+++ /dev/null
-diff -ruN scummvm-0.6.0./scumm/actor.cpp scummvm-0.6.0/scumm/actor.cpp
---- scummvm-0.6.0./scumm/actor.cpp 2004-02-25 05:37:28.000000000 +0100
-+++ scummvm-0.6.0/scumm/actor.cpp 2004-03-16 16:25:09.866004528 +0100
-@@ -789,14 +789,14 @@
- return _V1_talkingActor;
- else
- return VAR(VAR_TALK_ACTOR);
--};
-+}
-
- void ScummEngine::talkingActor(int value) {
- if (_gameId == GID_MANIAC && _version == 1)
- _V1_talkingActor = value;
- else
- VAR(VAR_TALK_ACTOR) = value;
--};
-+}
-
- void ScummEngine::showActors() {
- int i;
-diff -ruN scummvm-0.6.0./scumm/debugger.cpp scummvm-0.6.0/scumm/debugger.cpp
---- scummvm-0.6.0./scumm/debugger.cpp 2004-02-13 11:26:40.000000000 +0100
-+++ scummvm-0.6.0/scumm/debugger.cpp 2004-03-16 16:25:30.984793984 +0100
-@@ -57,7 +57,7 @@
- va_end(va);
-
- debug(buf);
--};
-+}
-
- ScummDebugger::ScummDebugger(ScummEngine *s)
- : Common::Debugger<ScummDebugger>() {
-@@ -592,7 +592,7 @@
-
- DebugPrintf("Unknown flag. Type 'Debug ?' for syntax\n");
- return true;
--};
-+}
-
- bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) {
- if (argc == 1) {
-diff -ruN scummvm-0.6.0./base/main.cpp scummvm-0.6.0/base/main.cpp
---- scummvm-0.6.0./base/main.cpp 2004-03-14 14:45:12.000000000 +0100
-+++ scummvm-0.6.0/base/main.cpp 2004-03-16 16:28:53.712974616 +0100
-@@ -262,7 +262,7 @@
-
- // Free up memory
- delete engine;
--};
-+}
-
- #ifndef _WIN32_WCE
- int main(int argc, char *argv[]) {