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[packages/vcmi.git] / boost-1.58.patch
diff --git a/boost-1.58.patch b/boost-1.58.patch
new file mode 100644 (file)
index 0000000..854e505
--- /dev/null
@@ -0,0 +1,50 @@
+From aa00fdbd0e99b2beec382c7677a64d962b748dcb Mon Sep 17 00:00:00 2001
+From: Rohit Nirmal <rohitnirmal9@gmail.com>
+Date: Wed, 6 May 2015 19:16:51 -0500
+Subject: [PATCH] Fix building with Boost 1.58.
+
+---
+ CCallback.cpp             | 2 +-
+ lib/CArtHandler.cpp       | 2 +-
+ lib/CGameInfoCallback.cpp | 2 +-
+ 3 files changed, 3 insertions(+), 3 deletions(-)
+
+diff --git a/CCallback.cpp b/CCallback.cpp
+index 8009bc7..da280db 100644
+--- a/CCallback.cpp
++++ b/CCallback.cpp
+@@ -80,7 +80,7 @@ void CCallback::recruitCreatures(const CGDwelling *obj, const CArmedInstance * d
\r
+ bool CCallback::dismissCreature(const CArmedInstance *obj, SlotID stackPos)\r
+ {\r
+-      if(((player>=0)  &&  obj->tempOwner != player) || (obj->stacksCount()<2  && obj->needsLastStack()))\r
++      if((player && obj->tempOwner != player) || (obj->stacksCount()<2  && obj->needsLastStack()))\r
+               return false;\r
\r
+       DisbandCreature pack(stackPos,obj->id);\r
+diff --git a/lib/CArtHandler.cpp b/lib/CArtHandler.cpp
+index 2d9dd01..0026a66 100644
+--- a/lib/CArtHandler.cpp
++++ b/lib/CArtHandler.cpp
+@@ -671,7 +671,7 @@ boost::optional<std::vector<CArtifact*>&> CArtHandler::listFromClass( CArtifact:
+       case CArtifact::ART_RELIC:\r
+               return relics;\r
+       default: //special artifacts should not be erased\r
+-              return nullptr;\r
++              return boost::optional<std::vector<CArtifact*>&>();\r
+       }\r
+ }\r
\r
+diff --git a/lib/CGameInfoCallback.cpp b/lib/CGameInfoCallback.cpp
+index 051bb9c..2a59b96 100644
+--- a/lib/CGameInfoCallback.cpp
++++ b/lib/CGameInfoCallback.cpp
+@@ -403,7 +403,7 @@ std::vector <const CGObjectInstance * > CGameInfoCallback::getVisitableObjs(int3
+       for(const CGObjectInstance * obj : t->visitableObjects)
+       {
+-              if(player < nullptr || obj->ID != Obj::EVENT) //hide events from players
++              if(player || obj->ID != Obj::EVENT) //hide events from players
+                       ret.push_back(obj);
+       }
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