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1 | %define version_tools 1.9.0 | |
2 | Summary: Graphic adventure game interpreter | |
3 | Summary(pl.UTF-8): Interpreter gier przygodowych | |
4 | Name: scummvm | |
5 | Version: 1.9.0 | |
6 | Release: 5 | |
7 | License: GPL v2+ | |
8 | Group: X11/Applications/Games | |
9 | Source0: http://scummvm.org/frs/scummvm/%{version}/%{name}-%{version}.tar.xz | |
10 | # Source0-md5: 3255706992edaf30380ce8a49cb305b7 | |
11 | Source1: http://scummvm.org/frs/scummvm-tools/%{version_tools}/%{name}-tools-%{version_tools}.tar.xz | |
12 | # Source1-md5: 7b472cc2895161c64630df92df4c65b0 | |
13 | Source2: %{name}.desktop | |
14 | Patch0: %{name}-wx-config.patch | |
15 | Patch1: dwarf-debug.patch | |
16 | URL: http://scummvm.org/ | |
17 | BuildRequires: SDL-devel >= 1.2.2 | |
18 | BuildRequires: alsa-lib-devel >= 0.9 | |
19 | BuildRequires: boost-devel | |
20 | BuildRequires: flac-devel >= 1.0.1 | |
21 | %ifarch %{ix86} %{x8664} | |
22 | BuildRequires: fluidsynth-devel | |
23 | %endif | |
24 | BuildRequires: freetype-devel | |
25 | BuildRequires: libmad-devel | |
26 | BuildRequires: libmpeg2-devel >= 0.3.2 | |
27 | BuildRequires: libpng-devel | |
28 | BuildRequires: libvorbis-devel | |
29 | %ifarch %{ix86} | |
30 | BuildRequires: nasm | |
31 | %endif | |
32 | BuildRequires: sed >= 4.0 | |
33 | BuildRequires: wxGTK2-unicode-devel | |
34 | BuildRequires: wxWidgets-devel | |
35 | BuildRequires: zlib-devel | |
36 | BuildRequires: zlib-devel | |
37 | Obsoletes: scummvm-engine-m4 | |
38 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) | |
39 | ||
40 | %define specflags_sparc -fPIC | |
41 | ||
42 | %description | |
43 | ScummVM is a program which allows you to run certain classic graphical | |
44 | point-and-click adventure games, provided you already have their data | |
45 | files. The clever part about this: ScummVM just replaces the | |
46 | executables shipped with the game, allowing you to play them on | |
47 | systems for which they were never designed! | |
48 | ||
49 | Some of the adventures ScummVM supports include Adventure Soft's Simon | |
50 | the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 | |
51 | and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the | |
52 | Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of | |
53 | Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility | |
54 | for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, | |
55 | Sam and Max and more. You can find a thorough list with details on | |
56 | which games are supported and how well on the project page. | |
57 | ||
58 | %description -l pl.UTF-8 | |
59 | ScummVM jest programem umożliwiającym uruchamianie klasycznych | |
60 | graficznych gier przygodowych, pod warunkiem, że posiadane są ich | |
61 | pliki danych. ScummVM używany jest w miejsce pliku wykonywalnego | |
62 | dostarczonego razem z grą, co umożliwia granie na systemach, na które | |
63 | gry nie zostały przeznaczone. | |
64 | ||
65 | ScummVM obsługuje między innymi Simon the Sorcerer 1 i 2 firmy | |
66 | Adventure Soft; Beneath A Steel Sky, Broken Sword 1 i 2 firmy | |
67 | Revolution; Flight of the Amazon Queen; Inherit the Earth firmy | |
68 | Wyrmkeep; serię Gobliiins firmy Coktel Vision; The Legend of Kyrandia | |
69 | firmy Westwood i gry bazujące na silniku SCUMM (Script Creation | |
70 | Utility for Maniac Mansion) firmy LucasArts, takie jak Monkey Island, | |
71 | Day of the Tentacle, Sam and Max i inne. Szczegółowa lista znajduje | |
72 | się na stronie projektu. | |
73 | ||
74 | %package tools | |
75 | Summary: ScummVM tools | |
76 | Summary(pl.UTF-8): Narzędzia związane ze ScummVM | |
77 | Group: X11/Applications/Games | |
78 | ||
79 | %description tools | |
80 | Collection of various tools that may be useful to use in conjunction | |
81 | with ScummVM. | |
82 | ||
83 | %description tools -l pl.UTF-8 | |
84 | Zestaw narzędzi mogących być użytecznymi w połączeniu ze ScummVM. | |
85 | ||
86 | %package engine-agi | |
87 | Summary: Adventure Game Interpreter | |
88 | Summary(pl.UTF-8): Adventure Game Interpreter | |
89 | Group: X11/Applications/Games | |
90 | Requires: %{name} = %{version}-%{release} | |
91 | ||
92 | %description engine-agi | |
93 | The AGI (Adventure Game Interpreter) engine was used by Sierra in | |
94 | their early adventure games. | |
95 | ||
96 | %description engine-agi -l pl.UTF-8 | |
97 | Silnik AGI (Adventure Game Interpreter) był używany przez firmę Sierra | |
98 | w jej wczesnych grach przygodowych. | |
99 | ||
100 | %package engine-agos | |
101 | Summary: AGOS engine | |
102 | Summary(pl.UTF-8): Silnik AGOS | |
103 | Group: X11/Applications/Games | |
104 | Requires: %{name} = %{version}-%{release} | |
105 | ||
106 | %description engine-agos | |
107 | The AGOS Engine was originally created by Alan Cox at HorrorSoft and | |
108 | is based on AberMUD V, with graphical extensions. Required for | |
109 | following games: | |
110 | - Elvira | |
111 | - Elvira 2 | |
112 | - Waxworks | |
113 | - Simon the Sorcerer | |
114 | - Simon the Sorcerer 2 | |
115 | - The Feeble Files | |
116 | ||
117 | %description engine-agos -l pl.UTF-8 | |
118 | Silnik AGOS został stworzony przez Alana Coksa w firmie HorrorSoft, | |
119 | bazowany jest na programie AberMUD V z graficznymi rozszerzeniami. | |
120 | Używany w następujących grach: | |
121 | - Elvira | |
122 | - Elvira 2 | |
123 | - Waxworks | |
124 | - Simon the Sorcerer | |
125 | - Simon the Sorcerer 2 | |
126 | - The Feeble Files | |
127 | ||
128 | %package engine-cge | |
129 | Summary: CGE engine | |
130 | Summary(pl.UTF-8): Silnik CGE | |
131 | Group: X11/Applications/Games | |
132 | Requires: %{name} = %{version}-%{release} | |
133 | ||
134 | %description engine-cge | |
135 | CGE engine. | |
136 | ||
137 | %description engine-cge -l pl.UTF-8 | |
138 | Silnik CGE. | |
139 | ||
140 | %package engine-cine | |
141 | Summary: Cinematique engine | |
142 | Summary(pl.UTF-8): Silnik Cinematique | |
143 | Group: X11/Applications/Games | |
144 | Requires: %{name} = %{version}-%{release} | |
145 | ||
146 | %description engine-cine | |
147 | Cinematique engine. | |
148 | ||
149 | %description engine-cine -l pl.UTF-8 | |
150 | Silnik Cinematique. | |
151 | ||
152 | %package engine-composer | |
153 | Summary: Composer engine | |
154 | Summary(pl.UTF-8): Silnik Composer | |
155 | Group: X11/Applications/Games | |
156 | Requires: %{name} = %{version}-%{release} | |
157 | ||
158 | %description engine-composer | |
159 | Composer engine. | |
160 | ||
161 | %description engine-composer -l pl.UTF-8 | |
162 | Silnik Composer. | |
163 | ||
164 | %package engine-cruise | |
165 | Summary: Cruise engine | |
166 | Summary(pl.UTF-8): Silnik Cruise | |
167 | Group: X11/Applications/Games | |
168 | Requires: %{name} = %{version}-%{release} | |
169 | ||
170 | %description engine-cruise | |
171 | Cruise engine. | |
172 | ||
173 | %description engine-cruise -l pl.UTF-8 | |
174 | Silnik Cruise. | |
175 | ||
176 | %package engine-draci | |
177 | Summary: Draci engine | |
178 | Summary(pl.UTF-8): Silnik Draci | |
179 | Group: X11/Applications/Games | |
180 | Requires: %{name} = %{version}-%{release} | |
181 | ||
182 | %description engine-draci | |
183 | Draci engine. | |
184 | ||
185 | %description engine-draci -l pl.UTF-8 | |
186 | Silnik Draci. | |
187 | ||
188 | %package engine-drascula | |
189 | Summary: Drascula engine | |
190 | Summary(pl.UTF-8): Silnik Drascula | |
191 | Group: X11/Applications/Games | |
192 | Requires: %{name} = %{version}-%{release} | |
193 | ||
194 | %description engine-drascula | |
195 | Drascula engine. | |
196 | ||
197 | %description engine-drascula -l pl.UTF-8 | |
198 | Silnik Drascula. | |
199 | ||
200 | %package engine-dreamweb | |
201 | Summary: Dreamweb engine | |
202 | Summary(pl.UTF-8): Silnik Dreamweb | |
203 | Group: X11/Applications/Games | |
204 | Requires: %{name} = %{version}-%{release} | |
205 | ||
206 | %description engine-dreamweb | |
207 | Dreamweb engine. | |
208 | ||
209 | %description engine-dreamweb -l pl.UTF-8 | |
210 | Silnik Dreamweb. | |
211 | ||
212 | %package engine-gob | |
213 | Summary: Gob engine | |
214 | Summary(pl.UTF-8): Silnik Gob | |
215 | Group: X11/Applications/Games | |
216 | Requires: %{name} = %{version}-%{release} | |
217 | ||
218 | %description engine-gob | |
219 | Engine to run adventure games created by Coktel Vision. | |
220 | ||
221 | %description engine-gob -l pl.UTF-8 | |
222 | Silnik do uruchamiania gier stworzonych przez Coktel Vision. | |
223 | ||
224 | %package engine-groovie | |
225 | Summary: Groovie engine | |
226 | Summary(pl.UTF-8): Silnik Groovie | |
227 | Group: X11/Applications/Games | |
228 | Requires: %{name} = %{version}-%{release} | |
229 | ||
230 | %description engine-groovie | |
231 | Engine to run adventure games created by Trilobyte or Aftermath Media | |
232 | (The 7th Guest, The 11th Hour). | |
233 | ||
234 | %description engine-groovie -l pl.UTF-8 | |
235 | Silnik do uruchamiania gier stworzonych przez Trilobyte i Aftermath | |
236 | Media (The 7th Guest, The 11th Hour). | |
237 | ||
238 | %package engine-hugo | |
239 | Summary: Hugo engine | |
240 | Summary(pl.UTF-8): Silnik Hugo | |
241 | Group: X11/Applications/Games | |
242 | Requires: %{name} = %{version}-%{release} | |
243 | ||
244 | %description engine-hugo | |
245 | Hugo engine. | |
246 | ||
247 | %description engine-hugo -l pl.UTF-8 | |
248 | Silnik Hugo. | |
249 | ||
250 | %package engine-kyra | |
251 | Summary: Kyrandia engine | |
252 | Summary(pl.UTF-8): Silnik Kyrandia | |
253 | Group: X11/Applications/Games | |
254 | Requires: %{name} = %{version}-%{release} | |
255 | ||
256 | %description engine-kyra | |
257 | Kyrandia engine. | |
258 | ||
259 | %description engine-kyra -l pl.UTF-8 | |
260 | Silnik Kyrandia. | |
261 | ||
262 | %package engine-lastexpress | |
263 | Summary: Lastexpress engine | |
264 | Summary(pl.UTF-8): Silnik Lastexpress | |
265 | Group: X11/Applications/Games | |
266 | Requires: %{name} = %{version}-%{release} | |
267 | ||
268 | %description engine-lastexpress | |
269 | Lastexpress is the engine for the game Lastexpress of the Temptress. | |
270 | ||
271 | %description engine-lastexpress -l pl.UTF-8 | |
272 | Lastexpress jest silnikiem dla gry Lastexpress of the Temptress. | |
273 | ||
274 | %package engine-lure | |
275 | Summary: Lure engine | |
276 | Summary(pl.UTF-8): Silnik Lure | |
277 | Group: X11/Applications/Games | |
278 | Requires: %{name} = %{version}-%{release} | |
279 | ||
280 | %description engine-lure | |
281 | Lure is the engine for the game Lure of the Temptress. | |
282 | ||
283 | %description engine-lure -l pl.UTF-8 | |
284 | Lure jest silnikiem dla gry Lure of the Temptress. | |
285 | ||
286 | %package engine-made | |
287 | Summary: MADE engine | |
288 | Summary(pl.UTF-8): Silnik MADE | |
289 | Group: X11/Applications/Games | |
290 | Requires: %{name} = %{version}-%{release} | |
291 | ||
292 | %description engine-made | |
293 | MADE stands for Multimedia Applications Development Environment, and | |
294 | was used by Activision to create some of their point'n'click adventure | |
295 | games. | |
296 | ||
297 | %description engine-made -l pl.UTF-8 | |
298 | MADE to Multimedia Applications Development Environment, był używany | |
299 | przez Activision w grach przygodowych. | |
300 | ||
301 | %package engine-mohawk | |
302 | Summary: Mohawk engine | |
303 | Summary(pl.UTF-8): Silnik Mohawk | |
304 | Group: X11/Applications/Games | |
305 | Requires: %{name} = %{version}-%{release} | |
306 | ||
307 | %description engine-mohawk | |
308 | The Mohawk engine was developed by Brøderbund starting in the early | |
309 | 1990's with the Windows port of Myst. | |
310 | ||
311 | %description engine-mohawk -l pl.UTF-8 | |
312 | Silnik Mohawk został stworzony przez Brøderbund we wczesnych latach | |
313 | 90-ych, na potrzeby gry Myst. | |
314 | ||
315 | %package engine-parallaction | |
316 | Summary: Parallaction engine | |
317 | Summary(pl.UTF-8): Silnik Parallaction | |
318 | Group: X11/Applications/Games | |
319 | Requires: %{name} = %{version}-%{release} | |
320 | ||
321 | %description engine-parallaction | |
322 | Parallaction engine. | |
323 | ||
324 | %description engine-parallaction -l pl.UTF-8 | |
325 | Silnik Parallaction. | |
326 | ||
327 | %package engine-queen | |
328 | Summary: Queen engine | |
329 | Summary(pl.UTF-8): Silnik Queen | |
330 | Group: X11/Applications/Games | |
331 | Requires: %{name} = %{version}-%{release} | |
332 | ||
333 | %description engine-queen | |
334 | The Queen Engine is used to play Interactive Binary Illusions' Flight | |
335 | of the Amazon Queen. | |
336 | ||
337 | %description engine-queen -l pl.UTF-8 | |
338 | Silnik Queen jest używany do gry w Flight of the Amazon Queen firmy | |
339 | Interactive Binary Illusions. | |
340 | ||
341 | %package engine-saga | |
342 | Summary: Scripts for Animated Graphic Adventures | |
343 | Summary(pl.UTF-8): Scripts for Animated Graphic Adventures | |
344 | Group: X11/Applications/Games | |
345 | Requires: %{name} = %{version}-%{release} | |
346 | ||
347 | %description engine-saga | |
348 | SAGA (Scripts for Animated Graphic Adventures) engine. | |
349 | ||
350 | %description engine-saga -l pl.UTF-8 | |
351 | Silnik SAGA (Scripts for Animated Graphic Adventures). | |
352 | ||
353 | %package engine-sci | |
354 | Summary: Sierra's "SCript Interpreter" | |
355 | Summary(pl.UTF-8): SCript Interpreter Sierry | |
356 | Group: X11/Applications/Games | |
357 | Requires: %{name} = %{version}-%{release} | |
358 | ||
359 | %description engine-sci | |
360 | Sierra's "SCript Interpreter" and the "Sierra's Creative Interpreter. | |
361 | ||
362 | %description engine-sci -l pl.UTF-8 | |
363 | SCript Interpreter Sierry. | |
364 | ||
365 | %package engine-scumm | |
366 | Summary: Script Creation Utility for Maniac Mansion | |
367 | Summary(pl.UTF-8): Script Creation Utility for Maniac Mansion | |
368 | Group: X11/Applications/Games | |
369 | Requires: %{name} = %{version}-%{release} | |
370 | ||
371 | %description engine-scumm | |
372 | SCUMM is a utility used to create the famous LucasArts adventure games | |
373 | like the Monkey Island series and also gave ScummVM its name. | |
374 | ||
375 | %description engine-scumm -l pl.UTF-8 | |
376 | SCUMM jest narzędziem użytym do stworzenia znanych gier przygodowych | |
377 | firmy LucasArts takich jak seria Monkey Island, dał również ScummVM | |
378 | nazwę. | |
379 | ||
380 | %package engine-sky | |
381 | Summary: Sky engine | |
382 | Summary(pl.UTF-8): Silnik Sky | |
383 | Group: X11/Applications/Games | |
384 | Requires: %{name} = %{version}-%{release} | |
385 | ||
386 | %description engine-sky | |
387 | Sky is the internal name for the Virtual Theatre variant which runs | |
388 | Beneath a Steel Sky. | |
389 | ||
390 | %description engine-sky -l pl.UTF-8 | |
391 | Sky jest wewnętrzną nazwą na wariant Virtual Theatre, który uruchamia | |
392 | Beneath a Steel Sky. | |
393 | ||
394 | %package engine-sword1 | |
395 | Summary: Sword1 engine | |
396 | Summary(pl.UTF-8): Silnik Sword1 | |
397 | Group: X11/Applications/Games | |
398 | Requires: %{name} = %{version}-%{release} | |
399 | ||
400 | %description engine-sword1 | |
401 | Sword1 engine. | |
402 | ||
403 | %description engine-sword1 -l pl.UTF-8 | |
404 | Silnik Sword1. | |
405 | ||
406 | %package engine-sword2 | |
407 | Summary: Sword2 engine | |
408 | Summary(pl.UTF-8): Silnik Sword2 | |
409 | Group: X11/Applications/Games | |
410 | Requires: %{name} = %{version}-%{release} | |
411 | ||
412 | %description engine-sword2 | |
413 | Sword2 engine. | |
414 | ||
415 | %description engine-sword2 -l pl.UTF-8 | |
416 | Silnik Sword2. | |
417 | ||
418 | %package engine-sword25 | |
419 | Summary: Sword2.5 engine | |
420 | Summary(pl.UTF-8): Silnik Sword2.5 | |
421 | Group: X11/Applications/Games | |
422 | Requires: %{name} = %{version}-%{release} | |
423 | ||
424 | %description engine-sword25 | |
425 | Sword2.5 engine. | |
426 | ||
427 | %description engine-sword25 -l pl.UTF-8 | |
428 | Silnik Sword2.5. | |
429 | ||
430 | %package engine-teenagent | |
431 | Summary: TeenAgent engine | |
432 | Summary(pl.UTF-8): Silnik TeenAgent | |
433 | Group: X11/Applications/Games | |
434 | Requires: %{name} = %{version}-%{release} | |
435 | ||
436 | %description engine-teenagent | |
437 | This engine is only used by TeenAgent. | |
438 | ||
439 | %description engine-teenagent -l pl.UTF-8 | |
440 | Ten silnik jest używany tylko przez TeenAgenta. | |
441 | ||
442 | %package engine-testbed | |
443 | Summary: Testbed engine | |
444 | Summary(pl.UTF-8): Silnik Testbed | |
445 | Group: X11/Applications/Games | |
446 | Requires: %{name} = %{version}-%{release} | |
447 | ||
448 | %description engine-testbed | |
449 | TestBed: the Testing framework engine | |
450 | ||
451 | %description engine-testbed -l pl.UTF-8 | |
452 | TestBed: the Testing framework engine | |
453 | ||
454 | %package engine-tinsel | |
455 | Summary: Tinsel engine | |
456 | Summary(pl.UTF-8): Silnik Tinsel | |
457 | Group: X11/Applications/Games | |
458 | Requires: %{name} = %{version}-%{release} | |
459 | ||
460 | %description engine-tinsel | |
461 | This engine is only used by Discworld 1 and Discworld 2. | |
462 | ||
463 | %description engine-tinsel -l pl.UTF-8 | |
464 | Ten silnik jest używany tylko przez Discworld 1 i Discworld 2. | |
465 | ||
466 | %package engine-toon | |
467 | Summary: Toon engine | |
468 | Summary(pl.UTF-8): Silnik Toon | |
469 | Group: X11/Applications/Games | |
470 | Requires: %{name} = %{version}-%{release} | |
471 | ||
472 | %description engine-toon | |
473 | Toonstruck engine. | |
474 | ||
475 | %description engine-toon -l pl.UTF-8 | |
476 | Silnik Toonstruck. | |
477 | ||
478 | %package engine-touche | |
479 | Summary: Touche engine | |
480 | Summary(pl.UTF-8): Silnik Touche | |
481 | Group: X11/Applications/Games | |
482 | Requires: %{name} = %{version}-%{release} | |
483 | ||
484 | %description engine-touche | |
485 | This engine is only used by Touche: The Adventures of the Fifth | |
486 | Musketeer. | |
487 | ||
488 | %description engine-touche -l pl.UTF-8 | |
489 | Ten silnik jest używany tylko przez Touché: Przygody Piątego | |
490 | Muszkietera. | |
491 | ||
492 | %package engine-tsage | |
493 | Summary: Tsage engine | |
494 | Summary(pl.UTF-8): Silnik Tsage | |
495 | Group: X11/Applications/Games | |
496 | Requires: %{name} = %{version}-%{release} | |
497 | ||
498 | %description engine-tsage | |
499 | This engine is only used by Ringworld: Revenge Of The Patriarch. | |
500 | ||
501 | %description engine-tsage -l pl.UTF-8 | |
502 | Ten silnik jest używany tylko przez Ringworld: Revenge Of The | |
503 | Patriach. | |
504 | ||
505 | %package engine-tucker | |
506 | Summary: Tucker engine | |
507 | Summary(pl.UTF-8): Silnik Tucker | |
508 | Group: X11/Applications/Games | |
509 | Requires: %{name} = %{version}-%{release} | |
510 | ||
511 | %description engine-tucker | |
512 | The Tucker engine is used in Bud Tucker in Double Trouble. | |
513 | ||
514 | %description engine-tucker -l pl.UTF-8 | |
515 | Silnik Tucker jest używany przez Bud Tucker in Double Trouble. | |
516 | ||
517 | %package engine-hopkins | |
518 | Summary: Hopkins FBI engine | |
519 | Summary(pl.UTF-8): Silnik Hopkins FBI | |
520 | Group: X11/Applications/Games | |
521 | Requires: %{name} = %{version}-%{release} | |
522 | ||
523 | %description engine-hopkins | |
524 | This engine is used by Hopkins FBI. | |
525 | ||
526 | %description engine-hopkins -l pl.UTF-8 | |
527 | Ten silnik jest używany przez Hopkins FBI. | |
528 | ||
529 | %package engine-pegasus | |
530 | Summary: Pegasus engine | |
531 | Summary(pl.UTF-8): Silnik Pegasus | |
532 | Group: X11/Applications/Games | |
533 | Requires: %{name} = %{version}-%{release} | |
534 | ||
535 | %description engine-pegasus | |
536 | This engine is used by The Journeyman Project: Pegasus Prime. | |
537 | ||
538 | %description engine-pegasus -l pl.UTF-8 | |
539 | Ten silnik jest używany przez The Journeyman Project: Pegasus Prime. | |
540 | ||
541 | %package engine-toltecs | |
542 | Summary: Toltecs engine | |
543 | Summary(pl.UTF-8): Silnik Toltecs | |
544 | Group: X11/Applications/Games | |
545 | Requires: %{name} = %{version}-%{release} | |
546 | ||
547 | %description engine-toltecs | |
548 | This engine is used by 3 Skulls of the Toltecs. | |
549 | ||
550 | %description engine-toltecs -l pl.UTF-8 | |
551 | Ten silnik jest używany przez 3 Skulls of the Toltecs. | |
552 | ||
553 | %package engine-tony | |
554 | Summary: Tony engine | |
555 | Summary(pl.UTF-8): Silnik Tony | |
556 | Group: X11/Applications/Games | |
557 | Requires: %{name} = %{version}-%{release} | |
558 | ||
559 | %description engine-tony | |
560 | This engine is used by Tony Tough and the Night of Roasted Moths. | |
561 | ||
562 | %description engine-tony -l pl.UTF-8 | |
563 | Ten silnik jest używany przez Tony Tough and the Night of Roasted | |
564 | Moths. | |
565 | ||
566 | %package engine-wintermute | |
567 | Summary: Wintermute engine | |
568 | Summary(pl.UTF-8): Silnik Wintermute | |
569 | Group: X11/Applications/Games | |
570 | Requires: %{name} = %{version}-%{release} | |
571 | ||
572 | %description engine-wintermute | |
573 | The engine is used for the Wintermute games. | |
574 | ||
575 | %description engine-wintermute -l pl.UTF-8 | |
576 | Ten silnik jest używany przez gry Wintermute. | |
577 | ||
578 | %package engine-access | |
579 | Summary: Access engine | |
580 | Summary(pl.UTF-8): Silnik Access | |
581 | Group: X11/Applications/Games | |
582 | Requires: %{name} = %{version}-%{release} | |
583 | ||
584 | %description engine-access | |
585 | The engine is used for the Amazon: Guardians of Eden, | |
586 | Martian Memorandum and Noctropolis games. | |
587 | ||
588 | %description engine-access -l pl.UTF-8 | |
589 | Ten silnik jest używany przez gry Amazon: Guardians of Eden, | |
590 | Martian Memorandum i Noctropolis. | |
591 | ||
592 | %package engine-adl | |
593 | Summary: ADL engine | |
594 | Summary(pl.UTF-8): Silnik ADL | |
595 | Group: X11/Applications/Games | |
596 | Requires: %{name} = %{version}-%{release} | |
597 | ||
598 | %description engine-adl | |
599 | The engine is used for the Sierra ADL Hi-Res Adventure games. | |
600 | ||
601 | %description engine-adl -l pl.UTF-8 | |
602 | Ten silnik jest używany przez gry Sierra ADL Hi-Res Adventure. | |
603 | ||
604 | %package engine-avalanche | |
605 | Summary: Avalanche engine | |
606 | Summary(pl.UTF-8): Silnik Avalanche | |
607 | Group: X11/Applications/Games | |
608 | Requires: %{name} = %{version}-%{release} | |
609 | ||
610 | %description engine-avalanche | |
611 | The engine is used for the Lord Avalot d'Argent game. | |
612 | ||
613 | %description engine-avalanche -l pl.UTF-8 | |
614 | Ten silnik jest używany przez grę Lord Avalot d'Argent. | |
615 | ||
616 | %package engine-bbvs | |
617 | Summary: BBVS engine | |
618 | Summary(pl.UTF-8): Silnik BBVS | |
619 | Group: X11/Applications/Games | |
620 | Requires: %{name} = %{version}-%{release} | |
621 | ||
622 | %description engine-bbvs | |
623 | The engine is used for the Beavis and Butt-Head in | |
624 | Virtual Stupidity game. | |
625 | ||
626 | %description engine-bbvs -l pl.UTF-8 | |
627 | Ten silnik jest używany przez grę Beavis and Butt-Head in | |
628 | Virtual Stupidity. | |
629 | ||
630 | %package engine-cge2 | |
631 | Summary: CGE2 engine | |
632 | Summary(pl.UTF-8): Silnik CGE2 | |
633 | Group: X11/Applications/Games | |
634 | Requires: %{name} = %{version}-%{release} | |
635 | ||
636 | %description engine-cge2 | |
637 | The engine is used for the Sfinx game. | |
638 | ||
639 | %description engine-cge2 -l pl.UTF-8 | |
640 | Ten silnik jest używany przez grę Sfinx. | |
641 | ||
642 | %package engine-director | |
643 | Summary: Director engine | |
644 | Summary(pl.UTF-8): Silnik Director | |
645 | Group: X11/Applications/Games | |
646 | Requires: %{name} = %{version}-%{release} | |
647 | ||
648 | %description engine-director | |
649 | The engine is used for the Director games. | |
650 | ||
651 | %description engine-director -l pl.UTF-8 | |
652 | Ten silnik jest używany przez gry Director. | |
653 | ||
654 | %package engine-dm | |
655 | Summary: DM engine | |
656 | Summary(pl.UTF-8): Silnik DM | |
657 | Group: X11/Applications/Games | |
658 | Requires: %{name} = %{version}-%{release} | |
659 | ||
660 | %description engine-dm | |
661 | The engine is used for the Dungeon Master game. | |
662 | ||
663 | %description engine-dm -l pl.UTF-8 | |
664 | Ten silnik jest używany przez grę Dungeon Master. | |
665 | ||
666 | %package engine-fullpipe | |
667 | Summary: Fullpipe engine | |
668 | Summary(pl.UTF-8): Silnik Fullpipe | |
669 | Group: X11/Applications/Games | |
670 | Requires: %{name} = %{version}-%{release} | |
671 | ||
672 | %description engine-fullpipe | |
673 | The engine is used for the Full Pipe game. | |
674 | ||
675 | %description engine-fullpipe -l pl.UTF-8 | |
676 | Ten silnik jest używany przez grę Full Pipe. | |
677 | ||
678 | %package engine-gnap | |
679 | Summary: GNAP engine | |
680 | Summary(pl.UTF-8): Silnik GNAP | |
681 | Group: X11/Applications/Games | |
682 | Requires: %{name} = %{version}-%{release} | |
683 | ||
684 | %description engine-gnap | |
685 | The engine is used for the U.F.O.s game. | |
686 | ||
687 | %description engine-gnap -l pl.UTF-8 | |
688 | Ten silnik jest używany przez grę U.F.O.s. | |
689 | ||
690 | %package engine-lab | |
691 | Summary: Lab engine | |
692 | Summary(pl.UTF-8): Silnik Lab | |
693 | Group: X11/Applications/Games | |
694 | Requires: %{name} = %{version}-%{release} | |
695 | ||
696 | %description engine-lab | |
697 | The engine is used for The Labyrinth of Time game. | |
698 | ||
699 | %description engine-lab -l pl.UTF-8 | |
700 | Ten silnik jest używany przez grę The Labyrinth of Time. | |
701 | ||
702 | %package engine-macventure | |
703 | Summary: MacVenture engine | |
704 | Summary(pl.UTF-8): Silnik MacVenture | |
705 | Group: X11/Applications/Games | |
706 | Requires: %{name} = %{version}-%{release} | |
707 | ||
708 | %description engine-macventure | |
709 | The engine is used for the Deja Vu game. | |
710 | ||
711 | %description engine-macventure -l pl.UTF-8 | |
712 | Ten silnik jest używany przez grę Deja Vu. | |
713 | ||
714 | %package engine-mads | |
715 | Summary: MADS engine | |
716 | Summary(pl.UTF-8): Silnik MADS | |
717 | Group: X11/Applications/Games | |
718 | Requires: %{name} = %{version}-%{release} | |
719 | ||
720 | %description engine-mads | |
721 | The engine is used for the Dragonsphere and | |
722 | Return of the Phantom games. | |
723 | ||
724 | %description engine-mads -l pl.UTF-8 | |
725 | Ten silnik jest używany przez gry Dragonsphere i | |
726 | Return of the Phantom. | |
727 | ||
728 | %package engine-mortevielle | |
729 | Summary: Mortevielle engine | |
730 | Summary(pl.UTF-8): Silnik Mortevielle | |
731 | Group: X11/Applications/Games | |
732 | Requires: %{name} = %{version}-%{release} | |
733 | ||
734 | %description engine-mortevielle | |
735 | The engine is used for the Mortville Manor game. | |
736 | ||
737 | %description engine-mortevielle -l pl.UTF-8 | |
738 | Ten silnik jest używany przez grę Mortville Manor. | |
739 | ||
740 | %package engine-neverhood | |
741 | Summary: Neverhood engine | |
742 | Summary(pl.UTF-8): Silnik Neverhood | |
743 | Group: X11/Applications/Games | |
744 | Requires: %{name} = %{version}-%{release} | |
745 | ||
746 | %description engine-neverhood | |
747 | The engine is used for the Neverhood game. | |
748 | ||
749 | %description engine-neverhood -l pl.UTF-8 | |
750 | Ten silnik jest używany przez grę Neverhood. | |
751 | ||
752 | %package engine-prince | |
753 | Summary: Prince engine | |
754 | Summary(pl.UTF-8): Silnik Prince | |
755 | Group: X11/Applications/Games | |
756 | Requires: %{name} = %{version}-%{release} | |
757 | ||
758 | %description engine-prince | |
759 | The engine is used for The Prince and the Coward game. | |
760 | ||
761 | %description engine-prince -l pl.UTF-8 | |
762 | Ten silnik jest używany przez grę The Prince and the Coward. | |
763 | ||
764 | %package engine-sherlock | |
765 | Summary: Sherlock engine | |
766 | Summary(pl.UTF-8): Silnik Sherlock | |
767 | Group: X11/Applications/Games | |
768 | Requires: %{name} = %{version}-%{release} | |
769 | ||
770 | %description engine-sherlock | |
771 | The engine is used for The Lost Files of Sherlock Holmes games. | |
772 | ||
773 | %description engine-sherlock -l pl.UTF-8 | |
774 | Ten silnik jest używany przez gry The Lost Files of Sherlock Holmes. | |
775 | ||
776 | %package engine-titanic | |
777 | Summary: Titanic engine | |
778 | Summary(pl.UTF-8): Silnik Titanic | |
779 | Group: X11/Applications/Games | |
780 | Requires: %{name} = %{version}-%{release} | |
781 | ||
782 | %description engine-titanic | |
783 | The engine is used for Starship Titanic game. | |
784 | ||
785 | %description engine-titanic -l pl.UTF-8 | |
786 | Ten silnik jest używany przez gry Starship Titanic. | |
787 | ||
788 | %package engine-voyeur | |
789 | Summary: Voyeur engine | |
790 | Summary(pl.UTF-8): Silnik Voyeur | |
791 | Group: X11/Applications/Games | |
792 | Requires: %{name} = %{version}-%{release} | |
793 | ||
794 | %description engine-voyeur | |
795 | The engine is used for the Voyeur game. | |
796 | ||
797 | %description engine-voyeur -l pl.UTF-8 | |
798 | Ten silnik jest używany przez grę Voyeur. | |
799 | ||
800 | %package engine-wage | |
801 | Summary: WAGE engine | |
802 | Summary(pl.UTF-8): Silnik WAGE | |
803 | Group: X11/Applications/Games | |
804 | Requires: %{name} = %{version}-%{release} | |
805 | ||
806 | %description engine-wage | |
807 | The engine is used for the WAGE games. | |
808 | ||
809 | %description engine-wage -l pl.UTF-8 | |
810 | Ten silnik jest używany przez gry WAGE. | |
811 | ||
812 | %package engine-xeen | |
813 | Summary: Xeen engine | |
814 | Summary(pl.UTF-8): Silnik Xeen | |
815 | Group: X11/Applications/Games | |
816 | Requires: %{name} = %{version}-%{release} | |
817 | ||
818 | %description engine-xeen | |
819 | The engine is used for the Might and Magic III, IV, V | |
820 | and World of Xeen games. | |
821 | ||
822 | %description engine-xeen -l pl.UTF-8 | |
823 | Ten silnik jest używany przez gry Might and Magic III, IV, V | |
824 | i World of Xeen. | |
825 | ||
826 | %package engine-zvision | |
827 | Summary: ZVision engine | |
828 | Summary(pl.UTF-8): Silnik ZVision | |
829 | Group: X11/Applications/Games | |
830 | Requires: %{name} = %{version}-%{release} | |
831 | ||
832 | %description engine-zvision | |
833 | The engine is used for the Zork Nemesis and | |
834 | Zork: Grand Inquisitor games. | |
835 | ||
836 | %description engine-zvision -l pl.UTF-8 | |
837 | Ten silnik jest używany przez gry Zork Nemesis | |
838 | i Zork: Grand Inquisitor. | |
839 | ||
840 | %package theme-classic | |
841 | Summary: Theme classic for ScummVM | |
842 | Summary(pl.UTF-8): Motyw classic dla ScummVM | |
843 | Group: X11/Applications/Games | |
844 | Requires: %{name} = %{version}-%{release} | |
845 | ||
846 | %description theme-classic | |
847 | Theme classic for ScummVM. | |
848 | ||
849 | %description theme-classic -l pl.UTF-8 | |
850 | Motyw classic dla ScummVM. | |
851 | ||
852 | %package theme-modern | |
853 | Summary: Theme modern for ScummVM | |
854 | Summary(pl.UTF-8): Motyw modern dla ScummVM | |
855 | Group: X11/Applications/Games | |
856 | Requires: %{name} = %{version}-%{release} | |
857 | ||
858 | %description theme-modern | |
859 | Theme modern for ScummVM. | |
860 | ||
861 | %description theme-modern -l pl.UTF-8 | |
862 | Motyw modern dla ScummVM. | |
863 | ||
864 | %prep | |
865 | %setup -q -a 1 | |
866 | %patch1 -p1 | |
867 | cd scummvm-tools-%{version_tools} | |
868 | %patch0 -p2 | |
869 | cd .. | |
870 | ||
871 | %{__sed} -i -e 's:"plugins":"%{_libdir}/scummvm":' base/plugins.cpp | |
872 | ||
873 | %build | |
874 | ./configure \ | |
875 | --prefix=%{_prefix} \ | |
876 | --disable-debug \ | |
877 | --enable-all-engines \ | |
878 | --enable-plugins \ | |
879 | --default-dynamic | |
880 | ||
881 | %{__make} \ | |
882 | CXX="%{__cxx}" \ | |
883 | CXXFLAGS="%{rpmcppflags} %{rpmcflags} -fpic $(wx-gtk2-unicode-config --cppflags)" \ | |
884 | LDFLAGS="%{rpmcflags} %{rpmldflags}" | |
885 | ||
886 | cd scummvm-tools-%{version_tools} | |
887 | ./configure \ | |
888 | --prefix=%{_prefix} \ | |
889 | --disable-debug | |
890 | ||
891 | %{__make} \ | |
892 | CXX="%{__cxx}" \ | |
893 | CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DUNIX -fpermissive $(wx-gtk2-unicode-config --cppflags)" \ | |
894 | LDFLAGS="%{rpmcflags} %{rpmldflags} $(wx-gtk2-unicode-config --libs)" | |
895 | ||
896 | %install | |
897 | rm -rf $RPM_BUILD_ROOT | |
898 | install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6,%{_pixmapsdir},%{_desktopdir},%{_libdir}/scummvm} | |
899 | ||
900 | cp -p scummvm $RPM_BUILD_ROOT%{_bindir} | |
901 | #install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6 | |
902 | ||
903 | cp -p plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm | |
904 | ||
905 | %{__make} -C scummvm-tools-%{version_tools} install \ | |
906 | DESTDIR=$RPM_BUILD_ROOT | |
907 | ||
908 | cp -p %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir} | |
909 | cp -p icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir} | |
910 | ||
911 | install -d $RPM_BUILD_ROOT%{_datadir}/%{name} | |
912 | cp -p gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name} | |
913 | ||
914 | %clean | |
915 | rm -rf $RPM_BUILD_ROOT | |
916 | ||
917 | %files | |
918 | %defattr(644,root,root,755) | |
919 | %doc AUTHORS COPYRIGHT NEWS README TODO | |
920 | %attr(755,root,root) %{_bindir}/scummvm | |
921 | %dir %{_libdir}/scummvm | |
922 | #%{_mandir}/man6/* | |
923 | %{_pixmapsdir}/* | |
924 | %{_desktopdir}/*.desktop | |
925 | %dir %{_datadir}/%{name} | |
926 | ||
927 | %files tools | |
928 | %defattr(644,root,root,755) | |
929 | %doc scummvm-tools-%{version_tools}/README | |
930 | %attr(755,root,root) %{_bindir}/* | |
931 | %exclude %{_bindir}/scummvm | |
932 | %{_datadir}/scummvm-tools | |
933 | ||
934 | %files engine-agi | |
935 | %defattr(644,root,root,755) | |
936 | %attr(755,root,root) %{_libdir}/scummvm/libagi.so | |
937 | ||
938 | %files engine-agos | |
939 | %defattr(644,root,root,755) | |
940 | %attr(755,root,root) %{_libdir}/scummvm/libagos.so | |
941 | ||
942 | %files engine-cge | |
943 | %defattr(644,root,root,755) | |
944 | %attr(755,root,root) %{_libdir}/scummvm/libcge.so | |
945 | ||
946 | %files engine-cine | |
947 | %defattr(644,root,root,755) | |
948 | %attr(755,root,root) %{_libdir}/scummvm/libcine.so | |
949 | ||
950 | %files engine-composer | |
951 | %defattr(644,root,root,755) | |
952 | %attr(755,root,root) %{_libdir}/scummvm/libcomposer.so | |
953 | ||
954 | %files engine-cruise | |
955 | %defattr(644,root,root,755) | |
956 | %attr(755,root,root) %{_libdir}/scummvm/libcruise.so | |
957 | ||
958 | %files engine-draci | |
959 | %defattr(644,root,root,755) | |
960 | %attr(755,root,root) %{_libdir}/scummvm/libdraci.so | |
961 | ||
962 | %files engine-drascula | |
963 | %defattr(644,root,root,755) | |
964 | %attr(755,root,root) %{_libdir}/scummvm/libdrascula.so | |
965 | ||
966 | %files engine-dreamweb | |
967 | %defattr(644,root,root,755) | |
968 | %attr(755,root,root) %{_libdir}/scummvm/libdreamweb.so | |
969 | ||
970 | %files engine-gob | |
971 | %defattr(644,root,root,755) | |
972 | %attr(755,root,root) %{_libdir}/scummvm/libgob.so | |
973 | ||
974 | %files engine-groovie | |
975 | %defattr(644,root,root,755) | |
976 | %attr(755,root,root) %{_libdir}/scummvm/libgroovie.so | |
977 | ||
978 | %files engine-hugo | |
979 | %defattr(644,root,root,755) | |
980 | %attr(755,root,root) %{_libdir}/scummvm/libhugo.so | |
981 | ||
982 | %files engine-kyra | |
983 | %defattr(644,root,root,755) | |
984 | %attr(755,root,root) %{_libdir}/scummvm/libkyra.so | |
985 | ||
986 | %files engine-lastexpress | |
987 | %defattr(644,root,root,755) | |
988 | %attr(755,root,root) %{_libdir}/scummvm/liblastexpress.so | |
989 | ||
990 | %files engine-lure | |
991 | %defattr(644,root,root,755) | |
992 | %attr(755,root,root) %{_libdir}/scummvm/liblure.so | |
993 | ||
994 | %files engine-made | |
995 | %defattr(644,root,root,755) | |
996 | %attr(755,root,root) %{_libdir}/scummvm/libmade.so | |
997 | ||
998 | %files engine-mohawk | |
999 | %defattr(644,root,root,755) | |
1000 | %attr(755,root,root) %{_libdir}/scummvm/libmohawk.so | |
1001 | ||
1002 | %files engine-parallaction | |
1003 | %defattr(644,root,root,755) | |
1004 | %attr(755,root,root) %{_libdir}/scummvm/libparallaction.so | |
1005 | ||
1006 | %files engine-queen | |
1007 | %defattr(644,root,root,755) | |
1008 | %attr(755,root,root) %{_libdir}/scummvm/libqueen.so | |
1009 | ||
1010 | %files engine-saga | |
1011 | %defattr(644,root,root,755) | |
1012 | %attr(755,root,root) %{_libdir}/scummvm/libsaga.so | |
1013 | ||
1014 | %files engine-sci | |
1015 | %defattr(644,root,root,755) | |
1016 | %attr(755,root,root) %{_libdir}/scummvm/libsci.so | |
1017 | ||
1018 | %files engine-scumm | |
1019 | %defattr(644,root,root,755) | |
1020 | %attr(755,root,root) %{_libdir}/scummvm/libscumm.so | |
1021 | ||
1022 | %files engine-sky | |
1023 | %defattr(644,root,root,755) | |
1024 | %attr(755,root,root) %{_libdir}/scummvm/libsky.so | |
1025 | ||
1026 | %files engine-sword1 | |
1027 | %defattr(644,root,root,755) | |
1028 | %attr(755,root,root) %{_libdir}/scummvm/libsword1.so | |
1029 | ||
1030 | %files engine-sword2 | |
1031 | %defattr(644,root,root,755) | |
1032 | %attr(755,root,root) %{_libdir}/scummvm/libsword2.so | |
1033 | ||
1034 | %files engine-sword25 | |
1035 | %defattr(644,root,root,755) | |
1036 | %attr(755,root,root) %{_libdir}/scummvm/libsword25.so | |
1037 | ||
1038 | %files engine-teenagent | |
1039 | %defattr(644,root,root,755) | |
1040 | %attr(755,root,root) %{_libdir}/scummvm/libteenagent.so | |
1041 | ||
1042 | %files engine-testbed | |
1043 | %defattr(644,root,root,755) | |
1044 | %attr(755,root,root) %{_libdir}/scummvm/libtestbed.so | |
1045 | ||
1046 | %files engine-tinsel | |
1047 | %defattr(644,root,root,755) | |
1048 | %attr(755,root,root) %{_libdir}/scummvm/libtinsel.so | |
1049 | ||
1050 | %files engine-touche | |
1051 | %defattr(644,root,root,755) | |
1052 | %attr(755,root,root) %{_libdir}/scummvm/libtouche.so | |
1053 | ||
1054 | %files engine-toon | |
1055 | %defattr(644,root,root,755) | |
1056 | %attr(755,root,root) %{_libdir}/scummvm/libtoon.so | |
1057 | ||
1058 | %files engine-tsage | |
1059 | %defattr(644,root,root,755) | |
1060 | %attr(755,root,root) %{_libdir}/scummvm/libtsage.so | |
1061 | ||
1062 | %files engine-tucker | |
1063 | %defattr(644,root,root,755) | |
1064 | %attr(755,root,root) %{_libdir}/scummvm/libtucker.so | |
1065 | ||
1066 | %files engine-hopkins | |
1067 | %defattr(644,root,root,755) | |
1068 | %attr(755,root,root) %{_libdir}/scummvm/libhopkins.so | |
1069 | ||
1070 | %files engine-pegasus | |
1071 | %defattr(644,root,root,755) | |
1072 | %attr(755,root,root) %{_libdir}/scummvm/libpegasus.so | |
1073 | ||
1074 | %files engine-toltecs | |
1075 | %defattr(644,root,root,755) | |
1076 | %attr(755,root,root) %{_libdir}/scummvm/libtoltecs.so | |
1077 | ||
1078 | %files engine-tony | |
1079 | %defattr(644,root,root,755) | |
1080 | %attr(755,root,root) %{_libdir}/scummvm/libtony.so | |
1081 | ||
1082 | %files engine-wintermute | |
1083 | %defattr(644,root,root,755) | |
1084 | %attr(755,root,root) %{_libdir}/scummvm/libwintermute.so | |
1085 | ||
1086 | %files engine-access | |
1087 | %defattr(644,root,root,755) | |
1088 | %attr(755,root,root) %{_libdir}/scummvm/libaccess.so | |
1089 | ||
1090 | %files engine-adl | |
1091 | %defattr(644,root,root,755) | |
1092 | %attr(755,root,root) %{_libdir}/scummvm/libadl.so | |
1093 | ||
1094 | %files engine-avalanche | |
1095 | %defattr(644,root,root,755) | |
1096 | %attr(755,root,root) %{_libdir}/scummvm/libavalanche.so | |
1097 | ||
1098 | %files engine-bbvs | |
1099 | %defattr(644,root,root,755) | |
1100 | %attr(755,root,root) %{_libdir}/scummvm/libbbvs.so | |
1101 | ||
1102 | %files engine-cge2 | |
1103 | %defattr(644,root,root,755) | |
1104 | %attr(755,root,root) %{_libdir}/scummvm/libcge2.so | |
1105 | ||
1106 | %files engine-director | |
1107 | %defattr(644,root,root,755) | |
1108 | %attr(755,root,root) %{_libdir}/scummvm/libdirector.so | |
1109 | ||
1110 | %files engine-dm | |
1111 | %defattr(644,root,root,755) | |
1112 | %attr(755,root,root) %{_libdir}/scummvm/libdm.so | |
1113 | ||
1114 | %files engine-fullpipe | |
1115 | %defattr(644,root,root,755) | |
1116 | %attr(755,root,root) %{_libdir}/scummvm/libfullpipe.so | |
1117 | ||
1118 | %files engine-gnap | |
1119 | %defattr(644,root,root,755) | |
1120 | %attr(755,root,root) %{_libdir}/scummvm/libgnap.so | |
1121 | ||
1122 | %files engine-lab | |
1123 | %defattr(644,root,root,755) | |
1124 | %attr(755,root,root) %{_libdir}/scummvm/liblab.so | |
1125 | ||
1126 | %files engine-macventure | |
1127 | %defattr(644,root,root,755) | |
1128 | %attr(755,root,root) %{_libdir}/scummvm/libmacventure.so | |
1129 | ||
1130 | %files engine-mads | |
1131 | %defattr(644,root,root,755) | |
1132 | %attr(755,root,root) %{_libdir}/scummvm/libmads.so | |
1133 | ||
1134 | %files engine-mortevielle | |
1135 | %defattr(644,root,root,755) | |
1136 | %attr(755,root,root) %{_libdir}/scummvm/libmortevielle.so | |
1137 | ||
1138 | %files engine-neverhood | |
1139 | %defattr(644,root,root,755) | |
1140 | %attr(755,root,root) %{_libdir}/scummvm/libneverhood.so | |
1141 | ||
1142 | %files engine-prince | |
1143 | %defattr(644,root,root,755) | |
1144 | %attr(755,root,root) %{_libdir}/scummvm/libprince.so | |
1145 | ||
1146 | %files engine-sherlock | |
1147 | %defattr(644,root,root,755) | |
1148 | %attr(755,root,root) %{_libdir}/scummvm/libsherlock.so | |
1149 | ||
1150 | %files engine-titanic | |
1151 | %defattr(644,root,root,755) | |
1152 | %attr(755,root,root) %{_libdir}/scummvm/libtitanic.so | |
1153 | ||
1154 | %files engine-voyeur | |
1155 | %defattr(644,root,root,755) | |
1156 | %attr(755,root,root) %{_libdir}/scummvm/libvoyeur.so | |
1157 | ||
1158 | %files engine-wage | |
1159 | %defattr(644,root,root,755) | |
1160 | %attr(755,root,root) %{_libdir}/scummvm/libwage.so | |
1161 | ||
1162 | %files engine-xeen | |
1163 | %defattr(644,root,root,755) | |
1164 | %attr(755,root,root) %{_libdir}/scummvm/libxeen.so | |
1165 | ||
1166 | %files engine-zvision | |
1167 | %defattr(644,root,root,755) | |
1168 | %attr(755,root,root) %{_libdir}/scummvm/libzvision.so | |
1169 | ||
1170 | %files theme-classic | |
1171 | %defattr(644,root,root,755) | |
1172 | %{_datadir}/%{name}/scummclassic.* | |
1173 | ||
1174 | %files theme-modern | |
1175 | %defattr(644,root,root,755) | |
1176 | %{_datadir}/%{name}/scummmodern.* |