Summary: Heroes 3: WoG recreated Name: vcmi Version: 0.90 Release: 6 License: GPL v2+ Group: X11/Applications/Games Source0: http://download.vcmi.eu/%{name}_%{version}.tar.gz # Source0-md5: ab6772d9b8010925e6c00847b7c63c0d Source1: http://download.vcmi.eu/core.zip # Source1-md5: 5cf75d588cc53b93aceb809a6068ae37 Source2: ax_boost_iostreams.m4 Patch0: boost-build.patch URL: http://www.vcmi.eu/ BuildRequires: SDL-devel BuildRequires: SDL_image-devel BuildRequires: SDL_mixer-devel BuildRequires: SDL_ttf-devel BuildRequires: autoconf >= 2.68 BuildRequires: automake >= 1.11 BuildRequires: boost-devel BuildRequires: cmake >= 2.8.5 BuildRequires: ffmpeg-devel BuildRequires: zlib-devel BuildRequires: libstdc++-devel Suggests: smpeg-libs BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define specflags -fpermissive # symbols defined in binaries and main library %define skip_post_check_so vcmi/Scripting/libvcmiERM.so.0.0.0 %description H3 engine rewrie (not another mod) with new possibilities. %prep %setup -q %patch0 -p1 cp %{SOURCE2} aclocal/m4 %build %{__aclocal} -I aclocal/m4 %{__autoconf} %{__automake} export CXXFLAGS="%{rpmcflags}" %configure %{__make} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT%{_datadir}/%{name} \ $RPM_BUILD_ROOT%{_pixmapsdir} \ $RPM_BUILD_ROOT%{_iconsdir}/hicolor/{64x64,48x48,32x32}/apps %{__make} install \ DESTDIR=$RPM_BUILD_ROOT install client/icons/vcmiclient.xpm $RPM_BUILD_ROOT%{_pixmapsdir}/vcmiclient.xpm install client/icons/vcmiclient.64x64.png $RPM_BUILD_ROOT%{_iconsdir}/hicolor/64x64/apps/vcmiclient.png install client/icons/vcmiclient.48x48.png $RPM_BUILD_ROOT%{_iconsdir}/hicolor/48x48/apps/vcmiclient.png install client/icons/vcmiclient.32x32.png $RPM_BUILD_ROOT%{_iconsdir}/hicolor/32x32/apps/vcmiclient.png %{__rm} $RPM_BUILD_ROOT%{_libdir}/%{name}/AI/*.la %{__rm} $RPM_BUILD_ROOT%{_libdir}/%{name}{/Scripting,}/*.{la,so} %{__unzip} %{SOURCE1} -d $RPM_BUILD_ROOT%{_datadir}/%{name} %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc AUTHORS ChangeLog README %attr(755,root,root) %{_bindir}/%{name}* %attr(755,root,root) %{_libdir}/%{name}/lib%{name}*.so.?.*.* %attr(755,root,root) %ghost %{_libdir}/%{name}/lib%{name}*.so.? %dir %{_libdir}/%{name} %dir %{_libdir}/%{name}/AI %attr(755,root,root) %{_libdir}/%{name}/AI/lib*.so %dir %{_libdir}/%{name}/Scripting %attr(755,root,root) %{_libdir}/%{name}/Scripting/lib*.so.?.*.* %attr(755,root,root) %ghost %{_libdir}/%{name}/Scripting/lib*.so.? %{_datadir}/%{name} %{_desktopdir}/%{name}client.desktop %{_pixmapsdir}/%{name}client.xpm %{_iconsdir}/hicolor/*x*/apps/%{name}client.png