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55f90134 | 1 | # $Revision: 1.3 $ |
4d562464 | 2 | Summary: Persistence of Vision Ray Tracer |
3 | Summary(pl): Persistence of Vision Ray Tracer | |
4 | Name: povray | |
5 | Version: 3.1g | |
6 | Release: 1 | |
7 | Copyright: distrituable | |
8 | Group: Applications/Graphics | |
9 | Group(pl): Aplikacje/Grafika | |
10 | Source0: povuni_s.tgz | |
11 | Source1: povuni_d.tgz | |
e41a4994 | 12 | Patch0: povray-makefile_and_config.patch |
4d562464 | 13 | URL: http://www.povray.org/ |
14 | BuildRequires: zlib-devel | |
15 | BuildRequires: libpng-devel | |
16 | BuildRoot: /tmp/%{name}-%{version}-root | |
17 | ||
4d562464 | 18 | %description |
19 | From the user manual: | |
20 | ||
21 | The Persistence of Vision(tm) Ray-Tracer creates three-dimensional, | |
22 | photo-realistic images using a rendering technique called ray-tracing. It reads | |
23 | in a text file containing information describing the objects and lighting in a | |
24 | scene and generates an image of that scene from the view point of a camera also | |
25 | described in the text file. Ray-tracing is not a fast process by any means, | |
26 | but it produces very high quality images with realistic reflections, shading, | |
27 | perspective and other effects. | |
28 | ||
29 | %description -l pl | |
30 |