1 %define version_tools 2.1.0
2 Summary: Graphic adventure game interpreter
3 Summary(pl.UTF-8): Interpreter gier przygodowych
8 Group: X11/Applications/Games
9 Source0: http://scummvm.org/frs/scummvm/%{version}/%{name}-%{version}.tar.xz
10 # Source0-md5: 9ef2432448bfa41248340da586358135
11 Source1: http://scummvm.org/frs/scummvm-tools/%{version_tools}/%{name}-tools-%{version_tools}.tar.xz
12 # Source1-md5: 5b0615e87d5148e9871ea355d03927e1
13 Source2: %{name}.desktop
14 Patch0: %{name}-wx-config.patch
15 Patch1: dwarf-debug.patch
16 URL: http://scummvm.org/
17 BuildRequires: SDL-devel >= 1.2.2
18 BuildRequires: alsa-lib-devel >= 0.9
19 BuildRequires: boost-devel
20 BuildRequires: flac-devel >= 1.0.1
21 %ifarch %{ix86} %{x8664}
22 BuildRequires: fluidsynth-devel
24 BuildRequires: freetype-devel
25 BuildRequires: libmad-devel
26 BuildRequires: libmpeg2-devel >= 0.3.2
27 BuildRequires: libpng-devel
28 BuildRequires: libvorbis-devel
32 BuildRequires: sed >= 4.0
33 BuildRequires: wxGTK2-unicode-devel
34 BuildRequires: wxWidgets-devel
35 BuildRequires: zlib-devel
36 BuildRequires: zlib-devel
37 Obsoletes: scummvm-engine-m4
38 BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
40 %define specflags_sparc -fPIC
43 ScummVM is a program which allows you to run certain classic graphical
44 point-and-click adventure games, provided you already have their data
45 files. The clever part about this: ScummVM just replaces the
46 executables shipped with the game, allowing you to play them on
47 systems for which they were never designed!
49 Some of the adventures ScummVM supports include Adventure Soft's Simon
50 the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1
51 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the
52 Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of
53 Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility
54 for Maniac Mansion) system such as Monkey Island, Day of the Tentacle,
55 Sam and Max and more. You can find a thorough list with details on
56 which games are supported and how well on the project page.
58 %description -l pl.UTF-8
59 ScummVM jest programem umożliwiającym uruchamianie klasycznych
60 graficznych gier przygodowych, pod warunkiem, że posiadane są ich
61 pliki danych. ScummVM używany jest w miejsce pliku wykonywalnego
62 dostarczonego razem z grą, co umożliwia granie na systemach, na które
63 gry nie zostały przeznaczone.
65 ScummVM obsługuje między innymi Simon the Sorcerer 1 i 2 firmy
66 Adventure Soft; Beneath A Steel Sky, Broken Sword 1 i 2 firmy
67 Revolution; Flight of the Amazon Queen; Inherit the Earth firmy
68 Wyrmkeep; serię Gobliiins firmy Coktel Vision; The Legend of Kyrandia
69 firmy Westwood i gry bazujące na silniku SCUMM (Script Creation
70 Utility for Maniac Mansion) firmy LucasArts, takie jak Monkey Island,
71 Day of the Tentacle, Sam and Max i inne. Szczegółowa lista znajduje
72 się na stronie projektu.
75 Summary: ScummVM tools
76 Summary(pl.UTF-8): Narzędzia związane ze ScummVM
77 Group: X11/Applications/Games
80 Collection of various tools that may be useful to use in conjunction
83 %description tools -l pl.UTF-8
84 Zestaw narzędzi mogących być użytecznymi w połączeniu ze ScummVM.
87 Summary: Adventure Game Interpreter
88 Summary(pl.UTF-8): Adventure Game Interpreter
89 Group: X11/Applications/Games
90 Requires: %{name} = %{version}-%{release}
92 %description engine-agi
93 The AGI (Adventure Game Interpreter) engine was used by Sierra in
94 their early adventure games.
96 %description engine-agi -l pl.UTF-8
97 Silnik AGI (Adventure Game Interpreter) był używany przez firmę Sierra
98 w jej wczesnych grach przygodowych.
102 Summary(pl.UTF-8): Silnik AGOS
103 Group: X11/Applications/Games
104 Requires: %{name} = %{version}-%{release}
106 %description engine-agos
107 The AGOS Engine was originally created by Alan Cox at HorrorSoft and
108 is based on AberMUD V, with graphical extensions. Required for
114 - Simon the Sorcerer 2
117 %description engine-agos -l pl.UTF-8
118 Silnik AGOS został stworzony przez Alana Coksa w firmie HorrorSoft,
119 bazowany jest na programie AberMUD V z graficznymi rozszerzeniami.
120 Używany w następujących grach:
125 - Simon the Sorcerer 2
128 %package engine-bladerunner
129 Summary: Blade Runner engine
130 Summary(pl.UTF-8): Silnik Blade Runner
131 Group: X11/Applications/Games
132 Requires: %{name} = %{version}-%{release}
134 %description engine-bladerunner
137 %description engine-bladerunner -l pl.UTF-8
142 Summary(pl.UTF-8): Silnik CGE
143 Group: X11/Applications/Games
144 Requires: %{name} = %{version}-%{release}
146 %description engine-cge
149 %description engine-cge -l pl.UTF-8
152 %package engine-chewy
153 Summary: Chewy: Esc from F5 engine
154 Summary(pl.UTF-8): Silnik Chewy: Esc from F5
155 Group: X11/Applications/Games
156 Requires: %{name} = %{version}-%{release}
158 %description engine-chewy
159 Chewy: Esc from F5 engine.
161 %description engine-chewy -l pl.UTF-8
162 Silnik Chewy: Esc from F5.
165 Summary: Cinematique engine
166 Summary(pl.UTF-8): Silnik Cinematique
167 Group: X11/Applications/Games
168 Requires: %{name} = %{version}-%{release}
170 %description engine-cine
173 %description engine-cine -l pl.UTF-8
176 %package engine-composer
177 Summary: Composer engine
178 Summary(pl.UTF-8): Silnik Composer
179 Group: X11/Applications/Games
180 Requires: %{name} = %{version}-%{release}
182 %description engine-composer
185 %description engine-composer -l pl.UTF-8
188 %package engine-cruise
189 Summary: Cruise engine
190 Summary(pl.UTF-8): Silnik Cruise
191 Group: X11/Applications/Games
192 Requires: %{name} = %{version}-%{release}
194 %description engine-cruise
197 %description engine-cruise -l pl.UTF-8
202 Summary(pl.UTF-8): Silnik Cryo
203 Group: X11/Applications/Games
204 Requires: %{name} = %{version}-%{release}
206 %description engine-cryo
207 Engine to run adventure games created by Cryo Interactive.
209 %description engine-cryo -l pl.UTF-8
210 Silnik do uruchamiania gier stworzonych przez Cryo Interactive.
212 %package engine-cryomni3d
213 Summary: Cryoni3d engine
214 Summary(pl.UTF-8): Silnik Cryoni3d
215 Group: X11/Applications/Games
216 Requires: %{name} = %{version}-%{release}
218 %description engine-cryomni3d
219 Engine to run adventure games created by Cryo Interactive.
221 %description engine-cryomni3d -l pl.UTF-8
222 Silnik do uruchamiania gier stworzonych przez Cryo Interactive.
224 %package engine-draci
225 Summary: Draci engine
226 Summary(pl.UTF-8): Silnik Draci
227 Group: X11/Applications/Games
228 Requires: %{name} = %{version}-%{release}
230 %description engine-draci
233 %description engine-draci -l pl.UTF-8
236 %package engine-drascula
237 Summary: Drascula engine
238 Summary(pl.UTF-8): Silnik Drascula
239 Group: X11/Applications/Games
240 Requires: %{name} = %{version}-%{release}
242 %description engine-drascula
245 %description engine-drascula -l pl.UTF-8
248 %package engine-dreamweb
249 Summary: Dreamweb engine
250 Summary(pl.UTF-8): Silnik Dreamweb
251 Group: X11/Applications/Games
252 Requires: %{name} = %{version}-%{release}
254 %description engine-dreamweb
257 %description engine-dreamweb -l pl.UTF-8
262 Summary(pl.UTF-8): Silnik Glk
263 Group: X11/Applications/Games
264 Requires: %{name} = %{version}-%{release}
266 %description engine-glk
269 %description engine-glk -l pl.UTF-8
274 Summary(pl.UTF-8): Silnik Gob
275 Group: X11/Applications/Games
276 Requires: %{name} = %{version}-%{release}
278 %description engine-gob
279 Engine to run adventure games created by Coktel Vision.
281 %description engine-gob -l pl.UTF-8
282 Silnik do uruchamiania gier stworzonych przez Coktel Vision.
284 %package engine-groovie
285 Summary: Groovie engine
286 Summary(pl.UTF-8): Silnik Groovie
287 Group: X11/Applications/Games
288 Requires: %{name} = %{version}-%{release}
290 %description engine-groovie
291 Engine to run adventure games created by Trilobyte or Aftermath Media
292 (The 7th Guest, The 11th Hour).
294 %description engine-groovie -l pl.UTF-8
295 Silnik do uruchamiania gier stworzonych przez Trilobyte i Aftermath
296 Media (The 7th Guest, The 11th Hour).
300 Summary(pl.UTF-8): Silnik HDB
301 Group: X11/Applications/Games
302 Requires: %{name} = %{version}-%{release}
304 %description engine-hdb
305 HDB engine for Hyperspace Delivery Boy.
307 %description engine-hdb -l pl.UTF-8
308 Silnik HDB do gry Hyperspace Delivery Boy.
312 Summary(pl.UTF-8): Silnik Hugo
313 Group: X11/Applications/Games
314 Requires: %{name} = %{version}-%{release}
316 %description engine-hugo
319 %description engine-hugo -l pl.UTF-8
322 %package engine-illusions
323 Summary: Illusions engine
324 Summary(pl.UTF-8): Silnik Illusions
325 Group: X11/Applications/Games
326 Requires: %{name} = %{version}-%{release}
328 %description engine-illusions
329 Illusions is an engine used in adventure games by The Illusions Gaming
330 Company such as Duckman: The Graphic Adventures of a Private Dick and
331 Beavis and Butt-Head: Do U.
333 %description engine-illusions -l pl.UTF-8
334 Silnik Illusions jest wykorzystywany w wydanych przez The Illusions
335 Gaming Company grach takich jak Duckman: The Graphic Adventures of a
336 Private Dick oraz Beavis and Butt-Head: Do U.
339 Summary: Kyrandia engine
340 Summary(pl.UTF-8): Silnik Kyrandia
341 Group: X11/Applications/Games
342 Requires: %{name} = %{version}-%{release}
344 %description engine-kyra
347 %description engine-kyra -l pl.UTF-8
350 %package engine-lastexpress
351 Summary: Lastexpress engine
352 Summary(pl.UTF-8): Silnik Lastexpress
353 Group: X11/Applications/Games
354 Requires: %{name} = %{version}-%{release}
356 %description engine-lastexpress
357 Lastexpress is the engine for the game Lastexpress of the Temptress.
359 %description engine-lastexpress -l pl.UTF-8
360 Lastexpress jest silnikiem dla gry Lastexpress of the Temptress.
362 %package engine-lilliput
363 Summary: Lilliput engine
364 Summary(pl.UTF-8): Silnik lilliput
365 Group: X11/Applications/Games
366 Requires: %{name} = %{version}-%{release}
368 %description engine-lilliput
369 Lilliput is the engine for gaemes The Adventures of Robin Hood and
370 Rome: Pathway to Power.
372 %description engine-lilliput -l pl.UTF-8
373 Lilliput jest silnikiem dla gier The Adventures of Robin Hood oraz
374 Rome: Pathway to power.
378 Summary(pl.UTF-8): Silnik Lure
379 Group: X11/Applications/Games
380 Requires: %{name} = %{version}-%{release}
382 %description engine-lure
383 Lure is the engine for the game Lure of the Temptress.
385 %description engine-lure -l pl.UTF-8
386 Lure jest silnikiem dla gry Lure of the Temptress.
390 Summary(pl.UTF-8): Silnik MADE
391 Group: X11/Applications/Games
392 Requires: %{name} = %{version}-%{release}
394 %description engine-made
395 MADE stands for Multimedia Applications Development Environment, and
396 was used by Activision to create some of their point'n'click adventure
399 %description engine-made -l pl.UTF-8
400 MADE to Multimedia Applications Development Environment, był używany
401 przez Activision w grach przygodowych.
403 %package engine-mohawk
404 Summary: Mohawk engine
405 Summary(pl.UTF-8): Silnik Mohawk
406 Group: X11/Applications/Games
407 Requires: %{name} = %{version}-%{release}
409 %description engine-mohawk
410 The Mohawk engine was developed by Brøderbund starting in the early
411 1990's with the Windows port of Myst.
413 %description engine-mohawk -l pl.UTF-8
414 Silnik Mohawk został stworzony przez Brøderbund we wczesnych latach
415 90-ych, na potrzeby gry Myst.
417 %package engine-mutationofjb
418 Summary: MutationOfJB engine
419 Summary(pl.UTF-8): Silnik MutationOfJB
420 Group: X11/Applications/Games
421 Requires: %{name} = %{version}-%{release}
423 %description engine-mutationofjb
424 This engine is used by Mutation of J.B. by Invention.
426 %description engine-mutationofjb -l pl.UTF-8
427 Ten silnik jest wykorzystywany przez grę Mutation of J.B. wydaną przez
430 %package engine-parallaction
431 Summary: Parallaction engine
432 Summary(pl.UTF-8): Silnik Parallaction
433 Group: X11/Applications/Games
434 Requires: %{name} = %{version}-%{release}
436 %description engine-parallaction
439 %description engine-parallaction -l pl.UTF-8
443 Summary: Pink Panther engine
444 Summary(pl.UTF-8): Silnik Pink Panther
445 Group: X11/Applications/Games
446 Requires: %{name} = %{version}-%{release}
448 %description engine-pink
449 This engine runs the adventure games Pink Panther: Passport to Peril
450 and Pink Panther: Hokus Pokus Pink by Wanderlust Interactive.
451 The internal name of the engine is OxCart Runtime.
453 %description engine-pink -l pl.UTF-8
454 Ten silnik jest wykorzystywany przy grach Pink Panther: Passport to
455 Peril oraz Pink Panther: Hokus Pokus Pink.
457 %package engine-plumbers
458 Summary: Plumbers engine
459 Summary(pl.UTF-8): Silnik Plumbers
460 Group: X11/Applications/Games
461 Requires: %{name} = %{version}-%{release}
463 %description engine-plumbers
464 This engine was used in Plumbers Don't Wear Ties.
466 %description engine-plumbers -l pl.UTF-8
467 Ten silnik jest wykorzystywany przy grze Plumbers Don't Wear Ties.
469 %package engine-queen
470 Summary: Queen engine
471 Summary(pl.UTF-8): Silnik Queen
472 Group: X11/Applications/Games
473 Requires: %{name} = %{version}-%{release}
475 %description engine-queen
476 The Queen Engine is used to play Interactive Binary Illusions' Flight
479 %description engine-queen -l pl.UTF-8
480 Silnik Queen jest używany do gry w Flight of the Amazon Queen firmy
481 Interactive Binary Illusions.
484 Summary: Scripts for Animated Graphic Adventures
485 Summary(pl.UTF-8): Scripts for Animated Graphic Adventures
486 Group: X11/Applications/Games
487 Requires: %{name} = %{version}-%{release}
489 %description engine-saga
490 SAGA (Scripts for Animated Graphic Adventures) engine.
492 %description engine-saga -l pl.UTF-8
493 Silnik SAGA (Scripts for Animated Graphic Adventures).
496 Summary: Sierra's "SCript Interpreter"
497 Summary(pl.UTF-8): SCript Interpreter Sierry
498 Group: X11/Applications/Games
499 Requires: %{name} = %{version}-%{release}
501 %description engine-sci
502 Sierra's "SCript Interpreter" and the "Sierra's Creative Interpreter.
504 %description engine-sci -l pl.UTF-8
505 SCript Interpreter Sierry.
507 %package engine-scumm
508 Summary: Script Creation Utility for Maniac Mansion
509 Summary(pl.UTF-8): Script Creation Utility for Maniac Mansion
510 Group: X11/Applications/Games
511 Requires: %{name} = %{version}-%{release}
513 %description engine-scumm
514 SCUMM is a utility used to create the famous LucasArts adventure games
515 like the Monkey Island series and also gave ScummVM its name.
517 %description engine-scumm -l pl.UTF-8
518 SCUMM jest narzędziem użytym do stworzenia znanych gier przygodowych
519 firmy LucasArts takich jak seria Monkey Island, dał również ScummVM
524 Summary(pl.UTF-8): Silnik Sky
525 Group: X11/Applications/Games
526 Requires: %{name} = %{version}-%{release}
528 %description engine-sky
529 Sky is the internal name for the Virtual Theatre variant which runs
532 %description engine-sky -l pl.UTF-8
533 Sky jest wewnętrzną nazwą na wariant Virtual Theatre, który uruchamia
536 %package engine-sludge
537 Summary: SLUDGE engine
538 Summary(pl.UTF-8): Silnik SLUDGE
539 Group: X11/Applications/Games
540 Requires: %{name} = %{version}-%{release}
542 %description engine-sludge
543 SLUDGE (standing for Scripting Language for Unhindered Development of
544 a Gaming Environment) is a system by which anyone (within reason) can
545 make an adventure game.
547 %description engine-sludge -l pl.UTF-8
548 SLUDGE (skrót od Scripting Language for Unhindered Development of
549 a Gaming Environment) to środowisko w którym każdy może stworzyć
552 %package engine-sword1
553 Summary: Sword1 engine
554 Summary(pl.UTF-8): Silnik Sword1
555 Group: X11/Applications/Games
556 Requires: %{name} = %{version}-%{release}
558 %description engine-sword1
561 %description engine-sword1 -l pl.UTF-8
564 %package engine-sword2
565 Summary: Sword2 engine
566 Summary(pl.UTF-8): Silnik Sword2
567 Group: X11/Applications/Games
568 Requires: %{name} = %{version}-%{release}
570 %description engine-sword2
573 %description engine-sword2 -l pl.UTF-8
576 %package engine-sword25
577 Summary: Sword2.5 engine
578 Summary(pl.UTF-8): Silnik Sword2.5
579 Group: X11/Applications/Games
580 Requires: %{name} = %{version}-%{release}
582 %description engine-sword25
585 %description engine-sword25 -l pl.UTF-8
588 %package engine-startrek
589 Summary: Star Trek engine
590 Summary(pl.UTF-8): Silnik Star Trek
591 Group: X11/Applications/Games
592 Requires: %{name} = %{version}-%{release}
594 %description engine-startrek
595 This engine runs the adventure games Star Trek: 25th Anniversary
596 and Star Trek: Judgment Rites by Interplay.
598 %description engine-startrek -l pl.UTF-8
599 Ten silnik jest używany do gry w Star Trek: 25th Anniversary
600 oraz Star Trek: Judgement Rites.
602 %package engine-supernova
603 Summary: Mission Supernova engine
604 Summary(pl.UTF-8): Silnik Mission Supernova
605 Group: X11/Applications/Games
606 Requires: %{name} = %{version}-%{release}
608 %description engine-supernova
609 This engine runs the adventure games Mission Supernova.
611 %description engine-supernova -l pl.UTF-8
612 Ten silnik jest używany do gry w Mission Supernova.
614 %package engine-teenagent
615 Summary: TeenAgent engine
616 Summary(pl.UTF-8): Silnik TeenAgent
617 Group: X11/Applications/Games
618 Requires: %{name} = %{version}-%{release}
620 %description engine-teenagent
621 This engine is only used by TeenAgent.
623 %description engine-teenagent -l pl.UTF-8
624 Ten silnik jest używany tylko przez TeenAgenta.
626 %package engine-testbed
627 Summary: Testbed engine
628 Summary(pl.UTF-8): Silnik Testbed
629 Group: X11/Applications/Games
630 Requires: %{name} = %{version}-%{release}
632 %description engine-testbed
633 TestBed: the Testing framework engine
635 %description engine-testbed -l pl.UTF-8
636 TestBed: the Testing framework engine
638 %package engine-tinsel
639 Summary: Tinsel engine
640 Summary(pl.UTF-8): Silnik Tinsel
641 Group: X11/Applications/Games
642 Requires: %{name} = %{version}-%{release}
644 %description engine-tinsel
645 This engine is only used by Discworld 1 and Discworld 2.
647 %description engine-tinsel -l pl.UTF-8
648 Ten silnik jest używany tylko przez Discworld 1 i Discworld 2.
652 Summary(pl.UTF-8): Silnik Toon
653 Group: X11/Applications/Games
654 Requires: %{name} = %{version}-%{release}
656 %description engine-toon
659 %description engine-toon -l pl.UTF-8
662 %package engine-touche
663 Summary: Touche engine
664 Summary(pl.UTF-8): Silnik Touche
665 Group: X11/Applications/Games
666 Requires: %{name} = %{version}-%{release}
668 %description engine-touche
669 This engine is only used by Touche: The Adventures of the Fifth
672 %description engine-touche -l pl.UTF-8
673 Ten silnik jest używany tylko przez Touché: Przygody Piątego
676 %package engine-tsage
677 Summary: Tsage engine
678 Summary(pl.UTF-8): Silnik Tsage
679 Group: X11/Applications/Games
680 Requires: %{name} = %{version}-%{release}
682 %description engine-tsage
683 This engine is only used by Ringworld: Revenge Of The Patriarch.
685 %description engine-tsage -l pl.UTF-8
686 Ten silnik jest używany tylko przez Ringworld: Revenge Of The
689 %package engine-tucker
690 Summary: Tucker engine
691 Summary(pl.UTF-8): Silnik Tucker
692 Group: X11/Applications/Games
693 Requires: %{name} = %{version}-%{release}
695 %description engine-tucker
696 The Tucker engine is used in Bud Tucker in Double Trouble.
698 %description engine-tucker -l pl.UTF-8
699 Silnik Tucker jest używany przez Bud Tucker in Double Trouble.
701 %package engine-hopkins
702 Summary: Hopkins FBI engine
703 Summary(pl.UTF-8): Silnik Hopkins FBI
704 Group: X11/Applications/Games
705 Requires: %{name} = %{version}-%{release}
707 %description engine-hopkins
708 This engine is used by Hopkins FBI.
710 %description engine-hopkins -l pl.UTF-8
711 Ten silnik jest używany przez Hopkins FBI.
713 %package engine-pegasus
714 Summary: Pegasus engine
715 Summary(pl.UTF-8): Silnik Pegasus
716 Group: X11/Applications/Games
717 Requires: %{name} = %{version}-%{release}
719 %description engine-pegasus
720 This engine is used by The Journeyman Project: Pegasus Prime.
722 %description engine-pegasus -l pl.UTF-8
723 Ten silnik jest używany przez The Journeyman Project: Pegasus Prime.
725 %package engine-toltecs
726 Summary: Toltecs engine
727 Summary(pl.UTF-8): Silnik Toltecs
728 Group: X11/Applications/Games
729 Requires: %{name} = %{version}-%{release}
731 %description engine-toltecs
732 This engine is used by 3 Skulls of the Toltecs.
734 %description engine-toltecs -l pl.UTF-8
735 Ten silnik jest używany przez 3 Skulls of the Toltecs.
739 Summary(pl.UTF-8): Silnik Tony
740 Group: X11/Applications/Games
741 Requires: %{name} = %{version}-%{release}
743 %description engine-tony
744 This engine is used by Tony Tough and the Night of Roasted Moths.
746 %description engine-tony -l pl.UTF-8
747 Ten silnik jest używany przez Tony Tough and the Night of Roasted
750 %package engine-wintermute
751 Summary: Wintermute engine
752 Summary(pl.UTF-8): Silnik Wintermute
753 Group: X11/Applications/Games
754 Requires: %{name} = %{version}-%{release}
756 %description engine-wintermute
757 The engine is used for the Wintermute games.
759 %description engine-wintermute -l pl.UTF-8
760 Ten silnik jest używany przez gry Wintermute.
762 %package engine-access
763 Summary: Access engine
764 Summary(pl.UTF-8): Silnik Access
765 Group: X11/Applications/Games
766 Requires: %{name} = %{version}-%{release}
768 %description engine-access
769 The engine is used for the Amazon: Guardians of Eden,
770 Martian Memorandum and Noctropolis games.
772 %description engine-access -l pl.UTF-8
773 Ten silnik jest używany przez gry Amazon: Guardians of Eden,
774 Martian Memorandum i Noctropolis.
778 Summary(pl.UTF-8): Silnik ADL
779 Group: X11/Applications/Games
780 Requires: %{name} = %{version}-%{release}
782 %description engine-adl
783 The engine is used for the Sierra ADL Hi-Res Adventure games.
785 %description engine-adl -l pl.UTF-8
786 Ten silnik jest używany przez gry Sierra ADL Hi-Res Adventure.
788 %package engine-avalanche
789 Summary: Avalanche engine
790 Summary(pl.UTF-8): Silnik Avalanche
791 Group: X11/Applications/Games
792 Requires: %{name} = %{version}-%{release}
794 %description engine-avalanche
795 The engine is used for the Lord Avalot d'Argent game.
797 %description engine-avalanche -l pl.UTF-8
798 Ten silnik jest używany przez grę Lord Avalot d'Argent.
802 Summary(pl.UTF-8): Silnik BBVS
803 Group: X11/Applications/Games
804 Requires: %{name} = %{version}-%{release}
806 %description engine-bbvs
807 The engine is used for the Beavis and Butt-Head in
808 Virtual Stupidity game.
810 %description engine-bbvs -l pl.UTF-8
811 Ten silnik jest używany przez grę Beavis and Butt-Head in
816 Summary(pl.UTF-8): Silnik CGE2
817 Group: X11/Applications/Games
818 Requires: %{name} = %{version}-%{release}
820 %description engine-cge2
821 The engine is used for the Sfinx game.
823 %description engine-cge2 -l pl.UTF-8
824 Ten silnik jest używany przez grę Sfinx.
826 %package engine-director
827 Summary: Director engine
828 Summary(pl.UTF-8): Silnik Director
829 Group: X11/Applications/Games
830 Requires: %{name} = %{version}-%{release}
832 %description engine-director
833 The engine is used for the Director games.
835 %description engine-director -l pl.UTF-8
836 Ten silnik jest używany przez gry Director.
840 Summary(pl.UTF-8): Silnik DM
841 Group: X11/Applications/Games
842 Requires: %{name} = %{version}-%{release}
844 %description engine-dm
845 The engine is used for the Dungeon Master game.
847 %description engine-dm -l pl.UTF-8
848 Ten silnik jest używany przez grę Dungeon Master.
850 %package engine-fullpipe
851 Summary: Fullpipe engine
852 Summary(pl.UTF-8): Silnik Fullpipe
853 Group: X11/Applications/Games
854 Requires: %{name} = %{version}-%{release}
856 %description engine-fullpipe
857 The engine is used for the Full Pipe game.
859 %description engine-fullpipe -l pl.UTF-8
860 Ten silnik jest używany przez grę Full Pipe.
864 Summary(pl.UTF-8): Silnik GNAP
865 Group: X11/Applications/Games
866 Requires: %{name} = %{version}-%{release}
868 %description engine-gnap
869 The engine is used for the U.F.O.s game.
871 %description engine-gnap -l pl.UTF-8
872 Ten silnik jest używany przez grę U.F.O.s.
876 Summary(pl.UTF-8): Silnik Lab
877 Group: X11/Applications/Games
878 Requires: %{name} = %{version}-%{release}
880 %description engine-lab
881 The engine is used for The Labyrinth of Time game.
883 %description engine-lab -l pl.UTF-8
884 Ten silnik jest używany przez grę The Labyrinth of Time.
886 %package engine-macventure
887 Summary: MacVenture engine
888 Summary(pl.UTF-8): Silnik MacVenture
889 Group: X11/Applications/Games
890 Requires: %{name} = %{version}-%{release}
892 %description engine-macventure
893 The engine is used for the Deja Vu game.
895 %description engine-macventure -l pl.UTF-8
896 Ten silnik jest używany przez grę Deja Vu.
900 Summary(pl.UTF-8): Silnik MADS
901 Group: X11/Applications/Games
902 Requires: %{name} = %{version}-%{release}
904 %description engine-mads
905 The engine is used for the Dragonsphere and
906 Return of the Phantom games.
908 %description engine-mads -l pl.UTF-8
909 Ten silnik jest używany przez gry Dragonsphere i
910 Return of the Phantom.
912 %package engine-mortevielle
913 Summary: Mortevielle engine
914 Summary(pl.UTF-8): Silnik Mortevielle
915 Group: X11/Applications/Games
916 Requires: %{name} = %{version}-%{release}
918 %description engine-mortevielle
919 The engine is used for the Mortville Manor game.
921 %description engine-mortevielle -l pl.UTF-8
922 Ten silnik jest używany przez grę Mortville Manor.
924 %package engine-neverhood
925 Summary: Neverhood engine
926 Summary(pl.UTF-8): Silnik Neverhood
927 Group: X11/Applications/Games
928 Requires: %{name} = %{version}-%{release}
930 %description engine-neverhood
931 The engine is used for the Neverhood game.
933 %description engine-neverhood -l pl.UTF-8
934 Ten silnik jest używany przez grę Neverhood.
936 %package engine-prince
937 Summary: Prince engine
938 Summary(pl.UTF-8): Silnik Prince
939 Group: X11/Applications/Games
940 Requires: %{name} = %{version}-%{release}
942 %description engine-prince
943 The engine is used for The Prince and the Coward game.
945 %description engine-prince -l pl.UTF-8
946 Ten silnik jest używany przez grę The Prince and the Coward.
948 %package engine-sherlock
949 Summary: Sherlock engine
950 Summary(pl.UTF-8): Silnik Sherlock
951 Group: X11/Applications/Games
952 Requires: %{name} = %{version}-%{release}
954 %description engine-sherlock
955 The engine is used for The Lost Files of Sherlock Holmes games.
957 %description engine-sherlock -l pl.UTF-8
958 Ten silnik jest używany przez gry The Lost Files of Sherlock Holmes.
960 %package engine-titanic
961 Summary: Titanic engine
962 Summary(pl.UTF-8): Silnik Titanic
963 Group: X11/Applications/Games
964 Requires: %{name} = %{version}-%{release}
966 %description engine-titanic
967 The engine is used for Starship Titanic game.
969 %description engine-titanic -l pl.UTF-8
970 Ten silnik jest używany przez gry Starship Titanic.
972 %package engine-voyeur
973 Summary: Voyeur engine
974 Summary(pl.UTF-8): Silnik Voyeur
975 Group: X11/Applications/Games
976 Requires: %{name} = %{version}-%{release}
978 %description engine-voyeur
979 The engine is used for the Voyeur game.
981 %description engine-voyeur -l pl.UTF-8
982 Ten silnik jest używany przez grę Voyeur.
986 Summary(pl.UTF-8): Silnik WAGE
987 Group: X11/Applications/Games
988 Requires: %{name} = %{version}-%{release}
990 %description engine-wage
991 The engine is used for the WAGE games.
993 %description engine-wage -l pl.UTF-8
994 Ten silnik jest używany przez gry WAGE.
998 Summary(pl.UTF-8): Silnik Xeen
999 Group: X11/Applications/Games
1000 Requires: %{name} = %{version}-%{release}
1002 %description engine-xeen
1003 The engine is used for the Might and Magic III, IV, V
1004 and World of Xeen games.
1006 %description engine-xeen -l pl.UTF-8
1007 Ten silnik jest używany przez gry Might and Magic III, IV, V
1010 %package engine-zvision
1011 Summary: ZVision engine
1012 Summary(pl.UTF-8): Silnik ZVision
1013 Group: X11/Applications/Games
1014 Requires: %{name} = %{version}-%{release}
1016 %description engine-zvision
1017 The engine is used for the Zork Nemesis and
1018 Zork: Grand Inquisitor games.
1020 %description engine-zvision -l pl.UTF-8
1021 Ten silnik jest używany przez gry Zork Nemesis
1022 i Zork: Grand Inquisitor.
1024 %package theme-classic
1025 Summary: Theme classic for ScummVM
1026 Summary(pl.UTF-8): Motyw classic dla ScummVM
1027 Group: X11/Applications/Games
1028 Requires: %{name} = %{version}-%{release}
1030 %description theme-classic
1031 Theme classic for ScummVM.
1033 %description theme-classic -l pl.UTF-8
1034 Motyw classic dla ScummVM.
1036 %package theme-modern
1037 Summary: Theme modern for ScummVM
1038 Summary(pl.UTF-8): Motyw modern dla ScummVM
1039 Group: X11/Applications/Games
1040 Requires: %{name} = %{version}-%{release}
1042 %description theme-modern
1043 Theme modern for ScummVM.
1045 %description theme-modern -l pl.UTF-8
1046 Motyw modern dla ScummVM.
1051 cd scummvm-tools-%{version_tools}
1055 %{__sed} -i -e 's:"plugins":"%{_libdir}/scummvm":' base/plugins.cpp
1059 --prefix=%{_prefix} \
1061 --enable-all-engines \
1067 CXXFLAGS="%{rpmcppflags} %{rpmcflags} -fpic $(wx-gtk2-unicode-config --cppflags) $(pkg-config --cflags freetype2)" \
1068 LDFLAGS="%{rpmcflags} %{rpmldflags}"
1070 cd scummvm-tools-%{version_tools}
1072 --prefix=%{_prefix} \
1077 CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DUNIX -fpermissive $(wx-gtk2-unicode-config --cppflags)" \
1078 LDFLAGS="%{rpmcflags} %{rpmldflags} $(wx-gtk2-unicode-config --libs)"
1081 rm -rf $RPM_BUILD_ROOT
1082 install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6,%{_pixmapsdir},%{_desktopdir},%{_libdir}/scummvm}
1084 cp -p scummvm $RPM_BUILD_ROOT%{_bindir}
1085 #install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6
1087 cp -p plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm
1089 %{__make} -C scummvm-tools-%{version_tools} install \
1090 DESTDIR=$RPM_BUILD_ROOT
1092 cp -p %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir}
1093 cp -p icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir}
1095 install -d $RPM_BUILD_ROOT%{_datadir}/%{name}
1096 cp -p gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name}
1099 rm -rf $RPM_BUILD_ROOT
1102 %defattr(644,root,root,755)
1103 %doc AUTHORS CONTRIBUTING.md COPYRIGHT NEWS.md README.md TODO
1104 %attr(755,root,root) %{_bindir}/scummvm
1105 %dir %{_libdir}/scummvm
1108 %{_desktopdir}/*.desktop
1109 %dir %{_datadir}/%{name}
1112 %defattr(644,root,root,755)
1113 %doc scummvm-tools-%{version_tools}/README
1114 %attr(755,root,root) %{_bindir}/*
1115 %exclude %{_bindir}/scummvm
1116 %{_datadir}/scummvm-tools
1119 %defattr(644,root,root,755)
1120 %attr(755,root,root) %{_libdir}/scummvm/libagi.so
1123 %defattr(644,root,root,755)
1124 %attr(755,root,root) %{_libdir}/scummvm/libagos.so
1126 %files engine-bladerunner
1127 %defattr(644,root,root,755)
1128 %attr(755,root,root) %{_libdir}/scummvm/libbladerunner.so
1131 %defattr(644,root,root,755)
1132 %attr(755,root,root) %{_libdir}/scummvm/libcge.so
1135 %defattr(644,root,root,755)
1136 %attr(755,root,root) %{_libdir}/scummvm/libchewy.so
1139 %defattr(644,root,root,755)
1140 %attr(755,root,root) %{_libdir}/scummvm/libcine.so
1142 %files engine-composer
1143 %defattr(644,root,root,755)
1144 %attr(755,root,root) %{_libdir}/scummvm/libcomposer.so
1146 %files engine-cruise
1147 %defattr(644,root,root,755)
1148 %attr(755,root,root) %{_libdir}/scummvm/libcruise.so
1151 %defattr(644,root,root,755)
1152 %attr(755,root,root) %{_libdir}/scummvm/libcryo.so
1154 %files engine-cryomni3d
1155 %defattr(644,root,root,755)
1156 %attr(755,root,root) %{_libdir}/scummvm/libcryomni3d.so
1159 %defattr(644,root,root,755)
1160 %attr(755,root,root) %{_libdir}/scummvm/libdraci.so
1162 %files engine-drascula
1163 %defattr(644,root,root,755)
1164 %attr(755,root,root) %{_libdir}/scummvm/libdrascula.so
1166 %files engine-dreamweb
1167 %defattr(644,root,root,755)
1168 %attr(755,root,root) %{_libdir}/scummvm/libdreamweb.so
1171 %defattr(644,root,root,755)
1172 %attr(755,root,root) %{_libdir}/scummvm/libgob.so
1175 %defattr(644,root,root,755)
1176 %attr(755,root,root) %{_libdir}/scummvm/libglk.so
1178 %files engine-groovie
1179 %defattr(644,root,root,755)
1180 %attr(755,root,root) %{_libdir}/scummvm/libgroovie.so
1183 %defattr(644,root,root,755)
1184 %attr(755,root,root) %{_libdir}/scummvm/libhdb.so
1187 %defattr(644,root,root,755)
1188 %attr(755,root,root) %{_libdir}/scummvm/libhugo.so
1190 %files engine-illusions
1191 %defattr(644,root,root,755)
1192 %attr(755,root,root) %{_libdir}/scummvm/libillusions.so
1195 %defattr(644,root,root,755)
1196 %attr(755,root,root) %{_libdir}/scummvm/libkyra.so
1198 %files engine-lastexpress
1199 %defattr(644,root,root,755)
1200 %attr(755,root,root) %{_libdir}/scummvm/liblastexpress.so
1202 %files engine-lilliput
1203 %defattr(644,root,root,755)
1204 %attr(755,root,root) %{_libdir}/scummvm/liblilliput.so
1207 %defattr(644,root,root,755)
1208 %attr(755,root,root) %{_libdir}/scummvm/liblure.so
1211 %defattr(644,root,root,755)
1212 %attr(755,root,root) %{_libdir}/scummvm/libmade.so
1214 %files engine-mohawk
1215 %defattr(644,root,root,755)
1216 %attr(755,root,root) %{_libdir}/scummvm/libmohawk.so
1218 %files engine-mutationofjb
1219 %defattr(644,root,root,755)
1220 %attr(755,root,root) %{_libdir}/scummvm/libmutationofjb.so
1222 %files engine-parallaction
1223 %defattr(644,root,root,755)
1224 %attr(755,root,root) %{_libdir}/scummvm/libparallaction.so
1227 %defattr(644,root,root,755)
1228 %attr(755,root,root) %{_libdir}/scummvm/libpink.so
1230 %files engine-plumbers
1231 %defattr(644,root,root,755)
1232 %attr(755,root,root) %{_libdir}/scummvm/libplumbers.so
1235 %defattr(644,root,root,755)
1236 %attr(755,root,root) %{_libdir}/scummvm/libqueen.so
1239 %defattr(644,root,root,755)
1240 %attr(755,root,root) %{_libdir}/scummvm/libsaga.so
1243 %defattr(644,root,root,755)
1244 %attr(755,root,root) %{_libdir}/scummvm/libsci.so
1247 %defattr(644,root,root,755)
1248 %attr(755,root,root) %{_libdir}/scummvm/libscumm.so
1251 %defattr(644,root,root,755)
1252 %attr(755,root,root) %{_libdir}/scummvm/libsky.so
1254 %files engine-sludge
1255 %defattr(644,root,root,755)
1256 %attr(755,root,root) %{_libdir}/scummvm/libsludge.so
1258 %files engine-sword1
1259 %defattr(644,root,root,755)
1260 %attr(755,root,root) %{_libdir}/scummvm/libsword1.so
1262 %files engine-sword2
1263 %defattr(644,root,root,755)
1264 %attr(755,root,root) %{_libdir}/scummvm/libsword2.so
1266 %files engine-sword25
1267 %defattr(644,root,root,755)
1268 %attr(755,root,root) %{_libdir}/scummvm/libsword25.so
1270 %files engine-startrek
1271 %defattr(644,root,root,755)
1272 %attr(755,root,root) %{_libdir}/scummvm/libstartrek.so
1274 %files engine-supernova
1275 %defattr(644,root,root,755)
1276 %attr(755,root,root) %{_libdir}/scummvm/libsupernova.so
1278 %files engine-teenagent
1279 %defattr(644,root,root,755)
1280 %attr(755,root,root) %{_libdir}/scummvm/libteenagent.so
1282 %files engine-testbed
1283 %defattr(644,root,root,755)
1284 %attr(755,root,root) %{_libdir}/scummvm/libtestbed.so
1286 %files engine-tinsel
1287 %defattr(644,root,root,755)
1288 %attr(755,root,root) %{_libdir}/scummvm/libtinsel.so
1290 %files engine-touche
1291 %defattr(644,root,root,755)
1292 %attr(755,root,root) %{_libdir}/scummvm/libtouche.so
1295 %defattr(644,root,root,755)
1296 %attr(755,root,root) %{_libdir}/scummvm/libtoon.so
1299 %defattr(644,root,root,755)
1300 %attr(755,root,root) %{_libdir}/scummvm/libtsage.so
1302 %files engine-tucker
1303 %defattr(644,root,root,755)
1304 %attr(755,root,root) %{_libdir}/scummvm/libtucker.so
1306 %files engine-hopkins
1307 %defattr(644,root,root,755)
1308 %attr(755,root,root) %{_libdir}/scummvm/libhopkins.so
1310 %files engine-pegasus
1311 %defattr(644,root,root,755)
1312 %attr(755,root,root) %{_libdir}/scummvm/libpegasus.so
1314 %files engine-toltecs
1315 %defattr(644,root,root,755)
1316 %attr(755,root,root) %{_libdir}/scummvm/libtoltecs.so
1319 %defattr(644,root,root,755)
1320 %attr(755,root,root) %{_libdir}/scummvm/libtony.so
1322 %files engine-wintermute
1323 %defattr(644,root,root,755)
1324 %attr(755,root,root) %{_libdir}/scummvm/libwintermute.so
1326 %files engine-access
1327 %defattr(644,root,root,755)
1328 %attr(755,root,root) %{_libdir}/scummvm/libaccess.so
1331 %defattr(644,root,root,755)
1332 %attr(755,root,root) %{_libdir}/scummvm/libadl.so
1334 %files engine-avalanche
1335 %defattr(644,root,root,755)
1336 %attr(755,root,root) %{_libdir}/scummvm/libavalanche.so
1339 %defattr(644,root,root,755)
1340 %attr(755,root,root) %{_libdir}/scummvm/libbbvs.so
1343 %defattr(644,root,root,755)
1344 %attr(755,root,root) %{_libdir}/scummvm/libcge2.so
1346 %files engine-director
1347 %defattr(644,root,root,755)
1348 %attr(755,root,root) %{_libdir}/scummvm/libdirector.so
1351 %defattr(644,root,root,755)
1352 %attr(755,root,root) %{_libdir}/scummvm/libdm.so
1354 %files engine-fullpipe
1355 %defattr(644,root,root,755)
1356 %attr(755,root,root) %{_libdir}/scummvm/libfullpipe.so
1359 %defattr(644,root,root,755)
1360 %attr(755,root,root) %{_libdir}/scummvm/libgnap.so
1363 %defattr(644,root,root,755)
1364 %attr(755,root,root) %{_libdir}/scummvm/liblab.so
1366 %files engine-macventure
1367 %defattr(644,root,root,755)
1368 %attr(755,root,root) %{_libdir}/scummvm/libmacventure.so
1371 %defattr(644,root,root,755)
1372 %attr(755,root,root) %{_libdir}/scummvm/libmads.so
1374 %files engine-mortevielle
1375 %defattr(644,root,root,755)
1376 %attr(755,root,root) %{_libdir}/scummvm/libmortevielle.so
1378 %files engine-neverhood
1379 %defattr(644,root,root,755)
1380 %attr(755,root,root) %{_libdir}/scummvm/libneverhood.so
1382 %files engine-prince
1383 %defattr(644,root,root,755)
1384 %attr(755,root,root) %{_libdir}/scummvm/libprince.so
1386 %files engine-sherlock
1387 %defattr(644,root,root,755)
1388 %attr(755,root,root) %{_libdir}/scummvm/libsherlock.so
1390 %files engine-titanic
1391 %defattr(644,root,root,755)
1392 %attr(755,root,root) %{_libdir}/scummvm/libtitanic.so
1394 %files engine-voyeur
1395 %defattr(644,root,root,755)
1396 %attr(755,root,root) %{_libdir}/scummvm/libvoyeur.so
1399 %defattr(644,root,root,755)
1400 %attr(755,root,root) %{_libdir}/scummvm/libwage.so
1403 %defattr(644,root,root,755)
1404 %attr(755,root,root) %{_libdir}/scummvm/libxeen.so
1406 %files engine-zvision
1407 %defattr(644,root,root,755)
1408 %attr(755,root,root) %{_libdir}/scummvm/libzvision.so
1410 %files theme-classic
1411 %defattr(644,root,root,755)
1412 %{_datadir}/%{name}/scummclassic.*
1415 %defattr(644,root,root,755)
1416 %{_datadir}/%{name}/scummmodern.*