-%define version_tools 1.4.0
+%define version_tools 1.9.0
Summary: Graphic adventure game interpreter
Summary(pl.UTF-8): Interpreter gier przygodowych
Name: scummvm
-Version: 1.4.0
-Release: 2
-License: GPL
-Group: X11/Applications/Games
-Source0: http://dl.sourceforge.net/scummvm/%{name}-%{version}.tar.bz2
-# Source0-md5: 361000b78ebf0d0f449e98238d677be1
-Source1: http://dl.sourceforge.net/scummvm/%{name}-tools-%{version_tools}.tar.bz2
-# Source1-md5: 471138a83de3bacd565e18b617055494
+Version: 1.9.0
+Release: 5
+License: GPL v2+
+Group: X11/Applications/Games
+Source0: http://scummvm.org/frs/scummvm/%{version}/%{name}-%{version}.tar.xz
+# Source0-md5: 3255706992edaf30380ce8a49cb305b7
+Source1: http://scummvm.org/frs/scummvm-tools/%{version_tools}/%{name}-tools-%{version_tools}.tar.xz
+# Source1-md5: 7b472cc2895161c64630df92df4c65b0
Source2: %{name}.desktop
Patch0: %{name}-wx-config.patch
+Patch1: dwarf-debug.patch
URL: http://scummvm.org/
BuildRequires: SDL-devel >= 1.2.2
BuildRequires: alsa-lib-devel >= 0.9
+BuildRequires: boost-devel
BuildRequires: flac-devel >= 1.0.1
%ifarch %{ix86} %{x8664}
BuildRequires: fluidsynth-devel
%endif
BuildRequires: freetype-devel
BuildRequires: libmad-devel
+BuildRequires: libmpeg2-devel >= 0.3.2
BuildRequires: libpng-devel
BuildRequires: libvorbis-devel
-BuildRequires: libmpeg2-devel >= 0.3.2
%ifarch %{ix86}
BuildRequires: nasm
%endif
+BuildRequires: sed >= 4.0
BuildRequires: wxGTK2-unicode-devel
BuildRequires: wxWidgets-devel
BuildRequires: zlib-devel
-BuildRequires: sed >= 4.0
BuildRequires: zlib-devel
+Obsoletes: scummvm-engine-m4
BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
%define specflags_sparc -fPIC
their early adventure games.
%description engine-agi -l pl.UTF-8
-Silnik AGI (Adventure Game Interpreter) był używany przez firmę
-Sierra w jej wczesnych grach przygodowych.
+Silnik AGI (Adventure Game Interpreter) był używany przez firmę Sierra
+w jej wczesnych grach przygodowych.
%package engine-agos
Summary: AGOS engine
%description engine-agos
The AGOS Engine was originally created by Alan Cox at HorrorSoft and
-is based on AberMUD V, with graphical extensions.
-Required for following games:
+is based on AberMUD V, with graphical extensions. Required for
+following games:
- Elvira
- Elvira 2
- Waxworks
Requires: %{name} = %{version}-%{release}
%description engine-groovie
-Engine to run adventure games created by Trilobyte or
-Aftermath Media (The 7th Guest, The 11th Hour).
+Engine to run adventure games created by Trilobyte or Aftermath Media
+(The 7th Guest, The 11th Hour).
%description engine-groovie -l pl.UTF-8
-Silnik do uruchamiania gier stworzonych przez Trilobyte
-i Aftermath Media (The 7th Guest, The 11th Hour).
+Silnik do uruchamiania gier stworzonych przez Trilobyte i Aftermath
+Media (The 7th Guest, The 11th Hour).
%package engine-hugo
Summary: Hugo engine
%description engine-lure -l pl.UTF-8
Lure jest silnikiem dla gry Lure of the Temptress.
-%package engine-m4
-Summary: M4/MADS engine
-Summary(pl.UTF-8): Silnik M4/MADS
-Group: X11/Applications/Games
-Requires: %{name} = %{version}-%{release}
-
-%description engine-m4
-MADS stands for the MicroProse Adventure Development System,
-used in the three adventure games they made. It was later sold
-to Sanctuary Woods, who continued development on it and named
-it M4 (MADS version 4 perhaps) and released two more games.
-
-%description engine-m4 -l pl.UTF-8
-MADS to MicroProse Adventure Development System, używany jest
-w trzech grach stworzonych przez MicroProse. Został sprzedany
-do Sanctuary Woods i dalej rozwijany jako M4.
-
%package engine-made
Summary: MADE engine
Summary(pl.UTF-8): Silnik MADE
Requires: %{name} = %{version}-%{release}
%description engine-made
-MADE stands for Multimedia Applications Development Environment,
-and was used by Activision to create some of their point'n'click
-adventure games.
+MADE stands for Multimedia Applications Development Environment, and
+was used by Activision to create some of their point'n'click adventure
+games.
%description engine-made -l pl.UTF-8
-MADE to Multimedia Applications Development Environment,
-był używany przez Activision w grach przygodowych.
+MADE to Multimedia Applications Development Environment, był używany
+przez Activision w grach przygodowych.
%package engine-mohawk
Summary: Mohawk engine
Requires: %{name} = %{version}-%{release}
%description engine-mohawk
-The Mohawk engine was developed by Brøderbund starting
-in the early 1990's with the Windows port of Myst.
+The Mohawk engine was developed by Brøderbund starting in the early
+1990's with the Windows port of Myst.
%description engine-mohawk -l pl.UTF-8
-Silnik Mohawk został stworzony przez Brøderbund we wczesnych
-latach 90-ych, na potrzeby gry Myst.
+Silnik Mohawk został stworzony przez Brøderbund we wczesnych latach
+90-ych, na potrzeby gry Myst.
%package engine-parallaction
Summary: Parallaction engine
This engine is only used by Ringworld: Revenge Of The Patriarch.
%description engine-tsage -l pl.UTF-8
-Ten silnik jest używany tylko przez Ringworld: Revenge Of The Patriach.
+Ten silnik jest używany tylko przez Ringworld: Revenge Of The
+Patriach.
%package engine-tucker
Summary: Tucker engine
%description engine-tucker -l pl.UTF-8
Silnik Tucker jest używany przez Bud Tucker in Double Trouble.
+%package engine-hopkins
+Summary: Hopkins FBI engine
+Summary(pl.UTF-8): Silnik Hopkins FBI
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-hopkins
+This engine is used by Hopkins FBI.
+
+%description engine-hopkins -l pl.UTF-8
+Ten silnik jest używany przez Hopkins FBI.
+
+%package engine-pegasus
+Summary: Pegasus engine
+Summary(pl.UTF-8): Silnik Pegasus
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-pegasus
+This engine is used by The Journeyman Project: Pegasus Prime.
+
+%description engine-pegasus -l pl.UTF-8
+Ten silnik jest używany przez The Journeyman Project: Pegasus Prime.
+
+%package engine-toltecs
+Summary: Toltecs engine
+Summary(pl.UTF-8): Silnik Toltecs
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-toltecs
+This engine is used by 3 Skulls of the Toltecs.
+
+%description engine-toltecs -l pl.UTF-8
+Ten silnik jest używany przez 3 Skulls of the Toltecs.
+
+%package engine-tony
+Summary: Tony engine
+Summary(pl.UTF-8): Silnik Tony
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-tony
+This engine is used by Tony Tough and the Night of Roasted Moths.
+
+%description engine-tony -l pl.UTF-8
+Ten silnik jest używany przez Tony Tough and the Night of Roasted
+Moths.
+
+%package engine-wintermute
+Summary: Wintermute engine
+Summary(pl.UTF-8): Silnik Wintermute
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-wintermute
+The engine is used for the Wintermute games.
+
+%description engine-wintermute -l pl.UTF-8
+Ten silnik jest używany przez gry Wintermute.
+
+%package engine-access
+Summary: Access engine
+Summary(pl.UTF-8): Silnik Access
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-access
+The engine is used for the Amazon: Guardians of Eden,
+Martian Memorandum and Noctropolis games.
+
+%description engine-access -l pl.UTF-8
+Ten silnik jest używany przez gry Amazon: Guardians of Eden,
+Martian Memorandum i Noctropolis.
+
+%package engine-adl
+Summary: ADL engine
+Summary(pl.UTF-8): Silnik ADL
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-adl
+The engine is used for the Sierra ADL Hi-Res Adventure games.
+
+%description engine-adl -l pl.UTF-8
+Ten silnik jest używany przez gry Sierra ADL Hi-Res Adventure.
+
+%package engine-avalanche
+Summary: Avalanche engine
+Summary(pl.UTF-8): Silnik Avalanche
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-avalanche
+The engine is used for the Lord Avalot d'Argent game.
+
+%description engine-avalanche -l pl.UTF-8
+Ten silnik jest używany przez grę Lord Avalot d'Argent.
+
+%package engine-bbvs
+Summary: BBVS engine
+Summary(pl.UTF-8): Silnik BBVS
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-bbvs
+The engine is used for the Beavis and Butt-Head in
+Virtual Stupidity game.
+
+%description engine-bbvs -l pl.UTF-8
+Ten silnik jest używany przez grę Beavis and Butt-Head in
+Virtual Stupidity.
+
+%package engine-cge2
+Summary: CGE2 engine
+Summary(pl.UTF-8): Silnik CGE2
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-cge2
+The engine is used for the Sfinx game.
+
+%description engine-cge2 -l pl.UTF-8
+Ten silnik jest używany przez grę Sfinx.
+
+%package engine-director
+Summary: Director engine
+Summary(pl.UTF-8): Silnik Director
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-director
+The engine is used for the Director games.
+
+%description engine-director -l pl.UTF-8
+Ten silnik jest używany przez gry Director.
+
+%package engine-dm
+Summary: DM engine
+Summary(pl.UTF-8): Silnik DM
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-dm
+The engine is used for the Dungeon Master game.
+
+%description engine-dm -l pl.UTF-8
+Ten silnik jest używany przez grę Dungeon Master.
+
+%package engine-fullpipe
+Summary: Fullpipe engine
+Summary(pl.UTF-8): Silnik Fullpipe
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-fullpipe
+The engine is used for the Full Pipe game.
+
+%description engine-fullpipe -l pl.UTF-8
+Ten silnik jest używany przez grę Full Pipe.
+
+%package engine-gnap
+Summary: GNAP engine
+Summary(pl.UTF-8): Silnik GNAP
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-gnap
+The engine is used for the U.F.O.s game.
+
+%description engine-gnap -l pl.UTF-8
+Ten silnik jest używany przez grę U.F.O.s.
+
+%package engine-lab
+Summary: Lab engine
+Summary(pl.UTF-8): Silnik Lab
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-lab
+The engine is used for The Labyrinth of Time game.
+
+%description engine-lab -l pl.UTF-8
+Ten silnik jest używany przez grę The Labyrinth of Time.
+
+%package engine-macventure
+Summary: MacVenture engine
+Summary(pl.UTF-8): Silnik MacVenture
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-macventure
+The engine is used for the Deja Vu game.
+
+%description engine-macventure -l pl.UTF-8
+Ten silnik jest używany przez grę Deja Vu.
+
+%package engine-mads
+Summary: MADS engine
+Summary(pl.UTF-8): Silnik MADS
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-mads
+The engine is used for the Dragonsphere and
+Return of the Phantom games.
+
+%description engine-mads -l pl.UTF-8
+Ten silnik jest używany przez gry Dragonsphere i
+Return of the Phantom.
+
+%package engine-mortevielle
+Summary: Mortevielle engine
+Summary(pl.UTF-8): Silnik Mortevielle
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-mortevielle
+The engine is used for the Mortville Manor game.
+
+%description engine-mortevielle -l pl.UTF-8
+Ten silnik jest używany przez grę Mortville Manor.
+
+%package engine-neverhood
+Summary: Neverhood engine
+Summary(pl.UTF-8): Silnik Neverhood
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-neverhood
+The engine is used for the Neverhood game.
+
+%description engine-neverhood -l pl.UTF-8
+Ten silnik jest używany przez grę Neverhood.
+
+%package engine-prince
+Summary: Prince engine
+Summary(pl.UTF-8): Silnik Prince
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-prince
+The engine is used for The Prince and the Coward game.
+
+%description engine-prince -l pl.UTF-8
+Ten silnik jest używany przez grę The Prince and the Coward.
+
+%package engine-sherlock
+Summary: Sherlock engine
+Summary(pl.UTF-8): Silnik Sherlock
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-sherlock
+The engine is used for The Lost Files of Sherlock Holmes games.
+
+%description engine-sherlock -l pl.UTF-8
+Ten silnik jest używany przez gry The Lost Files of Sherlock Holmes.
+
+%package engine-titanic
+Summary: Titanic engine
+Summary(pl.UTF-8): Silnik Titanic
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-titanic
+The engine is used for Starship Titanic game.
+
+%description engine-titanic -l pl.UTF-8
+Ten silnik jest używany przez gry Starship Titanic.
+
+%package engine-voyeur
+Summary: Voyeur engine
+Summary(pl.UTF-8): Silnik Voyeur
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-voyeur
+The engine is used for the Voyeur game.
+
+%description engine-voyeur -l pl.UTF-8
+Ten silnik jest używany przez grę Voyeur.
+
+%package engine-wage
+Summary: WAGE engine
+Summary(pl.UTF-8): Silnik WAGE
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-wage
+The engine is used for the WAGE games.
+
+%description engine-wage -l pl.UTF-8
+Ten silnik jest używany przez gry WAGE.
+
+%package engine-xeen
+Summary: Xeen engine
+Summary(pl.UTF-8): Silnik Xeen
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-xeen
+The engine is used for the Might and Magic III, IV, V
+and World of Xeen games.
+
+%description engine-xeen -l pl.UTF-8
+Ten silnik jest używany przez gry Might and Magic III, IV, V
+i World of Xeen.
+
+%package engine-zvision
+Summary: ZVision engine
+Summary(pl.UTF-8): Silnik ZVision
+Group: X11/Applications/Games
+Requires: %{name} = %{version}-%{release}
+
+%description engine-zvision
+The engine is used for the Zork Nemesis and
+Zork: Grand Inquisitor games.
+
+%description engine-zvision -l pl.UTF-8
+Ten silnik jest używany przez gry Zork Nemesis
+i Zork: Grand Inquisitor.
+
%package theme-classic
Summary: Theme classic for ScummVM
Summary(pl.UTF-8): Motyw classic dla ScummVM
%prep
%setup -q -a 1
+%patch1 -p1
cd scummvm-tools-%{version_tools}
%patch0 -p2
cd ..
%build
./configure \
- --prefix=/usr \
+ --prefix=%{_prefix} \
--disable-debug \
--enable-all-engines \
--enable-plugins \
%{__make} \
CXX="%{__cxx}" \
- CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DDYNAMIC_MODULES -fpic $(wx-gtk2-unicode-config --cppflags)" \
+ CXXFLAGS="%{rpmcppflags} %{rpmcflags} -fpic $(wx-gtk2-unicode-config --cppflags)" \
LDFLAGS="%{rpmcflags} %{rpmldflags}"
cd scummvm-tools-%{version_tools}
./configure \
- --prefix=/usr \
+ --prefix=%{_prefix} \
--disable-debug
%{__make} \
CXX="%{__cxx}" \
- CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DUNIX $(wx-gtk2-unicode-config --cppflags)" \
+ CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DUNIX -fpermissive $(wx-gtk2-unicode-config --cppflags)" \
LDFLAGS="%{rpmcflags} %{rpmldflags} $(wx-gtk2-unicode-config --libs)"
%install
rm -rf $RPM_BUILD_ROOT
install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6,%{_pixmapsdir},%{_desktopdir},%{_libdir}/scummvm}
-install scummvm $RPM_BUILD_ROOT%{_bindir}
+cp -p scummvm $RPM_BUILD_ROOT%{_bindir}
#install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6
-install plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm
+cp -p plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm
%{__make} -C scummvm-tools-%{version_tools} install \
DESTDIR=$RPM_BUILD_ROOT
-install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}
-install icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir}
+cp -p %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}
+cp -p icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir}
install -d $RPM_BUILD_ROOT%{_datadir}/%{name}
-install gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name}
+cp -p gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name}
%clean
rm -rf $RPM_BUILD_ROOT
%files engine-agi
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libagi.so
+%attr(755,root,root) %{_libdir}/scummvm/libagi.so
%files engine-agos
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libagos.so
+%attr(755,root,root) %{_libdir}/scummvm/libagos.so
%files engine-cge
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libcge.so
+%attr(755,root,root) %{_libdir}/scummvm/libcge.so
%files engine-cine
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libcine.so
+%attr(755,root,root) %{_libdir}/scummvm/libcine.so
%files engine-composer
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libcomposer.so
+%attr(755,root,root) %{_libdir}/scummvm/libcomposer.so
%files engine-cruise
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libcruise.so
+%attr(755,root,root) %{_libdir}/scummvm/libcruise.so
%files engine-draci
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libdraci.so
+%attr(755,root,root) %{_libdir}/scummvm/libdraci.so
%files engine-drascula
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libdrascula.so
+%attr(755,root,root) %{_libdir}/scummvm/libdrascula.so
%files engine-dreamweb
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libdreamweb.so
+%attr(755,root,root) %{_libdir}/scummvm/libdreamweb.so
%files engine-gob
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libgob.so
+%attr(755,root,root) %{_libdir}/scummvm/libgob.so
%files engine-groovie
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libgroovie.so
+%attr(755,root,root) %{_libdir}/scummvm/libgroovie.so
%files engine-hugo
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libhugo.so
+%attr(755,root,root) %{_libdir}/scummvm/libhugo.so
%files engine-kyra
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libkyra.so
+%attr(755,root,root) %{_libdir}/scummvm/libkyra.so
%files engine-lastexpress
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/liblastexpress.so
+%attr(755,root,root) %{_libdir}/scummvm/liblastexpress.so
%files engine-lure
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/liblure.so
-
-%files engine-m4
-%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libm4.so
+%attr(755,root,root) %{_libdir}/scummvm/liblure.so
%files engine-made
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libmade.so
+%attr(755,root,root) %{_libdir}/scummvm/libmade.so
%files engine-mohawk
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libmohawk.so
+%attr(755,root,root) %{_libdir}/scummvm/libmohawk.so
%files engine-parallaction
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libparallaction.so
+%attr(755,root,root) %{_libdir}/scummvm/libparallaction.so
%files engine-queen
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libqueen.so
+%attr(755,root,root) %{_libdir}/scummvm/libqueen.so
%files engine-saga
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsaga.so
+%attr(755,root,root) %{_libdir}/scummvm/libsaga.so
%files engine-sci
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsci.so
+%attr(755,root,root) %{_libdir}/scummvm/libsci.so
%files engine-scumm
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libscumm.so
+%attr(755,root,root) %{_libdir}/scummvm/libscumm.so
%files engine-sky
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsky.so
+%attr(755,root,root) %{_libdir}/scummvm/libsky.so
%files engine-sword1
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsword1.so
+%attr(755,root,root) %{_libdir}/scummvm/libsword1.so
%files engine-sword2
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsword2.so
+%attr(755,root,root) %{_libdir}/scummvm/libsword2.so
%files engine-sword25
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libsword25.so
+%attr(755,root,root) %{_libdir}/scummvm/libsword25.so
%files engine-teenagent
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libteenagent.so
+%attr(755,root,root) %{_libdir}/scummvm/libteenagent.so
%files engine-testbed
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libtestbed.so
+%attr(755,root,root) %{_libdir}/scummvm/libtestbed.so
%files engine-tinsel
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libtinsel.so
+%attr(755,root,root) %{_libdir}/scummvm/libtinsel.so
%files engine-touche
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libtouche.so
+%attr(755,root,root) %{_libdir}/scummvm/libtouche.so
%files engine-toon
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libtoon.so
+%attr(755,root,root) %{_libdir}/scummvm/libtoon.so
%files engine-tsage
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libtsage.so
+%attr(755,root,root) %{_libdir}/scummvm/libtsage.so
%files engine-tucker
%defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libtucker.so
+%attr(755,root,root) %{_libdir}/scummvm/libtucker.so
+
+%files engine-hopkins
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libhopkins.so
+
+%files engine-pegasus
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libpegasus.so
+
+%files engine-toltecs
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libtoltecs.so
+
+%files engine-tony
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libtony.so
+
+%files engine-wintermute
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libwintermute.so
+
+%files engine-access
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libaccess.so
+
+%files engine-adl
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libadl.so
+
+%files engine-avalanche
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libavalanche.so
+
+%files engine-bbvs
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libbbvs.so
+
+%files engine-cge2
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libcge2.so
+
+%files engine-director
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libdirector.so
+
+%files engine-dm
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libdm.so
+
+%files engine-fullpipe
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libfullpipe.so
+
+%files engine-gnap
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libgnap.so
+
+%files engine-lab
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/liblab.so
+
+%files engine-macventure
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libmacventure.so
+
+%files engine-mads
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libmads.so
+
+%files engine-mortevielle
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libmortevielle.so
+
+%files engine-neverhood
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libneverhood.so
+
+%files engine-prince
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libprince.so
+
+%files engine-sherlock
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libsherlock.so
+
+%files engine-titanic
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libtitanic.so
+
+%files engine-voyeur
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libvoyeur.so
+
+%files engine-wage
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libwage.so
+
+%files engine-xeen
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libxeen.so
+
+%files engine-zvision
+%defattr(644,root,root,755)
+%attr(755,root,root) %{_libdir}/scummvm/libzvision.so
%files theme-classic
%defattr(644,root,root,755)