# # Conditional build: %bcond_without lua # build LUA scripting # %ifarch x32 %undefine with_lua %endif Summary: "Heroes 3: WoG recreated Summary(pl.UTF-8): Gra "Heroes 3: WoG" stworzona od nowa Name: vcmi Version: 1.3.0 Release: 2 License: GPL v2+ Group: X11/Applications/Games Source0: https://github.com/vcmi/vcmi/archive/%{version}/%{name}-%{version}.tar.gz # Source0-md5: 6a657666e335bfde5f007b9542a08cfa Source1: http://download.vcmi.eu/core.zip # Source1-md5: 5cf75d588cc53b93aceb809a6068ae37 Patch0: erm.patch Patch1: absolute-dirs.patch URL: http://www.vcmi.eu/ BuildRequires: Qt5Network-devel >= 5 BuildRequires: Qt5Widgets-devel >= 5 BuildRequires: SDL2-devel >= 2 BuildRequires: SDL2_image-devel >= 2 BuildRequires: SDL2_mixer-devel >= 2 BuildRequires: SDL2_ttf-devel >= 2 BuildRequires: boost-devel >= 1.50 BuildRequires: cmake >= 2.8.12 # avformat, swscale BuildRequires: ffmpeg-devel BuildRequires: fuzzylite-devel BuildRequires: libstdc++-devel %{?with_lua:BuildRequires: luajit-devel} BuildRequires: minizip-devel BuildRequires: qt5-build >= 5 BuildRequires: rpmbuild(macros) >= 1.605 BuildRequires: zlib-devel Suggests: smpeg-libs BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) %define specflags -fpermissive # symbols defined in binaries and main library %define skip_post_check_so vcmi/Scripting/libvcmiERM.so.0.0.0 %description H3 engine rewrite (not another mod) with new possibilities. %description -l pl.UTF-8 Napisany od nowa silnik H3 (nie kolejna modyfikacja) z nowymi możliwościami. %prep %setup -q %patch0 -p1 %patch1 -p1 %build install -d build cd build %cmake .. \ %cmake_on_off lua ENABLE_LUA \ %cmake_on_off lua ENABLE_ERM \ -DENABLE_EDITOR=ON \ -DFORCE_BUNDLED_FL=OFF %{__make} %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT%{_datadir}/%{name} \ $RPM_BUILD_ROOT%{_pixmapsdir} \ $RPM_BUILD_ROOT%{_iconsdir}/hicolor/{64x64,48x48,32x32}/apps %{__make} -C build install \ DESTDIR=$RPM_BUILD_ROOT %{__rm} -r $RPM_BUILD_ROOT%{_iconsdir}/hicolor/2048x2048 %{__unzip} -o %{SOURCE1} -d $RPM_BUILD_ROOT%{_datadir}/%{name} %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) %doc AUTHORS ChangeLog.md README.md %attr(755,root,root) %{_bindir}/vcmibuilder %attr(755,root,root) %{_bindir}/vcmiclient %attr(755,root,root) %{_bindir}/vcmieditor %attr(755,root,root) %{_bindir}/vcmilauncher %attr(755,root,root) %{_bindir}/vcmiserver %dir %{_libdir}/%{name} %attr(755,root,root) %{_libdir}/%{name}/libvcmi.so %dir %{_libdir}/%{name}/AI %attr(755,root,root) %{_libdir}/%{name}/AI/lib*.so %if %{with lua} %dir %{_libdir}/%{name}/scripting %attr(755,root,root) %{_libdir}/%{name}/scripting/libvcmiERM.so %attr(755,root,root) %{_libdir}/%{name}/scripting/libvcmiLua.so %endif %{_datadir}/%{name} %{_desktopdir}/vcmiclient.desktop %{_desktopdir}/vcmieditor.desktop %{_desktopdir}/vcmilauncher.desktop %{_iconsdir}/hicolor/*x*/apps/vcmiclient.png %{_iconsdir}/hicolor/*x*/apps/vcmieditor.png %{_iconsdir}/hicolor/scalable/apps/vcmiclient.svg %{_datadir}/metainfo/eu.vcmi.VCMI.metainfo.xml