()) {
8240 if(!has_ability_by_id(ab.cfg["id"])) {
8241 to_append.add_child(ab.key, ab.cfg);
8242 }
8243@@ -2560,7 +2560,7 @@
8244 }
8245 } else if (apply_to == "remove_ability") {
8246 if (const config &ab_effect = effect.child("abilities")) {
8247- foreach (const config::any_child &ab, ab_effect.all_children_range()) {
8248+ wes_foreach (const config::any_child &ab, ab_effect.all_children_range()) {
8249 remove_ability_by_id(ab.cfg["id"]);
8250 }
8251 }
8252@@ -2749,7 +2749,7 @@
8253
8254 for(size_t i = 0; i != NumModificationTypes; ++i) {
8255 const std::string& mod = ModificationTypes[i];
8256- foreach (const config &m, modifications_.child_range(mod)) {
8257+ wes_foreach (const config &m, modifications_.child_range(mod)) {
8258 log_scope("add mod");
8259 add_modification(ModificationTypes[i], m, true);
8260 }
8261@@ -2779,7 +2779,7 @@
8262 bool is_inv = !get_state(STATE_UNCOVERED) && get_ability_bool(hides,loc);
8263 if(is_inv){
8264 const std::vector<team>& teams = *resources::teams;
8265- foreach (const unit &u, *resources::units)
8266+ wes_foreach (const unit &u, *resources::units)
8267 {
8268 const map_location &u_loc = u.get_location();
8269 if (teams[side_-1].is_enemy(u.side()) && tiles_adjacent(loc, u_loc)) {
8270@@ -2881,7 +2881,7 @@
8271 int side_units(int side)
8272 {
8273 int res = 0;
8274- foreach (const unit &u, *resources::units) {
8275+ wes_foreach (const unit &u, *resources::units) {
8276 if (u.side() == side) ++res;
8277 }
8278 return res;
8279@@ -2890,7 +2890,7 @@
8280 int side_units_cost(int side)
8281 {
8282 int res = 0;
8283- foreach (const unit &u, *resources::units) {
8284+ wes_foreach (const unit &u, *resources::units) {
8285 if (u.side() == side) res += u.cost();
8286 }
8287 return res;
8288@@ -2899,7 +2899,7 @@
8289 int side_upkeep(int side)
8290 {
8291 int res = 0;
8292- foreach (const unit &u, *resources::units) {
8293+ wes_foreach (const unit &u, *resources::units) {
8294 if (u.side() == side) res += u.upkeep();
8295 }
8296 return res;
8297@@ -3029,7 +3029,7 @@
8298 const tportrait* unit::portrait(
8299 const unsigned size, const tportrait::tside side) const
8300 {
8301- foreach(const tportrait& portrait, (type()->portraits())) {
8302+ wes_foreach(const tportrait& portrait, (type()->portraits())) {
8303 if(portrait.size == size
8304 && (side == portrait.side || portrait.side == tportrait::BOTH)) {
8305
8306@@ -3107,20 +3107,20 @@
8307 "number",
8308 ""};
8309
8310- foreach (const config &att, unit_config.child_range("attack"))
8311+ wes_foreach (const config &att, unit_config.child_range("attack"))
8312 {
8313 config& child = wcfg.add_child("attack");
8314 for (int i = 0; !attack_keys[i].empty(); ++i) {
8315 child[attack_keys[i]] = att[attack_keys[i]];
8316 }
8317- foreach (const config &spec, att.child_range("specials")) {
8318+ wes_foreach (const config &spec, att.child_range("specials")) {
8319 config& child_spec = child.add_child("specials", spec);
8320 child_spec.recursive_clear_value("description");
8321 }
8322
8323 }
8324
8325- foreach (const config &abi, unit_config.child_range("abilities"))
8326+ wes_foreach (const config &abi, unit_config.child_range("abilities"))
8327 {
8328 config& child = wcfg.add_child("abilities", abi);
8329 child.recursive_clear_value("description");
8330@@ -3129,7 +3129,7 @@
8331 child.recursive_clear_value("name_inactive");
8332 }
8333
8334- foreach (const config &trait, unit_config.child_range("trait"))
8335+ wes_foreach (const config &trait, unit_config.child_range("trait"))
8336 {
8337 config& child = wcfg.add_child("trait", trait);
8338 child.recursive_clear_value("description");
8339@@ -3142,7 +3142,7 @@
8340
8341 for (int i = 0; !child_keys[i].empty(); ++i)
8342 {
8343- foreach (const config &c, unit_config.child_range(child_keys[i])) {
8344+ wes_foreach (const config &c, unit_config.child_range(child_keys[i])) {
8345 wcfg.add_child(child_keys[i], c);
8346 }
8347 }
8348diff -ur wesnoth-1.10.3.orig/src/unit_display.cpp wesnoth-1.10.3/src/unit_display.cpp
8349--- wesnoth-1.10.3.orig/src/unit_display.cpp 2012-01-07 03:35:17.000000000 +0100
8350+++ wesnoth-1.10.3/src/unit_display.cpp 2012-07-11 13:16:05.953266691 +0200
8351@@ -472,7 +472,7 @@
8352 disp->display_unit_hex(healed_loc);
8353 unit_animator animator;
8354
8355- foreach (unit *h, healers) {
8356+ wes_foreach (unit *h, healers) {
8357 h->set_facing(h->get_location().get_relative_dir(healed_loc));
8358 animator.add_animation(h, "healing", h->get_location(),
8359 healed_loc, healing);
8360diff -ur wesnoth-1.10.3.orig/src/unit_map.cpp wesnoth-1.10.3/src/unit_map.cpp
8361--- wesnoth-1.10.3.orig/src/unit_map.cpp 2012-01-07 03:35:17.000000000 +0100
8362+++ wesnoth-1.10.3/src/unit_map.cpp 2012-07-11 13:16:05.986600025 +0200
8363@@ -444,7 +444,7 @@
8364 {
8365 assert(u);
8366
8367- foreach(const unit_pod& item, ilist_) {
8368+ wes_foreach(const unit_pod& item, ilist_) {
8369 if(item.unit == u) {
8370 return true;
8371 }
8372diff -ur wesnoth-1.10.3.orig/src/unit_map.hpp wesnoth-1.10.3/src/unit_map.hpp
8373--- wesnoth-1.10.3.orig/src/unit_map.hpp 2012-01-07 03:35:17.000000000 +0100
8374+++ wesnoth-1.10.3/src/unit_map.hpp 2012-07-11 13:16:05.986600025 +0200
8375@@ -480,7 +480,7 @@
8376 */
8377 mutable t_ilist ilist_;
8378
8379- /// The last list item, a sentinel that allows BOOST::foreach to hoist end()
8380+ /// The last list item, a sentinel that allows BOOST::wes_foreach to hoist end()
8381 t_ilist::iterator the_end_;
8382
8383 };
8384diff -ur wesnoth-1.10.3.orig/src/unit_types.cpp wesnoth-1.10.3/src/unit_types.cpp
8385--- wesnoth-1.10.3.orig/src/unit_types.cpp 2012-01-07 03:35:17.000000000 +0100
8386+++ wesnoth-1.10.3/src/unit_types.cpp 2012-07-11 13:16:06.019933355 +0200
8387@@ -156,7 +156,7 @@
8388 if (config &specials = cfg_.child("specials"))
8389 {
8390 config new_specials;
8391- foreach (const config::any_child &vp, specials.all_children_range()) {
8392+ wes_foreach (const config::any_child &vp, specials.all_children_range()) {
8393 std::vector<std::string>::const_iterator found_id =
8394 std::find(dsl.begin(), dsl.end(), vp.cfg["id"]);
8395 if (found_id == dsl.end()) {
8396@@ -174,7 +174,7 @@
8397 cfg_.clear_children("specials");
8398 }
8399 config &new_specials = cfg_.child_or_add("specials");
8400- foreach (const config::any_child &value, set_specials.all_children_range()) {
8401+ wes_foreach (const config::any_child &value, set_specials.all_children_range()) {
8402 new_specials.add_child(value.key, value.cfg);
8403 }
8404 }
8405@@ -345,7 +345,7 @@
8406
8407 if (const config &resistance = cfg_.child("resistance"))
8408 {
8409- foreach (const config::attribute &i, resistance.attribute_range()) {
8410+ wes_foreach (const config::attribute &i, resistance.attribute_range()) {
8411 res[i.first] = i.second;
8412 }
8413 }
8414@@ -666,11 +666,11 @@
8415 movementType_ = unit_movement_type(cfg);
8416 alpha_ = ftofxp(1.0);
8417
8418- foreach (const config &t, traits)
8419+ wes_foreach (const config &t, traits)
8420 {
8421 possibleTraits_.add_child("trait", t);
8422 }
8423- foreach (config &var_cfg, cfg.child_range("variation"))
8424+ wes_foreach (config &var_cfg, cfg.child_range("variation"))
8425 {
8426 if (var_cfg["inherit"].to_bool()) {
8427 config nvar_cfg(cfg);
8428@@ -710,7 +710,7 @@
8429 if (cfg["ignore_race_traits"].to_bool()) {
8430 possibleTraits_.clear();
8431 } else {
8432- foreach (const config &t, race_->additional_traits())
8433+ wes_foreach (const config &t, race_->additional_traits())
8434 {
8435 if (alignment_ != NEUTRAL || t["id"] != "fearless")
8436 possibleTraits_.add_child("trait", t);
8437@@ -722,7 +722,7 @@
8438 }
8439
8440 // Insert any traits that are just for this unit type
8441- foreach (const config &trait, cfg.child_range("trait"))
8442+ wes_foreach (const config &trait, cfg.child_range("trait"))
8443 {
8444 possibleTraits_.add_child("trait", trait);
8445 }
8446@@ -750,7 +750,7 @@
8447 game_config::add_color_info(cfg);
8448
8449
8450- foreach (const config &portrait, cfg_.child_range("portrait")) {
8451+ wes_foreach (const config &portrait, cfg_.child_range("portrait")) {
8452 portraits_.push_back(tportrait(portrait));
8453 }
8454
8455@@ -807,7 +807,7 @@
8456
8457 if (const config &abil_cfg = cfg.child("abilities"))
8458 {
8459- foreach (const config::any_child &ab, abil_cfg.all_children_range()) {
8460+ wes_foreach (const config::any_child &ab, abil_cfg.all_children_range()) {
8461 const config::attribute_value &name = ab.cfg["name"];
8462 if (!name.empty()) {
8463 abilities_.push_back(name.t_str());
8464@@ -816,15 +816,15 @@
8465 }
8466 }
8467
8468- foreach (const config &adv, cfg.child_range("advancement"))
8469+ wes_foreach (const config &adv, cfg.child_range("advancement"))
8470 {
8471- foreach (const config &effect, adv.child_range("effect"))
8472+ wes_foreach (const config &effect, adv.child_range("effect"))
8473 {
8474 const config &abil_cfg = effect.child("abilities");
8475 if (!abil_cfg || effect["apply_to"] != "new_ability") {
8476 continue;
8477 }
8478- foreach (const config::any_child &ab, abil_cfg.all_children_range()) {
8479+ wes_foreach (const config::any_child &ab, abil_cfg.all_children_range()) {
8480 const config::attribute_value &name = ab.cfg["name"];
8481 if (!name.empty()) {
8482 adv_abilities_.push_back(name.t_str());
8483@@ -934,7 +934,7 @@
8484 std::vector<attack_type> unit_type::attacks() const
8485 {
8486 std::vector<attack_type> res;
8487- foreach (const config &att, cfg_.child_range("attack")) {
8488+ wes_foreach (const config &att, cfg_.child_range("attack")) {
8489 res.push_back(attack_type(att));
8490 }
8491
8492@@ -990,7 +990,7 @@
8493 {
8494 if (const config &abil = cfg_.child("abilities"))
8495 {
8496- foreach (const config::any_child &ab, abil.all_children_range()) {
8497+ wes_foreach (const config::any_child &ab, abil.all_children_range()) {
8498 if (ab.cfg["id"] == ability)
8499 return true;
8500 }
8501@@ -1005,7 +1005,7 @@
8502 const config &abilities = cfg_.child("abilities");
8503 if (!abilities) return res;
8504
8505- foreach (const config::any_child &ab, abilities.all_children_range()) {
8506+ wes_foreach (const config::any_child &ab, abilities.all_children_range()) {
8507 const std::string &id = ab.cfg["id"];
8508 if (!id.empty())
8509 res.push_back(id);
8510@@ -1077,7 +1077,7 @@
8511 if (!ut)
8512 return;
8513
8514- foreach(const std::string& adv, ut->advances_to()) {
8515+ wes_foreach(const std::string& adv, ut->advances_to()) {
8516 if (tree.insert(adv).second) {
8517 // insertion succeed, expand the new type
8518 advancement_tree_internal(adv, tree);
8519@@ -1098,9 +1098,9 @@
8520 unit_types.build_all(unit_type::HELP_INDEX);
8521
8522 std::vector<std::string> adv_from;
8523- foreach (const unit_type_data::unit_type_map::value_type &ut, unit_types.types())
8524+ wes_foreach (const unit_type_data::unit_type_map::value_type &ut, unit_types.types())
8525 {
8526- foreach(const std::string& adv, ut.second.advances_to()) {
8527+ wes_foreach(const std::string& adv, ut.second.advances_to()) {
8528 if (adv == id_)
8529 adv_from.push_back(ut.second.id());
8530 }
8531@@ -1127,7 +1127,7 @@
8532 clear();
8533 set_unit_config(cfg);
8534
8535- foreach (const config &mt, cfg.child_range("movetype"))
8536+ wes_foreach (const config &mt, cfg.child_range("movetype"))
8537 {
8538 const unit_movement_type move_type(mt);
8539 movement_types_.insert(
8540@@ -1135,14 +1135,14 @@
8541 loadscreen::increment_progress();
8542 }
8543
8544- foreach (const config &r, cfg.child_range("race"))
8545+ wes_foreach (const config &r, cfg.child_range("race"))
8546 {
8547 const unit_race race(r);
8548 races_.insert(std::pair<std::string,unit_race>(race.id(),race));
8549 loadscreen::increment_progress();
8550 }
8551
8552- foreach (config &ut, cfg.child_range("unit_type"))
8553+ wes_foreach (config &ut, cfg.child_range("unit_type"))
8554 {
8555 std::string id = ut["id"];
8556 if (const config &bu = ut.child("base_unit"))
8557@@ -1195,7 +1195,7 @@
8558
8559 void unit_type_data::check_types(const std::vector<std::string>& types) const
8560 {
8561- foreach(const std::string& type, types) {
8562+ wes_foreach(const std::string& type, types) {
8563 if(!find(type)) throw game::game_error("unknown unit type: " + type);
8564 }
8565 }
8566@@ -1279,7 +1279,7 @@
8567
8568 std::vector<std::string> trees = utils::split(cfg["type_adv_tree"]);
8569 hide_help_type_.back().insert(trees.begin(), trees.end());
8570- foreach(const std::string& t_id, trees) {
8571+ wes_foreach(const std::string& t_id, trees) {
8572 unit_type_map::iterator ut = types_.find(t_id);
8573 if (ut != types_.end()) {
8574 std::set<std::string> adv_tree = ut->second.advancement_tree();
8575@@ -1310,7 +1310,7 @@
8576 {
8577 const config& cfg = to_unit.get_cfg();
8578
8579- foreach (const config &af, cfg.child_range("advancefrom"))
8580+ wes_foreach (const config &af, cfg.child_range("advancefrom"))
8581 {
8582 const std::string &from = af["unit"];
8583 int xp = af["experience"];
8584@@ -1349,12 +1349,12 @@
8585 // status gets changed. In the unlikely event it gets changed
8586 // multiple times, we want to try to do it in the same order
8587 // that unit::apply_modifications does things.
8588- foreach (const config &mod, possible_traits())
8589+ wes_foreach (const config &mod, possible_traits())
8590 {
8591 if (mod["availability"] != "musthave")
8592 continue;
8593
8594- foreach (const config &effect, mod.child_range("effect"))
8595+ wes_foreach (const config &effect, mod.child_range("effect"))
8596 {
8597 // See if the effect only applies to
8598 // certain unit types But don't worry
8599diff -ur wesnoth-1.10.3.orig/src/variable.cpp wesnoth-1.10.3/src/variable.cpp
8600--- wesnoth-1.10.3.orig/src/variable.cpp 2012-01-07 03:35:17.000000000 +0100
8601+++ wesnoth-1.10.3/src/variable.cpp 2012-07-11 13:16:06.026600024 +0200
8602@@ -233,11 +233,11 @@
8603 {
8604 config res;
8605
8606- foreach (const config::attribute &i, cfg_->attribute_range()) {
8607+ wes_foreach (const config::attribute &i, cfg_->attribute_range()) {
8608 res[i.first] = expand(i.first);
8609 }
8610
8611- foreach (const config::any_child &child, cfg_->all_children_range())
8612+ wes_foreach (const config::any_child &child, cfg_->all_children_range())
8613 {
8614 if (child.key == "insert_tag") {
8615 vconfig insert_cfg(child.cfg);
8616@@ -283,7 +283,7 @@
8617 {
8618 vconfig::child_list res;
8619
8620- foreach (const config::any_child &child, cfg_->all_children_range())
8621+ wes_foreach (const config::any_child &child, cfg_->all_children_range())
8622 {
8623 if (child.key == key) {
8624 res.push_back(vconfig(&child.cfg, cache_key_));
8625@@ -319,7 +319,7 @@
8626 if (const config &natural = cfg_->child(key)) {
8627 return vconfig(&natural, cache_key_);
8628 }
8629- foreach (const config &ins, cfg_->child_range("insert_tag"))
8630+ wes_foreach (const config &ins, cfg_->child_range("insert_tag"))
8631 {
8632 vconfig insert_cfg(ins);
8633 if(insert_cfg["name"] == key) {
8634@@ -339,7 +339,7 @@
8635 if (cfg_->child(key)) {
8636 return true;
8637 }
8638- foreach (const config &ins, cfg_->child_range("insert_tag"))
8639+ wes_foreach (const config &ins, cfg_->child_range("insert_tag"))
8640 {
8641 vconfig insert_cfg(ins);
8642 if(insert_cfg["name"] == key) {
8643@@ -475,7 +475,7 @@
8644
8645 config &scoped_wml_variable::store(const config &var_value)
8646 {
8647- foreach (const config &i, repos->get_variables().child_range(var_name_)) {
8648+ wes_foreach (const config &i, repos->get_variables().child_range(var_name_)) {
8649 previous_val_.add_child(var_name_, i);
8650 }
8651 repos->clear_variable_cfg(var_name_);
8652@@ -489,7 +489,7 @@
8653 {
8654 if(activated_) {
8655 repos->clear_variable_cfg(var_name_);
8656- foreach (const config &i, previous_val_.child_range(var_name_)) {
8657+ wes_foreach (const config &i, previous_val_.child_range(var_name_)) {
8658 repos->add_variable_cfg(var_name_, i);
8659 }
8660 LOG_NG << "scoped_wml_variable: var_name \"" << var_name_ << "\" has been reverted.\n";
8661diff -ur wesnoth-1.10.3.orig/src/video.cpp wesnoth-1.10.3/src/video.cpp
8662--- wesnoth-1.10.3.orig/src/video.cpp 2012-01-07 03:35:17.000000000 +0100
8663+++ wesnoth-1.10.3/src/video.cpp 2012-07-11 13:16:05.949933359 +0200
8664@@ -105,7 +105,7 @@
8665 {
8666 events.clear();
8667
8668- foreach (SDL_Rect const &rect, update_rects) {
8669+ wes_foreach (SDL_Rect const &rect, update_rects) {
8670 events.push_back(event(rect, true));
8671 events.push_back(event(rect, false));
8672 }
8673@@ -354,7 +354,7 @@
8674 int CVideo::bppForMode( int x, int y, int flags)
8675 {
8676 int test_values[3] = {getBpp(), 32, 16};
8677- foreach(int &bpp, test_values) {
8678+ wes_foreach(int &bpp, test_values) {
8679 if(modePossible(x, y, bpp, flags) > 0) {
8680 return bpp;
8681 }
8682diff -ur wesnoth-1.10.3.orig/src/whiteboard/highlight_visitor.cpp wesnoth-1.10.3/src/whiteboard/highlight_visitor.cpp
8683--- wesnoth-1.10.3.orig/src/whiteboard/highlight_visitor.cpp 2012-01-07 03:35:17.000000000 +0100
8684+++ wesnoth-1.10.3/src/whiteboard/highlight_visitor.cpp 2012-07-11 13:16:06.003266691 +0200
8685@@ -147,7 +147,7 @@
8686 {
8687 //Highlight secondary highlights
8688 mode_ = HIGHLIGHT_SECONDARY;
8689- foreach(weak_action_ptr weak, secondary_highlights_)
8690+ wes_foreach(weak_action_ptr weak, secondary_highlights_)
8691 {
8692 if (action_ptr action = weak.lock())
8693 {
8694@@ -169,7 +169,7 @@
8695
8696 //unhighlight secondary highlights
8697 mode_ = UNHIGHLIGHT_SECONDARY;
8698- foreach(weak_action_ptr weak, secondary_highlights_)
8699+ wes_foreach(weak_action_ptr weak, secondary_highlights_)
8700 {
8701 if (action_ptr action = weak.lock())
8702 {
8703@@ -178,7 +178,7 @@
8704 }
8705
8706 //unhide other units if needed
8707- foreach(map_location hex, exclusive_display_hexes_)
8708+ wes_foreach(map_location hex, exclusive_display_hexes_)
8709 {
8710 resources::screen->remove_exclusive_draw(hex);
8711 }
8712diff -ur wesnoth-1.10.3.orig/src/whiteboard/manager.cpp wesnoth-1.10.3/src/whiteboard/manager.cpp
8713--- wesnoth-1.10.3.orig/src/whiteboard/manager.cpp 2012-04-23 04:44:12.000000000 +0200
8714+++ wesnoth-1.10.3/src/whiteboard/manager.cpp 2012-07-11 13:16:06.003266691 +0200
8715@@ -268,7 +268,7 @@
8716 }
8717
8718 //Look for planned recruits that depend on this leader
8719- foreach(action_const_ptr action, *viewer_actions())
8720+ wes_foreach(action_const_ptr action, *viewer_actions())
8721 {
8722 recruit_const_ptr recruit = boost::dynamic_pointer_cast<class recruit const>(action);
8723 recall_const_ptr recall = boost::dynamic_pointer_cast<class recall const>(action);
8724@@ -332,7 +332,7 @@
8725
8726 static void hide_all_plans()
8727 {
8728- foreach(team& t, *resources::teams)
8729+ wes_foreach(team& t, *resources::teams)
8730 t.get_side_actions()->hide();
8731 }
8732
8733@@ -344,7 +344,7 @@
8734 hide_all_plans();
8735 else //< normal circumstance
8736 {
8737- foreach(team& t, *resources::teams)
8738+ wes_foreach(team& t, *resources::teams)
8739 {
8740 //make sure only appropriate teams are hidden
8741 if(!t.is_network_human())
8742@@ -498,7 +498,7 @@
8743 if (can_modify_game_state() && has_actions())
8744 {
8745 units_owning_moves_ = move_owners_finder().get_units_owning_moves();
8746- foreach(size_t unit_id, units_owning_moves_)
8747+ wes_foreach(size_t unit_id, units_owning_moves_)
8748 {
8749 unit_map::iterator unit_iter = resources::units->find(unit_id);
8750 assert(unit_iter.valid());
8751@@ -509,7 +509,7 @@
8752
8753 void manager::post_draw()
8754 {
8755- foreach(size_t unit_id, units_owning_moves_)
8756+ wes_foreach(size_t unit_id, units_owning_moves_)
8757 {
8758 unit_map::iterator unit_iter = resources::units->find(unit_id);
8759 if (unit_iter.valid()) {
8760@@ -558,7 +558,7 @@
8761
8762 //Info about the action numbers to be displayed on screen.
8763 side_actions::numbers_t numbers;
8764- foreach(team& t, *resources::teams)
8765+ wes_foreach(team& t, *resources::teams)
8766 {
8767 side_actions& sa = *t.get_side_actions();
8768 if(!sa.hidden())
8769@@ -571,7 +571,7 @@
8770
8771 void manager::on_mouseover_change(const map_location& hex)
8772 {
8773- foreach(map_location const& hex, hidden_unit_hexes_)
8774+ wes_foreach(map_location const& hex, hidden_unit_hexes_)
8775 resources::screen->remove_exclusive_draw(hex);
8776 hidden_unit_hexes_.clear();
8777
8778@@ -636,7 +636,7 @@
8779 LOG_WB << "Received wb data (" << count << ").\n";
8780
8781 team& team_from = resources::teams->at(wb_cfg["side"]-1);
8782- foreach(side_actions::net_cmd const& cmd, wb_cfg.child_range("net_cmd"))
8783+ wes_foreach(side_actions::net_cmd const& cmd, wb_cfg.child_range("net_cmd"))
8784 team_from.get_side_actions()->execute_net_cmd(cmd);
8785 }
8786 }
8787@@ -1138,7 +1138,7 @@
8788 options.push_back(_("HIDE ALL allies’ plans"));
8789
8790 //populate list of networked allies
8791- foreach(team &t, *resources::teams)
8792+ wes_foreach(team &t, *resources::teams)
8793 {
8794 //Exclude enemies, AIs, and local players
8795 if(t.is_enemy(v_side) || !t.is_network())
8796@@ -1164,11 +1164,11 @@
8797 switch(selection)
8798 {
8799 case 0:
8800- foreach(team* t, allies)
8801+ wes_foreach(team* t, allies)
8802 team_plans_hidden_[t->side()-1]=false;
8803 break;
8804 case 1:
8805- foreach(team* t, allies)
8806+ wes_foreach(team* t, allies)
8807 team_plans_hidden_[t->side()-1]=true;
8808 break;
8809 default:
8810diff -ur wesnoth-1.10.3.orig/src/whiteboard/mapbuilder.cpp wesnoth-1.10.3/src/whiteboard/mapbuilder.cpp
8811--- wesnoth-1.10.3.orig/src/whiteboard/mapbuilder.cpp 2012-01-07 03:35:17.000000000 +0100
8812+++ wesnoth-1.10.3/src/whiteboard/mapbuilder.cpp 2012-07-11 13:16:06.003266691 +0200
8813@@ -51,14 +51,14 @@
8814
8815 void mapbuilder::pre_build()
8816 {
8817- foreach(team& t, *resources::teams)
8818+ wes_foreach(team& t, *resources::teams)
8819 {
8820 //Reset spent gold to zero, it'll be recalculated during the map building
8821 t.get_side_actions()->reset_gold_spent();
8822 }
8823
8824 int current_side = resources::controller->current_side();
8825- foreach(unit& u, *resources::units)
8826+ wes_foreach(unit& u, *resources::units)
8827 {
8828 bool on_current_side = (u.side() == current_side);
8829
8830diff -ur wesnoth-1.10.3.orig/src/whiteboard/move.cpp wesnoth-1.10.3/src/whiteboard/move.cpp
8831--- wesnoth-1.10.3.orig/src/whiteboard/move.cpp 2012-04-23 01:53:28.000000000 +0200
8832+++ wesnoth-1.10.3/src/whiteboard/move.cpp 2012-07-11 13:16:06.003266691 +0200
8833@@ -108,10 +108,10 @@
8834 if(!route_cfg)
8835 throw action::ctor_err("move: Invalid route_");
8836 route_->move_cost = route_cfg["move_cost"];
8837- foreach(config const& loc_cfg, route_cfg.child_range("step")) {
8838+ wes_foreach(config const& loc_cfg, route_cfg.child_range("step")) {
8839 route_->steps.push_back(map_location(loc_cfg["x"],loc_cfg["y"]));
8840 }
8841- foreach(config const& mark_cfg, route_cfg.child_range("mark")) {
8842+ wes_foreach(config const& mark_cfg, route_cfg.child_range("mark")) {
8843 route_->marks[map_location(mark_cfg["x"],mark_cfg["y"])]
8844 = pathfind::marked_route::mark(mark_cfg["turns"],mark_cfg["zoc"],mark_cfg["capture"],mark_cfg["invisible"]);
8845 }
8846@@ -470,7 +470,7 @@
8847 //Serialize route_
8848 config route_cfg;
8849 route_cfg["move_cost"]=route_->move_cost;
8850- foreach(map_location const& loc, route_->steps)
8851+ wes_foreach(map_location const& loc, route_->steps)
8852 {
8853 config loc_cfg;
8854 loc_cfg["x"]=loc.x;
8855@@ -478,7 +478,7 @@
8856 route_cfg.add_child("step",loc_cfg);
8857 }
8858 typedef std::pair<map_location,pathfind::marked_route::mark> pair_loc_mark;
8859- foreach(pair_loc_mark const& item, route_->marks)
8860+ wes_foreach(pair_loc_mark const& item, route_->marks)
8861 {
8862 config mark_cfg;
8863 mark_cfg["x"]=item.first.x;
8864diff -ur wesnoth-1.10.3.orig/src/whiteboard/recall.cpp wesnoth-1.10.3/src/whiteboard/recall.cpp
8865--- wesnoth-1.10.3.orig/src/whiteboard/recall.cpp 2012-01-07 03:35:17.000000000 +0100
8866+++ wesnoth-1.10.3/src/whiteboard/recall.cpp 2012-07-11 13:16:06.003266691 +0200
8867@@ -71,7 +71,7 @@
8868 {
8869 // Construct and validate temp_unit_
8870 size_t underlying_id = cfg["temp_unit_"];
8871- foreach(unit const& recall_unit, resources::teams->at(team_index()).recall_list())
8872+ wes_foreach(unit const& recall_unit, resources::teams->at(team_index()).recall_list())
8873 {
8874 if(recall_unit.underlying_id()==underlying_id)
8875 {
8876diff -ur wesnoth-1.10.3.orig/src/whiteboard/side_actions.cpp wesnoth-1.10.3/src/whiteboard/side_actions.cpp
8877--- wesnoth-1.10.3.orig/src/whiteboard/side_actions.cpp 2012-04-23 01:18:06.000000000 +0200
8878+++ wesnoth-1.10.3/src/whiteboard/side_actions.cpp 2012-07-11 13:16:06.006600025 +0200
8879@@ -48,13 +48,13 @@
8880 {
8881 s << "Content of side_actions:";
8882 int turn = 1;
8883- foreach(action_queue const& turn_queue, side_actions.actions())
8884+ wes_foreach(action_queue const& turn_queue, side_actions.actions())
8885 {
8886 s << "\n Turn " << turn;
8887 ++turn;
8888
8889 int count = 1;
8890- foreach(action_ptr const& action, turn_queue)
8891+ wes_foreach(action_ptr const& action, turn_queue)
8892 {
8893 s << "\n (" << count << ") " << action;
8894 ++count;
8895@@ -114,7 +114,7 @@
8896 main_number = index;
8897 }
8898
8899- foreach(weak_action_ptr action, highlighter->get_secondary_highlights())
8900+ wes_foreach(weak_action_ptr action, highlighter->get_secondary_highlights())
8901 {
8902 if (action.lock() == *it)
8903 {
8904@@ -199,7 +199,7 @@
8905 size_t side_actions::size() const
8906 {
8907 size_t result = 0;
8908- foreach(action_queue const& queue, actions_)
8909+ wes_foreach(action_queue const& queue, actions_)
8910 result += queue.size();
8911 return result;
8912 }
8913@@ -234,7 +234,7 @@
8914 return;
8915 }
8916
8917- foreach(action_ptr act, *this)
8918+ wes_foreach(action_ptr act, *this)
8919 act->hide();
8920 }
8921 void side_actions::show()
8922@@ -244,7 +244,7 @@
8923
8924 hidden_ = false;
8925
8926- foreach(action_ptr act, *this)
8927+ wes_foreach(action_ptr act, *this)
8928 act->show();
8929 }
8930
8931@@ -507,7 +507,7 @@
8932 size_t side_actions::count_actions_of(unit const* unit)
8933 {
8934 size_t count = 0;
8935- foreach(action_ptr action, *this)
8936+ wes_foreach(action_ptr action, *this)
8937 {
8938 if (action->get_unit() == unit)
8939 {
8940@@ -783,7 +783,7 @@
8941 else if(type=="refresh")
8942 {
8943 safe_clear();
8944- foreach(net_cmd const& sub_cmd, cmd.child_range("net_cmd"))
8945+ wes_foreach(net_cmd const& sub_cmd, cmd.child_range("net_cmd"))
8946 execute_net_cmd(sub_cmd);
8947 }
8948 else
8949@@ -890,7 +890,7 @@
8950
8951 //find units who still have plans for turn 0 (i.e. were too lazy to finish their jobs)
8952 std::set<unit const*> lazy_units;
8953- foreach(action_ptr const& act, iter_turn(0))
8954+ wes_foreach(action_ptr const& act, iter_turn(0))
8955 {
8956 unit const* u = act->get_unit();
8957 if(u)
8958@@ -913,7 +913,7 @@
8959 }
8960
8961 //push any remaining first-turn plans into the second turn
8962- foreach(action_ptr act, actions_.front())
8963+ wes_foreach(action_ptr act, actions_.front())
8964 actions_[1].push_front(act);
8965 actions_.front().clear();
8966
8967diff -ur wesnoth-1.10.3.orig/src/whiteboard/utility.cpp wesnoth-1.10.3/src/whiteboard/utility.cpp
8968--- wesnoth-1.10.3.orig/src/whiteboard/utility.cpp 2012-01-07 03:35:17.000000000 +0100
8969+++ wesnoth-1.10.3/src/whiteboard/utility.cpp 2012-07-11 13:16:06.003266691 +0200
8970@@ -60,7 +60,7 @@
8971 {
8972 assert(leader.can_recruit());
8973 assert(resources::game_map->is_keep(leader.get_location()));
8974- foreach(unit const& unit, *resources::units)
8975+ wes_foreach(unit const& unit, *resources::units)
8976 {
8977 if (unit.can_recruit() &&
8978 resources::game_map->is_keep(unit.get_location()) &&
8979@@ -83,7 +83,7 @@
8980 if(!map.is_castle(hex))
8981 return NULL;
8982
8983- foreach(unit& u, *resources::units)
8984+ wes_foreach(unit& u, *resources::units)
8985 if(u.can_recruit()
8986 && u.side() == static_cast<int>(team_index+1)
8987 && can_recruit_on(map,u.get_location(),hex))
8988@@ -124,7 +124,7 @@
8989
8990 int result = 0;
8991 gamemap const& map = *resources::game_map;
8992- foreach(map_location const& loc, std::make_pair(path.begin()+1,path.end()))
8993+ wes_foreach(map_location const& loc, std::make_pair(path.begin()+1,path.end()))
8994 result += u.movement_cost(map[loc]);
8995 return result;
8996 }
8997@@ -149,7 +149,7 @@
8998
8999 bool has_actions()
9000 {
9001- foreach(team& t, *resources::teams)
9002+ wes_foreach(team& t, *resources::teams)
9003 if (!t.get_side_actions()->empty())
9004 return true;
9005
9006diff -ur wesnoth-1.10.3.orig/src/whiteboard/validate_visitor.cpp wesnoth-1.10.3/src/whiteboard/validate_visitor.cpp
9007--- wesnoth-1.10.3.orig/src/whiteboard/validate_visitor.cpp 2012-04-23 04:44:12.000000000 +0200
9008+++ wesnoth-1.10.3/src/whiteboard/validate_visitor.cpp 2012-07-11 13:16:06.006600025 +0200
9009@@ -60,7 +60,7 @@
9010 {
9011 int side_actions_size_before = viewer_actions_.size();
9012 LOG_WB << "Erasing " << actions_to_erase_.size() << " invalid actions.\n";
9013- foreach(action_ptr action, actions_to_erase_)
9014+ wes_foreach(action_ptr action, actions_to_erase_)
9015 {
9016 viewer_actions_.remove_action(viewer_actions_.get_position_of(action), false);
9017 }
9018diff -ur wesnoth-1.10.3.orig/src/whiteboard/visitor.hpp wesnoth-1.10.3/src/whiteboard/visitor.hpp
9019--- wesnoth-1.10.3.orig/src/whiteboard/visitor.hpp 2012-04-23 01:53:28.000000000 +0200
9020+++ wesnoth-1.10.3/src/whiteboard/visitor.hpp 2012-07-11 13:16:06.003266691 +0200
9021@@ -81,7 +81,7 @@
9022
9023 //Determine how many turns' worth of plans there are
9024 size_t max_turns = 0;
9025- foreach(team& t, *resources::teams)
9026+ wes_foreach(team& t, *resources::teams)
9027 max_turns = std::max(max_turns,t.get_side_actions()->num_turns());
9028
9029 size_t const current_team = resources::controller->current_side() - 1;
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