X-Git-Url: http://git.pld-linux.org/?p=packages%2Fscummvm.git;a=blobdiff_plain;f=scummvm.spec;h=ecd2a94bd229731dbd042cead5cc96e735869df9;hp=b5b00cca014645ec9b3c5a3a003c611ee71df586;hb=2847ecc;hpb=7a1703dbea8e4e426589e130045b7c4b0a1ed368 diff --git a/scummvm.spec b/scummvm.spec index b5b00cc..ecd2a94 100644 --- a/scummvm.spec +++ b/scummvm.spec @@ -1,100 +1,829 @@ -%define version_tools 0.5.0 -Summary: SCUMM graphic adventure game interpreter -Summary(pl): Interpreter przygodówek opartych na SCUMM +%define version_tools 1.6.0 +Summary: Graphic adventure game interpreter +Summary(pl.UTF-8): Interpreter gier przygodowych Name: scummvm -Version: 0.5.1 -Release: 1 -License: GPL -Group: X11/Applications/Games -Source0: http://dl.sf.net/scummvm/%{name}-%{version}.tar.bz2 -# Source0-md5: 67bdbe2e145b8072d0bac61f7ed150c0 -Source1: http://dl.sf.net/scummvm/%{name}-tools-%{version_tools}.tar.bz2 -# Source1-md5: 4d9d4821b2cac5225ac408f00a69c189 +Version: 1.6.0 +Release: 7 +License: GPL v2+ +Group: X11/Applications/Games +Source0: http://downloads.sourceforge.net/scummvm/%{name}-%{version}.tar.bz2 +# Source0-md5: 473c151ff44e3db7b603ecacd800a0d2 +Source1: http://downloads.sourceforge.net/scummvm/%{name}-tools-%{version_tools}.tar.bz2 +# Source1-md5: 9a5c74a49707c513e8853004e3a699e4 Source2: %{name}.desktop -Source3: %{name}.png -Patch0: %{name}-makefile.patch -BuildRequires: libvorbis-devel -BuildRequires: libmad-devel +Patch0: %{name}-wx-config.patch +Patch1: dwarf-debug.patch +URL: http://scummvm.org/ BuildRequires: SDL-devel >= 1.2.2 +BuildRequires: alsa-lib-devel >= 0.9 +BuildRequires: flac-devel >= 1.0.1 +%ifarch %{ix86} %{x8664} +BuildRequires: fluidsynth-devel +%endif +BuildRequires: freetype-devel +BuildRequires: libmad-devel +BuildRequires: libmpeg2-devel >= 0.3.2 +BuildRequires: libpng-devel +BuildRequires: libvorbis-devel +%ifarch %{ix86} +BuildRequires: nasm +%endif +BuildRequires: sed >= 4.0 +BuildRequires: wxGTK2-unicode-devel +BuildRequires: wxWidgets-devel +BuildRequires: zlib-devel +BuildRequires: zlib-devel +Obsoletes: scummvm-engine-m4 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) +%define specflags_sparc -fPIC + %description -ScummVM is an implementation of the SCUMM (Script Creation Utility for -Maniac Mansion) engine used in various Lucas Arts games such as Monkey -Island and Day of the Tentacle. At this time ScummVM should be considered -ALPHA software, as it's still under heavy development. Be aware that while -many games will work with few major bugs, crashes can happen. Also note -that saved games can, and probably will, be incompatible between releases. - -Also ScummVM is capable of playing several non-SCUMM games, at the moment -this includes Simon The Sorcerer. - -%description -l pl -ScummVM jest implementacj± silnika SCUMM (Narzêdzie tworz±ce skrypty dla -Maniac Mansion) u¿ywanego w wielu grach Lucas Arts takich jak Monkey Island, -czy Day of the Tentacle. ScummVM jest ca³y czas intensywnie rozwijany i -powinien byæ traktowany jako program w stanie ALPHA. Wiele gier mo¿e siê -wysypywaæ, lub dzia³aæ z b³êdami. Zapisane stany gry bêd± prawdopodobnie -niekompatybilne pomiêdzy ró¿nymi wersjami ScummVM. - -ScummVM potrafi równie¿ obs³u¿yæ gry nie oparte na silniku SCUMM. W chwili -obecnej jest to Simon The Sorcerer. +ScummVM is a program which allows you to run certain classic graphical +point-and-click adventure games, provided you already have their data +files. The clever part about this: ScummVM just replaces the +executables shipped with the game, allowing you to play them on +systems for which they were never designed! + +Some of the adventures ScummVM supports include Adventure Soft's Simon +the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 +and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the +Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of +Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility +for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, +Sam and Max and more. You can find a thorough list with details on +which games are supported and how well on the project page. + +%description -l pl.UTF-8 +ScummVM jest programem umożliwiającym uruchamianie klasycznych +graficznych gier przygodowych, pod warunkiem, że posiadane są ich +pliki danych. ScummVM używany jest w miejsce pliku wykonywalnego +dostarczonego razem z grą, co umożliwia granie na systemach, na które +gry nie zostały przeznaczone. + +ScummVM obsługuje między innymi Simon the Sorcerer 1 i 2 firmy +Adventure Soft; Beneath A Steel Sky, Broken Sword 1 i 2 firmy +Revolution; Flight of the Amazon Queen; Inherit the Earth firmy +Wyrmkeep; serię Gobliiins firmy Coktel Vision; The Legend of Kyrandia +firmy Westwood i gry bazujące na silniku SCUMM (Script Creation +Utility for Maniac Mansion) firmy LucasArts, takie jak Monkey Island, +Day of the Tentacle, Sam and Max i inne. Szczegółowa lista znajduje +się na stronie projektu. %package tools -Summary: SCUMM tools -Summary(pl): Narzêdzia zwi±zane ze SCUMM +Summary: ScummVM tools +Summary(pl.UTF-8): Narzędzia związane ze ScummVM Group: X11/Applications/Games %description tools -SCUMM tools. +Collection of various tools that may be useful to use in conjunction +with ScummVM. + +%description tools -l pl.UTF-8 +Zestaw narzędzi mogących być użytecznymi w połączeniu ze ScummVM. + +%package engine-agi +Summary: Adventure Game Interpreter +Summary(pl.UTF-8): Adventure Game Interpreter +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-agi +The AGI (Adventure Game Interpreter) engine was used by Sierra in +their early adventure games. + +%description engine-agi -l pl.UTF-8 +Silnik AGI (Adventure Game Interpreter) był używany przez firmę Sierra +w jej wczesnych grach przygodowych. + +%package engine-agos +Summary: AGOS engine +Summary(pl.UTF-8): Silnik AGOS +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-agos +The AGOS Engine was originally created by Alan Cox at HorrorSoft and +is based on AberMUD V, with graphical extensions. Required for +following games: +- Elvira +- Elvira 2 +- Waxworks +- Simon the Sorcerer +- Simon the Sorcerer 2 +- The Feeble Files + +%description engine-agos -l pl.UTF-8 +Silnik AGOS został stworzony przez Alana Coksa w firmie HorrorSoft, +bazowany jest na programie AberMUD V z graficznymi rozszerzeniami. +Używany w następujących grach: +- Elvira +- Elvira 2 +- Waxworks +- Simon the Sorcerer +- Simon the Sorcerer 2 +- The Feeble Files + +%package engine-cge +Summary: CGE engine +Summary(pl.UTF-8): Silnik CGE +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-cge +CGE engine. + +%description engine-cge -l pl.UTF-8 +Silnik CGE. + +%package engine-cine +Summary: Cinematique engine +Summary(pl.UTF-8): Silnik Cinematique +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-cine +Cinematique engine. + +%description engine-cine -l pl.UTF-8 +Silnik Cinematique. + +%package engine-composer +Summary: Composer engine +Summary(pl.UTF-8): Silnik Composer +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-composer +Composer engine. + +%description engine-composer -l pl.UTF-8 +Silnik Composer. + +%package engine-cruise +Summary: Cruise engine +Summary(pl.UTF-8): Silnik Cruise +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-cruise +Cruise engine. + +%description engine-cruise -l pl.UTF-8 +Silnik Cruise. + +%package engine-draci +Summary: Draci engine +Summary(pl.UTF-8): Silnik Draci +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-draci +Draci engine. + +%description engine-draci -l pl.UTF-8 +Silnik Draci. + +%package engine-drascula +Summary: Drascula engine +Summary(pl.UTF-8): Silnik Drascula +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-drascula +Drascula engine. + +%description engine-drascula -l pl.UTF-8 +Silnik Drascula. + +%package engine-dreamweb +Summary: Dreamweb engine +Summary(pl.UTF-8): Silnik Dreamweb +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-dreamweb +Dreamweb engine. + +%description engine-dreamweb -l pl.UTF-8 +Silnik Dreamweb. + +%package engine-gob +Summary: Gob engine +Summary(pl.UTF-8): Silnik Gob +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-gob +Engine to run adventure games created by Coktel Vision. + +%description engine-gob -l pl.UTF-8 +Silnik do uruchamiania gier stworzonych przez Coktel Vision. + +%package engine-groovie +Summary: Groovie engine +Summary(pl.UTF-8): Silnik Groovie +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-groovie +Engine to run adventure games created by Trilobyte or Aftermath Media +(The 7th Guest, The 11th Hour). + +%description engine-groovie -l pl.UTF-8 +Silnik do uruchamiania gier stworzonych przez Trilobyte i Aftermath +Media (The 7th Guest, The 11th Hour). + +%package engine-hugo +Summary: Hugo engine +Summary(pl.UTF-8): Silnik Hugo +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-hugo +Hugo engine. + +%description engine-hugo -l pl.UTF-8 +Silnik Hugo. + +%package engine-kyra +Summary: Kyrandia engine +Summary(pl.UTF-8): Silnik Kyrandia +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-kyra +Kyrandia engine. + +%description engine-kyra -l pl.UTF-8 +Silnik Kyrandia. + +%package engine-lastexpress +Summary: Lastexpress engine +Summary(pl.UTF-8): Silnik Lastexpress +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-lastexpress +Lastexpress is the engine for the game Lastexpress of the Temptress. + +%description engine-lastexpress -l pl.UTF-8 +Lastexpress jest silnikiem dla gry Lastexpress of the Temptress. + +%package engine-lure +Summary: Lure engine +Summary(pl.UTF-8): Silnik Lure +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-lure +Lure is the engine for the game Lure of the Temptress. + +%description engine-lure -l pl.UTF-8 +Lure jest silnikiem dla gry Lure of the Temptress. + +%package engine-made +Summary: MADE engine +Summary(pl.UTF-8): Silnik MADE +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-made +MADE stands for Multimedia Applications Development Environment, and +was used by Activision to create some of their point'n'click adventure +games. + +%description engine-made -l pl.UTF-8 +MADE to Multimedia Applications Development Environment, był używany +przez Activision w grach przygodowych. + +%package engine-mohawk +Summary: Mohawk engine +Summary(pl.UTF-8): Silnik Mohawk +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-mohawk +The Mohawk engine was developed by Brøderbund starting in the early +1990's with the Windows port of Myst. + +%description engine-mohawk -l pl.UTF-8 +Silnik Mohawk został stworzony przez Brøderbund we wczesnych latach +90-ych, na potrzeby gry Myst. + +%package engine-parallaction +Summary: Parallaction engine +Summary(pl.UTF-8): Silnik Parallaction +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-parallaction +Parallaction engine. + +%description engine-parallaction -l pl.UTF-8 +Silnik Parallaction. + +%package engine-queen +Summary: Queen engine +Summary(pl.UTF-8): Silnik Queen +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-queen +The Queen Engine is used to play Interactive Binary Illusions' Flight +of the Amazon Queen. + +%description engine-queen -l pl.UTF-8 +Silnik Queen jest używany do gry w Flight of the Amazon Queen firmy +Interactive Binary Illusions. + +%package engine-saga +Summary: Scripts for Animated Graphic Adventures +Summary(pl.UTF-8): Scripts for Animated Graphic Adventures +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-saga +SAGA (Scripts for Animated Graphic Adventures) engine. + +%description engine-saga -l pl.UTF-8 +Silnik SAGA (Scripts for Animated Graphic Adventures). + +%package engine-sci +Summary: Sierra's "SCript Interpreter" +Summary(pl.UTF-8): SCript Interpreter Sierry +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sci +Sierra's "SCript Interpreter" and the "Sierra's Creative Interpreter. + +%description engine-sci -l pl.UTF-8 +SCript Interpreter Sierry. + +%package engine-scumm +Summary: Script Creation Utility for Maniac Mansion +Summary(pl.UTF-8): Script Creation Utility for Maniac Mansion +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-scumm +SCUMM is a utility used to create the famous LucasArts adventure games +like the Monkey Island series and also gave ScummVM its name. + +%description engine-scumm -l pl.UTF-8 +SCUMM jest narzędziem użytym do stworzenia znanych gier przygodowych +firmy LucasArts takich jak seria Monkey Island, dał również ScummVM +nazwę. + +%package engine-sky +Summary: Sky engine +Summary(pl.UTF-8): Silnik Sky +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sky +Sky is the internal name for the Virtual Theatre variant which runs +Beneath a Steel Sky. + +%description engine-sky -l pl.UTF-8 +Sky jest wewnętrzną nazwą na wariant Virtual Theatre, który uruchamia +Beneath a Steel Sky. + +%package engine-sword1 +Summary: Sword1 engine +Summary(pl.UTF-8): Silnik Sword1 +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sword1 +Sword1 engine. + +%description engine-sword1 -l pl.UTF-8 +Silnik Sword1. + +%package engine-sword2 +Summary: Sword2 engine +Summary(pl.UTF-8): Silnik Sword2 +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sword2 +Sword2 engine. + +%description engine-sword2 -l pl.UTF-8 +Silnik Sword2. + +%package engine-sword25 +Summary: Sword2.5 engine +Summary(pl.UTF-8): Silnik Sword2.5 +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sword25 +Sword2.5 engine. + +%description engine-sword25 -l pl.UTF-8 +Silnik Sword2.5. + +%package engine-teenagent +Summary: TeenAgent engine +Summary(pl.UTF-8): Silnik TeenAgent +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-teenagent +This engine is only used by TeenAgent. + +%description engine-teenagent -l pl.UTF-8 +Ten silnik jest używany tylko przez TeenAgenta. + +%package engine-testbed +Summary: Testbed engine +Summary(pl.UTF-8): Silnik Testbed +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-testbed +TestBed: the Testing framework engine + +%description engine-testbed -l pl.UTF-8 +TestBed: the Testing framework engine + +%package engine-tinsel +Summary: Tinsel engine +Summary(pl.UTF-8): Silnik Tinsel +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-tinsel +This engine is only used by Discworld 1 and Discworld 2. + +%description engine-tinsel -l pl.UTF-8 +Ten silnik jest używany tylko przez Discworld 1 i Discworld 2. + +%package engine-toon +Summary: Toon engine +Summary(pl.UTF-8): Silnik Toon +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} -%description tools -l pl -Narzêdzia zwi±zane ze SCUMM. +%description engine-toon +Toonstruck engine. + +%description engine-toon -l pl.UTF-8 +Silnik Toonstruck. + +%package engine-touche +Summary: Touche engine +Summary(pl.UTF-8): Silnik Touche +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-touche +This engine is only used by Touche: The Adventures of the Fifth +Musketeer. + +%description engine-touche -l pl.UTF-8 +Ten silnik jest używany tylko przez Touché: Przygody Piątego +Muszkietera. + +%package engine-tsage +Summary: Tsage engine +Summary(pl.UTF-8): Silnik Tsage +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-tsage +This engine is only used by Ringworld: Revenge Of The Patriarch. + +%description engine-tsage -l pl.UTF-8 +Ten silnik jest używany tylko przez Ringworld: Revenge Of The +Patriach. + +%package engine-tucker +Summary: Tucker engine +Summary(pl.UTF-8): Silnik Tucker +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-tucker +The Tucker engine is used in Bud Tucker in Double Trouble. + +%description engine-tucker -l pl.UTF-8 +Silnik Tucker jest używany przez Bud Tucker in Double Trouble. + +%package engine-hopkins +Summary: Hopkins FBI engine +Summary(pl.UTF-8): Silnik Hopkins FBI +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-hopkins +This engine is used by Hopkins FBI. + +%description engine-hopkins -l pl.UTF-8 +Ten silnik jest używany przez Hopkins FBI. + +%package engine-pegasus +Summary: Pegasus engine +Summary(pl.UTF-8): Silnik Pegasus +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-pegasus +This engine is used by The Journeyman Project: Pegasus Prime. + +%description engine-pegasus -l pl.UTF-8 +Ten silnik jest używany przez The Journeyman Project: Pegasus Prime. + +%package engine-toltecs +Summary: Toltecs engine +Summary(pl.UTF-8): Silnik Toltecs +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-toltecs +This engine is used by 3 Skulls of the Toltecs. + +%description engine-toltecs -l pl.UTF-8 +Ten silnik jest używany przez 3 Skulls of the Toltecs. + +%package engine-tony +Summary: Tony engine +Summary(pl.UTF-8): Silnik Tony +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-tony +This engine is used by Tony Tough and the Night of Roasted Moths. + +%description engine-tony -l pl.UTF-8 +Ten silnik jest używany przez Tony Tough and the Night of Roasted +Moths. + +%package engine-wintermute +Summary: Wintermute engine +Summary(pl.UTF-8): Silnik Wintermute +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-wintermute +The engine is used for the Wintermute games. + +%description engine-wintermute -l pl.UTF-8 +Ten silnik jest używany przez gry Wintermute. + +%package theme-classic +Summary: Theme classic for ScummVM +Summary(pl.UTF-8): Motyw classic dla ScummVM +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description theme-classic +Theme classic for ScummVM. + +%description theme-classic -l pl.UTF-8 +Motyw classic dla ScummVM. + +%package theme-modern +Summary: Theme modern for ScummVM +Summary(pl.UTF-8): Motyw modern dla ScummVM +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description theme-modern +Theme modern for ScummVM. + +%description theme-modern -l pl.UTF-8 +Motyw modern dla ScummVM. %prep %setup -q -a 1 -%patch0 -p1 +%patch1 -p1 +cd scummvm-tools-%{version_tools} +%patch0 -p2 +cd .. + +%{__sed} -i -e 's:"plugins":"%{_libdir}/scummvm":' base/plugins.cpp %build +./configure \ + --prefix=%{_prefix} \ + --disable-debug \ + --enable-all-engines \ + --enable-plugins \ + --default-dynamic + %{__make} \ CXX="%{__cxx}" \ - CFLAGS="%{rpmcflags}" \ - LDFLAGS="%{rpmldflags}" + CXXFLAGS="%{rpmcppflags} %{rpmcflags} -fpic $(wx-gtk2-unicode-config --cppflags)" \ + LDFLAGS="%{rpmcflags} %{rpmldflags}" + +cd scummvm-tools-%{version_tools} +./configure \ + --prefix=%{_prefix} \ + --disable-debug -cd %{name}-tools-%{version_tools} %{__make} \ - CC="%{__cc}" \ - CFLAGS="%{rpmcflags}" \ - LDFLAGS="%{rpmldflags}" + CXX="%{__cxx}" \ + CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DUNIX -fpermissive $(wx-gtk2-unicode-config --cppflags)" \ + LDFLAGS="%{rpmcflags} %{rpmldflags} $(wx-gtk2-unicode-config --libs)" %install rm -rf $RPM_BUILD_ROOT -install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6,%{_pixmapsdir},%{_applnkdir}/Games} +install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6,%{_pixmapsdir},%{_desktopdir},%{_libdir}/scummvm} install scummvm $RPM_BUILD_ROOT%{_bindir} -install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6 +#install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6 + +install plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm -cd %{name}-tools-%{version_tools} -install {descumm{,6},rescumm,simon2mp3} $RPM_BUILD_ROOT%{_bindir} -install extract $RPM_BUILD_ROOT%{_bindir}/extract-scummvm -cd - +%{__make} -C scummvm-tools-%{version_tools} install \ + DESTDIR=$RPM_BUILD_ROOT -install %{SOURCE2} $RPM_BUILD_ROOT%{_applnkdir}/Games -install %{SOURCE3} $RPM_BUILD_ROOT%{_pixmapsdir} +install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir} +install icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir} + +install -d $RPM_BUILD_ROOT%{_datadir}/%{name} +install gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name} %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) -%doc NEWS README +%doc AUTHORS COPYRIGHT NEWS README TODO %attr(755,root,root) %{_bindir}/scummvm -%{_mandir}/man6/* +%dir %{_libdir}/scummvm +#%{_mandir}/man6/* %{_pixmapsdir}/* -%{_applnkdir}/* +%{_desktopdir}/*.desktop +%dir %{_datadir}/%{name} %files tools %defattr(644,root,root,755) -%doc %{name}-tools-%{version_tools}/README +%doc scummvm-tools-%{version_tools}/README %attr(755,root,root) %{_bindir}/* %exclude %{_bindir}/scummvm +%{_datadir}/scummvm-tools + +%files engine-agi +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libagi.so + +%files engine-agos +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libagos.so + +%files engine-cge +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libcge.so + +%files engine-cine +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libcine.so + +%files engine-composer +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libcomposer.so + +%files engine-cruise +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libcruise.so + +%files engine-draci +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libdraci.so + +%files engine-drascula +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libdrascula.so + +%files engine-dreamweb +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libdreamweb.so + +%files engine-gob +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libgob.so + +%files engine-groovie +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libgroovie.so + +%files engine-hugo +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libhugo.so + +%files engine-kyra +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libkyra.so + +%files engine-lastexpress +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/liblastexpress.so + +%files engine-lure +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/liblure.so + +%files engine-made +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libmade.so + +%files engine-mohawk +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libmohawk.so + +%files engine-parallaction +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libparallaction.so + +%files engine-queen +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libqueen.so + +%files engine-saga +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libsaga.so + +%files engine-sci +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libsci.so + +%files engine-scumm +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libscumm.so + +%files engine-sky +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libsky.so + +%files engine-sword1 +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libsword1.so + +%files engine-sword2 +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libsword2.so + +%files engine-sword25 +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libsword25.so + +%files engine-teenagent +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libteenagent.so + +%files engine-testbed +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libtestbed.so + +%files engine-tinsel +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libtinsel.so + +%files engine-touche +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libtouche.so + +%files engine-toon +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libtoon.so + +%files engine-tsage +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libtsage.so + +%files engine-tucker +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libtucker.so + +%files engine-hopkins +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libhopkins.so + +%files engine-pegasus +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libpegasus.so + +%files engine-toltecs +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libtoltecs.so + +%files engine-tony +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libtony.so + +%files engine-wintermute +%defattr(644,root,root,755) +%dir %{_libdir}/scummvm/libwintermute.so + +%files theme-classic +%defattr(644,root,root,755) +%{_datadir}/%{name}/scummclassic.* + +%files theme-modern +%defattr(644,root,root,755) +%{_datadir}/%{name}/scummmodern.*