-# TODO: - use our libs instead of static ones
-# - bconds
-# - some BRs missing
-# - polish description
+# TODO: - doesn't build without server and without client
# - install binaries depending on architecture to better place (now they are stored in /usr/bin)
#
+# Conditional build:
+%bcond_without client # build without client
+%bcond_without openal # build without openal support
+%bcond_without qf # build without qf support
+%bcond_without server # build without server
+#
Summary: A Fast Paced FPS Game
+Summary(pl.UTF-8): Szybko tocząca się gra FPS
Name: warsow
-Version: 0.5
-Release: 0.1
-License: GPL
+Version: 0.61
+Release: 1
+License: GPL v2+
Group: X11/Applications/Games
-Source0: http://data.rodix.free.fr/warsow/files/%{name}_%{version}_sdk.zip
-# Source0-md5: acd0244435cc63967b0eb3468c21c454
-Source1: http://data.rodix.free.fr/warsow/files/%{name}_%{version}_unified.zip
-# Source1-md5: d0cb961256bbc1b93bf240b8bcf8eff5
-Patch0: %{name}-flags.patch
-Patch1: %{name}-dirs.patch
+Source0: http://www.zcdn.org/dl/%{name}_%{version}_sdk.zip
+# Source0-md5: 04bd29a63c3a43a7e3ea3a865b75e580
+Source1: %{name}.desktop
+Source2: %{name}.png
+Patch0: %{name}-gentoo_fixes.patch
+Patch1: %{name}-libjpeg.patch
+Patch2: %{name}-pic.patch
URL: http://www.warsow.net/
+%{?with_openal:BuildRequires: OpenAL-devel}
+BuildRequires: OpenGL-devel
+%{?with_qf:BuildRequires: SDL-devel}
BuildRequires: curl-devel
+BuildRequires: desktop-file-utils
BuildRequires: libjpeg-devel
+BuildRequires: libstdc++-devel
+%{?with_qf:BuildRequires: libvorbis-devel}
+BuildRequires: pkgconfig
BuildRequires: unzip
+BuildRequires: xorg-lib-libX11-devel
+BuildRequires: xorg-lib-libXext-devel
BuildRequires: xorg-lib-libXinerama-devel
BuildRequires: xorg-lib-libXxf86dga-devel
BuildRequires: xorg-lib-libXxf86vm-devel
BuildRequires: zlib-devel
+Requires: %{name}-data = %{version}
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%description
of its inspiration from titles like Quakeworld, Quake3 CPMA, Jet Set
Radio or Speedball.
+%description -l pl.UTF-8
+Warsow to samodzielna strzelanina FPS dla Windows i Linuksa. Została
+wydana na licencji GPL i jest oparta na silniku 3D Qfusion
+(modyfikacji silnika z Quake 2). Oferuje sportowo zorientowany FPS,
+szybko toczącą się grę skupioną na triksach (trick jumps) oraz sztukę
+poruszania. Zawiera kompletny system broni z trybem słabego i silnego
+ognia. Grafika jest utrzymana w stylu rysunkowym, ale nie Mangi,
+łączącym ciemne, błyskające i brudne tekstury, pasujące do akcji
+pełnej zabawy i szybkości. Gra została częściowo zainspirowana
+tytułami takimi jak Quakeworld, Quake3 CPMA, Jet Set Radio czy
+Speedball.
+
%prep
-%setup -q -c %{name}-%{version} -a 1
-%patch0 -p1
+%setup -q -c
+%patch0 -p0
%patch1 -p1
+%patch2 -p0
%build
-%{__make} -C source/ \
+%{__make} -C source/ -j1 \
CC="%{__cc}" \
CXX="%{__cc}" \
LD="%{__cc}" \
CFLAGS="%{rpmcflags}" \
CXXFLAGS="%{rpmcflags} -fPIC" \
- LDFLAGS="%{rpmldflags}"
+ LDFLAGS="%{rpmldflags}" \
+ %{!?with_client:BUILD_CLIENT=NO} \
+ %{!?with_openal:BUILD_SND_OPENAL=NO} \
+ %{!?with_qf:BUILD_SND_QF=NO} \
+ %{!?with_server:BUILD_SERVER=NO}
%install
rm -rf $RPM_BUILD_ROOT
-install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/%{name}}
+install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/%{name},%{_desktopdir},%{_pixmapsdir}}
+
+cp -a source/release/warsow* $RPM_BUILD_ROOT%{_bindir}
+cp -a source/release/libs $RPM_BUILD_ROOT%{_datadir}/%{name}
-install source/release/warsow* $RPM_BUILD_ROOT%{_bindir}
-cp -r source/release/libs $RPM_BUILD_ROOT%{_datadir}/%{name}
-cp -r basewsw $RPM_BUILD_ROOT%{_datadir}/%{name}
+# desktop and icon
+desktop-file-install --dir=$RPM_BUILD_ROOT%{_desktopdir} %{SOURCE1}
+cp -a %{SOURCE2} $RPM_BUILD_ROOT%{_pixmapsdir}
%clean
rm -rf $RPM_BUILD_ROOT
%defattr(644,root,root,755)
%doc docs/*
%attr(755,root,root) %{_bindir}/warsow*
-%{_datadir}/%{name}
+%attr(755,root,root) %{_datadir}/%{name}/libs
+%{_desktopdir}/%{name}.desktop
+%{_pixmapsdir}/%{name}.png