3 # - add desktop file and png icon.
5 Summary: SCUMM graphic adventure game interpreter
6 Summary(pl): Interpreter przygodówek opartych na SCUMM
11 Group: X11/Applications/Games
12 Source0: http://telia.dl.sourceforge.net/sourceforge/scummvm/%{name}_%{version}-src.tgz
13 BuildRequires: SDL-devel >= 1.2.2
14 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
16 %define _prefix /usr/X11R6
17 %define _mandir %{_prefix}/man
20 ScummVM is an implementation of the SCUMM (Script Creation Utility for
21 Maniac Mansion) engine used in various Lucas Arts games such as Monkey
22 Island and Day of the Tentacle. At this time ScummVM should be considered
23 ALPHA software, as it's still under heavy development. Be aware that while
24 many games will work with few major bugs, crashes can happen. Also note
25 that saved games can, and probably will, be incompatible between releases.
27 Also ScummVM is capable of playing several non-SCUMM games, at the moment
28 this includes Simon The Sorcerer.
31 ScummVM jest implementacj± silnika SCUMM (Narzêdzie tworz±ce skrypty dla
32 Maniac Mansion) u¿ywanego w wielu grach Lucas Arts takich jak Monkey Island,
33 czy Day of the Tentacle. ScummVM jest ca³y czas intensywnie rozwijany i
34 powinien byæ traktowany jako program w stanie ALPHA. Wiele gier mo¿e siê
35 wysypywaæ, lub dzia³aæ z b³êdami. Zapisane stany gry bêd± prawdopodobnie
36 niekompatybilne pomiêdzy ró¿nymi wersjami ScummVM.
38 ScummVM potrafi równie¿ obs³u¿yæ gry nie oparte na silniku SCUMM. W chwili
39 obecnej jest to Simon The Sorcerer.
47 CFLAGS="%{rpmcflags}" \
48 LDFLAGS="%{rpmldflags}"
51 rm -rf $RPM_BUILD_ROOT
52 install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6}
54 install scummvm $RPM_BUILD_ROOT%{_bindir}
55 install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6
58 rm -rf $RPM_BUILD_ROOT
61 %defattr(644,root,root,755)
62 %doc readme.txt whatsnew.txt
63 %attr(755,root,root) %{_bindir}/*