]> git.pld-linux.org Git - packages/scummvm.git/blobdiff - scummvm.spec
- release 3
[packages/scummvm.git] / scummvm.spec
index a1795f279e0c54e0c32624866f2e9524d8e14865..477f871dfcec37cdc5fc7fc4ba436b3c919b378a 100644 (file)
@@ -1,28 +1,35 @@
-%define                version_tools   0.12.0
+%define                version_tools   1.4.0
 Summary:       Graphic adventure game interpreter
 Summary(pl.UTF-8):     Interpreter gier przygodowych
 Name:          scummvm
-Version:       0.12.0
-Release:       1
+Version:       1.4.0
+Release:       3
 License:       GPL
 Group:         X11/Applications/Games
 Source0:       http://dl.sourceforge.net/scummvm/%{name}-%{version}.tar.bz2
-# Source0-md5: cd5620c57645948c8da0d4d9c9fcffb3
+# Source0-md5: 361000b78ebf0d0f449e98238d677be1
 Source1:       http://dl.sourceforge.net/scummvm/%{name}-tools-%{version_tools}.tar.bz2
-# Source1-md5: af927a7cb59952ed869628250a916ab1
+# Source1-md5: 471138a83de3bacd565e18b617055494
 Source2:       %{name}.desktop
+Patch0:                %{name}-wx-config.patch
 URL:           http://scummvm.org/
 BuildRequires: SDL-devel >= 1.2.2
-BuildRequires: wxWidgets-devel
+BuildRequires: alsa-lib-devel >= 0.9
+BuildRequires: flac-devel >= 1.0.1
 %ifarch %{ix86} %{x8664}
 BuildRequires: fluidsynth-devel
 %endif
+BuildRequires: freetype-devel
 BuildRequires: libmad-devel
+BuildRequires: libpng-devel
 BuildRequires: libvorbis-devel
-BuildRequires: mpeg2dec-devel
+BuildRequires: libmpeg2-devel >= 0.3.2
 %ifarch %{ix86}
-#BuildRequires:        nasm
+BuildRequires: nasm
 %endif
+BuildRequires: wxGTK2-unicode-devel
+BuildRequires: wxWidgets-devel
+BuildRequires: zlib-devel
 BuildRequires: sed >= 4.0
 BuildRequires: zlib-devel
 BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
@@ -77,6 +84,7 @@ Zestaw narzędzi mogących być użytecznymi w połączeniu ze ScummVM.
 Summary:       Adventure Game Interpreter
 Summary(pl.UTF-8):     Adventure Game Interpreter
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-agi
 The AGI (Adventure Game Interpreter) engine was used by Sierra in
@@ -90,6 +98,7 @@ Sierra w jej wczesnych grach przygodowych.
 Summary:       AGOS engine
 Summary(pl.UTF-8):     Silnik AGOS
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-agos
 The AGOS Engine was originally created by Alan Cox at HorrorSoft and
@@ -113,10 +122,23 @@ Używany w następujących grach:
 - Simon the Sorcerer 2
 - The Feeble Files
 
+%package engine-cge
+Summary:       CGE engine
+Summary(pl.UTF-8):     Silnik CGE
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-cge
+CGE engine.
+
+%description engine-cge -l pl.UTF-8
+Silnik CGE.
+
 %package engine-cine
 Summary:       Cinematique engine
 Summary(pl.UTF-8):     Silnik Cinematique
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-cine
 Cinematique engine.
@@ -124,10 +146,23 @@ Cinematique engine.
 %description engine-cine -l pl.UTF-8
 Silnik Cinematique.
 
+%package engine-composer
+Summary:       Composer engine
+Summary(pl.UTF-8):     Silnik Composer
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-composer
+Composer engine.
+
+%description engine-composer -l pl.UTF-8
+Silnik Composer.
+
 %package engine-cruise
 Summary:       Cruise engine
 Summary(pl.UTF-8):     Silnik Cruise
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-cruise
 Cruise engine.
@@ -135,10 +170,23 @@ Cruise engine.
 %description engine-cruise -l pl.UTF-8
 Silnik Cruise.
 
+%package engine-draci
+Summary:       Draci engine
+Summary(pl.UTF-8):     Silnik Draci
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-draci
+Draci engine.
+
+%description engine-draci -l pl.UTF-8
+Silnik Draci.
+
 %package engine-drascula
 Summary:       Drascula engine
 Summary(pl.UTF-8):     Silnik Drascula
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-drascula
 Drascula engine.
@@ -146,10 +194,23 @@ Drascula engine.
 %description engine-drascula -l pl.UTF-8
 Silnik Drascula.
 
+%package engine-dreamweb
+Summary:       Dreamweb engine
+Summary(pl.UTF-8):     Silnik Dreamweb
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-dreamweb
+Dreamweb engine.
+
+%description engine-dreamweb -l pl.UTF-8
+Silnik Dreamweb.
+
 %package engine-gob
 Summary:       Gob engine
 Summary(pl.UTF-8):     Silnik Gob
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-gob
 Engine to run adventure games created by Coktel Vision.
@@ -157,21 +218,37 @@ Engine to run adventure games created by Coktel Vision.
 %description engine-gob -l pl.UTF-8
 Silnik do uruchamiania gier stworzonych przez Coktel Vision.
 
-%package engine-igor
-Summary:       Igor engine
-Summary(pl.UTF-8):     Silnik Igor
+%package engine-groovie
+Summary:       Groovie engine
+Summary(pl.UTF-8):     Silnik Groovie
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-groovie
+Engine to run adventure games created by Trilobyte or
+Aftermath Media (The 7th Guest, The 11th Hour).
+
+%description engine-groovie -l pl.UTF-8
+Silnik do uruchamiania gier stworzonych przez Trilobyte
+i Aftermath Media (The 7th Guest, The 11th Hour).
+
+%package engine-hugo
+Summary:       Hugo engine
+Summary(pl.UTF-8):     Silnik Hugo
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
-%description engine-igor
-Igor engine.
+%description engine-hugo
+Hugo engine.
 
-%description engine-igor -l pl.UTF-8
-Silnik Igor.
+%description engine-hugo -l pl.UTF-8
+Silnik Hugo.
 
 %package engine-kyra
 Summary:       Kyrandia engine
 Summary(pl.UTF-8):     Silnik Kyrandia
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-kyra
 Kyrandia engine.
@@ -179,22 +256,81 @@ Kyrandia engine.
 %description engine-kyra -l pl.UTF-8
 Silnik Kyrandia.
 
+%package engine-lastexpress
+Summary:       Lastexpress engine
+Summary(pl.UTF-8):     Silnik Lastexpress
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-lastexpress
+Lastexpress is the engine for the game Lastexpress of the Temptress.
+
+%description engine-lastexpress -l pl.UTF-8
+Lastexpress jest silnikiem dla gry Lastexpress of the Temptress.
+
 %package engine-lure
 Summary:       Lure engine
 Summary(pl.UTF-8):     Silnik Lure
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-lure
-Lure is the work-in-progress engine for the game Lure of the
-Temptress.
+Lure is the engine for the game Lure of the Temptress.
 
 %description engine-lure -l pl.UTF-8
-Lure jest nieskończonym silnikiem dla gry Lure of the Temptress.
+Lure jest silnikiem dla gry Lure of the Temptress.
+
+%package engine-m4
+Summary:       M4/MADS engine
+Summary(pl.UTF-8):     Silnik M4/MADS
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-m4
+MADS stands for the MicroProse Adventure Development System,
+used in the three adventure games they made. It was later sold
+to Sanctuary Woods, who continued development on it and named
+it M4 (MADS version 4 perhaps) and released two more games.
+
+%description engine-m4 -l pl.UTF-8
+MADS to MicroProse Adventure Development System, używany jest
+w trzech grach stworzonych przez MicroProse. Został sprzedany
+do Sanctuary Woods i dalej rozwijany jako M4.
+
+%package engine-made
+Summary:       MADE engine
+Summary(pl.UTF-8):     Silnik MADE
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-made
+MADE stands for Multimedia Applications Development Environment,
+and was used by Activision to create some of their point'n'click
+adventure games. 
+
+%description engine-made -l pl.UTF-8
+MADE to Multimedia Applications Development Environment,
+był używany przez Activision w grach przygodowych.
+
+%package engine-mohawk
+Summary:       Mohawk engine
+Summary(pl.UTF-8):     Silnik Mohawk
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-mohawk
+The Mohawk engine was developed by Brøderbund starting
+in the early 1990's with the Windows port of Myst.
+
+%description engine-mohawk -l pl.UTF-8
+Silnik Mohawk został stworzony przez Brøderbund we wczesnych
+latach 90-ych, na potrzeby gry Myst.
 
 %package engine-parallaction
 Summary:       Parallaction engine
 Summary(pl.UTF-8):     Silnik Parallaction
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-parallaction
 Parallaction engine.
@@ -206,6 +342,7 @@ Silnik Parallaction.
 Summary:       Queen engine
 Summary(pl.UTF-8):     Silnik Queen
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-queen
 The Queen Engine is used to play Interactive Binary Illusions' Flight
@@ -219,6 +356,7 @@ Interactive Binary Illusions.
 Summary:       Scripts for Animated Graphic Adventures
 Summary(pl.UTF-8):     Scripts for Animated Graphic Adventures
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-saga
 SAGA (Scripts for Animated Graphic Adventures) engine.
@@ -226,10 +364,23 @@ SAGA (Scripts for Animated Graphic Adventures) engine.
 %description engine-saga -l pl.UTF-8
 Silnik SAGA (Scripts for Animated Graphic Adventures).
 
+%package engine-sci
+Summary:       Sierra's "SCript Interpreter"
+Summary(pl.UTF-8):     SCript Interpreter Sierry
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-sci
+Sierra's "SCript Interpreter" and the "Sierra's Creative Interpreter.
+
+%description engine-sci -l pl.UTF-8
+SCript Interpreter Sierry.
+
 %package engine-scumm
 Summary:       Script Creation Utility for Maniac Mansion
 Summary(pl.UTF-8):     Script Creation Utility for Maniac Mansion
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-scumm
 SCUMM is a utility used to create the famous LucasArts adventure games
@@ -244,6 +395,7 @@ nazwę.
 Summary:       Sky engine
 Summary(pl.UTF-8):     Silnik Sky
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-sky
 Sky is the internal name for the Virtual Theatre variant which runs
@@ -257,6 +409,7 @@ Beneath a Steel Sky.
 Summary:       Sword1 engine
 Summary(pl.UTF-8):     Silnik Sword1
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-sword1
 Sword1 engine.
@@ -268,6 +421,7 @@ Silnik Sword1.
 Summary:       Sword2 engine
 Summary(pl.UTF-8):     Silnik Sword2
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-sword2
 Sword2 engine.
@@ -275,10 +429,71 @@ Sword2 engine.
 %description engine-sword2 -l pl.UTF-8
 Silnik Sword2.
 
+%package engine-sword25
+Summary:       Sword2.5 engine
+Summary(pl.UTF-8):     Silnik Sword2.5
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-sword25
+Sword2.5 engine.
+
+%description engine-sword25 -l pl.UTF-8
+Silnik Sword2.5.
+
+%package engine-teenagent
+Summary:       TeenAgent engine
+Summary(pl.UTF-8):     Silnik TeenAgent
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-teenagent
+This engine is only used by TeenAgent.
+
+%description engine-teenagent -l pl.UTF-8
+Ten silnik jest używany tylko przez TeenAgenta.
+
+%package engine-testbed
+Summary:       Testbed engine
+Summary(pl.UTF-8):     Silnik Testbed
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-testbed
+TestBed: the Testing framework engine
+
+%description engine-testbed -l pl.UTF-8
+TestBed: the Testing framework engine
+
+%package engine-tinsel
+Summary:       Tinsel engine
+Summary(pl.UTF-8):     Silnik Tinsel
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-tinsel
+This engine is only used by Discworld 1 and Discworld 2.
+
+%description engine-tinsel -l pl.UTF-8
+Ten silnik jest używany tylko przez Discworld 1 i Discworld 2.
+
+%package engine-toon
+Summary:       Toon engine
+Summary(pl.UTF-8):     Silnik Toon
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-toon
+Toonstruck engine.
+
+%description engine-toon -l pl.UTF-8
+Silnik Toonstruck.
+
 %package engine-touche
 Summary:       Touche engine
 Summary(pl.UTF-8):     Silnik Touche
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description engine-touche
 This engine is only used by Touche: The Adventures of the Fifth
@@ -288,10 +503,47 @@ Musketeer.
 Ten silnik jest używany tylko przez Touché: Przygody Piątego
 Muszkietera.
 
+%package engine-tsage
+Summary:       Tsage engine
+Summary(pl.UTF-8):     Silnik Tsage
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-tsage
+This engine is only used by Ringworld: Revenge Of The Patriarch.
+
+%description engine-tsage -l pl.UTF-8
+Ten silnik jest używany tylko przez Ringworld: Revenge Of The Patriach.
+
+%package engine-tucker
+Summary:       Tucker engine
+Summary(pl.UTF-8):     Silnik Tucker
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description engine-tucker
+The Tucker engine is used in Bud Tucker in Double Trouble.
+
+%description engine-tucker -l pl.UTF-8
+Silnik Tucker jest używany przez Bud Tucker in Double Trouble.
+
+%package theme-classic
+Summary:       Theme classic for ScummVM
+Summary(pl.UTF-8):     Motyw classic dla ScummVM
+Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
+
+%description theme-classic
+Theme classic for ScummVM.
+
+%description theme-classic -l pl.UTF-8
+Motyw classic dla ScummVM.
+
 %package theme-modern
 Summary:       Theme modern for ScummVM
 Summary(pl.UTF-8):     Motyw modern dla ScummVM
 Group:         X11/Applications/Games
+Requires:      %{name} = %{version}-%{release}
 
 %description theme-modern
 Theme modern for ScummVM.
@@ -301,30 +553,34 @@ Motyw modern dla ScummVM.
 
 %prep
 %setup -q -a 1
+cd scummvm-tools-%{version_tools}
+%patch0 -p2
+cd ..
 
-sed -i -e 's:"plugins/":"%{_libdir}/scummvm/":' backends/plugins/posix/posix-provider.cpp
-sed -i -e 's:"plugins/":"%{_libdir}/scummvm/":' backends/plugins/sdl/sdl-provider.cpp
+%{__sed} -i -e 's:"plugins":"%{_libdir}/scummvm":' base/plugins.cpp
 
 %build
 ./configure \
        --prefix=/usr \
        --disable-debug \
-       --disable-nasm \
-       --enable-cruise \
-       --enable-drascula \
-       --enable-igor \
-       --enable-plugins
+       --enable-all-engines \
+       --enable-plugins \
+       --default-dynamic
 
 %{__make} \
        CXX="%{__cxx}" \
-       CXXFLAGS="%{rpmcflags} -DDYNAMIC_MODULES -fpic $(wx-gtk2-unicode-config --cflags)" \
-       LDFLAGS="%{rpmldflags}"
+       CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DDYNAMIC_MODULES -fpic $(wx-gtk2-unicode-config --cppflags)" \
+       LDFLAGS="%{rpmcflags} %{rpmldflags}"
 
 cd scummvm-tools-%{version_tools}
+./configure \
+       --prefix=/usr \
+       --disable-debug
+
 %{__make} \
-       CC="%{__cc}" \
-       CFLAGS="%{rpmcflags} -DUNIX $(wx-gtk2-unicode-config --cflags)" \
-       LDFLAGS="%{rpmldflags}"
+       CXX="%{__cxx}" \
+       CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DUNIX $(wx-gtk2-unicode-config --cppflags)" \
+       LDFLAGS="%{rpmcflags} %{rpmldflags} $(wx-gtk2-unicode-config --libs)"
 
 %install
 rm -rf $RPM_BUILD_ROOT
@@ -335,38 +591,14 @@ install scummvm $RPM_BUILD_ROOT%{_bindir}
 
 install plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm
 
-cd scummvm-tools-%{version_tools}
-install compress_agos          $RPM_BUILD_ROOT%{_bindir}
-install compress_kyra          $RPM_BUILD_ROOT%{_bindir}
-install compress_queen         $RPM_BUILD_ROOT%{_bindir}
-install compress_saga          $RPM_BUILD_ROOT%{_bindir}
-install compress_scumm_bun     $RPM_BUILD_ROOT%{_bindir}
-install compress_scumm_san     $RPM_BUILD_ROOT%{_bindir}
-install compress_scumm_sou     $RPM_BUILD_ROOT%{_bindir}
-install compress_sword1                $RPM_BUILD_ROOT%{_bindir}
-install compress_sword2                $RPM_BUILD_ROOT%{_bindir}
-install compress_touche                $RPM_BUILD_ROOT%{_bindir}
-install convert_dxa.sh         $RPM_BUILD_ROOT%{_bindir}
-install dekyra                 $RPM_BUILD_ROOT%{_bindir}
-install descumm                        $RPM_BUILD_ROOT%{_bindir}
-install desword2               $RPM_BUILD_ROOT%{_bindir}
-install encode_dxa             $RPM_BUILD_ROOT%{_bindir}
-install extract_agos           $RPM_BUILD_ROOT%{_bindir}
-install extract_kyra           $RPM_BUILD_ROOT%{_bindir}
-install extract_loom_tg16      $RPM_BUILD_ROOT%{_bindir}
-install extract_mm_apple       $RPM_BUILD_ROOT%{_bindir}
-install extract_mm_c64         $RPM_BUILD_ROOT%{_bindir}
-install extract_mm_nes         $RPM_BUILD_ROOT%{_bindir}
-install extract_scumm_mac      $RPM_BUILD_ROOT%{_bindir}
-install extract_zak_c64                $RPM_BUILD_ROOT%{_bindir}
-cd -
+%{__make} -C scummvm-tools-%{version_tools} install \
+       DESTDIR=$RPM_BUILD_ROOT
 
 install %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}
 install icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir}
 
 install -d $RPM_BUILD_ROOT%{_datadir}/%{name}
-install gui/themes/modern.ini $RPM_BUILD_ROOT%{_datadir}/%{name}
-install gui/themes/modern.zip $RPM_BUILD_ROOT%{_datadir}/%{name}
+install gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name}
 
 %clean
 rm -rf $RPM_BUILD_ROOT
@@ -386,6 +618,7 @@ rm -rf $RPM_BUILD_ROOT
 %doc scummvm-tools-%{version_tools}/README
 %attr(755,root,root) %{_bindir}/*
 %exclude %{_bindir}/scummvm
+%{_datadir}/scummvm-tools
 
 %files engine-agi
 %defattr(644,root,root,755)
@@ -395,34 +628,70 @@ rm -rf $RPM_BUILD_ROOT
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libagos.so
 
+%files engine-cge
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libcge.so
+
 %files engine-cine
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libcine.so
 
+%files engine-composer
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libcomposer.so
+
 %files engine-cruise
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libcruise.so
 
+%files engine-draci
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libdraci.so
+
 %files engine-drascula
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libdrascula.so
 
+%files engine-dreamweb
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libdreamweb.so
+
 %files engine-gob
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libgob.so
 
-%files engine-igor
+%files engine-groovie
 %defattr(644,root,root,755)
-%dir %{_libdir}/scummvm/libigor.so
+%dir %{_libdir}/scummvm/libgroovie.so
+
+%files engine-hugo
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libhugo.so
 
 %files engine-kyra
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libkyra.so
 
+%files engine-lastexpress
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/liblastexpress.so
+
 %files engine-lure
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/liblure.so
 
+%files engine-m4
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libm4.so
+
+%files engine-made
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libmade.so
+
+%files engine-mohawk
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libmohawk.so
+
 %files engine-parallaction
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libparallaction.so
@@ -435,6 +704,10 @@ rm -rf $RPM_BUILD_ROOT
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libsaga.so
 
+%files engine-sci
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libsci.so
+
 %files engine-scumm
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libscumm.so
@@ -451,10 +724,42 @@ rm -rf $RPM_BUILD_ROOT
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libsword2.so
 
+%files engine-sword25
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libsword25.so
+
+%files engine-teenagent
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libteenagent.so
+
+%files engine-testbed
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libtestbed.so
+
+%files engine-tinsel
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libtinsel.so
+
 %files engine-touche
 %defattr(644,root,root,755)
 %dir %{_libdir}/scummvm/libtouche.so
 
+%files engine-toon
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libtoon.so
+
+%files engine-tsage
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libtsage.so
+
+%files engine-tucker
+%defattr(644,root,root,755)
+%dir %{_libdir}/scummvm/libtucker.so
+
+%files theme-classic
+%defattr(644,root,root,755)
+%{_datadir}/%{name}/scummclassic.*
+
 %files theme-modern
 %defattr(644,root,root,755)
-%{_datadir}/%{name}/modern.*
+%{_datadir}/%{name}/scummmodern.*
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