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- -fomit-frame-pointer on ia32
[packages/rafkill.git] / rafkill.spec
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1Summary: 2D arcade-style jet fighting shooter
2Summary(pl): Strzelanka 2D w stylu arcade
3Name: rafkill
4Version: 1.0.1
5Release: 1
6License: GPL (unofficially)
7Group: X11/Applications/Games
8#Source0: http://dl.sourceforge.net/raptorv2/%{name}-%{version}.tar.bz2
9Source0: %{name}-%{version}.tar.bz2
10# Source0-md5: 9858387178aa457720990b5e1644a9a5
11Patch0: %{name}-datadir.patch
12URL: http://raptorv2.sourceforge.net/
13BuildRequires: allegro-devel
14BuildRequires: autoconf
15BuildRequires: automake
16BuildRequires: dumb
17BuildRequires: libstdc++-devel
18Obsoletes: raptor <= 1.0.0
19BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
20
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21%define specflags_ia32 "-fomit-frame-pointer"
22
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23%description
24More or less a clone of a 2D vertical scroller much like Raptor: Call
25of the Shadows or Tyrian.
26
27%description -l pl
28Mniej lub bardziej klon strzelanki 2D Raptor: Call of the Shadows lub
29Tyrian.
30
31%prep
32%setup -q
33%patch0 -p1
34
35%build
36rm -f missing
37%{__aclocal}
38%{__autoconf}
39%{__automake}
40%configure
41%{__make}
42
43%install
44rm -rf $RPM_BUILD_ROOT
45install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/rafkill}
46
47install src/rafkill $RPM_BUILD_ROOT%{_bindir}
48install data/* $RPM_BUILD_ROOT%{_datadir}/rafkill
49
50%clean
51rm -rf $RPM_BUILD_ROOT
52
53%files
54%defattr(644,root,root,755)
55%doc ChangeLog README AUTHORS
56%attr(755,root,root) %{_bindir}/*
57%{_datadir}/rafkill
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