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1 | %define version_tools 1.9.0 | |
2 | Summary: Graphic adventure game interpreter | |
3 | Summary(pl.UTF-8): Interpreter gier przygodowych | |
4 | Name: scummvm | |
5 | Version: 1.9.0 | |
6 | Release: 4 | |
7 | License: GPL v2+ | |
8 | Group: X11/Applications/Games | |
9 | Source0: http://scummvm.org/frs/scummvm/%{version}/%{name}-%{version}.tar.xz | |
10 | # Source0-md5: 3255706992edaf30380ce8a49cb305b7 | |
11 | Source1: http://scummvm.org/frs/scummvm-tools/%{version_tools}/%{name}-tools-%{version_tools}.tar.xz | |
12 | # Source1-md5: 7b472cc2895161c64630df92df4c65b0 | |
13 | Source2: %{name}.desktop | |
14 | Patch0: %{name}-wx-config.patch | |
15 | Patch1: dwarf-debug.patch | |
16 | URL: http://scummvm.org/ | |
17 | BuildRequires: SDL-devel >= 1.2.2 | |
18 | BuildRequires: alsa-lib-devel >= 0.9 | |
19 | BuildRequires: flac-devel >= 1.0.1 | |
20 | %ifarch %{ix86} %{x8664} | |
21 | BuildRequires: fluidsynth-devel | |
22 | %endif | |
23 | BuildRequires: freetype-devel | |
24 | BuildRequires: libmad-devel | |
25 | BuildRequires: libmpeg2-devel >= 0.3.2 | |
26 | BuildRequires: libpng-devel | |
27 | BuildRequires: libvorbis-devel | |
28 | %ifarch %{ix86} | |
29 | BuildRequires: nasm | |
30 | %endif | |
31 | BuildRequires: sed >= 4.0 | |
32 | BuildRequires: wxGTK2-unicode-devel | |
33 | BuildRequires: wxWidgets-devel | |
34 | BuildRequires: zlib-devel | |
35 | BuildRequires: zlib-devel | |
36 | Obsoletes: scummvm-engine-m4 | |
37 | BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) | |
38 | ||
39 | %define specflags_sparc -fPIC | |
40 | ||
41 | %description | |
42 | ScummVM is a program which allows you to run certain classic graphical | |
43 | point-and-click adventure games, provided you already have their data | |
44 | files. The clever part about this: ScummVM just replaces the | |
45 | executables shipped with the game, allowing you to play them on | |
46 | systems for which they were never designed! | |
47 | ||
48 | Some of the adventures ScummVM supports include Adventure Soft's Simon | |
49 | the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 | |
50 | and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the | |
51 | Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of | |
52 | Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility | |
53 | for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, | |
54 | Sam and Max and more. You can find a thorough list with details on | |
55 | which games are supported and how well on the project page. | |
56 | ||
57 | %description -l pl.UTF-8 | |
58 | ScummVM jest programem umożliwiającym uruchamianie klasycznych | |
59 | graficznych gier przygodowych, pod warunkiem, że posiadane są ich | |
60 | pliki danych. ScummVM używany jest w miejsce pliku wykonywalnego | |
61 | dostarczonego razem z grą, co umożliwia granie na systemach, na które | |
62 | gry nie zostały przeznaczone. | |
63 | ||
64 | ScummVM obsługuje między innymi Simon the Sorcerer 1 i 2 firmy | |
65 | Adventure Soft; Beneath A Steel Sky, Broken Sword 1 i 2 firmy | |
66 | Revolution; Flight of the Amazon Queen; Inherit the Earth firmy | |
67 | Wyrmkeep; serię Gobliiins firmy Coktel Vision; The Legend of Kyrandia | |
68 | firmy Westwood i gry bazujące na silniku SCUMM (Script Creation | |
69 | Utility for Maniac Mansion) firmy LucasArts, takie jak Monkey Island, | |
70 | Day of the Tentacle, Sam and Max i inne. Szczegółowa lista znajduje | |
71 | się na stronie projektu. | |
72 | ||
73 | %package tools | |
74 | Summary: ScummVM tools | |
75 | Summary(pl.UTF-8): Narzędzia związane ze ScummVM | |
76 | Group: X11/Applications/Games | |
77 | ||
78 | %description tools | |
79 | Collection of various tools that may be useful to use in conjunction | |
80 | with ScummVM. | |
81 | ||
82 | %description tools -l pl.UTF-8 | |
83 | Zestaw narzędzi mogących być użytecznymi w połączeniu ze ScummVM. | |
84 | ||
85 | %package engine-agi | |
86 | Summary: Adventure Game Interpreter | |
87 | Summary(pl.UTF-8): Adventure Game Interpreter | |
88 | Group: X11/Applications/Games | |
89 | Requires: %{name} = %{version}-%{release} | |
90 | ||
91 | %description engine-agi | |
92 | The AGI (Adventure Game Interpreter) engine was used by Sierra in | |
93 | their early adventure games. | |
94 | ||
95 | %description engine-agi -l pl.UTF-8 | |
96 | Silnik AGI (Adventure Game Interpreter) był używany przez firmę Sierra | |
97 | w jej wczesnych grach przygodowych. | |
98 | ||
99 | %package engine-agos | |
100 | Summary: AGOS engine | |
101 | Summary(pl.UTF-8): Silnik AGOS | |
102 | Group: X11/Applications/Games | |
103 | Requires: %{name} = %{version}-%{release} | |
104 | ||
105 | %description engine-agos | |
106 | The AGOS Engine was originally created by Alan Cox at HorrorSoft and | |
107 | is based on AberMUD V, with graphical extensions. Required for | |
108 | following games: | |
109 | - Elvira | |
110 | - Elvira 2 | |
111 | - Waxworks | |
112 | - Simon the Sorcerer | |
113 | - Simon the Sorcerer 2 | |
114 | - The Feeble Files | |
115 | ||
116 | %description engine-agos -l pl.UTF-8 | |
117 | Silnik AGOS został stworzony przez Alana Coksa w firmie HorrorSoft, | |
118 | bazowany jest na programie AberMUD V z graficznymi rozszerzeniami. | |
119 | Używany w następujących grach: | |
120 | - Elvira | |
121 | - Elvira 2 | |
122 | - Waxworks | |
123 | - Simon the Sorcerer | |
124 | - Simon the Sorcerer 2 | |
125 | - The Feeble Files | |
126 | ||
127 | %package engine-cge | |
128 | Summary: CGE engine | |
129 | Summary(pl.UTF-8): Silnik CGE | |
130 | Group: X11/Applications/Games | |
131 | Requires: %{name} = %{version}-%{release} | |
132 | ||
133 | %description engine-cge | |
134 | CGE engine. | |
135 | ||
136 | %description engine-cge -l pl.UTF-8 | |
137 | Silnik CGE. | |
138 | ||
139 | %package engine-cine | |
140 | Summary: Cinematique engine | |
141 | Summary(pl.UTF-8): Silnik Cinematique | |
142 | Group: X11/Applications/Games | |
143 | Requires: %{name} = %{version}-%{release} | |
144 | ||
145 | %description engine-cine | |
146 | Cinematique engine. | |
147 | ||
148 | %description engine-cine -l pl.UTF-8 | |
149 | Silnik Cinematique. | |
150 | ||
151 | %package engine-composer | |
152 | Summary: Composer engine | |
153 | Summary(pl.UTF-8): Silnik Composer | |
154 | Group: X11/Applications/Games | |
155 | Requires: %{name} = %{version}-%{release} | |
156 | ||
157 | %description engine-composer | |
158 | Composer engine. | |
159 | ||
160 | %description engine-composer -l pl.UTF-8 | |
161 | Silnik Composer. | |
162 | ||
163 | %package engine-cruise | |
164 | Summary: Cruise engine | |
165 | Summary(pl.UTF-8): Silnik Cruise | |
166 | Group: X11/Applications/Games | |
167 | Requires: %{name} = %{version}-%{release} | |
168 | ||
169 | %description engine-cruise | |
170 | Cruise engine. | |
171 | ||
172 | %description engine-cruise -l pl.UTF-8 | |
173 | Silnik Cruise. | |
174 | ||
175 | %package engine-draci | |
176 | Summary: Draci engine | |
177 | Summary(pl.UTF-8): Silnik Draci | |
178 | Group: X11/Applications/Games | |
179 | Requires: %{name} = %{version}-%{release} | |
180 | ||
181 | %description engine-draci | |
182 | Draci engine. | |
183 | ||
184 | %description engine-draci -l pl.UTF-8 | |
185 | Silnik Draci. | |
186 | ||
187 | %package engine-drascula | |
188 | Summary: Drascula engine | |
189 | Summary(pl.UTF-8): Silnik Drascula | |
190 | Group: X11/Applications/Games | |
191 | Requires: %{name} = %{version}-%{release} | |
192 | ||
193 | %description engine-drascula | |
194 | Drascula engine. | |
195 | ||
196 | %description engine-drascula -l pl.UTF-8 | |
197 | Silnik Drascula. | |
198 | ||
199 | %package engine-dreamweb | |
200 | Summary: Dreamweb engine | |
201 | Summary(pl.UTF-8): Silnik Dreamweb | |
202 | Group: X11/Applications/Games | |
203 | Requires: %{name} = %{version}-%{release} | |
204 | ||
205 | %description engine-dreamweb | |
206 | Dreamweb engine. | |
207 | ||
208 | %description engine-dreamweb -l pl.UTF-8 | |
209 | Silnik Dreamweb. | |
210 | ||
211 | %package engine-gob | |
212 | Summary: Gob engine | |
213 | Summary(pl.UTF-8): Silnik Gob | |
214 | Group: X11/Applications/Games | |
215 | Requires: %{name} = %{version}-%{release} | |
216 | ||
217 | %description engine-gob | |
218 | Engine to run adventure games created by Coktel Vision. | |
219 | ||
220 | %description engine-gob -l pl.UTF-8 | |
221 | Silnik do uruchamiania gier stworzonych przez Coktel Vision. | |
222 | ||
223 | %package engine-groovie | |
224 | Summary: Groovie engine | |
225 | Summary(pl.UTF-8): Silnik Groovie | |
226 | Group: X11/Applications/Games | |
227 | Requires: %{name} = %{version}-%{release} | |
228 | ||
229 | %description engine-groovie | |
230 | Engine to run adventure games created by Trilobyte or Aftermath Media | |
231 | (The 7th Guest, The 11th Hour). | |
232 | ||
233 | %description engine-groovie -l pl.UTF-8 | |
234 | Silnik do uruchamiania gier stworzonych przez Trilobyte i Aftermath | |
235 | Media (The 7th Guest, The 11th Hour). | |
236 | ||
237 | %package engine-hugo | |
238 | Summary: Hugo engine | |
239 | Summary(pl.UTF-8): Silnik Hugo | |
240 | Group: X11/Applications/Games | |
241 | Requires: %{name} = %{version}-%{release} | |
242 | ||
243 | %description engine-hugo | |
244 | Hugo engine. | |
245 | ||
246 | %description engine-hugo -l pl.UTF-8 | |
247 | Silnik Hugo. | |
248 | ||
249 | %package engine-kyra | |
250 | Summary: Kyrandia engine | |
251 | Summary(pl.UTF-8): Silnik Kyrandia | |
252 | Group: X11/Applications/Games | |
253 | Requires: %{name} = %{version}-%{release} | |
254 | ||
255 | %description engine-kyra | |
256 | Kyrandia engine. | |
257 | ||
258 | %description engine-kyra -l pl.UTF-8 | |
259 | Silnik Kyrandia. | |
260 | ||
261 | %package engine-lastexpress | |
262 | Summary: Lastexpress engine | |
263 | Summary(pl.UTF-8): Silnik Lastexpress | |
264 | Group: X11/Applications/Games | |
265 | Requires: %{name} = %{version}-%{release} | |
266 | ||
267 | %description engine-lastexpress | |
268 | Lastexpress is the engine for the game Lastexpress of the Temptress. | |
269 | ||
270 | %description engine-lastexpress -l pl.UTF-8 | |
271 | Lastexpress jest silnikiem dla gry Lastexpress of the Temptress. | |
272 | ||
273 | %package engine-lure | |
274 | Summary: Lure engine | |
275 | Summary(pl.UTF-8): Silnik Lure | |
276 | Group: X11/Applications/Games | |
277 | Requires: %{name} = %{version}-%{release} | |
278 | ||
279 | %description engine-lure | |
280 | Lure is the engine for the game Lure of the Temptress. | |
281 | ||
282 | %description engine-lure -l pl.UTF-8 | |
283 | Lure jest silnikiem dla gry Lure of the Temptress. | |
284 | ||
285 | %package engine-made | |
286 | Summary: MADE engine | |
287 | Summary(pl.UTF-8): Silnik MADE | |
288 | Group: X11/Applications/Games | |
289 | Requires: %{name} = %{version}-%{release} | |
290 | ||
291 | %description engine-made | |
292 | MADE stands for Multimedia Applications Development Environment, and | |
293 | was used by Activision to create some of their point'n'click adventure | |
294 | games. | |
295 | ||
296 | %description engine-made -l pl.UTF-8 | |
297 | MADE to Multimedia Applications Development Environment, był używany | |
298 | przez Activision w grach przygodowych. | |
299 | ||
300 | %package engine-mohawk | |
301 | Summary: Mohawk engine | |
302 | Summary(pl.UTF-8): Silnik Mohawk | |
303 | Group: X11/Applications/Games | |
304 | Requires: %{name} = %{version}-%{release} | |
305 | ||
306 | %description engine-mohawk | |
307 | The Mohawk engine was developed by Brøderbund starting in the early | |
308 | 1990's with the Windows port of Myst. | |
309 | ||
310 | %description engine-mohawk -l pl.UTF-8 | |
311 | Silnik Mohawk został stworzony przez Brøderbund we wczesnych latach | |
312 | 90-ych, na potrzeby gry Myst. | |
313 | ||
314 | %package engine-parallaction | |
315 | Summary: Parallaction engine | |
316 | Summary(pl.UTF-8): Silnik Parallaction | |
317 | Group: X11/Applications/Games | |
318 | Requires: %{name} = %{version}-%{release} | |
319 | ||
320 | %description engine-parallaction | |
321 | Parallaction engine. | |
322 | ||
323 | %description engine-parallaction -l pl.UTF-8 | |
324 | Silnik Parallaction. | |
325 | ||
326 | %package engine-queen | |
327 | Summary: Queen engine | |
328 | Summary(pl.UTF-8): Silnik Queen | |
329 | Group: X11/Applications/Games | |
330 | Requires: %{name} = %{version}-%{release} | |
331 | ||
332 | %description engine-queen | |
333 | The Queen Engine is used to play Interactive Binary Illusions' Flight | |
334 | of the Amazon Queen. | |
335 | ||
336 | %description engine-queen -l pl.UTF-8 | |
337 | Silnik Queen jest używany do gry w Flight of the Amazon Queen firmy | |
338 | Interactive Binary Illusions. | |
339 | ||
340 | %package engine-saga | |
341 | Summary: Scripts for Animated Graphic Adventures | |
342 | Summary(pl.UTF-8): Scripts for Animated Graphic Adventures | |
343 | Group: X11/Applications/Games | |
344 | Requires: %{name} = %{version}-%{release} | |
345 | ||
346 | %description engine-saga | |
347 | SAGA (Scripts for Animated Graphic Adventures) engine. | |
348 | ||
349 | %description engine-saga -l pl.UTF-8 | |
350 | Silnik SAGA (Scripts for Animated Graphic Adventures). | |
351 | ||
352 | %package engine-sci | |
353 | Summary: Sierra's "SCript Interpreter" | |
354 | Summary(pl.UTF-8): SCript Interpreter Sierry | |
355 | Group: X11/Applications/Games | |
356 | Requires: %{name} = %{version}-%{release} | |
357 | ||
358 | %description engine-sci | |
359 | Sierra's "SCript Interpreter" and the "Sierra's Creative Interpreter. | |
360 | ||
361 | %description engine-sci -l pl.UTF-8 | |
362 | SCript Interpreter Sierry. | |
363 | ||
364 | %package engine-scumm | |
365 | Summary: Script Creation Utility for Maniac Mansion | |
366 | Summary(pl.UTF-8): Script Creation Utility for Maniac Mansion | |
367 | Group: X11/Applications/Games | |
368 | Requires: %{name} = %{version}-%{release} | |
369 | ||
370 | %description engine-scumm | |
371 | SCUMM is a utility used to create the famous LucasArts adventure games | |
372 | like the Monkey Island series and also gave ScummVM its name. | |
373 | ||
374 | %description engine-scumm -l pl.UTF-8 | |
375 | SCUMM jest narzędziem użytym do stworzenia znanych gier przygodowych | |
376 | firmy LucasArts takich jak seria Monkey Island, dał również ScummVM | |
377 | nazwę. | |
378 | ||
379 | %package engine-sky | |
380 | Summary: Sky engine | |
381 | Summary(pl.UTF-8): Silnik Sky | |
382 | Group: X11/Applications/Games | |
383 | Requires: %{name} = %{version}-%{release} | |
384 | ||
385 | %description engine-sky | |
386 | Sky is the internal name for the Virtual Theatre variant which runs | |
387 | Beneath a Steel Sky. | |
388 | ||
389 | %description engine-sky -l pl.UTF-8 | |
390 | Sky jest wewnętrzną nazwą na wariant Virtual Theatre, który uruchamia | |
391 | Beneath a Steel Sky. | |
392 | ||
393 | %package engine-sword1 | |
394 | Summary: Sword1 engine | |
395 | Summary(pl.UTF-8): Silnik Sword1 | |
396 | Group: X11/Applications/Games | |
397 | Requires: %{name} = %{version}-%{release} | |
398 | ||
399 | %description engine-sword1 | |
400 | Sword1 engine. | |
401 | ||
402 | %description engine-sword1 -l pl.UTF-8 | |
403 | Silnik Sword1. | |
404 | ||
405 | %package engine-sword2 | |
406 | Summary: Sword2 engine | |
407 | Summary(pl.UTF-8): Silnik Sword2 | |
408 | Group: X11/Applications/Games | |
409 | Requires: %{name} = %{version}-%{release} | |
410 | ||
411 | %description engine-sword2 | |
412 | Sword2 engine. | |
413 | ||
414 | %description engine-sword2 -l pl.UTF-8 | |
415 | Silnik Sword2. | |
416 | ||
417 | %package engine-sword25 | |
418 | Summary: Sword2.5 engine | |
419 | Summary(pl.UTF-8): Silnik Sword2.5 | |
420 | Group: X11/Applications/Games | |
421 | Requires: %{name} = %{version}-%{release} | |
422 | ||
423 | %description engine-sword25 | |
424 | Sword2.5 engine. | |
425 | ||
426 | %description engine-sword25 -l pl.UTF-8 | |
427 | Silnik Sword2.5. | |
428 | ||
429 | %package engine-teenagent | |
430 | Summary: TeenAgent engine | |
431 | Summary(pl.UTF-8): Silnik TeenAgent | |
432 | Group: X11/Applications/Games | |
433 | Requires: %{name} = %{version}-%{release} | |
434 | ||
435 | %description engine-teenagent | |
436 | This engine is only used by TeenAgent. | |
437 | ||
438 | %description engine-teenagent -l pl.UTF-8 | |
439 | Ten silnik jest używany tylko przez TeenAgenta. | |
440 | ||
441 | %package engine-testbed | |
442 | Summary: Testbed engine | |
443 | Summary(pl.UTF-8): Silnik Testbed | |
444 | Group: X11/Applications/Games | |
445 | Requires: %{name} = %{version}-%{release} | |
446 | ||
447 | %description engine-testbed | |
448 | TestBed: the Testing framework engine | |
449 | ||
450 | %description engine-testbed -l pl.UTF-8 | |
451 | TestBed: the Testing framework engine | |
452 | ||
453 | %package engine-tinsel | |
454 | Summary: Tinsel engine | |
455 | Summary(pl.UTF-8): Silnik Tinsel | |
456 | Group: X11/Applications/Games | |
457 | Requires: %{name} = %{version}-%{release} | |
458 | ||
459 | %description engine-tinsel | |
460 | This engine is only used by Discworld 1 and Discworld 2. | |
461 | ||
462 | %description engine-tinsel -l pl.UTF-8 | |
463 | Ten silnik jest używany tylko przez Discworld 1 i Discworld 2. | |
464 | ||
465 | %package engine-toon | |
466 | Summary: Toon engine | |
467 | Summary(pl.UTF-8): Silnik Toon | |
468 | Group: X11/Applications/Games | |
469 | Requires: %{name} = %{version}-%{release} | |
470 | ||
471 | %description engine-toon | |
472 | Toonstruck engine. | |
473 | ||
474 | %description engine-toon -l pl.UTF-8 | |
475 | Silnik Toonstruck. | |
476 | ||
477 | %package engine-touche | |
478 | Summary: Touche engine | |
479 | Summary(pl.UTF-8): Silnik Touche | |
480 | Group: X11/Applications/Games | |
481 | Requires: %{name} = %{version}-%{release} | |
482 | ||
483 | %description engine-touche | |
484 | This engine is only used by Touche: The Adventures of the Fifth | |
485 | Musketeer. | |
486 | ||
487 | %description engine-touche -l pl.UTF-8 | |
488 | Ten silnik jest używany tylko przez Touché: Przygody Piątego | |
489 | Muszkietera. | |
490 | ||
491 | %package engine-tsage | |
492 | Summary: Tsage engine | |
493 | Summary(pl.UTF-8): Silnik Tsage | |
494 | Group: X11/Applications/Games | |
495 | Requires: %{name} = %{version}-%{release} | |
496 | ||
497 | %description engine-tsage | |
498 | This engine is only used by Ringworld: Revenge Of The Patriarch. | |
499 | ||
500 | %description engine-tsage -l pl.UTF-8 | |
501 | Ten silnik jest używany tylko przez Ringworld: Revenge Of The | |
502 | Patriach. | |
503 | ||
504 | %package engine-tucker | |
505 | Summary: Tucker engine | |
506 | Summary(pl.UTF-8): Silnik Tucker | |
507 | Group: X11/Applications/Games | |
508 | Requires: %{name} = %{version}-%{release} | |
509 | ||
510 | %description engine-tucker | |
511 | The Tucker engine is used in Bud Tucker in Double Trouble. | |
512 | ||
513 | %description engine-tucker -l pl.UTF-8 | |
514 | Silnik Tucker jest używany przez Bud Tucker in Double Trouble. | |
515 | ||
516 | %package engine-hopkins | |
517 | Summary: Hopkins FBI engine | |
518 | Summary(pl.UTF-8): Silnik Hopkins FBI | |
519 | Group: X11/Applications/Games | |
520 | Requires: %{name} = %{version}-%{release} | |
521 | ||
522 | %description engine-hopkins | |
523 | This engine is used by Hopkins FBI. | |
524 | ||
525 | %description engine-hopkins -l pl.UTF-8 | |
526 | Ten silnik jest używany przez Hopkins FBI. | |
527 | ||
528 | %package engine-pegasus | |
529 | Summary: Pegasus engine | |
530 | Summary(pl.UTF-8): Silnik Pegasus | |
531 | Group: X11/Applications/Games | |
532 | Requires: %{name} = %{version}-%{release} | |
533 | ||
534 | %description engine-pegasus | |
535 | This engine is used by The Journeyman Project: Pegasus Prime. | |
536 | ||
537 | %description engine-pegasus -l pl.UTF-8 | |
538 | Ten silnik jest używany przez The Journeyman Project: Pegasus Prime. | |
539 | ||
540 | %package engine-toltecs | |
541 | Summary: Toltecs engine | |
542 | Summary(pl.UTF-8): Silnik Toltecs | |
543 | Group: X11/Applications/Games | |
544 | Requires: %{name} = %{version}-%{release} | |
545 | ||
546 | %description engine-toltecs | |
547 | This engine is used by 3 Skulls of the Toltecs. | |
548 | ||
549 | %description engine-toltecs -l pl.UTF-8 | |
550 | Ten silnik jest używany przez 3 Skulls of the Toltecs. | |
551 | ||
552 | %package engine-tony | |
553 | Summary: Tony engine | |
554 | Summary(pl.UTF-8): Silnik Tony | |
555 | Group: X11/Applications/Games | |
556 | Requires: %{name} = %{version}-%{release} | |
557 | ||
558 | %description engine-tony | |
559 | This engine is used by Tony Tough and the Night of Roasted Moths. | |
560 | ||
561 | %description engine-tony -l pl.UTF-8 | |
562 | Ten silnik jest używany przez Tony Tough and the Night of Roasted | |
563 | Moths. | |
564 | ||
565 | %package engine-wintermute | |
566 | Summary: Wintermute engine | |
567 | Summary(pl.UTF-8): Silnik Wintermute | |
568 | Group: X11/Applications/Games | |
569 | Requires: %{name} = %{version}-%{release} | |
570 | ||
571 | %description engine-wintermute | |
572 | The engine is used for the Wintermute games. | |
573 | ||
574 | %description engine-wintermute -l pl.UTF-8 | |
575 | Ten silnik jest używany przez gry Wintermute. | |
576 | ||
577 | %package engine-access | |
578 | Summary: Access engine | |
579 | Summary(pl.UTF-8): Silnik Access | |
580 | Group: X11/Applications/Games | |
581 | Requires: %{name} = %{version}-%{release} | |
582 | ||
583 | %description engine-access | |
584 | The engine is used for the Amazon: Guardians of Eden, | |
585 | Martian Memorandum and Noctropolis games. | |
586 | ||
587 | %description engine-access -l pl.UTF-8 | |
588 | Ten silnik jest używany przez gry Amazon: Guardians of Eden, | |
589 | Martian Memorandum i Noctropolis. | |
590 | ||
591 | %package engine-adl | |
592 | Summary: ADL engine | |
593 | Summary(pl.UTF-8): Silnik ADL | |
594 | Group: X11/Applications/Games | |
595 | Requires: %{name} = %{version}-%{release} | |
596 | ||
597 | %description engine-adl | |
598 | The engine is used for the Sierra ADL Hi-Res Adventure games. | |
599 | ||
600 | %description engine-adl -l pl.UTF-8 | |
601 | Ten silnik jest używany przez gry Sierra ADL Hi-Res Adventure. | |
602 | ||
603 | %package engine-avalanche | |
604 | Summary: Avalanche engine | |
605 | Summary(pl.UTF-8): Silnik Avalanche | |
606 | Group: X11/Applications/Games | |
607 | Requires: %{name} = %{version}-%{release} | |
608 | ||
609 | %description engine-avalanche | |
610 | The engine is used for the Lord Avalot d'Argent game. | |
611 | ||
612 | %description engine-avalanche -l pl.UTF-8 | |
613 | Ten silnik jest używany przez grę Lord Avalot d'Argent. | |
614 | ||
615 | %package engine-bbvs | |
616 | Summary: BBVS engine | |
617 | Summary(pl.UTF-8): Silnik BBVS | |
618 | Group: X11/Applications/Games | |
619 | Requires: %{name} = %{version}-%{release} | |
620 | ||
621 | %description engine-bbvs | |
622 | The engine is used for the Beavis and Butt-Head in | |
623 | Virtual Stupidity game. | |
624 | ||
625 | %description engine-bbvs -l pl.UTF-8 | |
626 | Ten silnik jest używany przez grę Beavis and Butt-Head in | |
627 | Virtual Stupidity. | |
628 | ||
629 | %package engine-cge2 | |
630 | Summary: CGE2 engine | |
631 | Summary(pl.UTF-8): Silnik CGE2 | |
632 | Group: X11/Applications/Games | |
633 | Requires: %{name} = %{version}-%{release} | |
634 | ||
635 | %description engine-cge2 | |
636 | The engine is used for the Sfinx game. | |
637 | ||
638 | %description engine-cge2 -l pl.UTF-8 | |
639 | Ten silnik jest używany przez grę Sfinx. | |
640 | ||
641 | %package engine-director | |
642 | Summary: Director engine | |
643 | Summary(pl.UTF-8): Silnik Director | |
644 | Group: X11/Applications/Games | |
645 | Requires: %{name} = %{version}-%{release} | |
646 | ||
647 | %description engine-director | |
648 | The engine is used for the Director games. | |
649 | ||
650 | %description engine-director -l pl.UTF-8 | |
651 | Ten silnik jest używany przez gry Director. | |
652 | ||
653 | %package engine-dm | |
654 | Summary: DM engine | |
655 | Summary(pl.UTF-8): Silnik DM | |
656 | Group: X11/Applications/Games | |
657 | Requires: %{name} = %{version}-%{release} | |
658 | ||
659 | %description engine-dm | |
660 | The engine is used for the Dungeon Master game. | |
661 | ||
662 | %description engine-dm -l pl.UTF-8 | |
663 | Ten silnik jest używany przez grę Dungeon Master. | |
664 | ||
665 | %package engine-fullpipe | |
666 | Summary: Fullpipe engine | |
667 | Summary(pl.UTF-8): Silnik Fullpipe | |
668 | Group: X11/Applications/Games | |
669 | Requires: %{name} = %{version}-%{release} | |
670 | ||
671 | %description engine-fullpipe | |
672 | The engine is used for the Full Pipe game. | |
673 | ||
674 | %description engine-fullpipe -l pl.UTF-8 | |
675 | Ten silnik jest używany przez grę Full Pipe. | |
676 | ||
677 | %package engine-gnap | |
678 | Summary: GNAP engine | |
679 | Summary(pl.UTF-8): Silnik GNAP | |
680 | Group: X11/Applications/Games | |
681 | Requires: %{name} = %{version}-%{release} | |
682 | ||
683 | %description engine-gnap | |
684 | The engine is used for the U.F.O.s game. | |
685 | ||
686 | %description engine-gnap -l pl.UTF-8 | |
687 | Ten silnik jest używany przez grę U.F.O.s. | |
688 | ||
689 | %package engine-lab | |
690 | Summary: Lab engine | |
691 | Summary(pl.UTF-8): Silnik Lab | |
692 | Group: X11/Applications/Games | |
693 | Requires: %{name} = %{version}-%{release} | |
694 | ||
695 | %description engine-lab | |
696 | The engine is used for The Labyrinth of Time game. | |
697 | ||
698 | %description engine-lab -l pl.UTF-8 | |
699 | Ten silnik jest używany przez grę The Labyrinth of Time. | |
700 | ||
701 | %package engine-macventure | |
702 | Summary: MacVenture engine | |
703 | Summary(pl.UTF-8): Silnik MacVenture | |
704 | Group: X11/Applications/Games | |
705 | Requires: %{name} = %{version}-%{release} | |
706 | ||
707 | %description engine-macventure | |
708 | The engine is used for the Deja Vu game. | |
709 | ||
710 | %description engine-macventure -l pl.UTF-8 | |
711 | Ten silnik jest używany przez grę Deja Vu. | |
712 | ||
713 | %package engine-mads | |
714 | Summary: MADS engine | |
715 | Summary(pl.UTF-8): Silnik MADS | |
716 | Group: X11/Applications/Games | |
717 | Requires: %{name} = %{version}-%{release} | |
718 | ||
719 | %description engine-mads | |
720 | The engine is used for the Dragonsphere and | |
721 | Return of the Phantom games. | |
722 | ||
723 | %description engine-mads -l pl.UTF-8 | |
724 | Ten silnik jest używany przez gry Dragonsphere i | |
725 | Return of the Phantom. | |
726 | ||
727 | %package engine-mortevielle | |
728 | Summary: Mortevielle engine | |
729 | Summary(pl.UTF-8): Silnik Mortevielle | |
730 | Group: X11/Applications/Games | |
731 | Requires: %{name} = %{version}-%{release} | |
732 | ||
733 | %description engine-mortevielle | |
734 | The engine is used for the Mortville Manor game. | |
735 | ||
736 | %description engine-mortevielle -l pl.UTF-8 | |
737 | Ten silnik jest używany przez grę Mortville Manor. | |
738 | ||
739 | %package engine-neverhood | |
740 | Summary: Neverhood engine | |
741 | Summary(pl.UTF-8): Silnik Neverhood | |
742 | Group: X11/Applications/Games | |
743 | Requires: %{name} = %{version}-%{release} | |
744 | ||
745 | %description engine-neverhood | |
746 | The engine is used for the Neverhood game. | |
747 | ||
748 | %description engine-neverhood -l pl.UTF-8 | |
749 | Ten silnik jest używany przez grę Neverhood. | |
750 | ||
751 | %package engine-prince | |
752 | Summary: Prince engine | |
753 | Summary(pl.UTF-8): Silnik Prince | |
754 | Group: X11/Applications/Games | |
755 | Requires: %{name} = %{version}-%{release} | |
756 | ||
757 | %description engine-prince | |
758 | The engine is used for The Prince and the Coward game. | |
759 | ||
760 | %description engine-prince -l pl.UTF-8 | |
761 | Ten silnik jest używany przez grę The Prince and the Coward. | |
762 | ||
763 | %package engine-sherlock | |
764 | Summary: Sherlock engine | |
765 | Summary(pl.UTF-8): Silnik Sherlock | |
766 | Group: X11/Applications/Games | |
767 | Requires: %{name} = %{version}-%{release} | |
768 | ||
769 | %description engine-sherlock | |
770 | The engine is used for The Lost Files of Sherlock Holmes games. | |
771 | ||
772 | %description engine-sherlock -l pl.UTF-8 | |
773 | Ten silnik jest używany przez gry The Lost Files of Sherlock Holmes. | |
774 | ||
775 | %package engine-titanic | |
776 | Summary: Titanic engine | |
777 | Summary(pl.UTF-8): Silnik Titanic | |
778 | Group: X11/Applications/Games | |
779 | Requires: %{name} = %{version}-%{release} | |
780 | ||
781 | %description engine-titanic | |
782 | The engine is used for Starship Titanic game. | |
783 | ||
784 | %description engine-titanic -l pl.UTF-8 | |
785 | Ten silnik jest używany przez gry Starship Titanic. | |
786 | ||
787 | %package engine-voyeur | |
788 | Summary: Voyeur engine | |
789 | Summary(pl.UTF-8): Silnik Voyeur | |
790 | Group: X11/Applications/Games | |
791 | Requires: %{name} = %{version}-%{release} | |
792 | ||
793 | %description engine-voyeur | |
794 | The engine is used for the Voyeur game. | |
795 | ||
796 | %description engine-voyeur -l pl.UTF-8 | |
797 | Ten silnik jest używany przez grę Voyeur. | |
798 | ||
799 | %package engine-wage | |
800 | Summary: WAGE engine | |
801 | Summary(pl.UTF-8): Silnik WAGE | |
802 | Group: X11/Applications/Games | |
803 | Requires: %{name} = %{version}-%{release} | |
804 | ||
805 | %description engine-wage | |
806 | The engine is used for the WAGE games. | |
807 | ||
808 | %description engine-wage -l pl.UTF-8 | |
809 | Ten silnik jest używany przez gry WAGE. | |
810 | ||
811 | %package engine-xeen | |
812 | Summary: Xeen engine | |
813 | Summary(pl.UTF-8): Silnik Xeen | |
814 | Group: X11/Applications/Games | |
815 | Requires: %{name} = %{version}-%{release} | |
816 | ||
817 | %description engine-xeen | |
818 | The engine is used for the Might and Magic III, IV, V | |
819 | and World of Xeen games. | |
820 | ||
821 | %description engine-xeen -l pl.UTF-8 | |
822 | Ten silnik jest używany przez gry Might and Magic III, IV, V | |
823 | i World of Xeen. | |
824 | ||
825 | %package engine-zvision | |
826 | Summary: ZVision engine | |
827 | Summary(pl.UTF-8): Silnik ZVision | |
828 | Group: X11/Applications/Games | |
829 | Requires: %{name} = %{version}-%{release} | |
830 | ||
831 | %description engine-zvision | |
832 | The engine is used for the Zork Nemesis and | |
833 | Zork: Grand Inquisitor games. | |
834 | ||
835 | %description engine-zvision -l pl.UTF-8 | |
836 | Ten silnik jest używany przez gry Zork Nemesis | |
837 | i Zork: Grand Inquisitor. | |
838 | ||
839 | %package theme-classic | |
840 | Summary: Theme classic for ScummVM | |
841 | Summary(pl.UTF-8): Motyw classic dla ScummVM | |
842 | Group: X11/Applications/Games | |
843 | Requires: %{name} = %{version}-%{release} | |
844 | ||
845 | %description theme-classic | |
846 | Theme classic for ScummVM. | |
847 | ||
848 | %description theme-classic -l pl.UTF-8 | |
849 | Motyw classic dla ScummVM. | |
850 | ||
851 | %package theme-modern | |
852 | Summary: Theme modern for ScummVM | |
853 | Summary(pl.UTF-8): Motyw modern dla ScummVM | |
854 | Group: X11/Applications/Games | |
855 | Requires: %{name} = %{version}-%{release} | |
856 | ||
857 | %description theme-modern | |
858 | Theme modern for ScummVM. | |
859 | ||
860 | %description theme-modern -l pl.UTF-8 | |
861 | Motyw modern dla ScummVM. | |
862 | ||
863 | %prep | |
864 | %setup -q -a 1 | |
865 | %patch1 -p1 | |
866 | cd scummvm-tools-%{version_tools} | |
867 | %patch0 -p2 | |
868 | cd .. | |
869 | ||
870 | %{__sed} -i -e 's:"plugins":"%{_libdir}/scummvm":' base/plugins.cpp | |
871 | ||
872 | %build | |
873 | ./configure \ | |
874 | --prefix=%{_prefix} \ | |
875 | --disable-debug \ | |
876 | --enable-all-engines \ | |
877 | --enable-plugins \ | |
878 | --default-dynamic | |
879 | ||
880 | %{__make} \ | |
881 | CXX="%{__cxx}" \ | |
882 | CXXFLAGS="%{rpmcppflags} %{rpmcflags} -fpic $(wx-gtk2-unicode-config --cppflags)" \ | |
883 | LDFLAGS="%{rpmcflags} %{rpmldflags}" | |
884 | ||
885 | cd scummvm-tools-%{version_tools} | |
886 | ./configure \ | |
887 | --prefix=%{_prefix} \ | |
888 | --disable-debug | |
889 | ||
890 | %{__make} \ | |
891 | CXX="%{__cxx}" \ | |
892 | CXXFLAGS="%{rpmcppflags} %{rpmcflags} -DUNIX -fpermissive $(wx-gtk2-unicode-config --cppflags)" \ | |
893 | LDFLAGS="%{rpmcflags} %{rpmldflags} $(wx-gtk2-unicode-config --libs)" | |
894 | ||
895 | %install | |
896 | rm -rf $RPM_BUILD_ROOT | |
897 | install -d $RPM_BUILD_ROOT{%{_bindir},%{_mandir}/man6,%{_pixmapsdir},%{_desktopdir},%{_libdir}/scummvm} | |
898 | ||
899 | cp -p scummvm $RPM_BUILD_ROOT%{_bindir} | |
900 | #install scummvm.6 $RPM_BUILD_ROOT%{_mandir}/man6 | |
901 | ||
902 | cp -p plugins/lib*.so $RPM_BUILD_ROOT%{_libdir}/scummvm | |
903 | ||
904 | %{__make} -C scummvm-tools-%{version_tools} install \ | |
905 | DESTDIR=$RPM_BUILD_ROOT | |
906 | ||
907 | cp -p %{SOURCE2} $RPM_BUILD_ROOT%{_desktopdir} | |
908 | cp -p icons/%{name}.svg $RPM_BUILD_ROOT%{_pixmapsdir} | |
909 | ||
910 | install -d $RPM_BUILD_ROOT%{_datadir}/%{name} | |
911 | cp -p gui/themes/*.zip $RPM_BUILD_ROOT%{_datadir}/%{name} | |
912 | ||
913 | %clean | |
914 | rm -rf $RPM_BUILD_ROOT | |
915 | ||
916 | %files | |
917 | %defattr(644,root,root,755) | |
918 | %doc AUTHORS COPYRIGHT NEWS README TODO | |
919 | %attr(755,root,root) %{_bindir}/scummvm | |
920 | %dir %{_libdir}/scummvm | |
921 | #%{_mandir}/man6/* | |
922 | %{_pixmapsdir}/* | |
923 | %{_desktopdir}/*.desktop | |
924 | %dir %{_datadir}/%{name} | |
925 | ||
926 | %files tools | |
927 | %defattr(644,root,root,755) | |
928 | %doc scummvm-tools-%{version_tools}/README | |
929 | %attr(755,root,root) %{_bindir}/* | |
930 | %exclude %{_bindir}/scummvm | |
931 | %{_datadir}/scummvm-tools | |
932 | ||
933 | %files engine-agi | |
934 | %defattr(644,root,root,755) | |
935 | %attr(755,root,root) %{_libdir}/scummvm/libagi.so | |
936 | ||
937 | %files engine-agos | |
938 | %defattr(644,root,root,755) | |
939 | %attr(755,root,root) %{_libdir}/scummvm/libagos.so | |
940 | ||
941 | %files engine-cge | |
942 | %defattr(644,root,root,755) | |
943 | %attr(755,root,root) %{_libdir}/scummvm/libcge.so | |
944 | ||
945 | %files engine-cine | |
946 | %defattr(644,root,root,755) | |
947 | %attr(755,root,root) %{_libdir}/scummvm/libcine.so | |
948 | ||
949 | %files engine-composer | |
950 | %defattr(644,root,root,755) | |
951 | %attr(755,root,root) %{_libdir}/scummvm/libcomposer.so | |
952 | ||
953 | %files engine-cruise | |
954 | %defattr(644,root,root,755) | |
955 | %attr(755,root,root) %{_libdir}/scummvm/libcruise.so | |
956 | ||
957 | %files engine-draci | |
958 | %defattr(644,root,root,755) | |
959 | %attr(755,root,root) %{_libdir}/scummvm/libdraci.so | |
960 | ||
961 | %files engine-drascula | |
962 | %defattr(644,root,root,755) | |
963 | %attr(755,root,root) %{_libdir}/scummvm/libdrascula.so | |
964 | ||
965 | %files engine-dreamweb | |
966 | %defattr(644,root,root,755) | |
967 | %attr(755,root,root) %{_libdir}/scummvm/libdreamweb.so | |
968 | ||
969 | %files engine-gob | |
970 | %defattr(644,root,root,755) | |
971 | %attr(755,root,root) %{_libdir}/scummvm/libgob.so | |
972 | ||
973 | %files engine-groovie | |
974 | %defattr(644,root,root,755) | |
975 | %attr(755,root,root) %{_libdir}/scummvm/libgroovie.so | |
976 | ||
977 | %files engine-hugo | |
978 | %defattr(644,root,root,755) | |
979 | %attr(755,root,root) %{_libdir}/scummvm/libhugo.so | |
980 | ||
981 | %files engine-kyra | |
982 | %defattr(644,root,root,755) | |
983 | %attr(755,root,root) %{_libdir}/scummvm/libkyra.so | |
984 | ||
985 | %files engine-lastexpress | |
986 | %defattr(644,root,root,755) | |
987 | %attr(755,root,root) %{_libdir}/scummvm/liblastexpress.so | |
988 | ||
989 | %files engine-lure | |
990 | %defattr(644,root,root,755) | |
991 | %attr(755,root,root) %{_libdir}/scummvm/liblure.so | |
992 | ||
993 | %files engine-made | |
994 | %defattr(644,root,root,755) | |
995 | %attr(755,root,root) %{_libdir}/scummvm/libmade.so | |
996 | ||
997 | %files engine-mohawk | |
998 | %defattr(644,root,root,755) | |
999 | %attr(755,root,root) %{_libdir}/scummvm/libmohawk.so | |
1000 | ||
1001 | %files engine-parallaction | |
1002 | %defattr(644,root,root,755) | |
1003 | %attr(755,root,root) %{_libdir}/scummvm/libparallaction.so | |
1004 | ||
1005 | %files engine-queen | |
1006 | %defattr(644,root,root,755) | |
1007 | %attr(755,root,root) %{_libdir}/scummvm/libqueen.so | |
1008 | ||
1009 | %files engine-saga | |
1010 | %defattr(644,root,root,755) | |
1011 | %attr(755,root,root) %{_libdir}/scummvm/libsaga.so | |
1012 | ||
1013 | %files engine-sci | |
1014 | %defattr(644,root,root,755) | |
1015 | %attr(755,root,root) %{_libdir}/scummvm/libsci.so | |
1016 | ||
1017 | %files engine-scumm | |
1018 | %defattr(644,root,root,755) | |
1019 | %attr(755,root,root) %{_libdir}/scummvm/libscumm.so | |
1020 | ||
1021 | %files engine-sky | |
1022 | %defattr(644,root,root,755) | |
1023 | %attr(755,root,root) %{_libdir}/scummvm/libsky.so | |
1024 | ||
1025 | %files engine-sword1 | |
1026 | %defattr(644,root,root,755) | |
1027 | %attr(755,root,root) %{_libdir}/scummvm/libsword1.so | |
1028 | ||
1029 | %files engine-sword2 | |
1030 | %defattr(644,root,root,755) | |
1031 | %attr(755,root,root) %{_libdir}/scummvm/libsword2.so | |
1032 | ||
1033 | %files engine-sword25 | |
1034 | %defattr(644,root,root,755) | |
1035 | %attr(755,root,root) %{_libdir}/scummvm/libsword25.so | |
1036 | ||
1037 | %files engine-teenagent | |
1038 | %defattr(644,root,root,755) | |
1039 | %attr(755,root,root) %{_libdir}/scummvm/libteenagent.so | |
1040 | ||
1041 | %files engine-testbed | |
1042 | %defattr(644,root,root,755) | |
1043 | %attr(755,root,root) %{_libdir}/scummvm/libtestbed.so | |
1044 | ||
1045 | %files engine-tinsel | |
1046 | %defattr(644,root,root,755) | |
1047 | %attr(755,root,root) %{_libdir}/scummvm/libtinsel.so | |
1048 | ||
1049 | %files engine-touche | |
1050 | %defattr(644,root,root,755) | |
1051 | %attr(755,root,root) %{_libdir}/scummvm/libtouche.so | |
1052 | ||
1053 | %files engine-toon | |
1054 | %defattr(644,root,root,755) | |
1055 | %attr(755,root,root) %{_libdir}/scummvm/libtoon.so | |
1056 | ||
1057 | %files engine-tsage | |
1058 | %defattr(644,root,root,755) | |
1059 | %attr(755,root,root) %{_libdir}/scummvm/libtsage.so | |
1060 | ||
1061 | %files engine-tucker | |
1062 | %defattr(644,root,root,755) | |
1063 | %attr(755,root,root) %{_libdir}/scummvm/libtucker.so | |
1064 | ||
1065 | %files engine-hopkins | |
1066 | %defattr(644,root,root,755) | |
1067 | %attr(755,root,root) %{_libdir}/scummvm/libhopkins.so | |
1068 | ||
1069 | %files engine-pegasus | |
1070 | %defattr(644,root,root,755) | |
1071 | %attr(755,root,root) %{_libdir}/scummvm/libpegasus.so | |
1072 | ||
1073 | %files engine-toltecs | |
1074 | %defattr(644,root,root,755) | |
1075 | %attr(755,root,root) %{_libdir}/scummvm/libtoltecs.so | |
1076 | ||
1077 | %files engine-tony | |
1078 | %defattr(644,root,root,755) | |
1079 | %attr(755,root,root) %{_libdir}/scummvm/libtony.so | |
1080 | ||
1081 | %files engine-wintermute | |
1082 | %defattr(644,root,root,755) | |
1083 | %attr(755,root,root) %{_libdir}/scummvm/libwintermute.so | |
1084 | ||
1085 | %files engine-access | |
1086 | %defattr(644,root,root,755) | |
1087 | %attr(755,root,root) %{_libdir}/scummvm/libaccess.so | |
1088 | ||
1089 | %files engine-adl | |
1090 | %defattr(644,root,root,755) | |
1091 | %attr(755,root,root) %{_libdir}/scummvm/libadl.so | |
1092 | ||
1093 | %files engine-avalanche | |
1094 | %defattr(644,root,root,755) | |
1095 | %attr(755,root,root) %{_libdir}/scummvm/libavalanche.so | |
1096 | ||
1097 | %files engine-bbvs | |
1098 | %defattr(644,root,root,755) | |
1099 | %attr(755,root,root) %{_libdir}/scummvm/libbbvs.so | |
1100 | ||
1101 | %files engine-cge2 | |
1102 | %defattr(644,root,root,755) | |
1103 | %attr(755,root,root) %{_libdir}/scummvm/libcge2.so | |
1104 | ||
1105 | %files engine-director | |
1106 | %defattr(644,root,root,755) | |
1107 | %attr(755,root,root) %{_libdir}/scummvm/libdirector.so | |
1108 | ||
1109 | %files engine-dm | |
1110 | %defattr(644,root,root,755) | |
1111 | %attr(755,root,root) %{_libdir}/scummvm/libdm.so | |
1112 | ||
1113 | %files engine-fullpipe | |
1114 | %defattr(644,root,root,755) | |
1115 | %attr(755,root,root) %{_libdir}/scummvm/libfullpipe.so | |
1116 | ||
1117 | %files engine-gnap | |
1118 | %defattr(644,root,root,755) | |
1119 | %attr(755,root,root) %{_libdir}/scummvm/libgnap.so | |
1120 | ||
1121 | %files engine-lab | |
1122 | %defattr(644,root,root,755) | |
1123 | %attr(755,root,root) %{_libdir}/scummvm/liblab.so | |
1124 | ||
1125 | %files engine-macventure | |
1126 | %defattr(644,root,root,755) | |
1127 | %attr(755,root,root) %{_libdir}/scummvm/libmacventure.so | |
1128 | ||
1129 | %files engine-mads | |
1130 | %defattr(644,root,root,755) | |
1131 | %attr(755,root,root) %{_libdir}/scummvm/libmads.so | |
1132 | ||
1133 | %files engine-mortevielle | |
1134 | %defattr(644,root,root,755) | |
1135 | %attr(755,root,root) %{_libdir}/scummvm/libmortevielle.so | |
1136 | ||
1137 | %files engine-neverhood | |
1138 | %defattr(644,root,root,755) | |
1139 | %attr(755,root,root) %{_libdir}/scummvm/libneverhood.so | |
1140 | ||
1141 | %files engine-prince | |
1142 | %defattr(644,root,root,755) | |
1143 | %attr(755,root,root) %{_libdir}/scummvm/libprince.so | |
1144 | ||
1145 | %files engine-sherlock | |
1146 | %defattr(644,root,root,755) | |
1147 | %attr(755,root,root) %{_libdir}/scummvm/libsherlock.so | |
1148 | ||
1149 | %files engine-titanic | |
1150 | %defattr(644,root,root,755) | |
1151 | %attr(755,root,root) %{_libdir}/scummvm/libtitanic.so | |
1152 | ||
1153 | %files engine-voyeur | |
1154 | %defattr(644,root,root,755) | |
1155 | %attr(755,root,root) %{_libdir}/scummvm/libvoyeur.so | |
1156 | ||
1157 | %files engine-wage | |
1158 | %defattr(644,root,root,755) | |
1159 | %attr(755,root,root) %{_libdir}/scummvm/libwage.so | |
1160 | ||
1161 | %files engine-xeen | |
1162 | %defattr(644,root,root,755) | |
1163 | %attr(755,root,root) %{_libdir}/scummvm/libxeen.so | |
1164 | ||
1165 | %files engine-zvision | |
1166 | %defattr(644,root,root,755) | |
1167 | %attr(755,root,root) %{_libdir}/scummvm/libzvision.so | |
1168 | ||
1169 | %files theme-classic | |
1170 | %defattr(644,root,root,755) | |
1171 | %{_datadir}/%{name}/scummclassic.* | |
1172 | ||
1173 | %files theme-modern | |
1174 | %defattr(644,root,root,755) | |
1175 | %{_datadir}/%{name}/scummmodern.* |