1 %define version_tools 2.2.0
2 Summary: Graphic adventure game interpreter
3 Summary(pl.UTF-8): Interpreter gier przygodowych
8 Group: X11/Applications/Games
9 Source0: https://downloads.scummvm.org/frs/scummvm/%{version}/%{name}-%{version}.tar.xz
10 # Source0-md5: aaa80767e08ab062fd1084cf8ae9cd30
11 Source1: https://downloads.scummvm.org/frs/scummvm-tools/%{version_tools}/%{name}-tools-%{version_tools}.tar.xz
12 # Source1-md5: b788cd15f6becca13197032f42a15109
13 Source2: %{name}.desktop
14 Patch0: %{name}-wx-config.patch
15 Patch1: dwarf-debug.patch
16 Patch2: fluidsynth-printf-attr.patch
17 URL: http://scummvm.org/
18 BuildRequires: SDL-devel >= 1.2.2
19 BuildRequires: alsa-lib-devel >= 0.9
20 BuildRequires: boost-devel
21 BuildRequires: flac-devel >= 1.0.1
22 BuildRequires: fluidsynth-devel
23 BuildRequires: freetype-devel
24 BuildRequires: libmad-devel
25 BuildRequires: libmpeg2-devel >= 0.3.2
26 BuildRequires: libpng-devel
27 BuildRequires: libvorbis-devel
31 BuildRequires: sed >= 4.0
32 BuildRequires: tar >= 1:1.22
33 BuildRequires: wxGTK2-unicode-devel
34 BuildRequires: wxWidgets-devel
36 BuildRequires: zlib-devel
37 Obsoletes: scummvm-engine-m4
38 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
40 %define specflags_sparc -fPIC
43 ScummVM is a program which allows you to run certain classic graphical
44 point-and-click adventure games, provided you already have their data
45 files. The clever part about this: ScummVM just replaces the
46 executables shipped with the game, allowing you to play them on
47 systems for which they were never designed!
49 Some of the adventures ScummVM supports include Adventure Soft's Simon
50 the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1
51 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the
52 Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of
53 Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility
54 for Maniac Mansion) system such as Monkey Island, Day of the Tentacle,
55 Sam and Max and more. You can find a thorough list with details on
56 which games are supported and how well on the project page.
58 %description -l pl.UTF-8
59 ScummVM jest programem umożliwiającym uruchamianie klasycznych
60 graficznych gier przygodowych, pod warunkiem, że posiadane są ich
61 pliki danych. ScummVM używany jest w miejsce pliku wykonywalnego
62 dostarczonego razem z grą, co umożliwia granie na systemach, na które
63 gry nie zostały przeznaczone.
65 ScummVM obsługuje między innymi Simon the Sorcerer 1 i 2 firmy
66 Adventure Soft; Beneath A Steel Sky, Broken Sword 1 i 2 firmy
67 Revolution; Flight of the Amazon Queen; Inherit the Earth firmy
68 Wyrmkeep; serię Gobliiins firmy Coktel Vision; The Legend of Kyrandia
69 firmy Westwood i gry bazujące na silniku SCUMM (Script Creation
70 Utility for Maniac Mansion) firmy LucasArts, takie jak Monkey Island,
71 Day of the Tentacle, Sam and Max i inne. Szczegółowa lista znajduje
72 się na stronie projektu.
75 Summary: ScummVM tools
76 Summary(pl.UTF-8): Narzędzia związane ze ScummVM
77 Group: X11/Applications/Games
80 Collection of various tools that may be useful to use in conjunction
83 %description tools -l pl.UTF-8
84 Zestaw narzędzi mogących być użytecznymi w połączeniu ze ScummVM.
87 Summary: Adventure Game Interpreter
88 Summary(pl.UTF-8): Adventure Game Interpreter
89 Group: X11/Applications/Games
90 Requires: %{name} = %{version}-%{release}
92 %description engine-agi
93 The AGI (Adventure Game Interpreter) engine was used by Sierra in
94 their early adventure games.
96 %description engine-agi -l pl.UTF-8
97 Silnik AGI (Adventure Game Interpreter) był używany przez firmę Sierra
98 w jej wczesnych grach przygodowych.
102 Summary(pl.UTF-8): Silnik AGOS
103 Group: X11/Applications/Games
104 Requires: %{name} = %{version}-%{release}
106 %description engine-agos
107 The AGOS Engine was originally created by Alan Cox at HorrorSoft and
108 is based on AberMUD V, with graphical extensions. Required for
114 - Simon the Sorcerer 2
117 %description engine-agos -l pl.UTF-8
118 Silnik AGOS został stworzony przez Alana Coksa w firmie HorrorSoft,
119 bazowany jest na programie AberMUD V z graficznymi rozszerzeniami.
120 Używany w następujących grach:
125 - Simon the Sorcerer 2
128 %package engine-bladerunner
129 Summary: Blade Runner engine
130 Summary(pl.UTF-8): Silnik Blade Runner
131 Group: X11/Applications/Games
132 Requires: %{name} = %{version}-%{release}
134 %description engine-bladerunner
137 %description engine-bladerunner -l pl.UTF-8
142 Summary(pl.UTF-8): Silnik CGE
143 Group: X11/Applications/Games
144 Requires: %{name} = %{version}-%{release}
146 %description engine-cge
149 %description engine-cge -l pl.UTF-8
152 %package engine-chewy
153 Summary: Chewy: Esc from F5 engine
154 Summary(pl.UTF-8): Silnik Chewy: Esc from F5
155 Group: X11/Applications/Games
156 Requires: %{name} = %{version}-%{release}
158 %description engine-chewy
159 Chewy: Esc from F5 engine.
161 %description engine-chewy -l pl.UTF-8
162 Silnik Chewy: Esc from F5.
165 Summary: Cinematique engine
166 Summary(pl.UTF-8): Silnik Cinematique
167 Group: X11/Applications/Games
168 Requires: %{name} = %{version}-%{release}
170 %description engine-cine
173 %description engine-cine -l pl.UTF-8
176 %package engine-composer
177 Summary: Composer engine
178 Summary(pl.UTF-8): Silnik Composer
179 Group: X11/Applications/Games
180 Requires: %{name} = %{version}-%{release}
182 %description engine-composer
185 %description engine-composer -l pl.UTF-8
188 %package engine-cruise
189 Summary: Cruise engine
190 Summary(pl.UTF-8): Silnik Cruise
191 Group: X11/Applications/Games
192 Requires: %{name} = %{version}-%{release}
194 %description engine-cruise
197 %description engine-cruise -l pl.UTF-8
202 Summary(pl.UTF-8): Silnik Cryo
203 Group: X11/Applications/Games
204 Requires: %{name} = %{version}-%{release}
206 %description engine-cryo
207 Engine to run adventure games created by Cryo Interactive.
209 %description engine-cryo -l pl.UTF-8
210 Silnik do uruchamiania gier stworzonych przez Cryo Interactive.
212 %package engine-cryomni3d
213 Summary: Cryoni3d engine
214 Summary(pl.UTF-8): Silnik Cryoni3d
215 Group: X11/Applications/Games
216 Requires: %{name} = %{version}-%{release}
218 %description engine-cryomni3d
219 Engine to run adventure games created by Cryo Interactive.
221 %description engine-cryomni3d -l pl.UTF-8
222 Silnik do uruchamiania gier stworzonych przez Cryo Interactive.
224 %package engine-draci
225 Summary: Draci engine
226 Summary(pl.UTF-8): Silnik Draci
227 Group: X11/Applications/Games
228 Requires: %{name} = %{version}-%{release}
230 %description engine-draci
233 %description engine-draci -l pl.UTF-8
236 %package engine-dragons
237 Summary: Dragons engine
238 Summary(pl.UTF-8): Silnik Dragons
239 Group: X11/Applications/Games
240 Requires: %{name} = %{version}-%{release}
242 %description engine-dragons
245 %description engine-dragons -l pl.UTF-8
248 %package engine-drascula
249 Summary: Drascula engine
250 Summary(pl.UTF-8): Silnik Drascula
251 Group: X11/Applications/Games
252 Requires: %{name} = %{version}-%{release}
254 %description engine-drascula
257 %description engine-drascula -l pl.UTF-8
260 %package engine-dreamweb
261 Summary: Dreamweb engine
262 Summary(pl.UTF-8): Silnik Dreamweb
263 Group: X11/Applications/Games
264 Requires: %{name} = %{version}-%{release}
266 %description engine-dreamweb
269 %description engine-dreamweb -l pl.UTF-8
274 Summary(pl.UTF-8): Silnik Glk
275 Group: X11/Applications/Games
276 Requires: %{name} = %{version}-%{release}
278 %description engine-glk
281 %description engine-glk -l pl.UTF-8
286 Summary(pl.UTF-8): Silnik Gob
287 Group: X11/Applications/Games
288 Requires: %{name} = %{version}-%{release}
290 %description engine-gob
291 Engine to run adventure games created by Coktel Vision.
293 %description engine-gob -l pl.UTF-8
294 Silnik do uruchamiania gier stworzonych przez Coktel Vision.
296 %package engine-griffon
297 Summary: Griffon engine
298 Summary(pl.UTF-8): Silnik Griffon
299 Group: X11/Applications/Games
300 Requires: %{name} = %{version}-%{release}
302 %description engine-griffon
305 %description engine-griffon -l pl.UTF-8
308 %package engine-groovie
309 Summary: Groovie engine
310 Summary(pl.UTF-8): Silnik Groovie
311 Group: X11/Applications/Games
312 Requires: %{name} = %{version}-%{release}
314 %description engine-groovie
315 Engine to run adventure games created by Trilobyte or Aftermath Media
316 (The 7th Guest, The 11th Hour).
318 %description engine-groovie -l pl.UTF-8
319 Silnik do uruchamiania gier stworzonych przez Trilobyte i Aftermath
320 Media (The 7th Guest, The 11th Hour).
324 Summary(pl.UTF-8): Silnik HDB
325 Group: X11/Applications/Games
326 Requires: %{name} = %{version}-%{release}
328 %description engine-hdb
329 HDB engine for Hyperspace Delivery Boy.
331 %description engine-hdb -l pl.UTF-8
332 Silnik HDB do gry Hyperspace Delivery Boy.
336 Summary(pl.UTF-8): Silnik Hugo
337 Group: X11/Applications/Games
338 Requires: %{name} = %{version}-%{release}
340 %description engine-hugo
343 %description engine-hugo -l pl.UTF-8
346 %package engine-illusions
347 Summary: Illusions engine
348 Summary(pl.UTF-8): Silnik Illusions
349 Group: X11/Applications/Games
350 Requires: %{name} = %{version}-%{release}
352 %description engine-illusions
353 Illusions is an engine used in adventure games by The Illusions Gaming
354 Company such as Duckman: The Graphic Adventures of a Private Dick and
355 Beavis and Butt-Head: Do U.
357 %description engine-illusions -l pl.UTF-8
358 Silnik Illusions jest wykorzystywany w wydanych przez The Illusions
359 Gaming Company grach takich jak Duckman: The Graphic Adventures of a
360 Private Dick oraz Beavis and Butt-Head: Do U.
362 %package engine-kingdom
363 Summary: Kingdom engine
364 Summary(pl.UTF-8): Silnik Kingdom
365 Group: X11/Applications/Games
366 Requires: %{name} = %{version}-%{release}
368 %description engine-kingdom
371 %description engine-kingdom -l pl.UTF-8
375 Summary: Kyrandia engine
376 Summary(pl.UTF-8): Silnik Kyrandia
377 Group: X11/Applications/Games
378 Requires: %{name} = %{version}-%{release}
380 %description engine-kyra
383 %description engine-kyra -l pl.UTF-8
386 %package engine-lastexpress
387 Summary: Lastexpress engine
388 Summary(pl.UTF-8): Silnik Lastexpress
389 Group: X11/Applications/Games
390 Requires: %{name} = %{version}-%{release}
392 %description engine-lastexpress
393 Lastexpress is the engine for the game Lastexpress of the Temptress.
395 %description engine-lastexpress -l pl.UTF-8
396 Lastexpress jest silnikiem dla gry Lastexpress of the Temptress.
398 %package engine-lilliput
399 Summary: Lilliput engine
400 Summary(pl.UTF-8): Silnik lilliput
401 Group: X11/Applications/Games
402 Requires: %{name} = %{version}-%{release}
404 %description engine-lilliput
405 Lilliput is the engine for gaemes The Adventures of Robin Hood and
406 Rome: Pathway to Power.
408 %description engine-lilliput -l pl.UTF-8
409 Lilliput jest silnikiem dla gier The Adventures of Robin Hood oraz
410 Rome: Pathway to power.
414 Summary(pl.UTF-8): Silnik Lure
415 Group: X11/Applications/Games
416 Requires: %{name} = %{version}-%{release}
418 %description engine-lure
419 Lure is the engine for the game Lure of the Temptress.
421 %description engine-lure -l pl.UTF-8
422 Lure jest silnikiem dla gry Lure of the Temptress.
426 Summary(pl.UTF-8): Silnik MADE
427 Group: X11/Applications/Games
428 Requires: %{name} = %{version}-%{release}
430 %description engine-made
431 MADE stands for Multimedia Applications Development Environment, and
432 was used by Activision to create some of their point'n'click adventure
435 %description engine-made -l pl.UTF-8
436 MADE to Multimedia Applications Development Environment, był używany
437 przez Activision w grach przygodowych.
439 %package engine-mohawk
440 Summary: Mohawk engine
441 Summary(pl.UTF-8): Silnik Mohawk
442 Group: X11/Applications/Games
443 Requires: %{name} = %{version}-%{release}
445 %description engine-mohawk
446 The Mohawk engine was developed by Brøderbund starting in the early
447 1990's with the Windows port of Myst.
449 %description engine-mohawk -l pl.UTF-8
450 Silnik Mohawk został stworzony przez Brøderbund we wczesnych latach
451 90-ych, na potrzeby gry Myst.
453 %package engine-mutationofjb
454 Summary: MutationOfJB engine
455 Summary(pl.UTF-8): Silnik MutationOfJB
456 Group: X11/Applications/Games
457 Requires: %{name} = %{version}-%{release}
459 %description engine-mutationofjb
460 This engine is used by Mutation of J.B. by Invention.
462 %description engine-mutationofjb -l pl.UTF-8
463 Ten silnik jest wykorzystywany przez grę Mutation of J.B. wydaną przez
466 %package engine-parallaction
467 Summary: Parallaction engine
468 Summary(pl.UTF-8): Silnik Parallaction
469 Group: X11/Applications/Games
470 Requires: %{name} = %{version}-%{release}
472 %description engine-parallaction
475 %description engine-parallaction -l pl.UTF-8
478 %package engine-petka
479 Summary: Petka engine
480 Summary(pl.UTF-8): Silnik Petka
481 Group: X11/Applications/Games
482 Requires: %{name} = %{version}-%{release}
484 %description engine-petka
487 %description engine-petka -l pl.UTF-8
491 Summary: Pink Panther engine
492 Summary(pl.UTF-8): Silnik Pink Panther
493 Group: X11/Applications/Games
494 Requires: %{name} = %{version}-%{release}
496 %description engine-pink
497 This engine runs the adventure games Pink Panther: Passport to Peril
498 and Pink Panther: Hokus Pokus Pink by Wanderlust Interactive.
499 The internal name of the engine is OxCart Runtime.
501 %description engine-pink -l pl.UTF-8
502 Ten silnik jest wykorzystywany przy grach Pink Panther: Passport to
503 Peril oraz Pink Panther: Hokus Pokus Pink.
505 %package engine-plumbers
506 Summary: Plumbers engine
507 Summary(pl.UTF-8): Silnik Plumbers
508 Group: X11/Applications/Games
509 Requires: %{name} = %{version}-%{release}
511 %description engine-plumbers
512 This engine was used in Plumbers Don't Wear Ties.
514 %description engine-plumbers -l pl.UTF-8
515 Ten silnik jest wykorzystywany przy grze Plumbers Don't Wear Ties.
517 %package engine-queen
518 Summary: Queen engine
519 Summary(pl.UTF-8): Silnik Queen
520 Group: X11/Applications/Games
521 Requires: %{name} = %{version}-%{release}
523 %description engine-queen
524 The Queen Engine is used to play Interactive Binary Illusions' Flight
527 %description engine-queen -l pl.UTF-8
528 Silnik Queen jest używany do gry w Flight of the Amazon Queen firmy
529 Interactive Binary Illusions.
532 Summary: Scripts for Animated Graphic Adventures
533 Summary(pl.UTF-8): Scripts for Animated Graphic Adventures
534 Group: X11/Applications/Games
535 Requires: %{name} = %{version}-%{release}
537 %description engine-saga
538 SAGA (Scripts for Animated Graphic Adventures) engine.
540 %description engine-saga -l pl.UTF-8
541 Silnik SAGA (Scripts for Animated Graphic Adventures).
544 Summary: Sierra's "SCript Interpreter"
545 Summary(pl.UTF-8): SCript Interpreter Sierry
546 Group: X11/Applications/Games
547 Requires: %{name} = %{version}-%{release}
549 %description engine-sci
550 Sierra's "SCript Interpreter" and the "Sierra's Creative Interpreter.
552 %description engine-sci -l pl.UTF-8
553 SCript Interpreter Sierry.
555 %package engine-scumm
556 Summary: Script Creation Utility for Maniac Mansion
557 Summary(pl.UTF-8): Script Creation Utility for Maniac Mansion
558 Group: X11/Applications/Games
559 Requires: %{name} = %{version}-%{release}
561 %description engine-scumm
562 SCUMM is a utility used to create the famous LucasArts adventure games
563 like the Monkey Island series and also gave ScummVM its name.
565 %description engine-scumm -l pl.UTF-8
566 SCUMM jest narzędziem użytym do stworzenia znanych gier przygodowych
567 firmy LucasArts takich jak seria Monkey Island, dał również ScummVM
572 Summary(pl.UTF-8): Silnik Sky
573 Group: X11/Applications/Games
574 Requires: %{name} = %{version}-%{release}
576 %description engine-sky
577 Sky is the internal name for the Virtual Theatre variant which runs
580 %description engine-sky -l pl.UTF-8
581 Sky jest wewnętrzną nazwą na wariant Virtual Theatre, który uruchamia
584 %package engine-sludge
585 Summary: SLUDGE engine
586 Summary(pl.UTF-8): Silnik SLUDGE
587 Group: X11/Applications/Games
588 Requires: %{name} = %{version}-%{release}
590 %description engine-sludge
591 SLUDGE (standing for Scripting Language for Unhindered Development of
592 a Gaming Environment) is a system by which anyone (within reason) can
593 make an adventure game.
595 %description engine-sludge -l pl.UTF-8
596 SLUDGE (skrót od Scripting Language for Unhindered Development of
597 a Gaming Environment) to środowisko w którym każdy może stworzyć
600 %package engine-sword1
601 Summary: Sword1 engine
602 Summary(pl.UTF-8): Silnik Sword1
603 Group: X11/Applications/Games
604 Requires: %{name} = %{version}-%{release}
606 %description engine-sword1
609 %description engine-sword1 -l pl.UTF-8
612 %package engine-sword2
613 Summary: Sword2 engine
614 Summary(pl.UTF-8): Silnik Sword2
615 Group: X11/Applications/Games
616 Requires: %{name} = %{version}-%{release}
618 %description engine-sword2
621 %description engine-sword2 -l pl.UTF-8
624 %package engine-sword25
625 Summary: Sword2.5 engine
626 Summary(pl.UTF-8): Silnik Sword2.5
627 Group: X11/Applications/Games
628 Requires: %{name} = %{version}-%{release}
630 %description engine-sword25
633 %description engine-sword25 -l pl.UTF-8
636 %package engine-startrek
637 Summary: Star Trek engine
638 Summary(pl.UTF-8): Silnik Star Trek
639 Group: X11/Applications/Games
640 Requires: %{name} = %{version}-%{release}
642 %description engine-startrek
643 This engine runs the adventure games Star Trek: 25th Anniversary
644 and Star Trek: Judgment Rites by Interplay.
646 %description engine-startrek -l pl.UTF-8
647 Ten silnik jest używany do gry w Star Trek: 25th Anniversary
648 oraz Star Trek: Judgement Rites.
650 %package engine-supernova
651 Summary: Mission Supernova engine
652 Summary(pl.UTF-8): Silnik Mission Supernova
653 Group: X11/Applications/Games
654 Requires: %{name} = %{version}-%{release}
656 %description engine-supernova
657 This engine runs the adventure games Mission Supernova.
659 %description engine-supernova -l pl.UTF-8
660 Ten silnik jest używany do gry w Mission Supernova.
662 %package engine-teenagent
663 Summary: TeenAgent engine
664 Summary(pl.UTF-8): Silnik TeenAgent
665 Group: X11/Applications/Games
666 Requires: %{name} = %{version}-%{release}
668 %description engine-teenagent
669 This engine is only used by TeenAgent.
671 %description engine-teenagent -l pl.UTF-8
672 Ten silnik jest używany tylko przez TeenAgenta.
674 %package engine-testbed
675 Summary: Testbed engine
676 Summary(pl.UTF-8): Silnik Testbed
677 Group: X11/Applications/Games
678 Requires: %{name} = %{version}-%{release}
680 %description engine-testbed
681 TestBed: the Testing framework engine
683 %description engine-testbed -l pl.UTF-8
684 TestBed: the Testing framework engine
686 %package engine-tinsel
687 Summary: Tinsel engine
688 Summary(pl.UTF-8): Silnik Tinsel
689 Group: X11/Applications/Games
690 Requires: %{name} = %{version}-%{release}
692 %description engine-tinsel
693 This engine is only used by Discworld 1 and Discworld 2.
695 %description engine-tinsel -l pl.UTF-8
696 Ten silnik jest używany tylko przez Discworld 1 i Discworld 2.
700 Summary(pl.UTF-8): Silnik Toon
701 Group: X11/Applications/Games
702 Requires: %{name} = %{version}-%{release}
704 %description engine-toon
707 %description engine-toon -l pl.UTF-8
710 %package engine-touche
711 Summary: Touche engine
712 Summary(pl.UTF-8): Silnik Touche
713 Group: X11/Applications/Games
714 Requires: %{name} = %{version}-%{release}
716 %description engine-touche
717 This engine is only used by Touche: The Adventures of the Fifth
720 %description engine-touche -l pl.UTF-8
721 Ten silnik jest używany tylko przez Touché: Przygody Piątego
724 %package engine-tsage
725 Summary: Tsage engine
726 Summary(pl.UTF-8): Silnik Tsage
727 Group: X11/Applications/Games
728 Requires: %{name} = %{version}-%{release}
730 %description engine-tsage
731 This engine is only used by Ringworld: Revenge Of The Patriarch.
733 %description engine-tsage -l pl.UTF-8
734 Ten silnik jest używany tylko przez Ringworld: Revenge Of The
737 %package engine-tucker
738 Summary: Tucker engine
739 Summary(pl.UTF-8): Silnik Tucker
740 Group: X11/Applications/Games
741 Requires: %{name} = %{version}-%{release}
743 %description engine-tucker
744 The Tucker engine is used in Bud Tucker in Double Trouble.
746 %description engine-tucker -l pl.UTF-8
747 Silnik Tucker jest używany przez Bud Tucker in Double Trouble.
749 %package engine-ultima
750 Summary: Ultima engine
751 Summary(pl.UTF-8): Silnik Ultima
752 Group: X11/Applications/Games
753 Requires: %{name} = %{version}-%{release}
755 %description engine-ultima
758 %description engine-ultima -l pl.UTF-8
761 %package engine-hopkins
762 Summary: Hopkins FBI engine
763 Summary(pl.UTF-8): Silnik Hopkins FBI
764 Group: X11/Applications/Games
765 Requires: %{name} = %{version}-%{release}
767 %description engine-hopkins
768 This engine is used by Hopkins FBI.
770 %description engine-hopkins -l pl.UTF-8
771 Ten silnik jest używany przez Hopkins FBI.
773 %package engine-pegasus
774 Summary: Pegasus engine
775 Summary(pl.UTF-8): Silnik Pegasus
776 Group: X11/Applications/Games
777 Requires: %{name} = %{version}-%{release}
779 %description engine-pegasus
780 This engine is used by The Journeyman Project: Pegasus Prime.
782 %description engine-pegasus -l pl.UTF-8
783 Ten silnik jest używany przez The Journeyman Project: Pegasus Prime.
785 %package engine-toltecs
786 Summary: Toltecs engine
787 Summary(pl.UTF-8): Silnik Toltecs
788 Group: X11/Applications/Games
789 Requires: %{name} = %{version}-%{release}
791 %description engine-toltecs
792 This engine is used by 3 Skulls of the Toltecs.
794 %description engine-toltecs -l pl.UTF-8
795 Ten silnik jest używany przez 3 Skulls of the Toltecs.
799 Summary(pl.UTF-8): Silnik Tony
800 Group: X11/Applications/Games
801 Requires: %{name} = %{version}-%{release}
803 %description engine-tony
804 This engine is used by Tony Tough and the Night of Roasted Moths.
806 %description engine-tony -l pl.UTF-8
807 Ten silnik jest używany przez Tony Tough and the Night of Roasted
810 %package engine-wintermute
811 Summary: Wintermute engine
812 Summary(pl.UTF-8): Silnik Wintermute
813 Group: X11/Applications/Games
814 Requires: %{name} = %{version}-%{release}
816 %description engine-wintermute
817 The engine is used for the Wintermute games.
819 %description engine-wintermute -l pl.UTF-8
820 Ten silnik jest używany przez gry Wintermute.
822 %package engine-access
823 Summary: Access engine
824 Summary(pl.UTF-8): Silnik Access
825 Group: X11/Applications/Games
826 Requires: %{name} = %{version}-%{release}
828 %description engine-access
829 The engine is used for the Amazon: Guardians of Eden,
830 Martian Memorandum and Noctropolis games.
832 %description engine-access -l pl.UTF-8
833 Ten silnik jest używany przez gry Amazon: Guardians of Eden,
834 Martian Memorandum i Noctropolis.
838 Summary(pl.UTF-8): Silnik ADL
839 Group: X11/Applications/Games
840 Requires: %{name} = %{version}-%{release}
842 %description engine-adl
843 The engine is used for the Sierra ADL Hi-Res Adventure games.
845 %description engine-adl -l pl.UTF-8
846 Ten silnik jest używany przez gry Sierra ADL Hi-Res Adventure.
848 %package engine-avalanche
849 Summary: Avalanche engine
850 Summary(pl.UTF-8): Silnik Avalanche
851 Group: X11/Applications/Games
852 Requires: %{name} = %{version}-%{release}
854 %description engine-avalanche
855 The engine is used for the Lord Avalot d'Argent game.
857 %description engine-avalanche -l pl.UTF-8
858 Ten silnik jest używany przez grę Lord Avalot d'Argent.
862 Summary(pl.UTF-8): Silnik BBVS
863 Group: X11/Applications/Games
864 Requires: %{name} = %{version}-%{release}
866 %description engine-bbvs
867 The engine is used for the Beavis and Butt-Head in
868 Virtual Stupidity game.
870 %description engine-bbvs -l pl.UTF-8
871 Ten silnik jest używany przez grę Beavis and Butt-Head in
876 Summary(pl.UTF-8): Silnik CGE2
877 Group: X11/Applications/Games
878 Requires: %{name} = %{version}-%{release}
880 %description engine-cge2
881 The engine is used for the Sfinx game.
883 %description engine-cge2 -l pl.UTF-8
884 Ten silnik jest używany przez grę Sfinx.
886 %package engine-director
887 Summary: Director engine
888 Summary(pl.UTF-8): Silnik Director
889 Group: X11/Applications/Games
890 Requires: %{name} = %{version}-%{release}
892 %description engine-director
893 The engine is used for the Director games.
895 %description engine-director -l pl.UTF-8
896 Ten silnik jest używany przez gry Director.
900 Summary(pl.UTF-8): Silnik DM
901 Group: X11/Applications/Games
902 Requires: %{name} = %{version}-%{release}
904 %description engine-dm
905 The engine is used for the Dungeon Master game.
907 %description engine-dm -l pl.UTF-8
908 Ten silnik jest używany przez grę Dungeon Master.
910 %package engine-fullpipe
911 Summary: Fullpipe engine
912 Summary(pl.UTF-8): Silnik Fullpipe
913 Group: X11/Applications/Games
914 Requires: %{name} = %{version}-%{release}
916 %description engine-fullpipe
917 The engine is used for the Full Pipe game.
919 %description engine-fullpipe -l pl.UTF-8
920 Ten silnik jest używany przez grę Full Pipe.
924 Summary(pl.UTF-8): Silnik GNAP
925 Group: X11/Applications/Games
926 Requires: %{name} = %{version}-%{release}
928 %description engine-gnap
929 The engine is used for the U.F.O.s game.
931 %description engine-gnap -l pl.UTF-8
932 Ten silnik jest używany przez grę U.F.O.s.
936 Summary(pl.UTF-8): Silnik Lab
937 Group: X11/Applications/Games
938 Requires: %{name} = %{version}-%{release}
940 %description engine-lab
941 The engine is used for The Labyrinth of Time game.
943 %description engine-lab -l pl.UTF-8
944 Ten silnik jest używany przez grę The Labyrinth of Time.
946 %package engine-macventure
947 Summary: MacVenture engine
948 Summary(pl.UTF-8): Silnik MacVenture
949 Group: X11/Applications/Games
950 Requires: %{name} = %{version}-%{release}
952 %description engine-macventure
953 The engine is used for the Deja Vu game.
955 %description engine-macventure -l pl.UTF-8
956 Ten silnik jest używany przez grę Deja Vu.
960 Summary(pl.UTF-8): Silnik MADS
961 Group: X11/Applications/Games
962 Requires: %{name} = %{version}-%{release}
964 %description engine-mads
965 The engine is used for the Dragonsphere and
966 Return of the Phantom games.
968 %description engine-mads -l pl.UTF-8
969 Ten silnik jest używany przez gry Dragonsphere i
970 Return of the Phantom.
972 %package engine-mortevielle
973 Summary: Mortevielle engine
974 Summary(pl.UTF-8): Silnik Mortevielle
975 Group: X11/Applications/Games
976 Requires: %{name} = %{version}-%{release}
978 %description engine-mortevielle
979 The engine is used for the Mortville Manor game.
981 %description engine-mortevielle -l pl.UTF-8
982 Ten silnik jest używany przez grę Mortville Manor.
984 %package engine-neverhood
985 Summary: Neverhood engine
986 Summary(pl.UTF-8): Silnik Neverhood
987 Group: X11/Applications/Games
988 Requires: %{name} = %{version}-%{release}
990 %description engine-neverhood
991 The engine is used for the Neverhood game.
993 %description engine-neverhood -l pl.UTF-8
994 Ten silnik jest używany przez grę Neverhood.
996 %package engine-prince
997 Summary: Prince engine
998 Summary(pl.UTF-8): Silnik Prince
999 Group: X11/Applications/Games
1000 Requires: %{name} = %{version}-%{release}
1002 %description engine-prince
1003 The engine is used for The Prince and the Coward game.
1005 %description engine-prince -l pl.UTF-8
1006 Ten silnik jest używany przez grę The Prince and the Coward.
1008 %package engine-sherlock
1009 Summary: Sherlock engine
1010 Summary(pl.UTF-8): Silnik Sherlock
1011 Group: X11/Applications/Games
1012 Requires: %{name} = %{version}-%{release}
1014 %description engine-sherlock
1015 The engine is used for The Lost Files of Sherlock Holmes games.
1017 %description engine-sherlock -l pl.UTF-8
1018 Ten silnik jest używany przez gry The Lost Files of Sherlock Holmes.
1020 %package engine-titanic
1021 Summary: Titanic engine
1022 Summary(pl.UTF-8): Silnik Titanic
1023 Group: X11/Applications/Games
1024 Requires: %{name} = %{version}-%{release}
1026 %description engine-titanic
1027 The engine is used for Starship Titanic game.
1029 %description engine-titanic -l pl.UTF-8
1030 Ten silnik jest używany przez gry Starship Titanic.
1032 %package engine-voyeur
1033 Summary: Voyeur engine
1034 Summary(pl.UTF-8): Silnik Voyeur
1035 Group: X11/Applications/Games
1036 Requires: %{name} = %{version}-%{release}
1038 %description engine-voyeur
1039 The engine is used for the Voyeur game.
1041 %description engine-voyeur -l pl.UTF-8
1042 Ten silnik jest używany przez grę Voyeur.
1044 %package engine-wage
1045 Summary: WAGE engine
1046 Summary(pl.UTF-8): Silnik WAGE
1047 Group: X11/Applications/Games
1048 Requires: %{name} = %{version}-%{release}
1050 %description engine-wage
1051 The engine is used for the WAGE games.
1053 %description engine-wage -l pl.UTF-8
1054 Ten silnik jest używany przez gry WAGE.
1056 %package engine-xeen
1057 Summary: Xeen engine
1058 Summary(pl.UTF-8): Silnik Xeen
1059 Group: X11/Applications/Games
1060 Requires: %{name} = %{version}-%{release}
1062 %description engine-xeen
1063 The engine is used for the Might and Magic III, IV, V
1064 and World of Xeen games.
1066 %description engine-xeen -l pl.UTF-8
1067 Ten silnik jest używany przez gry Might and Magic III, IV, V
1070 %package engine-zvision
1071 Summary: ZVision engine
1072 Summary(pl.UTF-8): Silnik ZVision
1073 Group: X11/Applications/Games
1074 Requires: %{name} = %{version}-%{release}
1076 %description engine-zvision
1077 The engine is used for the Zork Nemesis and
1078 Zork: Grand Inquisitor games.
1080 %description engine-zvision -l pl.UTF-8
1081 Ten silnik jest używany przez gry Zork Nemesis
1082 i Zork: Grand Inquisitor.
1084 %package theme-classic
1085 Summary: Theme classic for ScummVM
1086 Summary(pl.UTF-8): Motyw classic dla ScummVM
1087 Group: X11/Applications/Games
1088 Requires: %{name} = %{version}-%{release}
1090 %description theme-classic
1091 Theme classic for ScummVM.
1093 %description theme-classic -l pl.UTF-8
1094 Motyw classic dla ScummVM.
1096 %package theme-modern
1097 Summary: Theme modern for ScummVM
1098 Summary(pl.UTF-8): Motyw modern dla ScummVM
1099 Group: X11/Applications/Games
1100 Requires: %{name} = %{version}-%{release}
1102 %description theme-modern
1103 Theme modern for ScummVM.
1105 %description theme-modern -l pl.UTF-8
1106 Motyw modern dla ScummVM.
1108 %package theme-remastered
1109 Summary: Theme remastered for ScummVM
1110 Summary(pl.UTF-8): Motyw remastered dla ScummVM
1111 Group: X11/Applications/Games
1112 Requires: %{name} = %{version}-%{release}
1114 %description theme-remastered
1115 Theme remastered for ScummVM.
1117 %description theme-remastered -l pl.UTF-8
1118 Motyw remastered dla ScummVM.
1123 cd scummvm-tools-%{version_tools}
1128 %{__sed} -i -e 's:"plugins":"%{_libdir}/scummvm":' base/plugins.cpp
1132 CXXFLAGS="%{rpmcppflags} %{rpmcflags}" \
1133 LDFLAGS="%{rpmcflags} %{rpmldflags}" \
1135 --prefix=%{_prefix} \
1137 --enable-all-engines \
1144 cd scummvm-tools-%{version_tools}
1146 CXXFLAGS="%{rpmcppflags} %{rpmcflags}" \
1147 LDFLAGS="%{rpmcflags} %{rpmldflags}" \
1149 --prefix=%{_prefix} \
1156 rm -rf $RPM_BUILD_ROOT
1157 install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6,%{_pixmapsdir},%{_desktopdir},%{_libdir}/scummvm}
1159 cp -p scummvm $RPM_BUILD_ROOT%{_bindir}
1160 #install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6
1162 cp -p plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm
1164 %{__make} -C scummvm-tools-%{version_tools} install \
1165 DESTDIR=$RPM_BUILD_ROOT
1167 cp -p %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}
1168 cp -p icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir}
1170 install -d $RPM_BUILD_ROOT%{_datadir}/%{name}
1171 cp -p gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name}
1174 rm -rf $RPM_BUILD_ROOT
1177 %defattr(644,root,root,755)
1178 %doc AUTHORS CONTRIBUTING.md COPYRIGHT NEWS.md README.md TODO
1179 %attr(755,root,root) %{_bindir}/scummvm
1180 %dir %{_libdir}/scummvm
1183 %{_desktopdir}/*.desktop
1184 %dir %{_datadir}/%{name}
1187 %defattr(644,root,root,755)
1188 %doc scummvm-tools-%{version_tools}/README
1189 %attr(755,root,root) %{_bindir}/*
1190 %exclude %{_bindir}/scummvm
1191 %{_datadir}/scummvm-tools
1194 %defattr(644,root,root,755)
1195 %attr(755,root,root) %{_libdir}/scummvm/libagi.so
1198 %defattr(644,root,root,755)
1199 %attr(755,root,root) %{_libdir}/scummvm/libagos.so
1201 %files engine-bladerunner
1202 %defattr(644,root,root,755)
1203 %attr(755,root,root) %{_libdir}/scummvm/libbladerunner.so
1206 %defattr(644,root,root,755)
1207 %attr(755,root,root) %{_libdir}/scummvm/libcge.so
1210 %defattr(644,root,root,755)
1211 %attr(755,root,root) %{_libdir}/scummvm/libchewy.so
1214 %defattr(644,root,root,755)
1215 %attr(755,root,root) %{_libdir}/scummvm/libcine.so
1217 %files engine-composer
1218 %defattr(644,root,root,755)
1219 %attr(755,root,root) %{_libdir}/scummvm/libcomposer.so
1221 %files engine-cruise
1222 %defattr(644,root,root,755)
1223 %attr(755,root,root) %{_libdir}/scummvm/libcruise.so
1226 %defattr(644,root,root,755)
1227 %attr(755,root,root) %{_libdir}/scummvm/libcryo.so
1229 %files engine-cryomni3d
1230 %defattr(644,root,root,755)
1231 %attr(755,root,root) %{_libdir}/scummvm/libcryomni3d.so
1234 %defattr(644,root,root,755)
1235 %attr(755,root,root) %{_libdir}/scummvm/libdraci.so
1237 %files engine-dragons
1238 %defattr(644,root,root,755)
1239 %attr(755,root,root) %{_libdir}/scummvm/libdragons.so
1241 %files engine-drascula
1242 %defattr(644,root,root,755)
1243 %attr(755,root,root) %{_libdir}/scummvm/libdrascula.so
1245 %files engine-dreamweb
1246 %defattr(644,root,root,755)
1247 %attr(755,root,root) %{_libdir}/scummvm/libdreamweb.so
1250 %defattr(644,root,root,755)
1251 %attr(755,root,root) %{_libdir}/scummvm/libgob.so
1254 %defattr(644,root,root,755)
1255 %attr(755,root,root) %{_libdir}/scummvm/libglk.so
1257 %files engine-griffon
1258 %defattr(644,root,root,755)
1259 %attr(755,root,root) %{_libdir}/scummvm/libgriffon.so
1261 %files engine-groovie
1262 %defattr(644,root,root,755)
1263 %attr(755,root,root) %{_libdir}/scummvm/libgroovie.so
1266 %defattr(644,root,root,755)
1267 %attr(755,root,root) %{_libdir}/scummvm/libhdb.so
1270 %defattr(644,root,root,755)
1271 %attr(755,root,root) %{_libdir}/scummvm/libhugo.so
1273 %files engine-illusions
1274 %defattr(644,root,root,755)
1275 %attr(755,root,root) %{_libdir}/scummvm/libillusions.so
1277 %files engine-kingdom
1278 %defattr(644,root,root,755)
1279 %attr(755,root,root) %{_libdir}/scummvm/libkingdom.so
1282 %defattr(644,root,root,755)
1283 %attr(755,root,root) %{_libdir}/scummvm/libkyra.so
1285 %files engine-lastexpress
1286 %defattr(644,root,root,755)
1287 %attr(755,root,root) %{_libdir}/scummvm/liblastexpress.so
1289 %files engine-lilliput
1290 %defattr(644,root,root,755)
1291 %attr(755,root,root) %{_libdir}/scummvm/liblilliput.so
1294 %defattr(644,root,root,755)
1295 %attr(755,root,root) %{_libdir}/scummvm/liblure.so
1298 %defattr(644,root,root,755)
1299 %attr(755,root,root) %{_libdir}/scummvm/libmade.so
1301 %files engine-mohawk
1302 %defattr(644,root,root,755)
1303 %attr(755,root,root) %{_libdir}/scummvm/libmohawk.so
1305 %files engine-mutationofjb
1306 %defattr(644,root,root,755)
1307 %attr(755,root,root) %{_libdir}/scummvm/libmutationofjb.so
1309 %files engine-parallaction
1310 %defattr(644,root,root,755)
1311 %attr(755,root,root) %{_libdir}/scummvm/libparallaction.so
1314 %defattr(644,root,root,755)
1315 %attr(755,root,root) %{_libdir}/scummvm/libpetka.so
1318 %defattr(644,root,root,755)
1319 %attr(755,root,root) %{_libdir}/scummvm/libpink.so
1321 %files engine-plumbers
1322 %defattr(644,root,root,755)
1323 %attr(755,root,root) %{_libdir}/scummvm/libplumbers.so
1326 %defattr(644,root,root,755)
1327 %attr(755,root,root) %{_libdir}/scummvm/libqueen.so
1330 %defattr(644,root,root,755)
1331 %attr(755,root,root) %{_libdir}/scummvm/libsaga.so
1334 %defattr(644,root,root,755)
1335 %attr(755,root,root) %{_libdir}/scummvm/libsci.so
1338 %defattr(644,root,root,755)
1339 %attr(755,root,root) %{_libdir}/scummvm/libscumm.so
1342 %defattr(644,root,root,755)
1343 %attr(755,root,root) %{_libdir}/scummvm/libsky.so
1345 %files engine-sludge
1346 %defattr(644,root,root,755)
1347 %attr(755,root,root) %{_libdir}/scummvm/libsludge.so
1349 %files engine-sword1
1350 %defattr(644,root,root,755)
1351 %attr(755,root,root) %{_libdir}/scummvm/libsword1.so
1353 %files engine-sword2
1354 %defattr(644,root,root,755)
1355 %attr(755,root,root) %{_libdir}/scummvm/libsword2.so
1357 %files engine-sword25
1358 %defattr(644,root,root,755)
1359 %attr(755,root,root) %{_libdir}/scummvm/libsword25.so
1361 %files engine-startrek
1362 %defattr(644,root,root,755)
1363 %attr(755,root,root) %{_libdir}/scummvm/libstartrek.so
1365 %files engine-supernova
1366 %defattr(644,root,root,755)
1367 %attr(755,root,root) %{_libdir}/scummvm/libsupernova.so
1369 %files engine-teenagent
1370 %defattr(644,root,root,755)
1371 %attr(755,root,root) %{_libdir}/scummvm/libteenagent.so
1373 %files engine-testbed
1374 %defattr(644,root,root,755)
1375 %attr(755,root,root) %{_libdir}/scummvm/libtestbed.so
1377 %files engine-tinsel
1378 %defattr(644,root,root,755)
1379 %attr(755,root,root) %{_libdir}/scummvm/libtinsel.so
1381 %files engine-touche
1382 %defattr(644,root,root,755)
1383 %attr(755,root,root) %{_libdir}/scummvm/libtouche.so
1386 %defattr(644,root,root,755)
1387 %attr(755,root,root) %{_libdir}/scummvm/libtoon.so
1390 %defattr(644,root,root,755)
1391 %attr(755,root,root) %{_libdir}/scummvm/libtsage.so
1393 %files engine-tucker
1394 %defattr(644,root,root,755)
1395 %attr(755,root,root) %{_libdir}/scummvm/libtucker.so
1397 %files engine-ultima
1398 %defattr(644,root,root,755)
1399 %attr(755,root,root) %{_libdir}/scummvm/libultima.so
1401 %files engine-hopkins
1402 %defattr(644,root,root,755)
1403 %attr(755,root,root) %{_libdir}/scummvm/libhopkins.so
1405 %files engine-pegasus
1406 %defattr(644,root,root,755)
1407 %attr(755,root,root) %{_libdir}/scummvm/libpegasus.so
1409 %files engine-toltecs
1410 %defattr(644,root,root,755)
1411 %attr(755,root,root) %{_libdir}/scummvm/libtoltecs.so
1414 %defattr(644,root,root,755)
1415 %attr(755,root,root) %{_libdir}/scummvm/libtony.so
1417 %files engine-wintermute
1418 %defattr(644,root,root,755)
1419 %attr(755,root,root) %{_libdir}/scummvm/libwintermute.so
1421 %files engine-access
1422 %defattr(644,root,root,755)
1423 %attr(755,root,root) %{_libdir}/scummvm/libaccess.so
1426 %defattr(644,root,root,755)
1427 %attr(755,root,root) %{_libdir}/scummvm/libadl.so
1429 %files engine-avalanche
1430 %defattr(644,root,root,755)
1431 %attr(755,root,root) %{_libdir}/scummvm/libavalanche.so
1434 %defattr(644,root,root,755)
1435 %attr(755,root,root) %{_libdir}/scummvm/libbbvs.so
1438 %defattr(644,root,root,755)
1439 %attr(755,root,root) %{_libdir}/scummvm/libcge2.so
1441 %files engine-director
1442 %defattr(644,root,root,755)
1443 %attr(755,root,root) %{_libdir}/scummvm/libdirector.so
1446 %defattr(644,root,root,755)
1447 %attr(755,root,root) %{_libdir}/scummvm/libdm.so
1449 %files engine-fullpipe
1450 %defattr(644,root,root,755)
1451 %attr(755,root,root) %{_libdir}/scummvm/libfullpipe.so
1454 %defattr(644,root,root,755)
1455 %attr(755,root,root) %{_libdir}/scummvm/libgnap.so
1458 %defattr(644,root,root,755)
1459 %attr(755,root,root) %{_libdir}/scummvm/liblab.so
1461 %files engine-macventure
1462 %defattr(644,root,root,755)
1463 %attr(755,root,root) %{_libdir}/scummvm/libmacventure.so
1466 %defattr(644,root,root,755)
1467 %attr(755,root,root) %{_libdir}/scummvm/libmads.so
1469 %files engine-mortevielle
1470 %defattr(644,root,root,755)
1471 %attr(755,root,root) %{_libdir}/scummvm/libmortevielle.so
1473 %files engine-neverhood
1474 %defattr(644,root,root,755)
1475 %attr(755,root,root) %{_libdir}/scummvm/libneverhood.so
1477 %files engine-prince
1478 %defattr(644,root,root,755)
1479 %attr(755,root,root) %{_libdir}/scummvm/libprince.so
1481 %files engine-sherlock
1482 %defattr(644,root,root,755)
1483 %attr(755,root,root) %{_libdir}/scummvm/libsherlock.so
1485 %files engine-titanic
1486 %defattr(644,root,root,755)
1487 %attr(755,root,root) %{_libdir}/scummvm/libtitanic.so
1489 %files engine-voyeur
1490 %defattr(644,root,root,755)
1491 %attr(755,root,root) %{_libdir}/scummvm/libvoyeur.so
1494 %defattr(644,root,root,755)
1495 %attr(755,root,root) %{_libdir}/scummvm/libwage.so
1498 %defattr(644,root,root,755)
1499 %attr(755,root,root) %{_libdir}/scummvm/libxeen.so
1501 %files engine-zvision
1502 %defattr(644,root,root,755)
1503 %attr(755,root,root) %{_libdir}/scummvm/libzvision.so
1505 %files theme-classic
1506 %defattr(644,root,root,755)
1507 %{_datadir}/%{name}/scummclassic.*
1510 %defattr(644,root,root,755)
1511 %{_datadir}/%{name}/scummmodern.*
1513 %files theme-remastered
1514 %defattr(644,root,root,755)
1515 %{_datadir}/%{name}/scummremastered.*