X-Git-Url: http://git.pld-linux.org/?p=packages%2Fscummvm.git;a=blobdiff_plain;f=scummvm.spec;h=6479445e372933dfe7886ea3572a1f2b72044d0a;hp=df31c80ef9597f8eb9e0d0caa89a4865551c0b65;hb=11280ae;hpb=6643062ffc3319a732d53c6ddf7812051b66f378 diff --git a/scummvm.spec b/scummvm.spec index df31c80..6479445 100644 --- a/scummvm.spec +++ b/scummvm.spec @@ -1,148 +1,1517 @@ -%define version_tools 0.8.0 -Summary: SCUMM graphic adventure game interpreter -Summary(pl): Interpreter przygodówek opartych na SCUMM +# TODO:`warning: Installed (but unpackaged) file(s) found: +# /usr/lib64/scummvm/libags.so +# /usr/lib64/scummvm/libasylum.so +# /usr/lib64/scummvm/libburied.so +# /usr/lib64/scummvm/libgrim.so +# /usr/lib64/scummvm/libhadesch.so +# /usr/lib64/scummvm/libicb.so +# /usr/lib64/scummvm/libmyst3.so +# /usr/lib64/scummvm/libnancy.so +# /usr/lib64/scummvm/libngi.so +# /usr/lib64/scummvm/libprivate.so +# /usr/lib64/scummvm/libsaga2.so +# /usr/lib64/scummvm/libstark.so +# /usr/lib64/scummvm/libtrecision.so +# /usr/lib64/scummvm/libtwine.so +# /usr/share/scummvm/residualvm.zip + +%define version_tools 2.2.0 +Summary: Graphic adventure game interpreter +Summary(pl.UTF-8): Interpreter gier przygodowych Name: scummvm -Version: 0.8.0 +Version: 2.5.1 Release: 1 -License: GPL +License: GPL v2+ Group: X11/Applications/Games -Source0: http://puzzle.dl.sourceforge.net/scummvm/%{name}-%{version}.tar.bz2 -# Source0-md5: 56bfbcfbe5adde42a2a9e3d6dc3d9068 -Source1: http://puzzle.dl.sourceforge.net/scummvm/%{name}-tools-%{version_tools}.tar.bz2 -# Source1-md5: cc7e13ea10acf692c10e90b9507074ed +Source0: https://downloads.scummvm.org/frs/scummvm/%{version}/%{name}-%{version}.tar.xz +# Source0-md5: 79f7541e404f575a37bfa6be448c4046 +Source1: https://downloads.scummvm.org/frs/scummvm-tools/%{version_tools}/%{name}-tools-%{version_tools}.tar.xz +# Source1-md5: b788cd15f6becca13197032f42a15109 Source2: %{name}.desktop -Source3: %{name}.png -Patch0: %{name}-copyprotection.patch -URL: http://scummvm.sourceforge.net/ +Patch0: %{name}-wx-config.patch +Patch1: dwarf-debug.patch +Patch2: fluidsynth-printf-attr.patch +URL: http://scummvm.org/ BuildRequires: SDL-devel >= 1.2.2 +BuildRequires: alsa-lib-devel >= 0.9 +BuildRequires: boost-devel +BuildRequires: flac-devel >= 1.0.1 BuildRequires: fluidsynth-devel +BuildRequires: freetype-devel BuildRequires: libmad-devel +BuildRequires: libmpeg2-devel >= 0.3.2 +BuildRequires: libpng-devel BuildRequires: libvorbis-devel -BuildRequires: mpeg2dec-devel %ifarch %{ix86} BuildRequires: nasm %endif BuildRequires: sed >= 4.0 +BuildRequires: tar >= 1:1.22 +BuildRequires: wxGTK2-unicode-devel +BuildRequires: wxWidgets-devel +BuildRequires: xz BuildRequires: zlib-devel +Obsoletes: scummvm-engine-m4 +Obsoletes: scummvm-engine-fullpipe < 2.5.1 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) +%define specflags_sparc -fPIC + %description -ScummVM is a collection of interpreters, capable of emulating several -adventure game engines. ScummVM mainly supports games created using -SCUMM (Script Creation Utility for Maniac Mansion), used in various -LucasArts games such as Monkey Island, Day of the Tentacle, and -others. - -ScummVM also contains interpreters for several non-SCUMM games. -Currently these are Beneath a Steel Sky, Broken Sword 1 & 2, Flight of -the Amazon Queen and Simon the Sorcerer 1 & 2. - -At this time ScummVM should be considered beta software, and is still -under heavy development. Be aware that whilst we attempt to make sure -that many games can be completed with few major bugs, crashes can -happen. - -%description -l pl -ScummVM jest zbiorem interpreterów zdolnych do emulacji kilku silników -gier przygodowych. ScummVM g³ównie wspiera gry stworzone z u¿yciem -silnika SCUMM (Script Creation Utility for Maniac Mansion), u¿ywanego -przez takie tytu³y stworzone przez Lucas Arts jak Monkey Island, Day -of the Tentacle. - -ScummVM potrafi równie¿ interpretowaæ kilka gier nie opartych na -SCUMM. W chwili obecnej s± to Beneath a Steel Sky, Broken Sword 1 i 2, -Flight of the Amazon Queen oraz Simon the Sorcerer 1 i 2. - -ScummVM jest ca³y czas intensywnie rozwijany i powinien byæ traktowany -jako program w stanie beta. Wiele gier powinno daæ siê skoñczyæ bez -wiêkszych b³êdów, nale¿y byæ jednak ¶wiadomym, ¿e program mo¿e siê -czasem wysypaæ. +ScummVM is a program which allows you to run certain classic graphical +point-and-click adventure games, provided you already have their data +files. The clever part about this: ScummVM just replaces the +executables shipped with the game, allowing you to play them on +systems for which they were never designed! + +Some of the adventures ScummVM supports include Adventure Soft's Simon +the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 +and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the +Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of +Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility +for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, +Sam and Max and more. You can find a thorough list with details on +which games are supported and how well on the project page. + +%description -l pl.UTF-8 +ScummVM jest programem umożliwiającym uruchamianie klasycznych +graficznych gier przygodowych, pod warunkiem, że posiadane są ich +pliki danych. ScummVM używany jest w miejsce pliku wykonywalnego +dostarczonego razem z grą, co umożliwia granie na systemach, na które +gry nie zostały przeznaczone. + +ScummVM obsługuje między innymi Simon the Sorcerer 1 i 2 firmy +Adventure Soft; Beneath A Steel Sky, Broken Sword 1 i 2 firmy +Revolution; Flight of the Amazon Queen; Inherit the Earth firmy +Wyrmkeep; serię Gobliiins firmy Coktel Vision; The Legend of Kyrandia +firmy Westwood i gry bazujące na silniku SCUMM (Script Creation +Utility for Maniac Mansion) firmy LucasArts, takie jak Monkey Island, +Day of the Tentacle, Sam and Max i inne. Szczegółowa lista znajduje +się na stronie projektu. %package tools Summary: ScummVM tools -Summary(pl): Narzêdzia zwi±zane ze ScummVM +Summary(pl.UTF-8): Narzędzia związane ze ScummVM Group: X11/Applications/Games %description tools Collection of various tools that may be useful to use in conjunction with ScummVM. -%description tools -l pl -Zestaw narzêdzi mog±cych byæ u¿ytecznymi w po³±czeniu ze ScummVM. +%description tools -l pl.UTF-8 +Zestaw narzędzi mogących być użytecznymi w połączeniu ze ScummVM. + +%package engine-agi +Summary: Adventure Game Interpreter +Summary(pl.UTF-8): Adventure Game Interpreter +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-agi +The AGI (Adventure Game Interpreter) engine was used by Sierra in +their early adventure games. + +%description engine-agi -l pl.UTF-8 +Silnik AGI (Adventure Game Interpreter) był używany przez firmę Sierra +w jej wczesnych grach przygodowych. + +%package engine-agos +Summary: AGOS engine +Summary(pl.UTF-8): Silnik AGOS +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-agos +The AGOS Engine was originally created by Alan Cox at HorrorSoft and +is based on AberMUD V, with graphical extensions. Required for +following games: +- Elvira +- Elvira 2 +- Waxworks +- Simon the Sorcerer +- Simon the Sorcerer 2 +- The Feeble Files + +%description engine-agos -l pl.UTF-8 +Silnik AGOS został stworzony przez Alana Coksa w firmie HorrorSoft, +bazowany jest na programie AberMUD V z graficznymi rozszerzeniami. +Używany w następujących grach: +- Elvira +- Elvira 2 +- Waxworks +- Simon the Sorcerer +- Simon the Sorcerer 2 +- The Feeble Files + +%package engine-bladerunner +Summary: Blade Runner engine +Summary(pl.UTF-8): Silnik Blade Runner +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-bladerunner +Blade Runner engine. + +%description engine-bladerunner -l pl.UTF-8 +Silnik Blade Runner. + +%package engine-cge +Summary: CGE engine +Summary(pl.UTF-8): Silnik CGE +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-cge +CGE engine. + +%description engine-cge -l pl.UTF-8 +Silnik CGE. + +%package engine-chewy +Summary: Chewy: Esc from F5 engine +Summary(pl.UTF-8): Silnik Chewy: Esc from F5 +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-chewy +Chewy: Esc from F5 engine. + +%description engine-chewy -l pl.UTF-8 +Silnik Chewy: Esc from F5. + +%package engine-cine +Summary: Cinematique engine +Summary(pl.UTF-8): Silnik Cinematique +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-cine +Cinematique engine. + +%description engine-cine -l pl.UTF-8 +Silnik Cinematique. + +%package engine-composer +Summary: Composer engine +Summary(pl.UTF-8): Silnik Composer +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-composer +Composer engine. + +%description engine-composer -l pl.UTF-8 +Silnik Composer. + +%package engine-cruise +Summary: Cruise engine +Summary(pl.UTF-8): Silnik Cruise +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-cruise +Cruise engine. + +%description engine-cruise -l pl.UTF-8 +Silnik Cruise. + +%package engine-cryo +Summary: Cryo engine +Summary(pl.UTF-8): Silnik Cryo +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-cryo +Engine to run adventure games created by Cryo Interactive. + +%description engine-cryo -l pl.UTF-8 +Silnik do uruchamiania gier stworzonych przez Cryo Interactive. + +%package engine-cryomni3d +Summary: Cryoni3d engine +Summary(pl.UTF-8): Silnik Cryoni3d +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-cryomni3d +Engine to run adventure games created by Cryo Interactive. + +%description engine-cryomni3d -l pl.UTF-8 +Silnik do uruchamiania gier stworzonych przez Cryo Interactive. + +%package engine-draci +Summary: Draci engine +Summary(pl.UTF-8): Silnik Draci +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-draci +Draci engine. + +%description engine-draci -l pl.UTF-8 +Silnik Draci. + +%package engine-dragons +Summary: Dragons engine +Summary(pl.UTF-8): Silnik Dragons +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-dragons +Dragons engine. + +%description engine-dragons -l pl.UTF-8 +Silnik Dragons. + +%package engine-drascula +Summary: Drascula engine +Summary(pl.UTF-8): Silnik Drascula +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-drascula +Drascula engine. + +%description engine-drascula -l pl.UTF-8 +Silnik Drascula. + +%package engine-dreamweb +Summary: Dreamweb engine +Summary(pl.UTF-8): Silnik Dreamweb +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-dreamweb +Dreamweb engine. + +%description engine-dreamweb -l pl.UTF-8 +Silnik Dreamweb. + +%package engine-glk +Summary: Glk engine +Summary(pl.UTF-8): Silnik Glk +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-glk +Glk Engine. + +%description engine-glk -l pl.UTF-8 +Silnik Glk. + +%package engine-gob +Summary: Gob engine +Summary(pl.UTF-8): Silnik Gob +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-gob +Engine to run adventure games created by Coktel Vision. + +%description engine-gob -l pl.UTF-8 +Silnik do uruchamiania gier stworzonych przez Coktel Vision. + +%package engine-griffon +Summary: Griffon engine +Summary(pl.UTF-8): Silnik Griffon +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-griffon +Griffon Engine. + +%description engine-griffon -l pl.UTF-8 +Silnik Griffon. + +%package engine-groovie +Summary: Groovie engine +Summary(pl.UTF-8): Silnik Groovie +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-groovie +Engine to run adventure games created by Trilobyte or Aftermath Media +(The 7th Guest, The 11th Hour). + +%description engine-groovie -l pl.UTF-8 +Silnik do uruchamiania gier stworzonych przez Trilobyte i Aftermath +Media (The 7th Guest, The 11th Hour). + +%package engine-hdb +Summary: HDB engine +Summary(pl.UTF-8): Silnik HDB +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-hdb +HDB engine for Hyperspace Delivery Boy. + +%description engine-hdb -l pl.UTF-8 +Silnik HDB do gry Hyperspace Delivery Boy. + +%package engine-hugo +Summary: Hugo engine +Summary(pl.UTF-8): Silnik Hugo +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-hugo +Hugo engine. + +%description engine-hugo -l pl.UTF-8 +Silnik Hugo. + +%package engine-illusions +Summary: Illusions engine +Summary(pl.UTF-8): Silnik Illusions +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-illusions +Illusions is an engine used in adventure games by The Illusions Gaming +Company such as Duckman: The Graphic Adventures of a Private Dick and +Beavis and Butt-Head: Do U. + +%description engine-illusions -l pl.UTF-8 +Silnik Illusions jest wykorzystywany w wydanych przez The Illusions +Gaming Company grach takich jak Duckman: The Graphic Adventures of a +Private Dick oraz Beavis and Butt-Head: Do U. + +%package engine-kingdom +Summary: Kingdom engine +Summary(pl.UTF-8): Silnik Kingdom +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-kingdom +Kingdom engine. + +%description engine-kingdom -l pl.UTF-8 +Silnik Kingdom. + +%package engine-kyra +Summary: Kyrandia engine +Summary(pl.UTF-8): Silnik Kyrandia +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-kyra +Kyrandia engine. + +%description engine-kyra -l pl.UTF-8 +Silnik Kyrandia. + +%package engine-lastexpress +Summary: Lastexpress engine +Summary(pl.UTF-8): Silnik Lastexpress +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-lastexpress +Lastexpress is the engine for the game Lastexpress of the Temptress. + +%description engine-lastexpress -l pl.UTF-8 +Lastexpress jest silnikiem dla gry Lastexpress of the Temptress. + +%package engine-lilliput +Summary: Lilliput engine +Summary(pl.UTF-8): Silnik lilliput +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-lilliput +Lilliput is the engine for gaemes The Adventures of Robin Hood and +Rome: Pathway to Power. + +%description engine-lilliput -l pl.UTF-8 +Lilliput jest silnikiem dla gier The Adventures of Robin Hood oraz +Rome: Pathway to power. + +%package engine-lure +Summary: Lure engine +Summary(pl.UTF-8): Silnik Lure +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-lure +Lure is the engine for the game Lure of the Temptress. + +%description engine-lure -l pl.UTF-8 +Lure jest silnikiem dla gry Lure of the Temptress. + +%package engine-made +Summary: MADE engine +Summary(pl.UTF-8): Silnik MADE +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-made +MADE stands for Multimedia Applications Development Environment, and +was used by Activision to create some of their point'n'click adventure +games. + +%description engine-made -l pl.UTF-8 +MADE to Multimedia Applications Development Environment, był używany +przez Activision w grach przygodowych. + +%package engine-mohawk +Summary: Mohawk engine +Summary(pl.UTF-8): Silnik Mohawk +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-mohawk +The Mohawk engine was developed by Brøderbund starting in the early +1990's with the Windows port of Myst. + +%description engine-mohawk -l pl.UTF-8 +Silnik Mohawk został stworzony przez Brøderbund we wczesnych latach +90-ych, na potrzeby gry Myst. + +%package engine-mutationofjb +Summary: MutationOfJB engine +Summary(pl.UTF-8): Silnik MutationOfJB +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-mutationofjb +This engine is used by Mutation of J.B. by Invention. + +%description engine-mutationofjb -l pl.UTF-8 +Ten silnik jest wykorzystywany przez grę Mutation of J.B. wydaną przez +Invention + +%package engine-parallaction +Summary: Parallaction engine +Summary(pl.UTF-8): Silnik Parallaction +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-parallaction +Parallaction engine. + +%description engine-parallaction -l pl.UTF-8 +Silnik Parallaction. + +%package engine-petka +Summary: Petka engine +Summary(pl.UTF-8): Silnik Petka +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-petka +Petka engine. + +%description engine-petka -l pl.UTF-8 +Silnik Petka. + +%package engine-pink +Summary: Pink Panther engine +Summary(pl.UTF-8): Silnik Pink Panther +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-pink +This engine runs the adventure games Pink Panther: Passport to Peril +and Pink Panther: Hokus Pokus Pink by Wanderlust Interactive. +The internal name of the engine is OxCart Runtime. + +%description engine-pink -l pl.UTF-8 +Ten silnik jest wykorzystywany przy grach Pink Panther: Passport to +Peril oraz Pink Panther: Hokus Pokus Pink. + +%package engine-plumbers +Summary: Plumbers engine +Summary(pl.UTF-8): Silnik Plumbers +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-plumbers +This engine was used in Plumbers Don't Wear Ties. + +%description engine-plumbers -l pl.UTF-8 +Ten silnik jest wykorzystywany przy grze Plumbers Don't Wear Ties. + +%package engine-queen +Summary: Queen engine +Summary(pl.UTF-8): Silnik Queen +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-queen +The Queen Engine is used to play Interactive Binary Illusions' Flight +of the Amazon Queen. + +%description engine-queen -l pl.UTF-8 +Silnik Queen jest używany do gry w Flight of the Amazon Queen firmy +Interactive Binary Illusions. + +%package engine-saga +Summary: Scripts for Animated Graphic Adventures +Summary(pl.UTF-8): Scripts for Animated Graphic Adventures +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-saga +SAGA (Scripts for Animated Graphic Adventures) engine. + +%description engine-saga -l pl.UTF-8 +Silnik SAGA (Scripts for Animated Graphic Adventures). + +%package engine-sci +Summary: Sierra's "SCript Interpreter" +Summary(pl.UTF-8): SCript Interpreter Sierry +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sci +Sierra's "SCript Interpreter" and the "Sierra's Creative Interpreter. + +%description engine-sci -l pl.UTF-8 +SCript Interpreter Sierry. + +%package engine-scumm +Summary: Script Creation Utility for Maniac Mansion +Summary(pl.UTF-8): Script Creation Utility for Maniac Mansion +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-scumm +SCUMM is a utility used to create the famous LucasArts adventure games +like the Monkey Island series and also gave ScummVM its name. + +%description engine-scumm -l pl.UTF-8 +SCUMM jest narzędziem użytym do stworzenia znanych gier przygodowych +firmy LucasArts takich jak seria Monkey Island, dał również ScummVM +nazwę. + +%package engine-sky +Summary: Sky engine +Summary(pl.UTF-8): Silnik Sky +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sky +Sky is the internal name for the Virtual Theatre variant which runs +Beneath a Steel Sky. + +%description engine-sky -l pl.UTF-8 +Sky jest wewnętrzną nazwą na wariant Virtual Theatre, który uruchamia +Beneath a Steel Sky. + +%package engine-sludge +Summary: SLUDGE engine +Summary(pl.UTF-8): Silnik SLUDGE +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sludge +SLUDGE (standing for Scripting Language for Unhindered Development of +a Gaming Environment) is a system by which anyone (within reason) can +make an adventure game. + +%description engine-sludge -l pl.UTF-8 +SLUDGE (skrót od Scripting Language for Unhindered Development of +a Gaming Environment) to środowisko w którym każdy może stworzyć +grę przygodową. + +%package engine-sword1 +Summary: Sword1 engine +Summary(pl.UTF-8): Silnik Sword1 +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sword1 +Sword1 engine. + +%description engine-sword1 -l pl.UTF-8 +Silnik Sword1. + +%package engine-sword2 +Summary: Sword2 engine +Summary(pl.UTF-8): Silnik Sword2 +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sword2 +Sword2 engine. + +%description engine-sword2 -l pl.UTF-8 +Silnik Sword2. + +%package engine-sword25 +Summary: Sword2.5 engine +Summary(pl.UTF-8): Silnik Sword2.5 +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sword25 +Sword2.5 engine. + +%description engine-sword25 -l pl.UTF-8 +Silnik Sword2.5. + +%package engine-startrek +Summary: Star Trek engine +Summary(pl.UTF-8): Silnik Star Trek +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-startrek +This engine runs the adventure games Star Trek: 25th Anniversary +and Star Trek: Judgment Rites by Interplay. + +%description engine-startrek -l pl.UTF-8 +Ten silnik jest używany do gry w Star Trek: 25th Anniversary +oraz Star Trek: Judgement Rites. + +%package engine-supernova +Summary: Mission Supernova engine +Summary(pl.UTF-8): Silnik Mission Supernova +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-supernova +This engine runs the adventure games Mission Supernova. + +%description engine-supernova -l pl.UTF-8 +Ten silnik jest używany do gry w Mission Supernova. + +%package engine-teenagent +Summary: TeenAgent engine +Summary(pl.UTF-8): Silnik TeenAgent +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-teenagent +This engine is only used by TeenAgent. + +%description engine-teenagent -l pl.UTF-8 +Ten silnik jest używany tylko przez TeenAgenta. + +%package engine-testbed +Summary: Testbed engine +Summary(pl.UTF-8): Silnik Testbed +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-testbed +TestBed: the Testing framework engine + +%description engine-testbed -l pl.UTF-8 +TestBed: the Testing framework engine + +%package engine-tinsel +Summary: Tinsel engine +Summary(pl.UTF-8): Silnik Tinsel +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-tinsel +This engine is only used by Discworld 1 and Discworld 2. + +%description engine-tinsel -l pl.UTF-8 +Ten silnik jest używany tylko przez Discworld 1 i Discworld 2. + +%package engine-toon +Summary: Toon engine +Summary(pl.UTF-8): Silnik Toon +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-toon +Toonstruck engine. + +%description engine-toon -l pl.UTF-8 +Silnik Toonstruck. + +%package engine-touche +Summary: Touche engine +Summary(pl.UTF-8): Silnik Touche +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-touche +This engine is only used by Touche: The Adventures of the Fifth +Musketeer. + +%description engine-touche -l pl.UTF-8 +Ten silnik jest używany tylko przez Touché: Przygody Piątego +Muszkietera. + +%package engine-tsage +Summary: Tsage engine +Summary(pl.UTF-8): Silnik Tsage +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-tsage +This engine is only used by Ringworld: Revenge Of The Patriarch. + +%description engine-tsage -l pl.UTF-8 +Ten silnik jest używany tylko przez Ringworld: Revenge Of The +Patriach. + +%package engine-tucker +Summary: Tucker engine +Summary(pl.UTF-8): Silnik Tucker +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-tucker +The Tucker engine is used in Bud Tucker in Double Trouble. + +%description engine-tucker -l pl.UTF-8 +Silnik Tucker jest używany przez Bud Tucker in Double Trouble. + +%package engine-ultima +Summary: Ultima engine +Summary(pl.UTF-8): Silnik Ultima +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-ultima +Ultima engine. + +%description engine-ultima -l pl.UTF-8 +Silnik Ultima. + +%package engine-hopkins +Summary: Hopkins FBI engine +Summary(pl.UTF-8): Silnik Hopkins FBI +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-hopkins +This engine is used by Hopkins FBI. + +%description engine-hopkins -l pl.UTF-8 +Ten silnik jest używany przez Hopkins FBI. + +%package engine-pegasus +Summary: Pegasus engine +Summary(pl.UTF-8): Silnik Pegasus +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-pegasus +This engine is used by The Journeyman Project: Pegasus Prime. + +%description engine-pegasus -l pl.UTF-8 +Ten silnik jest używany przez The Journeyman Project: Pegasus Prime. + +%package engine-toltecs +Summary: Toltecs engine +Summary(pl.UTF-8): Silnik Toltecs +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-toltecs +This engine is used by 3 Skulls of the Toltecs. + +%description engine-toltecs -l pl.UTF-8 +Ten silnik jest używany przez 3 Skulls of the Toltecs. + +%package engine-tony +Summary: Tony engine +Summary(pl.UTF-8): Silnik Tony +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-tony +This engine is used by Tony Tough and the Night of Roasted Moths. + +%description engine-tony -l pl.UTF-8 +Ten silnik jest używany przez Tony Tough and the Night of Roasted +Moths. + +%package engine-wintermute +Summary: Wintermute engine +Summary(pl.UTF-8): Silnik Wintermute +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-wintermute +The engine is used for the Wintermute games. + +%description engine-wintermute -l pl.UTF-8 +Ten silnik jest używany przez gry Wintermute. + +%package engine-access +Summary: Access engine +Summary(pl.UTF-8): Silnik Access +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-access +The engine is used for the Amazon: Guardians of Eden, +Martian Memorandum and Noctropolis games. + +%description engine-access -l pl.UTF-8 +Ten silnik jest używany przez gry Amazon: Guardians of Eden, +Martian Memorandum i Noctropolis. + +%package engine-adl +Summary: ADL engine +Summary(pl.UTF-8): Silnik ADL +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-adl +The engine is used for the Sierra ADL Hi-Res Adventure games. + +%description engine-adl -l pl.UTF-8 +Ten silnik jest używany przez gry Sierra ADL Hi-Res Adventure. + +%package engine-avalanche +Summary: Avalanche engine +Summary(pl.UTF-8): Silnik Avalanche +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-avalanche +The engine is used for the Lord Avalot d'Argent game. + +%description engine-avalanche -l pl.UTF-8 +Ten silnik jest używany przez grę Lord Avalot d'Argent. + +%package engine-bbvs +Summary: BBVS engine +Summary(pl.UTF-8): Silnik BBVS +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-bbvs +The engine is used for the Beavis and Butt-Head in +Virtual Stupidity game. + +%description engine-bbvs -l pl.UTF-8 +Ten silnik jest używany przez grę Beavis and Butt-Head in +Virtual Stupidity. + +%package engine-cge2 +Summary: CGE2 engine +Summary(pl.UTF-8): Silnik CGE2 +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-cge2 +The engine is used for the Sfinx game. + +%description engine-cge2 -l pl.UTF-8 +Ten silnik jest używany przez grę Sfinx. + +%package engine-director +Summary: Director engine +Summary(pl.UTF-8): Silnik Director +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-director +The engine is used for the Director games. + +%description engine-director -l pl.UTF-8 +Ten silnik jest używany przez gry Director. + +%package engine-dm +Summary: DM engine +Summary(pl.UTF-8): Silnik DM +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-dm +The engine is used for the Dungeon Master game. + +%description engine-dm -l pl.UTF-8 +Ten silnik jest używany przez grę Dungeon Master. + +%package engine-gnap +Summary: GNAP engine +Summary(pl.UTF-8): Silnik GNAP +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-gnap +The engine is used for the U.F.O.s game. + +%description engine-gnap -l pl.UTF-8 +Ten silnik jest używany przez grę U.F.O.s. + +%package engine-lab +Summary: Lab engine +Summary(pl.UTF-8): Silnik Lab +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-lab +The engine is used for The Labyrinth of Time game. + +%description engine-lab -l pl.UTF-8 +Ten silnik jest używany przez grę The Labyrinth of Time. + +%package engine-macventure +Summary: MacVenture engine +Summary(pl.UTF-8): Silnik MacVenture +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-macventure +The engine is used for the Deja Vu game. + +%description engine-macventure -l pl.UTF-8 +Ten silnik jest używany przez grę Deja Vu. + +%package engine-mads +Summary: MADS engine +Summary(pl.UTF-8): Silnik MADS +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-mads +The engine is used for the Dragonsphere and +Return of the Phantom games. + +%description engine-mads -l pl.UTF-8 +Ten silnik jest używany przez gry Dragonsphere i +Return of the Phantom. + +%package engine-mortevielle +Summary: Mortevielle engine +Summary(pl.UTF-8): Silnik Mortevielle +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-mortevielle +The engine is used for the Mortville Manor game. + +%description engine-mortevielle -l pl.UTF-8 +Ten silnik jest używany przez grę Mortville Manor. + +%package engine-neverhood +Summary: Neverhood engine +Summary(pl.UTF-8): Silnik Neverhood +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-neverhood +The engine is used for the Neverhood game. + +%description engine-neverhood -l pl.UTF-8 +Ten silnik jest używany przez grę Neverhood. + +%package engine-prince +Summary: Prince engine +Summary(pl.UTF-8): Silnik Prince +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-prince +The engine is used for The Prince and the Coward game. + +%description engine-prince -l pl.UTF-8 +Ten silnik jest używany przez grę The Prince and the Coward. + +%package engine-sherlock +Summary: Sherlock engine +Summary(pl.UTF-8): Silnik Sherlock +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-sherlock +The engine is used for The Lost Files of Sherlock Holmes games. + +%description engine-sherlock -l pl.UTF-8 +Ten silnik jest używany przez gry The Lost Files of Sherlock Holmes. + +%package engine-titanic +Summary: Titanic engine +Summary(pl.UTF-8): Silnik Titanic +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-titanic +The engine is used for Starship Titanic game. + +%description engine-titanic -l pl.UTF-8 +Ten silnik jest używany przez gry Starship Titanic. + +%package engine-voyeur +Summary: Voyeur engine +Summary(pl.UTF-8): Silnik Voyeur +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-voyeur +The engine is used for the Voyeur game. + +%description engine-voyeur -l pl.UTF-8 +Ten silnik jest używany przez grę Voyeur. + +%package engine-wage +Summary: WAGE engine +Summary(pl.UTF-8): Silnik WAGE +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-wage +The engine is used for the WAGE games. + +%description engine-wage -l pl.UTF-8 +Ten silnik jest używany przez gry WAGE. + +%package engine-xeen +Summary: Xeen engine +Summary(pl.UTF-8): Silnik Xeen +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-xeen +The engine is used for the Might and Magic III, IV, V +and World of Xeen games. + +%description engine-xeen -l pl.UTF-8 +Ten silnik jest używany przez gry Might and Magic III, IV, V +i World of Xeen. + +%package engine-zvision +Summary: ZVision engine +Summary(pl.UTF-8): Silnik ZVision +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description engine-zvision +The engine is used for the Zork Nemesis and +Zork: Grand Inquisitor games. + +%description engine-zvision -l pl.UTF-8 +Ten silnik jest używany przez gry Zork Nemesis +i Zork: Grand Inquisitor. + +%package theme-classic +Summary: Theme classic for ScummVM +Summary(pl.UTF-8): Motyw classic dla ScummVM +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description theme-classic +Theme classic for ScummVM. + +%description theme-classic -l pl.UTF-8 +Motyw classic dla ScummVM. + +%package theme-modern +Summary: Theme modern for ScummVM +Summary(pl.UTF-8): Motyw modern dla ScummVM +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description theme-modern +Theme modern for ScummVM. + +%description theme-modern -l pl.UTF-8 +Motyw modern dla ScummVM. + +%package theme-remastered +Summary: Theme remastered for ScummVM +Summary(pl.UTF-8): Motyw remastered dla ScummVM +Group: X11/Applications/Games +Requires: %{name} = %{version}-%{release} + +%description theme-remastered +Theme remastered for ScummVM. + +%description theme-remastered -l pl.UTF-8 +Motyw remastered dla ScummVM. %prep %setup -q -a 1 -%patch0 -p1 +%patch1 -p1 +cd scummvm-tools-%{version_tools} +%patch0 -p2 +cd .. +%patch2 -p1 -sed -i -e 's:"plugins/":"%{_libdir}/scummvm/":' base/plugins.cpp +%{__sed} -i -e 's:"plugins":"%{_libdir}/scummvm":' base/plugins.cpp %build +CXX="%{__cxx}" \ +CXXFLAGS="%{rpmcppflags} %{rpmcflags}" \ +LDFLAGS="%{rpmcflags} %{rpmldflags}" \ ./configure \ + --prefix=%{_prefix} \ --disable-debug \ -%ifnarch %{ix86} - --disable-nasm \ -%endif - --enable-kyra \ - --enable-plugins + --enable-all-engines \ + --enable-plugins \ + --default-dynamic %{__make} \ - CXX="%{__cxx}" \ - CXXFLAGS="%{rpmcflags} -DDYNAMIC_MODULES -fpic" \ - LDFLAGS="%{rpmldflags}" + VERBOSE_BUILD=1 + +cd scummvm-tools-%{version_tools} +CXX="%{__cxx}" \ +CXXFLAGS="%{rpmcppflags} %{rpmcflags}" \ +LDFLAGS="%{rpmcflags} %{rpmldflags}" \ +./configure \ + --prefix=%{_prefix} \ + --disable-debug -cd tools-%{version_tools} %{__make} \ - CC="%{__cc}" \ - CFLAGS="%{rpmcflags}" \ - LDFLAGS="%{rpmldflags}" + VERBOSE_BUILD=1 %install rm -rf $RPM_BUILD_ROOT install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6,%{_pixmapsdir},%{_desktopdir},%{_libdir}/scummvm} -install scummvm $RPM_BUILD_ROOT%{_bindir} -install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6 - -install plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm - -cd tools-%{version_tools} -install compress_queen $RPM_BUILD_ROOT%{_bindir} -install compress_saga $RPM_BUILD_ROOT%{_bindir} -install compress_san $RPM_BUILD_ROOT%{_bindir} -install compress_scumm_bun $RPM_BUILD_ROOT%{_bindir} -install compress_scumm_sou $RPM_BUILD_ROOT%{_bindir} -install compress_simon $RPM_BUILD_ROOT%{_bindir} -install compress_sword1 $RPM_BUILD_ROOT%{_bindir} -install compress_sword2 $RPM_BUILD_ROOT%{_bindir} -install dekyra $RPM_BUILD_ROOT%{_bindir} -install descumm $RPM_BUILD_ROOT%{_bindir} -install desword2 $RPM_BUILD_ROOT%{_bindir} -install extract_kyra $RPM_BUILD_ROOT%{_bindir} -install extract_loom_tg16 $RPM_BUILD_ROOT%{_bindir} -install extract_mm_c64 $RPM_BUILD_ROOT%{_bindir} -install extract_mm_nes $RPM_BUILD_ROOT%{_bindir} -install extract_scumm_mac $RPM_BUILD_ROOT%{_bindir} -install extract_simon1_amiga $RPM_BUILD_ROOT%{_bindir} -install extract_zak_c64 $RPM_BUILD_ROOT%{_bindir} -cd - - -install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir} -install %{SOURCE3} $RPM_BUILD_ROOT%{_pixmapsdir} +cp -p scummvm $RPM_BUILD_ROOT%{_bindir} +#install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6 + +cp -p plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm + +%{__make} -C scummvm-tools-%{version_tools} install \ + DESTDIR=$RPM_BUILD_ROOT + +cp -p %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir} +cp -p icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir} + +install -d $RPM_BUILD_ROOT%{_datadir}/%{name} +cp -p gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name} %clean rm -rf $RPM_BUILD_ROOT %files %defattr(644,root,root,755) -%doc AUTHORS NEWS README TODO +%doc AUTHORS CONTRIBUTING.md COPYRIGHT NEWS.md README.md TODO %attr(755,root,root) %{_bindir}/scummvm -%{_libdir}/scummvm -%{_mandir}/man6/* +%dir %{_libdir}/scummvm +#%{_mandir}/man6/* %{_pixmapsdir}/* -%{_desktopdir}/* +%{_desktopdir}/*.desktop +%dir %{_datadir}/%{name} %files tools %defattr(644,root,root,755) -%doc tools-%{version_tools}/README +%doc scummvm-tools-%{version_tools}/README %attr(755,root,root) %{_bindir}/* %exclude %{_bindir}/scummvm +%{_datadir}/scummvm-tools + +%files engine-agi +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libagi.so + +%files engine-agos +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libagos.so + +%files engine-bladerunner +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libbladerunner.so + +%files engine-cge +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libcge.so + +%files engine-chewy +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libchewy.so + +%files engine-cine +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libcine.so + +%files engine-composer +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libcomposer.so + +%files engine-cruise +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libcruise.so + +%files engine-cryo +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libcryo.so + +%files engine-cryomni3d +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libcryomni3d.so + +%files engine-draci +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libdraci.so + +%files engine-dragons +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libdragons.so + +%files engine-drascula +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libdrascula.so + +%files engine-dreamweb +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libdreamweb.so + +%files engine-gob +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libgob.so + +%files engine-glk +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libglk.so + +%files engine-griffon +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libgriffon.so + +%files engine-groovie +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libgroovie.so + +%files engine-hdb +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libhdb.so + +%files engine-hugo +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libhugo.so + +%files engine-illusions +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libillusions.so + +%files engine-kingdom +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libkingdom.so + +%files engine-kyra +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libkyra.so + +%files engine-lastexpress +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/liblastexpress.so + +%files engine-lilliput +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/liblilliput.so + +%files engine-lure +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/liblure.so + +%files engine-made +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libmade.so + +%files engine-mohawk +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libmohawk.so + +%files engine-mutationofjb +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libmutationofjb.so + +%files engine-parallaction +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libparallaction.so + +%files engine-petka +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libpetka.so + +%files engine-pink +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libpink.so + +%files engine-plumbers +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libplumbers.so + +%files engine-queen +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libqueen.so + +%files engine-saga +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libsaga.so + +%files engine-sci +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libsci.so + +%files engine-scumm +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libscumm.so + +%files engine-sky +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libsky.so + +%files engine-sludge +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libsludge.so + +%files engine-sword1 +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libsword1.so + +%files engine-sword2 +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libsword2.so + +%files engine-sword25 +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libsword25.so + +%files engine-startrek +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libstartrek.so + +%files engine-supernova +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libsupernova.so + +%files engine-teenagent +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libteenagent.so + +%files engine-testbed +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libtestbed.so + +%files engine-tinsel +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libtinsel.so + +%files engine-touche +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libtouche.so + +%files engine-toon +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libtoon.so + +%files engine-tsage +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libtsage.so + +%files engine-tucker +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libtucker.so + +%files engine-ultima +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libultima.so + +%files engine-hopkins +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libhopkins.so + +%files engine-pegasus +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libpegasus.so + +%files engine-toltecs +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libtoltecs.so + +%files engine-tony +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libtony.so + +%files engine-wintermute +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libwintermute.so + +%files engine-access +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libaccess.so + +%files engine-adl +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libadl.so + +%files engine-avalanche +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libavalanche.so + +%files engine-bbvs +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libbbvs.so + +%files engine-cge2 +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libcge2.so + +%files engine-director +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libdirector.so + +%files engine-dm +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libdm.so + +%files engine-gnap +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libgnap.so + +%files engine-lab +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/liblab.so + +%files engine-macventure +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libmacventure.so + +%files engine-mads +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libmads.so + +%files engine-mortevielle +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libmortevielle.so + +%files engine-neverhood +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libneverhood.so + +%files engine-prince +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libprince.so + +%files engine-sherlock +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libsherlock.so + +%files engine-titanic +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libtitanic.so + +%files engine-voyeur +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libvoyeur.so + +%files engine-wage +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libwage.so + +%files engine-xeen +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libxeen.so + +%files engine-zvision +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/scummvm/libzvision.so + +%files theme-classic +%defattr(644,root,root,755) +%{_datadir}/%{name}/scummclassic.* + +%files theme-modern +%defattr(644,root,root,755) +%{_datadir}/%{name}/scummmodern.* + +%files theme-remastered +%defattr(644,root,root,755) +%{_datadir}/%{name}/scummremastered.*